Boosted_Dwight
Boosted_Dwight
About
- Username
- Boosted_Dwight
- Joined
- Visits
- 7,588
- Last Active
Comments
-
He's not too bad just a lot more difficult to play on controller than keyboard and mouse. Kinda like Oni or Nurse.
-
@Kolossoni said:
Cool concept, but what about characters like Pyramid Head who doesn't really have an opening for glass shards or smth?
Grab a good stick and ring his head like a bell
-
Man if I don't see Blighted Ghostface or Demo I'm gonna be very upset. 😔
Blighted Oni would be godly though.
-
Remember you signed the terms of service when you bought the game. Everything is subject to change in a game like this so I recommend waiting for changes before buying a new chapter.
-
If you think you found something suspicious please go to the DbD support site and submit a ticket there. The forums are not a place for this so please fill out a ticket instead.
Most commonly asked questions about CrossplayEdit: Also please tell the support team the username of the user you are suspicious of. Just saying a Nurse did this will not help you.
-
@bubbabrotha said:
https://forum.deadbydaylight.com/discussion/comment/1625041#Comment_1625041
What did you search to get this image cause I want it
Sadly, I got it from Twitter a while ago so I can't help with that. :(
-
The chase music really helps too. I feel like I'm running for my life!
-
There's no purpose or point for the feature. It's just there honestly. :/
-
-
DbD raised me better than my parents could.
But fr DbD helped with my situational awareness a bit, helping me notice the little things in situations.
-
I actually love the new sounds but they need to be tone down a bit tbh.
-
Just wow 👌
-
Iron Will is just more reliable than Off the record so many people would rather take IW instead.
-
I love the lighting but it's very dark in certain areas. If the map was that dark in game it could cause problems with Blendettes and it would be all over the forums. Maybe brighten it up a bit?
-
I hate mashing my x button I'd rather do skill checks
-
No, the devs never stated the perk was anti tunnel perk to begin with. This was an idea created by the community. I do agree it should only be an anti tunnel perk instead of 60 seconds of immunity though.
-
Dead Hard but further, faster, can be used when healthy, and can go at any direction you can turn. No, that would be busted lol.
I recommend running Fixated if you don't like walk around too slowly. :P
-
I'll proxy camp if the gates are powered. Don't see a reason to leave the hook so :/
-
@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1617678#Comment_1617678
I used to be, that's as much as I can say here. But I appreciate the sentiment 😊
-
I think it's the best chase music we've gotten so far. It's perfect!
-
Ruin is only powerful when survivors are being pressured hard. If you want to make it less effective, keep the killer from gain pressure by forcing them to waste time. Or run perks/items like Detective's Hunch, Small Game, or maps to find totems quickly and break them.
-
Kindred all the way.
I get to see where everyone is when someone is hooked so I know what to do, I see which direction the killer is headed, and it helps my teammates plan out what to do next. Amazing perk! :)
-
The devs are currently working on a fix for this bug. We do not know if there will be a hot fix yet.
-
And this is why you are one of the best users here. Thank you for all the effort you put into these post!
༼ つ ◕‿◕ ༽つ
-
I've actually gotten better frame rates after this update. It's no 60 fps but it's a lot more consistent and smooth. :)
-
At first I hated his power but over time he grew on me a lot. I'm enjoying him a lot :)
-
It would be a nightmare to balance.
But if it's just a dumb limited time mode where nothing matters then I'd be okay with it.
-
I think the perk is fine. Hex perks that require stacks to be active are reduced to zero when transferring to a different totem so DH aren't a threat when swapped as you can only hook survivors so many times.
Ruin is only powerful when the killer is applying a ton of map pressure so if your team is strong enough you shouldn't have a problem there.
-
When someone goes to 2nd state on first hook when I'm being chased it's all over. The team is full of boosted survivors after that.
-
I wouldn't be here if I didn't enjoy it lol.
-
I personally like to watch Otz and Scott Jund because I find them very informative and agree with most of their views on the game. But if I just want to watch fun DbD goodness I watch Morf.
-
If you asked me about a month ago I would have said "sure why not?".
But since Fnaf fans kept spamming forum thread after forum thread I want nothing from Fnaf. If fnaf's fan base likes to act like this I would hate to see them come into this already toxic community.
-
- NOED/Ds
- Certain killer op
- Survivor OP buff Killer with ridiculous change. You disagree? Biased survivor main!
- The guy with 4 post announcing that he's quiting the game. "I'm leaving and here's why you should too!"
- Who do you main threads. They show up way too often.
- Snarky dev hate threads.
- Space Coconut/True Talent threads (Just content creator threads in general)
- This is OP! *Shows video of a killer playing horribly
- I only played for 2 days but this is OP
- Survivors need a buff threads. (They don't)
There are more but I'd rather not make this list 15 bullet points long.
-
@jiguiri said:
https://forum.deadbydaylight.com/en/discussion/comment/1575839#Comment_1575839
But i claimed them when i was around 700,00. So i already claimed them before i was close to 1m
Then it could be a bug. I'd recommend sending a bug report about it. Or don't, the more bp the better. 👀
-
No the cap is still 1 million BHVR just gave out 250,000 bp recently and it ignored the bp cap.
-
Even if you've got We'll Make it they run into the corner of the map and then stop at a dead zone.
-
As a survivor main I heavily disagree with you. Survivors have everything they need to play optimally. Killers needed these changes because it was too easy to play survivor back then.
-
Play A LOT of survivor. That way you know what paths survivors commonly take and how they behave. Think of paths survivors would run to and how they run certain loops.
Keep your traps hidden. Place them in tall grass and dark areas.
Don't be afraid to experiment with your traps. Sometimes the best traps are the ones you don't expect to work.
Don't spread your traps all over the map. Take control of a single side of the map and control the gens in that area.
Always keep a trap in your hand.
Don't panic if a gen pops very quickly in the early game. Just stay focused and keep calm.
Recommended Trapper build : STBL + Corrupt Intervention + Ruin/Pop + Nurse's Calling/BBQ.
-
I don't believe any codes have been created yet. I'm sure BHVR will announce when codes will be available.
-
The devs are working on the optimization of the game. Not sure how long it will take for them to release a patch but know they are working on it.
-
The challenges will not surpass the bp limit. I recommend spending a bit of bp before you claim it or save it for later.
-
Nothing but good vibes from me.
- Quick queue times
- More people to play with
- Killers like Huntress and Nurse are actually a threat now
I love it!
-
Absolutely agree. Trapper is just so satisfying to play as I can't stop playing him!
I love it when you put a trap you think wouldn't work and it catches a survivor. So good!
-
It's a very small team. In fact if I recall correctly the entire team of DbD is only around 200+ employees. I could be wrong though. 🤔
-
Cheers is one of the best users this site has seen in a bit. Nothing but support from me ༼ つ ◕‿◕ ༽つ!
-
Doctor is fine. Learning how to play around his power is important.
If he's about to shock you drop the pallet early or keep running. Try to learn how quickly he can shock you so you can know when to vault/drop the pallet.
-
Cheers is a great forum user. I wish him well, wherever he is.
-
Because I'm still having fun lol.
-
An add on rework would be really nice




