BenSanderson55
BenSanderson55
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- BenSanderson55
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It is off for sure (at least for playstation anyway prolly due to cursor bug)
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3272748#Comment_3272748
no, that's sad if this is true... promoting toxicity even with bots... honestly this is just pathetic
honestly, the bots tbagging me has made me realize its not that serious and makes me laugh, ill try and take this attitude to real matches.
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They're good at predropping pallets and vaulting back and forth on strong loop (also on weak loops lol) . Also good at tbagging.
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Sometimes I feel bad when they get stuck, so I give one hatch.
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- Dead hard doesnt work half the time
- Bad ping, dead hard timing extremely difficult
- No endurance while in deep wound
- Takes more skill than previous DH
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3272547#Comment_3272547
The bots have clicked and tbagged me so far lmao
same, after predropping pallets lmao
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@HellDescent said:
They used Nancy players as an example
I had a Nancy bot tbag me after she predropped a pallet, PREDROP she didnt stun me, just predropped and tbagged lmao
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Instead of restarting game, just start matchmaking then immediately stop matchmaking the incentive comes back :)
(At least on ps4 anyway, you can also play in a duo+ this doesn't happen)
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There's another post about this, it was the one i was looking for, but while im here I found a better solution at least it works on ps4. Instead of restarting game, just start matchmaking then immediately stop matchmaking the incentive comes back :)
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@neb said:
https://forum.deadbydaylight.com/en/discussion/comment/3232606#Comment_3232606
I know there's this really good sadako streamer, forgot his name though
One Pump Willie?
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@Krazzik said:
https://forum.deadbydaylight.com/en/discussion/comment/3229176#Comment_3229176
https://forum.deadbydaylight.com/en/discussion/comment/3229176#Comment_3229176
I mean if anyone goes for the save when there's NOED up that's the survivors being terrible. Never go for the unhook when NOED is up :p
Thats my point, most players in soloq are terrible, the majority of matches are duo or soloq. So killer ez, if mmr is working as intended and you keep slaughtering younglings in soloq, mmr should theoretically go up and you'll start to get better survivors. Dont slaughter soloq on the regular if you dont want to play tough 4man swfs on comms.
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Should make good soloq teammates basekit. mmr oh wait..
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I just wasnt an autofiller. Setup filters for priority, like prioritize this color addon or prioritize this addon, prioritize perks etc.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3228373#Comment_3228373
If you boil looping down to simply running from pallet to pallet then yes, it sounds simple. But as is proven every single day via my solo queue teammates, it is absolutely not that simple when you add in pallet efficiency, resource management, hitboxes and collision, mindgames, routing, chaining tiles, learning to counter all 29 unique powers, latency, etc.
But how hard is killer when you just slap on 4 regression perks and hold W after a survivor at every tile until you inevitably win the battle of attrition? Can't be too difficult if it can be that simple on paper-
oh wait what's that, being overly reductive also reduces your argument to nothing because you're being obtuse just for the sake of it?
bummer!
Exactly. It took me a good year before I was decent at looping even now I still don't fully have it mastered. My 3rd game as a killer I ran noed and camped one guy at end guy that I had tunneled a lot, all the very smart soloq players came to save him at end game they all got downed by noed. A few rage quit and i got some salty messages, lol. Killer things hard.
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Killer not having fun oh no, get back to me when camping, slugging and tunneling is gone.
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@RatbasterdJr said:
Might as well just give survivors basekit DS, basekit Hope but active all game, basekit OTR, might as well throw in auto DH basekit as well..
You know what, take the gens away. All survivors should have to do is load in and open a gate to escape. Don’t forget the gate starts 99’d.
You see what I’m getting at?
Might as well start a whole forum where Killers can cry all day long and get killer sided updates as basekit.
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Same for me on PS4. Curious to test (you prolly already did) if it's just a graphics error. Like are you still getting bloodpoint incentives when it's not there and it's supposed to be? probably not just curious. But yeah so far i thought i was crazy then I noticed the pattern.
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3219830#Comment_3219830
I wonder what's wrong with this forum. When @dugman mentions useless killer perk, most suggestion are buffs that would turn it to niche-useful perk (like read furtive chase thread). But once it's survivor perk, then it's basically already fine and people just underrate it.
The perk is dogshit. Barely better then buckle up. Survivors bring a way to heal themselves or are able to play injured like almost always. There's no way that emphatetic connection will provide any real benefit if there are better ways to do the same thing - in this case CoH being 100% solution even if they slowed the speed to 25% (making it horrific 64s heal = killer perk).
So to fix it make it purely altruistic version of botany on top of aura stuff and maybe someone will use it from time to time in very specific healing build. Or delete it. Or make it much more likely to give skillchecks and someone might pair it with autodidact (another mostly bad perk)
Because the killer mains in this forum dont have any friends, hence why they play killer. They dont have any dbd friends to talk about the game with so they come here to the killer echo chamber of the sad lonely entitled killers.
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@KerJuice said:
I’m not a fan of “gg.” I feel like the trolls took a positive sentiment and turned it into something that could be a passive aggressive taunt. You can’t tell any more if someone is being genuine- especially not via on screen text.
Now if someone says “gg” and they lost, you know they have sportsmanship and mean it. But to stomp an entire team with Starstruck/Infectious Nurse within 5 mins, and no one got higher than 6K? That is not a “good” game. That was an ass whoopin. Why would you tell someone “good game” when obviously it was not for them?? It was a good game only for you.
I’m on Xbox, and from time to time players (survivors & killers) will message me “gg.” It’s mostly when they win, though. I rarely ever got a “gg” as killer for killing survivors, or “gg” from a killer who got 2K or less.
GG EZ for sure is negative but just GG idk. Funny story though, when I first saw GG sent to me in a game I thought it meant "git gud" lol
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@sizzlingmario4 said:
It got reverted back to how it was before.
The “buff” was that it was 2 hits but you’d lose the protection just like any other endurance effect which sucked.
Oh was this because of PTB OTR plays with MOM and DH etc etc?
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@Crowman said:
Dead Hard is strong when you pull it off and there's a script people to always dead hard when the killer swings. With the script, Dead Hard is a better choice than Sprint Burst and against most killers is effectively a 3rd health state when the killer is committed to a chase.
Sprint Burst would likely see more use if Dead Hard usage wasn't being brought up by script users.
Script is countered by killer swinging nearby but not to hit DH user to test for script. Otz did that. Personally my meta is not using any exhaustion perks, i think they're a crutch for some and overrated.
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@Bot_Salvo88 said:
Why is everyone acting like SoloQ is bad now? Bad players existed since the game came out.
Disingenuous much or just clueless? People have wanted soloQ buffed since forever and they never have buffed it, this time around they actually made it much worse, hence all the ruckus.
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@Ricardo170373 said:
https://forum.deadbydaylight.com/en/discussion/comment/3186640#Comment_3186640
Yeah, ok, maybe you're right. Disrecpect about people of me? NEVER, i just thought on my situation and i changed my thoughts, because, yeah, i agree, a lot of people cant buy auric and this will be nice for them. it was selfish of me, but not disrespect.
You're a good one, not many around, refreshing to see. Faith in humanity restored.
EDIT To be clear has nothing to do with you agreeing with me, but you self reflecting, changing your mind and even pointing out why. Takes a lot of character to swallow ones pride, I dont see that hardly ever now days. Again, thank you.
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@Ricardo170373 said:
https://forum.deadbydaylight.com/en/discussion/comment/3186623#Comment_3186623
i work and spend money with this, and ps4 is not cheap, i could have spent less, just, and i apreeciate your respect
So did I, but I'm not giving respect to someone that isn't respecting others (for instance poor people who couldnt afford to buy outfits for whatever reason).
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@Ricardo170373 said:
its nice but, i think its so unfair with people who spent a lot of money with buy auric cells. I play on Ps4 and my prices are ridiculous and now everything will be "shardable"? It unfair.
Sounds like the US student debt forgiveness crying lmao
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3171193#Comment_3171193
Isn´t it ironic how people complain that holding m1 is boring but also don´t like killers that break the running in circles or shift w meta?
Think it was killer mains complaining about holding M1 not survivors lol
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There's not many good Hags that dont trap the basement or hooks and camp. Mitchi Is one good hag that comes to mind (prolly spelled name wrong been awhile). So yeah I'm glad as well. Because basically now people like Mitchi arent affected and campers are.
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What platform level features was it overriding? Blocking in psn or in game does nothing to prevent you from matching up with them again (at least if they're also on PSN). If they're anon and they send you a hate message then you immediately know their PSN and can still block/report them. If they dont message then no need to block. If you wanted to block cause they do crappy things in game well you never could block them to never get them again anyway.
I realize you say platform level features did this, but cheaters are way more prevalent on PC and they get anon mode now? How do you report them on PC if they're cheating and anon?
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There's this one guys team who was on this ones guys channel and they've won like 200+ matches in a row or something. I'd imagine they're at the soft cap, if not then WOW.
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I was in this scenario yesterday on PS4. Wesker was trying to slug for the 4k. The slug was my gf, she wasnt struggling cause she wanted me to get hatch. But I quickly realized he kept picking her up to try and find me easier on small midwich. My tokens went away though and came back do to his huge TR. He never found me until we got bored so I went to him.
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@Pulsar said:
How long until I don't play against a Legion or a Pinhead?
I got a Hunk Legion it was cool af
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@SlowLoris said:
https://forum.deadbydaylight.com/en/discussion/comment/3160742#Comment_3160742
I don't have a picture, but it looks just like the Wifi bars over survivor, but has a little Knife above it.
Yeah and instead of yellow its red and smaller bars
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@EvieSimpsForCrowLady said:
https://forum.deadbydaylight.com/en/discussion/comment/3144484#Comment_3144484
Nah I usually don't even run that much I tried to find objectives. They just have personal lethal persuer or something
That might be your issue, getting on a gen. To lessen the chance you're found first hide by a gen but dont touch it until killer comes then leaves or you know hes chasing someone else (someones gets injured, obsession claws moving etc). Use distortion to avoid lethal pursuer, get away from teammates asap if you spawn near them.
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@gnehehe said:
https://forum.deadbydaylight.com/en/discussion/comment/3146216#Comment_3146216
While I would keep her unique concept in DbD (in other words; no drastic rework of her teleport power), these are just facts that most Nurses run Lethal Pursuer ( + range add-ons), I am all Ears and Flood of Rage perks
These perks are just completely broken on her and remove the few strategies that are available against her tier-S power: stealth, line of sight break, unpredictable paths, ...
Basically:
- 90+% nurses I face run at least one of these perks
- 50+% nurses I face run at least 2 of these perks
The rest of my game vs Nurses are usually:
- 3+ slowdown perks: just unbearable, even against pretty mediocre nurses
- hexes builds (DH+HG+Retrib) to try breaking the WR ("fastest win ever") ; if you do not touch totems at the beginning of the trial, you will quickly lose once DH reached 3 tokens (very easy to get 3 hooks on her in a reasonable time), game is over at this point (thanks to the devs to keep her blink attack as a regular M1-attack, by contrast to Blight)
- 1 out of 100 games: Adept Nurse, or unexpected single Shadowborn perk
Most of these combinations are just unhealthy for the game and devs must be blamed for the possibility to use these strong tools on her.
At the very least, they need to add perk constraints on this specific killer class, followed by full add-on pass.
Dont forget Starstruck lol
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You can have any build and be a selfish teammate. You can run an end game build still do gens, unhook, heal, etc this build doesnt take those away lol. Anyway when I used to do this until i got bored I ran:
Wake up, Sole Survivor, Adrenaline, Left behind
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3125949#Comment_3125949
TL:DR if you dc because you can't facecamp instead of adapting your playstyle you are the 2nd most childlike type of players out there second exclusively to cheaters. Grow up.
(also, a run-on? Really? You do know the basics of complex sentence structure when used with conjunctions and punctionation, don't you? Because that really wasn't a run-on sentence.)
I'm a survivor main. I just like seeing how emotional people on this forum become, it's comic relief for me. Your near 20k posts says it all, grow up.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3125910#Comment_3125910
Oh no I can't stand in front of someone as they're hooked and watch them die preventing a save because of some arbitrary reason I made up to justify this action within a video game, I'm gonna have to just dc instead of adjusting my playstyle to the perks I know to be in play!
God grow up
TLDR run-on sentence
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/3125833#Comment_3125833
As if a lot of people don’t DC already.
Cool you're fine with DCs just checking.
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If its meta in current state lot of DCs a comin...
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This is basically the same build I've seen going around that works best on smaller maps, but instead of merciless storm its sloppy butcher. "Impossible heal build"
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Im on console but have watched some prominent pc streamers play the ptb, seems they think Rebecca is very loud, dont hear any comments on Ada's sounds.
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Cant win with 3 people? "git gud" as they say.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3124113#Comment_3124113
Why even bother adding that last part if you know it will literally never happen?
Lol you mean an entire swf has to "git gud" even then if the nurse is "gud" still difficult especially with aura reading off hook and starstruck
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@ThatOneDemoPlayer said:
I'm not going to watch the videos, but based on the screenshot you posted, I can tell the Survivors you're facing aren't good by any means
Why cause technician? Shake up the meta am i right? lmao
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@[Deleted User] said:
The game can disincentivise camping/tunnelling but I think these actions are basically impossible for the devs to remove.
Some of the ideas people suggest are too damaging to a killer’s agency. Plus if a survivor team has 2/3 really good loopers and 1/2 poor ones it makes absolutely no sense for the killer to try and spread the hooks evenly. Even with the killer buffs and extra ten seconds, if you try and play as nicely as possible by spreading the hooks around and get caught in chases with good loopers and don’t switch targets because you want to be a “nice” killer you will often lose the game.
There’s another issue as well in that the consensus seems to be that it’s acceptable to camp/tunnel at certain parts of the game but not at others. Even if we all agree on that, how can the devs design the game around that sort of etiquette? Implement a camping/tunnel recognition system for when the killer is struggling with nobody sacrificed and there’s only one generator left to repair? Ok, you get to camp the hook now. It just doesn’t work.
Probably the best changes would be to increase base kit BT, revert DS to 5 secs, remove hook grabs and if the killer is insanely close to the hooked survivor then maybe buff repair speeds. But any more than that would be too much.
Same type of thing happens in solo q quite regularly. When the killer doesn't outright camp/tunnel at 5 gens, he will play fairly until he notices a hint of being outplayed and then will camp/tunnel/slug and usually get a 3k or 4k, if he didnt do that he'd prolly get no kills. Should he do this, no. There are plenty of skilled killers who regularly get 2-4ks vs solo q without doing this.
Counter argument: run kindred, kinship, OTR, bt etc. My issue with this is just creates the same problem as before, being forced to run perks to have to deal with camping/tunneling/slugging. This isn't "shaking up" the meta, the meta will always be perks that counter tunneling/camping/slugging until it's properly fixed.
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Yes they can, just dont have the balls and/or don't want to have to read even more crying on this killer sided forum if they did.
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@Basement_Bubba420 said:
https://forum.deadbydaylight.com/en/discussion/comment/3119981#Comment_3119981
Numerous addons have been killswitched like that OOO bug that would cause people to disconnect when used with other perks.
Clown got killswitched.
Midwich (the map not just the offering) got killswitched.
CoH got killswitched.
Lots of things other than map offerings get killswitched. This happens all the time.
Nurse got killswitched somewhat recently and several maps (dead dawg, haddonfield for rework, etc)
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Resident Evil DLC was 50% off just recently for PlayStation, not sure about other platforms.
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Oh no! You still got camping, tunneling and slugging basekit.
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@AarcvanDemen said:
You might as well revert the buff to Thana to its original state because this is just pathetic. Because Plague and Legion get to have use out of this perk doesn't mean that other killers have to suffer from it. What the hell is the point of using this unique perk on Nurse when it's originally designed for her? No reason whatsoever.
Please, rethink your balance choices, this is complete asinine.
Plenty of perks that suck on the killer you get them from but work better with other killers, nothing new here.