BlueFang
BlueFang
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- BlueFang
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https://youtu.be/eQJUJlwYjT0?t=6@December_1863 said:
you're just bad at the game, period.
stop blaming it on other players, there is no way to know if you are facing solo or swf teammates, exept getting 4 jeffs with the same cosmetics, for example.
here's my constructive argument: get better at the game.
My boy, chill thyself
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So basically speaking the Purple item is now much stronger than the Red Synrige because with that one you have to not be hit for 8 seconds
With purple you get a free BT
FRANKLIN's TIME or PLAGUE TIME!
Or FRANKLIN'S PLAGUE TIME
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@Clockso said:
because he doesn't have any other mask
After Halloween 2 the original Michael myers mask had already deteriorated too badly from age and mistreatment to be used again. Even by the time of Halloween 2 it was noticeably changed from age and poor handling. Every mask since has been a recreation of the original 1978 mask, ableit at times radically different due to the attitudes and wants of the film makers and mask creators. Halloween 2018 is the only Halloween movie since 2 that has tried to completely recreate the original mask's design ableit with it's own differences such as weathering to recreate aging. In many ways it's funny how despite only appearing in one movie, the original mask is still the most remembered and iconic of all the masks
I guess you can't improve on an already great design
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@ItsYourBoyGuzma said:
https://forum.deadbydaylight.com/en/discussion/93900/mid-chapter-ghostface-buff-be-like
How did you mess up using one of the best songs that works for ghostface in this situation/topic LUL
You fool! That's Michelangelo's theme
THIS is Ghostface's theme
https://www.youtube.com/watch?v=9OPc7MRm4Y8 -
I
I
It's real, he is actually getting the costume. YES, Y E S, Y E SSSSSSS!
IT IS FUNKY SOUL TIME!!
https://www.youtube.com/watch?v=qtx18tPNda4 -
https://www.youtube.com/watch?v=WMsxOAcGlPw@Okapi said:
Even better, he got his OG robe from the Scream movies. It's been datamined. 😎
This patch couldn't be that good
I mean it's awesome but that is toooooo good
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@GrootDude said:
You don’t need spirit or nurse to kill survivors
Red Rank Bubba and Clown mains unite! Honestly I am very, very, tired of hearing the constant doom and gloom at red ranks and the despair of the tree metateers
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@Peanits said:
Which DS are we talking about here? Decisive Strike DS, or dedicated servers DS?
In the case of the former, no. In the case of the latter, yes.
With Enduring no longer affecting stuns why can't we have the 3 second long stun back? 5 seconds is absolutely insane
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V O I C E C O M S
For example
"The killer is x"
"He's on me, he's on me!"
"He's left me, he's going to your generator"
"I found the hex totem it's at Y"
"Alright he's left me, come unhook me. Alright I'll go unhook yall stay on gens"
"He put a trap down by y"
And much, much, more. Voices coms used competitively is the most frustrating experience you can ever have in this game. Even used by a group of casuals it gives them a huge advantage over any solo party. Its very, very, frustrating as a killer
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What exactly is the problem with NOED really? It is no less "cheap" or "broken" than Adrenaline, or Decisive Strike
Just like them one can deny it by breaking totems of which there are several dedicated perks in the game designed to make that very easy for the survivors
Adapt. NOED is used because survivors don't do totems and killers have success with it do the totems and killers will stop running it
A killer has to respect Borrowed Time, and Decisive Strike both of which take away quite a bit of the killer's pressure and time. A team of 4 survivors can handle the extra minute it takes to do all the hidden totems
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You can't stop it now it's self sustaining!
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https://www.youtube.com/watch?v=0jXTBAGv9ZQ
Perfect organism. Its structural perfection is matched only by its hostility
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I just find him pretty boring and kind of meh with all his downsides, super loud stomps, obvious audio and visual cues, largest killer in the game so he really struggles on certain map tiles because he just towers over them
I really want to like playing him but I just find him a bit boring at the moment after working hard to learn Ghostface and playing Clown at the moment I just don't feel compelled/interested in working to understand him
Come rank reset maybe I'll learn him
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I don't see them really ever making a sequel to this game anytime soon, it's sort of like TF2. Any sequel they release will have WAY less content than the first game for YEARS on. Even if they can carry over all their licenses for all the killers. The maps, mechanics, gameplay, killers will all have to be remade and improved, they can't recycle otherwise what is the point even of a sequel?
And that is the thing, there's really no point to a sequel because unless it's a revamp of gameplay entirely it would just be a base game DBD without any of the content it's recieved over the past 3 years
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@DudeDelicious Agreed. Even than on stealth killers such as Ghostface and Wraith there are just better perks for them, maybe if you are going for a gen control build it could be effective?
Cruel has the potential to be kind of interesting and I can see what they were going for on maps such as Haddonfield, Lery's, but otherwise it's just an incredibly situational perk
If you have it on Autohaven maps, the game, red forest/temple, C O R N, Swamp, and so many other maps it is practically useless in every other way
I mean Bamboozle is just way better
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While it could be good it runs into the same problem as the Third Seal. You have a lit totem at the start of the map that doesn't do anything, and will only start exhausting people as they use their exhaustion perks one at a time
This makes it an incredibly risky investment as that it's only effect and if people are in a squad they'll know immediately
Now it could actually be interesting if the perk required all 4 survivors to go to the lit totem and cleanse it, that way it would be a useful time waster and could be very effective in using as pressure
The way it would work is if a survivor cleanses the totem, mindbreaker is destroyed permanently for them but not for the others. So everyone has to go to the totem and cleanse
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Trapper is the best, you get knowledge about looping, understanding survivor behavior, and so forth
Wraith is also good but he can mess you up when playing other killers. This is due to the fact while cloaked he has no TR so you won't learn how to move around the map with a TR and how to predict and expect what survivors will do when they hear you
Both are great killers for beginners and just great in general
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I'm guessing that with the news that Nurse was going to have an addon rework most of the Meta Killer Mains started to switch to Spirit out of fear the nurse would be ruined
Add on to the fact Spirit is much easier to play than Nurse, and you got a lot of survivors complaining about Spirit now because a lot of players are running spirit
Personally, I feel the second chance perk/insta heal meta needs to be tweaked before any sort of "nerf" is applied to the Spirit
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@Mtom912 said:
For the point that killers don’t dc against survivors offerings, is because there is not a single game changing offering that survivors have
That is where you are wrong!
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/733974#Comment_733974
You can't exploit something if you are using it as intended.
It was meant to be used as an Anti-Tunnel tool to let the survivor who's being tunneled be able to escape if the killer focuses them
DS in that state is perfect and very healthy for the game and I have not a single problem with that. DS however can be used aggressively to hurt the killer and their ability to maintain pressure, in this state its an obnoxious "Nananana you can't hook me because I have a perk!"
Because of it's 60 second duration it's a total crutch, time and time again I've downed someone but got Ds'd because they had like 5 seconds left on it and I was punished due to the survivor making a misplay not because I tunneled. I'm still baffled that people say DS is fair and fun when it's huge minute long duration makes it a huge crutch
It's as bad a crutch as NOED it should be 40 seconds
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When the rank 15 Sprint Burst Meg hits a Ruin skill check on the generator you've been working on
https://www.youtube.com/watch?v=rxCNeP7b2_E -
I am still upset that Trapper is bottom tier in this poll
It's outrageous, it's unfair! How can one be the mascot for the game and not be on the Top Tier?!
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@Hoodied said:
Yes, because we need to be stabbed in the back for accidentally tunneling
AH HA YOU G A R B A G E KILLAH
You have downed me when I had less than 10 seconds of DS left, even though you hadn't even looked at me for over 30 seconds. Under the fair and just rule of AnTi-TUnNeL I declare you a greedy, vain, cruel boy, and prounce STABBING!
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I've been getting a lot of SWFs recently I'm at rank 4-6 and I get SWFs every other match and they almost always have 2 low rank players
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I play Trapper and I will accept the removal of the stipulation that allows us to place a Bear Trap upon the panel known as the Gate Box
If and only if Trapper gets a JET PACK!!
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@arslaN said:
60 seconds would be too much if something like that happened.
How about this:DS works twice, the timer is 30 seconds and the timer stops if the killer downs you during that time so that they can't slug you. Also ds wont activate after the doors are open.
That would allow a survivor to work on a gen or do a unhook in your face and be completely unpunishable
And if they also had Unbreakable they would quite literally be invincible, and the killer would have a total no win situation all because of a bloody perk. Eating Decisive intentionally wouldn't even be possible because they would still have one more left and that's a huge 5 second stun
And survivors can 99 doors to completely remove that stipulation. Even if they made Enduring affect DS. it wouldn't solve anything because Enduring would once again become an absolute must pick meta perk again thus killing any build variety in the game
And when you realize all 4 survivors can eqiup it, yeaaaaaah. DS is already obnoxious and punishes fair killers more than it does Tunnelers, it doesn't need a buff it needs a timer reduction if anything
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@Stark_FrancoRd said:
you know i'm planning in buying two more killers: Michael Myers, GhostFace or Legion.
Myers I already confirmed that I'm buying him.
But both Legion and GhostFace are pretty cool. And I can't decide which one to buy.
Can somebody experienced give me an advice?
Be warned Ghostface while a good killer is very, very, advanced. He's honestly the most difficult killer to play in the game because you have to relearn traversing around the map, keeping aware of survivors and their location, and making sure to stay around cover
Legion is far easier to learn, but he's really boring. Ghostface's has I'm All Ears which is a really good perk and Legion has Discordance which is a good perk as well
I want to recommend Ghostface to you, but knowing from personal experience he's hard, he's really, really, hard to learn initially however compared to Legion I would say he is the better choice
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DS can already be exploited due to it's minute long timer, I don't get DS'd because I tunneled
I get DS'd when I run into a survivor that's already healed, working on a generator, and I downed them too quickly so I get hit by their DS when they had like 2-8 seconds left
Or better yet the freshly unhooked Nea that's been fully healed with DS and Unbreakable rushing my current hook, Can't hook her because of DS, and gotta stay close or she'll just walk away
Letting DS activate twice would be highly exploitable and slugging would become very popular thus forcing Unbreakable
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@SnakeSound222 said:
Doctor. At least the other Killers aren’t trying to make you suffer and will kill you quickly. Doctor will do all kinds of experiments on you (including trying to resurrect you multiple times) in the name of science. He’d keep you alive until your body is completely useless to him.
*Static noises* Tell me *hehe have you ever heard the tragedy of Mr. Stamper The Wise?
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https://www.youtube.com/watch?v=btCySWQWq5U@AVoraciousLatias said:
https://us.v-cdn.net/6030815/uploads/061/3R807PTJ6F3G.png
https://us.v-cdn.net/6030815/uploads/630/HO3TQX3MLALW.png
https://us.v-cdn.net/6030815/uploads/547/FRM0MFUPDD96.png
https://us.v-cdn.net/6030815/uploads/379/XEHU814VW2ZE.png
https://us.v-cdn.net/6030815/uploads/407/ZALZ63YRFLNJ.png
You have glitched and bended the system to your will
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@Clockso said:
yes, not to mention how sick and awesome her Prestige 3 clothes look like
Duuuuuuuuuuuuuuuuuuuuuuuuuuuude! A fellow Doge portraits mod user
Battle Brotha!
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What Dead Hard does is it temporally removes your hit-box it doesn't grant you an invulnerability state like Mettle or Borrowed Time do
Likely what's wrong with the dedicated servers is the DH lags behind meaning you either get the no hitbox status way earlier or later
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Little did we know this was all a coverup, instead of Darl we are getting his best friend!
At last a survivor to surpass Claudette
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@Elk said:
https://forum.deadbydaylight.com/en/discussion/comment/732476#Comment_732476
You need a sacrifice to summon things. What do you offer?
...... I ignored my destiny once *Remembers killermainbtw* I cannot do that again
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つ ◕_◕ ༽つ SUMMON @DudeDelicious つ ◕_◕ ༽つ
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https://www.youtube.com/watch?v=E3VNfVWFa0M@Seltas0208 said:
Just a little bit. Just increase the range between most of them that's it .
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Your Brain:Don't worry guys, it's just a Shroud Of Separation!
Your gut:
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https://www.youtube.com/watch?v=8Cltlq3ERl0
Imagine hearing Carl everytime a Rick joined the lobby
And there were 1,000 variations of Carl
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@Blackowt_9120 said:
https://forum.deadbydaylight.com/en/discussion/comment/731207#Comment_731207
Ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm no
At a certain point blinking just becomes instinct and knowledge of range, much like knowing Hit/Lunge range. Nurse doesn't face any map related hazards beyond line of sight being broken
With Trapper you have to a comprehensive understanding of tiles, gen locations, and understanding of how the survivors in the match play
On top of minimizing time waste, knowing when to place down a trap, abandon it, pick one up. Trapper may have an easier skill floor than Nurse but his skill ceiling is easily way higher and more engaging than Nurse. There's a ton of depth and levels to Trapper's gameplay that Nurse who eventually boils down to blink and hit can never reach
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Same. Pro-Nurse and Anti-Nurse player fights are so weird and entertaining at the same time
Everyone thinks their the center of the game for some reason
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@Spooky13 said:
I feel it could be possibly meta if the cooldown was shorter.
If the cooldown was only 30-25 seconds every killer would run it. But I think it's actually really good that it isn't meta, the less well known a perk is the harder it is to recognize the killer is using it
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@LCGaster said:
I love how many people are taking this so seriously
It's meant to be serious
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@Clockso said:
trapper stronger than nurse is were this tier list becomes 100% accurate
Trapper requires more concentration, map knowledge, and reading than Nurse ever does
If you run into a Trapper main with as much hours as some of those Nurse mains
You will become paranoid at even the smallest patch of grass












