Do you think Pig needs any changes?
Title.
Her power is pretty lame mechanic-wise:
It's inconsistent.
Dependant on survivors.
Allows hardcore tunneling.
Her addons are horrible.
Ambush is literally a worse demo's shred.
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Title.
Her power is pretty lame mechanic-wise:
It's inconsistent.
Dependant on survivors.
Allows hardcore tunneling.
Her addons are horrible.
Ambush is literally a worse demo's shred.
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Comments
Not a complete rework, but an add-on rework would be nice. The luck aspect of reverse bear traps should be looked at as well
Personally I think traps need to be more threatening
She mostly needs an Add On Rework, less focus on the Traps, more focus on her Crouch and Dash. Its kinda sad that most people think that the Traps are her only power, they dont need to be more threatening, IMO its the most boring way to get a RNG-Kill via Headpop (which is fine when it happens, but if someone uses Tampered Timer or stuff like that for a Headpop...eh).
So yeah, more Love for her Dash and Stealth.
Traps shouldn't be RNG. Boxes should be reworked to be guranteed but take much more time and (as well as keep progress so she can't keep pushing you off them as effectively)
Add ons need love
Dash should have the roar play after the charge not before.
Make Rule Set No.2 become base would be enough for a buff on the bear traps.
However, her dash needs a rework so it gets some chase value.
Wouldn't that force survivors genrush even more than they did against pig?
Exactly. Rule Set No. 2 Basekit is a bad idea.
An add on rework would be really nice
She needs a rework that makes her more skill dependant and stronger
*Addon Rework
Her base power imo is good, it's her addons that are meh and need to be updated.
my idea for a buff is that the pig can see which boxes unlock which traps. This way, she can patrol the map in such a way that allows her to chase away survivors that are approaching the correct trap. If you think this encourages camping, that is not the case. Picture this: if you have 4 traps in use, then three survivors are most likely getting traps off of their heads. if you only have 1 and camp the corresponding box, then a generator or two is going to get completed in the process. I also think that ambush should be silent and with an improved range. Trap timer also deserves to be shortened.