Bravo0413
Bravo0413
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- Bravo0413
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Comments
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Why not wait till the killers not in the area so you can then break it in peace ?.... some killers take offense when players do things when their near by (finishing a gen, breaking the hex) it may make them believe that you're not threatened or whatever... it's a bit childish imo..
that's how I look at it
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shes proper balanced... tracking/reading what the survivor is going to do next are skills.... I agree that sound is most important to her...... she rewards for playtime... the other killers reward as well but no where near spirit/nurse
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/697727#Comment_697727
So they're remove the condition of being in chased right? It doesn't work anymore like that?
If that's how they changed it for it work while in dream world yes... and yeah that does make sense because now deep wounds is effected by the TR and while in dream world freddy has no TR so..
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While you're in the dream world you're effected by the oblivious effect which TR perks dont work when effected by oblivious.
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@Blackowt_9120 said:
I’ve noticed the same thing. I think it has something to do with all the noises he constantly makes for no reason that makes you lose injured survivors or something to do with gown his body model interacts with the map. I typed a long rant a few days ago about how he is basically unplayable but it HAS improved a little bit since day of release, but very little. Glad I’m not the only one that noticed. And for me it’s JUST him, nurse is fine as far as I can tell.
I haven't played as any other killer since the update, I'm trying to get the hang of the demogorgon.... maybe I'm going to have to wait for the hotfix.... but yeah everytime I open his mouth and look around everything gets terribly blurry.... I was chasing after an ace wearing the pink shirt and he becam a pink blotch on my screen....
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/88673/ps4
It gets really bad. When I was reading about how it becomes unplayable I thought people were exaggerating. Unfortunately, they weren't. At least when it comes to Demogorgon.
Last game I played was as Demogorgon at the meat plant where the fps got worse as the match progressed. Frames are fine when standing still but as soon as I start doing anything... Afterwards, I asked one of the survivors if they experienced any framerate issues and they said not really.
I've noticed slightly worse fps with other killers too but nowhere near as bad as Demogorgon. Sucks, because I really want to play as it 😞.
Right?.... only time I've ever experienced anything like this is when I tried running PUBG on my grandmother's computer...
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@Markness said:
5 - 30 FPS and having to use a controller for a game that’s meant for the pc. I don’t know how you guys do it.
Before the update it was always tolerable asides for nurse and doc...... I've never had a gaming pc so I'm used to it... if I wanted to be mean I'd mention how the graphics are etc... and really theres no reason for the fps and optimization to be in the condition that it's in...
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/695751#Comment_695751
Please tell me this is bait
Maybe on console?..... I've never seen a bad ass nurse while playing.. I've been here since pig
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@GrootDude said:
I don’t think it’d be very useful, if they saw your aura before you set the trap then they’d still know where it was.
This is true xD
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I love the new map.... it may take time getting used too for sure but I dont mind that at all
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@Corrupted said:
https://forum.deadbydaylight.com/en/discussion/comment/694931#Comment_694931
The optimization on PS4 isn't that bad, some framing is off and you'll have a bit of sensitivity issues but that's it. I've played Nurse a few good times and she's more than playable on PS4. I can even direct you to some great red rank Nurse players.
I see very few players say/keep saying this, yet I still haven't come across a good nurse and I end each season in red ranks.... from sensitivity not allowing her to turn freely like shes supposed to, lag spikes and frame rate drops shes a nightmare to play and learn.... not really the gaming experience you want players have.
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@Corrupted said:
https://forum.deadbydaylight.com/en/discussion/comment/694610#Comment_694610
The meta isn't any different from PC to console. I've been playing PS4 for well over a year now and top console players are aware that Nurse is the best, Spirit second, Billy third, etc. Idk why the tier lists would be any different. That doesn't even make sense, we have the same patch - the only difference is frames and perhaps sensitivity which only really makes a difference for nurse.
Tier lists are gonna vary perosn by person but the top 6 killers shpuld never be changed. There is no difference in PC to console meta, period. Survivors still gen rush and prioritize it over anything else, rank 1 survivors hardly run self care unless they are a bad bunch. Nurse, Spirit, Billy, Hag, Huntress and Freddy are still the top 6.
Some ps4 players have the POV since the optimization on console is so terrible that it hinders the performance of nurse... I sometimes go months without seeing nurse and almost 100% of the time either 4 people escape or she ends up camping out 1kill....
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Can we stop saying these are bug fixes.... exposed was always intended to work on the ambush.... it just sounds sketchy to say this is a bug now because "special attack" is a thing..... like just say "hey the pounce from demo is pretty strong with exposed so we don't want that working with it and for consistency purposes the ambush shouldn't work with it either"
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I'm not going to complain about a buff.... this perk is awesome... Imo its strong now..
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@NullSp3c said:
The buff doesn't do anything in most of the cases. The problem is that the sounds are bugged and you can't hear anything behind you ex:killer breaking pallets, bamboozle, generators, grunts, breathing, EVERYTHING.
Have you noticed this for both sides?? :O
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I love it!!.... I can actually get lost in the map... like a few others stated the devs knocked it out of the park with this one and the cherries on top is when you play the demogorgon on it ofcourse...... players will get used to the loops after a bit..
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After 1 match.... I haven't had any issues... from matchmaking to performance... I went against a wraith on wretched shop and the match played perfectly...
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I just got and loading into match now... I'll come back to this thread as soon as I see how the game performs.
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@FishFry247 said:
https://forum.deadbydaylight.com/en/discussion/comment/692787#Comment_692787
Na they fixed how Doc sees things if I'm not mistaken
If this is true... I'll be so stoked!
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Imma go ahead and say it..... The SAW dlc is what brought me to the game and from the start NOED worked with the ambush...... for the devs to attempt to say that this was a bug just makes me think of when they attempted to change flashlight saves and pallet saves..... the ambush working with noed was intended you can't just say after like 2 years that "btw this was a bug" ........... the devs should have just stated "guys we wanna have consistency with the ambush and the pounce and we strongly believe that the pounce with NOED is going to be too strong" or whatever they tell us as long as their upfront.....
This type of shiet---> saying it's a bug when players that have played the game know it wasn't is bad for the the image of the company.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/692240#Comment_692240
Interesting... the cooldown might be a little tough, but kinda useful
It's at least worth a try I think...
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/692179#Comment_692179
So, you feel the same for huntress?
Not at all... huntress imo is much stronger considering right after the cooldown of an M1 the survivor could be downed instantly...
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The only one I'm concerned with is not being able to attack when cancelling the shred.... it was a valuable mind game that got survivors out of position... hopefully it doesnt hurt it too bad..
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This maybe the first chapter where I level a survivor first before the killer...
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HalF_D3CenT0413.... if anyone else would like to add me feel free :)
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Guys if you watch paulie's recently uploaded video he shows that this whole thing isn't really a big deal and bhvr could be diverting us... since DBD and Mcote have been following Mr. King since like 2016..... just don't get your hopes up.
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@Ihatelife said:
We are getting very close to the Archive (:
I'm so ready for that shiet! :D
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@OMagic_ManO said:
Devs: Hype up Dedicated Servers for the end of summer all year.
Also Devs: We are delaying dedicated servers.
Thanks Devs.
I'm happy that more of the community is not reacting this way... because the servers just were not ready.... the games been like this for over 3 years, the community can wait another month maybe more for the dedicated servers to go live......
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I predict that the nurse addon and "slight" basekit changes will come with the next map rework..
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@TWiXT said:
I called this back when the forums were flooded with "Nurse OP PLZ nerf" posts back in July:
https://forum.deadbydaylight.com/en/discussion/comment/601130#Comment_601130
Now that we have confirmation that the devs are making changes to Nurse and everyone is assuming its gonna be nerfs, the forums are doing exactly as I predicted. As i explained in that post: "Admittedly Nurses add-on's need a balance rework, but if the changes the devs make to Nurse result in her losing high rank viability, all they will accomplish is showing the complainers that if they whine hard enough, they can take down a top tier killer. A trend that could be devastating for the game, and these forums, as a whole"
I hate it when I'm right sometimes... sigh, Brace yourselves for my next prediction guys:
"Welcome to rank 5+, your quintessential Hillbilly experience! All Hillbilly, All the time! Soon to be Killer Bully simulator! (Hillbilly nerfs pending)"
You're right and its unfortunate... ever since old legion with the "no counterplay" catch phrase and "unfun" survivor mains and players a like smell blood.. I also saw someone trying to use the "spirits basekit is fine it's the addons that need attention" like really?.... theres still an argument on who is stronger between Billy and spirit which tells me that shes balanced..
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Bring back the glow from chinese new year...
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I hope mid chapter that they show demogorgon TLC.... atm I think it's best to see how it plays live..
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/690163#Comment_690163
Myers doesn't need to do anything fancy at Tier 3. He will win chases just give him Bamboozle and Brutal Strength (or Spirit Fury/Enduring) he will just keep coming and catch you no mind tricks needed.
Myers also has a lot more variety in how you can play him with his add-ons. Someone said T1 Myers is crap but T1 Myers with M&A and Scratched Mirror is the awesome sauce.
I do agree that scratched mirror is a fun build... but certain maps are needed for it to work, unless you're in like rank 12-20...
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@LordDubbington said:
She has an addons that let her go from a well balanced killer to a no brain killer instantly. This coupled with the fact she really isn't punished for being outplayed or misplaying with her power makes her obnoxious to go against. It not over powered IMO but its like old Legion where the actual counterplay is little to none and its just not fun to go against.
But feels really rewarding when aren't using the super meta Perk/Item combo and you manage to big brain that salty instaflashlight survivor.
I feel that base Spirit doesn't need a change because she is original and rewarding, but her addons are busted and require no brain cells to use.
The only addon that needs some sort of attention is prayer beeds..
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/689958#Comment_689958
And SWF can shut GF's power out completely unlike Myers.
Now am I a Myers fan yes, but I also love Ghostface and the Scream movies so this comes down to my personal experience with both characters in the game and the success I have had with both.
Swf > everything..... if the team is competent you may get 1 with tier3 compared to what you can get in a normal game.... when played correctly GF is solid and even if hes unable to get stalks off he can still use his shroud at loops to get hits when you normally cant..... myers always has that red light and will always get shown the sights around the map because he has nothing for the chase even in tier3.
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@Gardenia said:
Pls, no IT. I hear enough about that movie as it is, if it's added congrats but I really hope its something else lol
Same..... hearing about certain licenses too often just ruins the hype for me...
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Hmmmmmmmm........... oooh! Yeah!...... I followed him too, hes fairly active and I really like his latest book that he put out, it's very interesting. I'm happy to see that bhvr has the same interest in Stephen King as I do :)
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The only players who say Myers is better then GF are the fans.... when you look at the total packages GF outclasses Myers by quite a bit..... in T1, myers is the weakest killer in the game on like 97% of the maps, in T2 hes a trapless trapper with a smaller TR and in T3 he can 1 shot and vault faster -----> in any of these "tiers" he has nothing for the chase, where GF does even without shroud active...
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@Ghostingmyteammates said:
For those that want spirit nerfed, ya know how ######### she was when she got released? She is in much better position now after 1 SINGLE PATCH.
I dont think players remember or maybe the players that complain didnt pay attention to her PTB.... there were so many drawbacks and indications that she was phase walking, the devs mine as well had a giant arrow pointing at her saying "she is using her power!!"
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@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/87452/everyones-saying-nerf-spirit
She doesn't need a nerf. She just needs actual counter play aside from 'guess right or constantly run Iron Will'. Its as simple as giving her no collision in phase to mess with her hearing to give the survivor some more counter play. And maybe slightly decrease her phase speed. Emphasis on slightly.
You do realize that implementing such a thing is a nerf.... its only a worse type of nerf...
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Its #1
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Normally stuff releases around 11am EST
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Bump!
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@Horus said:
https://forum.deadbydaylight.com/en/discussion/comment/689208#Comment_689208
https://us.v-cdn.net/6030815/uploads/246/3RDA5F6PP10Q.png
I counter your counter with my other counter
Your git gud has been stolen!
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@Coriander said:
These seem like really strong changes. He already has move speed bonus when cloaked, making it impossible to escape if he knows where you are. If you couldn't see even the shimmer approach, you would never get away, and he still has a post-cloak lunge that helps him a great deal. Without even the bell ringing to signal his appearance next to you, he would get free hits all day. This killer would be outrageously powerful, and most players likely wouldn't be able to survive. Speaking for myself, I know I wouldn't. It would be interesting to see R1 players trying this out and seeing how they do.
The devs could remove collision from wraith while hes cloaked and he'd still be Dtier..... hes just that shiet
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/688716#Comment_688716
But that is the trigger phrase now isn't it? The devs have shown they will nerf things called "unfun" and "no counterplay" enough times.
Yep players smell blood after seeing what happened to legion.... so now "no counterplay" is the new thing apparently
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@aazimuth said:
https://forum.deadbydaylight.com/en/discussion/comment/688636#Comment_688636
Yes but when theres literally no counterplay to a killer who is already unfun to play against, it makes people DC against it. There are a lot of reasons why people dc/die on first hook because of spirit. Nobody (except for spirit mains who keep insisting there is nothing wrong with killer) likes to play against her, she isn't fun.
If I wanna play a guessing game I'll go buy a lottery ticket, at least I have a higher chance of getting something out of that vs a match against a spirit with prayer beads.
Whenever I hear no counterplay, I think back to old legion-----> you went down no matter what and legion got a hit prettymuch for free so that's definition "no counterplay" --------> spirit is not close to what that was, she may require more thought when in a chase against her but theres plenty of chances of outplaying her..
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Why not both blindness and oblivious.... it's a hex, the perk can be removed from the game before it can be an impact.. . #lethexperksbestrong
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@TKTK said:
https://forum.deadbydaylight.com/en/discussion/comment/687915#Comment_687915
exactly, some people are showing double standards, especially with the removing collision while phasing that people keep suggesting. It's not okay for Spirit to stand still and mindgame, but if collision was removed survivors could do just that and Spirit would have no way to know if you were there. It's ridiculous the ideas people have and don't actually think things out.
But removing the collision is a good idea because scottjund suggested it!! 4head
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@NoShinyPony said:
I haven't seen the developers state that they think the survivors' objective can get done too fast and there is the need to change something.
Actually they have acknowledged the gens in previous streams.... they also stated that they were testing secondary objectives..... it's just been so darn long since they mentioned anything about the gens
