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BenZ0

BenZ0

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BenZ0
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  • Eating 4 D strikes in one game... call me a tunneler but.. it were 4 claudettes swf with the exact same skin and I was confused who got recently unhooked xD

  • I like the idea of the perk and it feels great. However, for some reason everytime if I use it most of the time survivors will find ALWAYS a savespot after I hit them. It feels very useless when I hit someone and have a shorter cooldown but he still ends up beeing "save" behind a pallet or window. Then I am like, dafuq why do I use this perk? xD

    But there are still situations where this perk can carry like when someone farms infront of you, you can end up killing the unhooking guy and the umhooked aswell. Or if someone is far from a gate and he trys to straight up run to the gate and you will reach him before he can manage to leave. Those are situations that are like "oof feels good man" but sadly for my part atleast it happens to rare so I never use it. Same goes to bloodwarden, I love the perk idea but the situation where it helps is too rare.

  • I would love that but it is impossible to balance I guess.

  • @aurum_exe

    Make sense but in that case I would just go for a chest and search for a medkit. I dont see a reason to use selfcare if you have teammates or medkits from chests and I get alot of medkits in chests honestly. But healing overall is not that important. I stay injured for over the half of the match and I rarely get punished for that. I can understand if you aren't that good in loops but if you are well enough and trained well you will see that healing is not the most important thing^^

  • @PigNRun

    The switch modes slow you down aswell, the second you start to switch you will go to that movementspeed mode immidiatly. And with the old Doc you couldnt shock so early than with the new doc. That allows you to reach bigger loops faster after a shock.

  • @ASpazNamedSteve and @CLAUDETTEINABUSH

    Almo said the schock is 1,25sec long, the 0,25 is a bug and that will be fixed.

  • @aurum_exe

    What about if you play against a legion, plague, billy, myers? Against those killers you dont need to heal that much or not at all. Then your amazing perk build is "a waste of perk slot"? You realize that the origin and reason of perks is that you can take them IF this specific situations happen. They are not made to be ALWAYs in every situation good. Passive perks like botany etc are nice to have and I personally love to play with iron will.

    I never said that you are invincible with meta perks and I dont use dead hard either, Idk whats your problem xD For me as killer main view it is just stupid to play a heal build. You want that survivors heal, because it is time waste. If survivors stay injured and just do gens, thats a MUCH bigger threat.

  • I didn't like the old Ruin due to the random nature of the skill checks and totem spawns. But the new Ruin has his problems aswell. I love the idea but it is not worth as a Hex perk, especially with some totem spawns on old maps. However killers need now a new early game slow perk. Thats something that is int he current state of the game NEEDED alot. If gentimes and maps will get fixed than a early pressure game perk like old Ruin would still have its purpose on Killers like Trapper, Hag, Myers etc.

    Sum up:

    New Ruin is a cool idea! But we need a new early game pressure perk for Killers OR a change to reduce the gen speed at the START of the game. Late game is not that big of a problem, the BIGGEST problem for Killers is the early game. Pls devs do something about that.

  • 3k hours

    Spirit main but cant play her now because of post phase lunge bug and sound buggs... RIP

  • @FriendlyGuerl

    Agree, that has the exact same effect than this concept right now in the ptb. It feels clunky but same goes the nurse, I guess the devs like clunky gameplays. Atleast that seems like that.

  • Take a medkit, even a yellow one with 8+ charges would give you 2 heals. Why waste a perk slot when you can use a yellow item?

  • If you dont have his teachables, Pop is the next best genregress perk next to ruin and bamboozle is usefull on many killers. I personally find clown fun to play but yea sadly clown sucks. But it depends on survivors. If survivors dont genrush then you will probably win, if survivors are bad in chase you will probably win, if survivors hold M1 doesn't matter how bad they are in chase you will lose xD.

    Clown actually has a really good anti chase ability, probably one of the best, he just lacks of map pressure, basicly like huntress. Alot of ppl underestimate clown and consider his power as useless or bad designed. But his bottles are probably one of the best designed powers in dbd, you have to learn how to use thouse bottles in which loop and situations. Just like hag many ppl are to lazy to learn this killer and just play them for dailys, spam the bottles and waste them and might up ending with 0 kills and leave this killer behind.

  • As Killer:

    I try to often mindgames or redlight fakes, because of that I miss if survivors actually just leave the loop and I end up mindgaming myself xD. I should just run more straight but sometims I just forgot it.

    As survivor:

    I hate to do gens, I catch myself moonwalking around or naught or teabagg every survivor I see for fun. I kinda try to dodge to do gens but I know its really important xD

  • Yeah just like doctor, it feels awfull to be kind of forced to use the same addon always otherwise the power is really underwhelming.

  • yeah like a peace of lego you can drop and if the killer steps on it he get stunned for 1min!

  • @Almo

    Oh thats nice to know!

  • @Sonzaishinai

    Agree, dead by daylight is the best multiplayer horror game!

  • @Xetoil

    Yea true, when I see a spanish conversation I just add to that "me gusta pollos"

  • @FriendlyGuy

    Yea same goes to me, I mean I see alot of germans ingame but even though I could speak in german with them I would always speak in english to let everyone have a conversation with us.

    And I mean dont forgot, in German schools the english teachers suck, unless you study xD

  • @Mistikus

    Yea seems like that^^

  • Custom Killer chase musics would be nice <3 I love them from jon rob!

    But I would say more and different customasation options. Secondary Killer weapon skins (Trapper traps, Huntress hatches etc). Make mori as baseline at the 3th hook and then different mori animations in the store for every killer.

  • @Talmeer

    Oof Gronkh, old times xD I watched him when I was young but he boring for me now tbh.

  • @antgnstea

    Yeah especially those choke sounds xD I still know them well, it was really creepy

  • @antgnstea

    Haha nice :D I love soma, its such a beautiful game! To bad the company is really slow making new games.

  • @DeKillerKiller

    I know that feeling, I had witcher 3 for over a year in my steam library and I never touched it until I had no internet for 2 months when I switched my provider, I had nothing else to play xD. Now I think that witcher 3 is the best singleplayer game that ever exists and I hate myself for not playing it until then xD.

  • @PigMainClaudette

    I had something simiular to world of warcraft, sometimes friend grps split up but atleast for me I found a new friend grp with dbd!

  • Blood orbs doesnt spawm from slugged ppl...

  • @TAG

    Ghostface and Myers, oof double stalk!

  • Honestly badham preschool is not a good rework, it was just decent. There are still a ton of ultra save pallets that you have to destroy immidiatly, they said they wanted to promote mindgames, so why are still pallets like that in? For a example:

    Shack (its fairly balanced but the pallet is still really save)

    In the school is one always in the basement and one above, both of them are 100% save and has to be broken.

    The small house with a basement with a gen down there, the pallet right next to the stairs, 100% save AND if the window is infront of the stairs open... I dont want to think about that.

    Upstairs house with the pallet upstairs, again 100% save, no mindgame.

    Even though haddonfield will get a rework, what we have seen from preschool, nothing that much will change then to haddonfield too.

  • @FriendlyGuy

    Agree but it is not impossible :D

  • There are alot of things that needs to be changed, the biggest problem of Legion is the ability do down survivors, he has none so I would say give Legion a secondary ability to actually down a survivor.

    My idea would be you jump with both hands on your knife above you abit forward with a cooldown. Something simiular to demogorgon but still different. It would look like a dead hard, if you miss you get a fatigue stun for 5sec. The hit counts as a "shred" so no perk activation but it injures 1 health state as a normal hit. The jump should go not that long, something like the half range of a jungle gym wall. You cannot control the jump, it goes straight forward but you dont need to charge it up like demogorgon.

  • Ghostface

    BBQ, Ruin, Brutal Streangh, Bamboozle

    Faster recharge of power (Chewed Pen) and longer duration staying marked (Lasting Parfume).

    Its basicly a stalking ghostface build. I sneak up on gens, stalk hiddenly and with brutal and bamboozle I close up loops really fast and can end chases if the survivor finds a save spot really quick. Its fun and a decent build on him.

  • Agree, I have fun too but legion is not that good.

  • Dbd is a competetive game, atleast it trys to be one. But Dbd has alot of aspects that requieres a high skill cap and many players cant learn or need alot of time to learn them such as mindgames, gen protection strategys, looping etc.

    Even if ranks right now are not that well working you can cleary see the difference between rank 20 and rank 1 players. I would personally dont play dbd without a ranking system .

  • @snax9111

    Point 4 and 5 are both really nice, I love them!

  • ######### slugging is one of the only strategys to prevent genrush? That would destroy the entire game balance for killers, the number 2 change is completly mindless sry to be rude. You defenatly dont play killer on high ranks...

  • I honestly think its fine, but I would wish they would give shards aswell

  • Agree, there are some situations where the best killers cant applie pressure because the survivors have to much pallets, good buildings and loops, genrush, perks, items, immersion and the hitboxes sometimes.

  • @Andreyu44

    Yeah tried that too but I feel that I dont need it, its just my opinion thou

  • @yoi

    The most of them look bad for my taste, sry to say that :D I am really fine with the basic icons.

  • @Boss

    agree, I dont want that the perks should be "rare" or something, Its just about the colour^^

  • @bigdaddyswang55

    I wouldnt write it like that but I kinda have the same view. I never saw a good killer with noed, every killer that has a good knowledge of the game dont wants to get there kills for free. You are right that noed prevents you from learning the killer and I agree to that. But you shouldnt call directly out that noed is for bad ppl. Some ppl that are to lazy or didnt played the game long enough to understand how to play right as Killer.

  • By pressing the active ability button (just like dead hard) you can block of a gen for 60seconds. Can be used once per game.

    Overall, I'd love to see killer perks that has a active use ability.

  • Here are some good builds on Legion, all of them are equal good but I personally preffer the first one:

    My build: BBQ, Pop, Monitor, Tanatophobia

    With Monitor you have a good "stealth" AND a bigger detect range in FF because of the terror radius benefits of this perk, its just a PERFECT perk for Legion. Pop and Tana for slowing down game and BBQ for the snowball potential and knowing which gen you should pop or spreading your frenzy if 2 ppl work on a gen.

    Agressige build: BBQ, Pop (or ruin if you preffer), Enduring, Spirit fury

    Just dont respect and try to let them stun you in your frenzy to skip your frenzy fatigue stun. You get rid of alot of pallets really fast with that.

    Slow down build: BBQ, Pop, Ruin, Tanatophobia

    Sloppy doesnt fit that well enough BUT you can use the yellow pin to apply mangled with frenzy, thats a good replacement! You force to stay survivors injured so tana has the full 16% penalty, you have abit more time to get kills and you have a esier time downing them.

    Good perks that work well with Legion aswell but are not that good are:

    Discordance, Nurses, Dying Light, Bamboozle, Brutal Streangh, Infectios Fright and Surge.

    Something like whispers is bad on Legion because with your FF you have anyway a really good detect ability, you dont need a extra perk for that aswell, its just overkill.

  • @immortalls96

    Tanatobhobia is really good on Legion even without sloppy. Aswell on nurse, freddy, spirit, trapper with bloody coil, plague and even on wraith. Killers that can manage to get alot of easy free hits. Its just not that popular because you have a perks that are better, called meta perks. But only because of that that doesnt mean tana needs a buff.

    Same goes to dying light, I see dying light on some killers such as plague, freddy and legion. Again this perk is decent and is just getting outclassd by meta perks. But I see both of these perks atleast 1-2 times per day. Compared to other perks its much xD

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