BigTimeGamer
BigTimeGamer
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- BigTimeGamer
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Comments
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@EvilJoshy said:
I compare the devs and us gamers to NASCAR drivers and mechanics.
One builds the machine. They can take it apart and put it back together. They know more about it. But the one side is actually using it. They know how it handles and what it needs to be doing.
its more like they build the car, but they built it poorly so it crashes then they repair it with glitter glue
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If my team is doing nothing I’ll DC or now suicide, if they are going to waste my time and do nothing I’ll just find a new match or play something else
i play games for fun, call the cops
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I’m fine with changing keys if moris are changed too
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I mean last time i played nobody could heal me
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Inferring ranks mean anything now
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As of late?
it doesn’t since i stopped playing
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/1083895#Comment_1083895
MMR and why ruin was used are on the same list as players DCing. Actually, MMR IMO isn't an issue at all.
DCing is a big issue and I find that players that don't want the penalty are those that commonly DC.
MMR has been discussed as to why it would not be good in an asymmetrical game, a hidden MMR is even worse. The current MM system may as well not exist, so yes, I would place a functional and appropriate MM system ahead of DC bans as it is what dictates who plays with who
Ruin being changed on its own isn’t the issue, it’s how devs have not addressed the maps and reason as to WHY people felt compelled to run it
These two things affect gameplay and enjoyment significantly
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@[Deleted User] said:
I still think, instead of DC pentalties ... They seriously need to look at why people DC at all.
Doesn’t sound like a bandaid fix to me
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nice idea
but knowing BHVR it’d prob brick the game and nerf pig
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“I’m hard camping until matchmaking is fixed”
so, forever then
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/1083857#Comment_1083857
People DC because they are entitled #########. You can't fix that. I'll take my 25% bonus and farm the point with whoever is left.
It’s a videogame lol calm down your ego
also casually ignored the other two more critical things i mentioned
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I mean everyone has known this for a long time
But Stans gonna Stan
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Thanks for censoring it, can’t imagine the distress of reading those HORRIBLE words
also he’s right lol
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@Mr_K said:
Survivors can kill themselves on hooks all they want. Killer gets a BBQ stack. That's a win in my book.
Except you are missing the point that people will still leave a game early, a stack is meaningless if you have no points to begin with
also the hidden MMR change mess and lack of addressing why people used ruin are still present, dc bans are nowhere near important
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woah man can’t go against the grain
Btw I stopped playing bc ruin made game too easy/annoying depending on the side and I come back to DC penalties being added before proper MM or the core reason of WHY ruin was used
but yea let’s add DC penalties first
4Weird
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I mean most people at higher ranks have Dead hard as a hard lock anyway
sometimes WGLF
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Considering the only good ones are Dead hard, Adren and somewhat Sprint burst, don’t touch them
lithe and Balanced are so situational and map dependent that they aren’t worth it
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So I can kill myself on hook now when I see my team is doing nothing
Yup it changes a lot
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Spinning/360s are a gimmick and a hail mary at best
its fine as is
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"there is no autoaim"
i played LA Noire and i know a Doubt when I see one
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just because it’s “disrespectful” doesn’t make it untrue
it is a crutch lol
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map pressure/mobility
think like this: what does spirit have that clown doesnt
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I love how people have an issue wiht buffing a weak perk
you are supposed to save teammates anyway, getting more points for it doesnt change that
...and imagine being a "main" kekw
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ive been saying to buff to WGLF for awhile
an increased healing speed, see killer aura or anything to make it more than a farming perk
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@Cable2486 said:
https://forum.deadbydaylight.com/en/discussion/comment/1051866#Comment_1051866
It's actually not, but that's just your opinion. People win games by playing to THEIR strength, not YOURS.
https://forum.deadbydaylight.com/en/discussion/comment/1052023#Comment_1052023
So are Keys, and yet....
https://forum.deadbydaylight.com/en/discussion/comment/1051741#Comment_1051741
Killers haven't failed anything. The job's in the name, and the match isn't over just because the last gen pops, but nice try.
And to all three of you, perks exist because different play styles exist. Some prefer killing quickly, other like to stalk and play mind games. Just because you don't personally like to play with it, or it doesn't mesh with your style, doesn't make it bad.
Seeing as MMR is being added, a "win" has to be defined in some manner
Failing to defend gens and then relying on Noed to score an easy kill should not be considered a win
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doc is mostly fine
but shocks shouldnt prevent you from using Dead Hard dont @ me
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If I’m playing huntress and the map makes me wanna just DC
so about 70% of them
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its not the fact that it exists that people dislike it, it’s the killer being rewarded for failing their only objective
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Not time specific per se but People who can tell within the first few minutes how a game will go are usually the better players
ie: if I go down and see my team doing nothing or god forbid self caring, if 2 gens pop before first hook, if someone is walking/crouching around
you get the idea
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People who don’t understand how MMR works < people who understand that MMR cannot work in dbd
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Azarovs and MacMillians are most balanced
the rest are usually god awful for one side or the other, Cowshed, Haddonfield, Temple come to mind
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i'd be fine with DC bans if there werent a billion bugs
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the head is ugly, the shirt is pretty good
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- BHVR adds ranks in Lobby - People called out the ######### MM system (everyone knew already but this gave concrete proof)
- BHVR Removes seeing lobby ranks, nothing changes as the cats out of the bag and people quickly notice the rank disparity more
- Leaks reveal Ranks being removed in upcoming patch - only thing missing from patch following backlash
- MMR-style system announced - won't see other player's rankings
"Something's wrong, I can feel it" - Eminem
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should’ve just played around it 4head
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@AStupidDavid said:
I gotta tell ya, you have a couple of valid points but I think we should all stop drawing conclusions until the new system goes live (unless you're of course a clairvoyant or some sh1t lmfao). Let's be positive and hope that they actually make this work because matchmaking and the ranking system at the moment are both definitely broken and I think that's something we can all agree on.
People "predicted" how the ruin change would go down, and everyone was right
People know how MMR systems work, and it wont make any sense here
this whole "wait and see" thing people give the devs just comes off as patronizing when everyone knows how MMR works already
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@Jay1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/1043971#Comment_1043971
I have a question for you, do you not like a challenge or do you think playing a game should be so easy that a dog or cat can just knock the controller around in a pvp game and be at the top of the leaderboards?
Cowshed, which with even somewhat poor RNG can easily have safe, un-mindgameable loops all connected around the border of the map, not to mention how safe the barn is, all while playing as a 110% killer, im good
the ones with the long cart thing and pallet are the worst
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if you care about your rank then you have other issues. I DC if the game is/going to be ######### IE; Huntress on Haddonfield or Cowshed
even a monkey could get to red ranks
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three 4% rolls are pretty good odds honestly
compare it to some mounts in wow where it can be one <1% per week per character then u realize 4% isn’t bad
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its like when u see your team is doing nothing
not mad, just disappointed
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@BigTimeGamer said:
First off, yes, it IS an exploit
Survivors being able to get behind the hooked person and be nearly 100% safe is ridiculous and should've been removed ages ago now. Devs just changed ruin with one reason being it could be extremely strong with little risk on the killer's part, so what about this? I'm rank 1 killer and rank 2 survivor for context, and whenever a teammate does this, I will go out of my way to make sure they die, or facecamp them while checking my phone. It's insane how this is still in when things like Nemesis Legion were caught so fast.
This is not okay and anyone who does it and tries to say its a "tech" are braindead monkeys
https://us.v-cdn.net/6030815/uploads/693/EPNBU1WKXR3J.jpg
https://www.twitch.tv/zubatlel/clip/OptimisticCogentMooseKappaWealth
edit; covered names even tho they deserve to be called out
i made a post about it where Almo said its going to be fixed
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exactly.
MMR works in balanced games where, barring skill, everything is 100% fair and open to both sides
CSGO, Dota, etc all are team based, symmetrical games where everything is made available to both sides, thus an MMR system makes sense
DBD is none of these, asymmetrical, 4v1, RNG maps, killers with varying levels of viability, the list goes on
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-brings DS
-bugged
-mfw
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hooking another person = not tunneling, so DS should be disabled
now if only BT wasn't deleted by undetectable...
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Huntress on Haddonfield or Temple etc
jUsT mINdgAME
even with a 3-gen setup, those maps are actually cancer
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I mean the only change it should get is it being based on distance so Undetectable doesnt delete it
its meant to counter camping, so it should be distance not TR
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Btw we don’t need more like Spirit where the only thing you need to win is decent headphones and the ability to hold W lol
better maps is what’s needed
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limit freddy snares or long setting time similar to how trapper is limited in traps
makes him no different to decent freddy players while making him less mind-less to play at loops
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dude don’t u know that u can just apply pressure?????
who cares if u are a 110 on a map the size of Uganda just pressure looooool
/s
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Assuming two things; 1. not a Spirit where the "mindgame" is a weighted coin toss and 2. i dont get dedicated server'd then quite often, most players at Red ranks shouldn't be there
