BBQnDemogorgon
BBQnDemogorgon
About
- Username
- BBQnDemogorgon
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Comments
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/689199#Comment_689199
I counter your git gud with this git gud!
https://us.v-cdn.net/6030815/uploads/274/0I1L1Z52XRAZ.png
So now you’re the one who must git gud! So ha!
I'm going to steal this meme and send it to people who need it.
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@Horus said:
https://forum.deadbydaylight.com/en/discussion/comment/689208#Comment_689208
https://us.v-cdn.net/6030815/uploads/246/3RDA5F6PP10Q.png
I counter your counter with my other counter
Directed by Christopher Nolan.
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Spirit in general needs to go am i right boys? High five!
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Steve because he's from Stranger Things and has amazing hair.
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His add-ons will be changed in the future. No details thats all we have been told on the topic of Doctor changes.
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@ArrowTheGreat11 said:
Does anyone know if we can purchase the survivors separately? I’m really only interested in Nancy lol
Yeah you can buy nancy for 500 auric cells. $5
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/688655#Comment_688655
Poor excuse from the devs. Billy, Spirit, Nurse all are able to traverse the map alot quicker with their power, than they are by just walking. I dont see a problem with Demogorgon being able to do the same.
His portals can get him anywhere on the map in 3 seconds if he sets up 5 well and keeps 1 to place when needed.
They can't be destroyed until used also. The portals will be really good for mobility/control.
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@AetherBytes said:
Demogorgon is getting a nerf, but for good reason; his shred attack, if spammed, was faster than walking. So far this is the only nerf I've heard.
Even then its barely a nerf.
The shred recovery after using it is being increased by 0.25 seconds.
A quarter of a second. 2 second ptb 2.25 live.
It'll be really hard to notice a change that small.
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@Dr_Loomis said:
UK should be around £7.
It'll be above that.
Standard 2 character chapters are around that. 6.50 is normal chapter price in uk.
10-11 is likely the range.
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@Guertena said:
I really want to know the price in R$, because $11,5 is way TOO expensive.
Around 40-45 in R$
They cost 500 cells per character. R$15.50 per 500 cells means 46.5.
46.5 is cell price though so it'll be a bit less than that in the dlc bundle.
For example cell price is $USD 15 for 3 characters but the bundle is $12
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@Snapshot said:
https://forum.deadbydaylight.com/en/discussion/comment/679139#Comment_679139
What are you talking about? This DLC would cost MORE than the BASE ENTIRE GAME!!
That can't be it... BHVR using more and more of EA tactics and if they continue, will lose my trust very rapidly.
What? No.
Base game is $20.
The dlc will be $12.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/687304#Comment_687304
I'm aware. I was just correcting the OP's claim that it's been 4 years.
In that case i'm sorry i misunderstood.
I read it as "bhvr never fixes things 3 years and still gen issues"
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Demogorgon.
I don't play much survivor but Scoops Steve is tempting me to change that.
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That's the exact Mall i had in mind when i said that too. 😂
It's alright though i love the lab too :)
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A Mall
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@Alice_pbg said:
Cant you do the achievement with an ebony?
Nah it specifies with Evil Within.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/686624#Comment_686624
Are you sure? The base game is both 20$ and 20 euros as far as I'm aware, I don't think the devs care about currency management tbh
It'll be $12 for sure.
3 characters means it'll be a litte less than $15 since it'd be $15 to buy all 3 with cells.
DLCs are a discount bundle price of a few less than the cell price.
If it's not $10-$12 but standard chapter price i'll be amazed.
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@thrawn3054 said:
3 years. It's been 3 years.
The quality of life for killers has improved significantly in those 3 years too.
Gens were much faster as well.
In old DbD you could have 4 gens done in 15 seconds by going to a gen and tapping them with 4 bnps.
You could get looped forever every vault was a fast vault, animations across the board for killers was slower, survivor perks were better like 20 second sprint burst with running not stopping the timer...
Double pallets, pallet vacuuming, old ds, perk heals faster than than a killers blade wipe animation.
3 years? Yeah 3 years of major improvement in every way for Killers and gens.
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They're not going to be.
I bet Add-Ons and Perks are next. Gens won't be touched.
We have Rifts/Archives and another Chapter this year those things and the add-on passes like Nurses will be the priority.
Maybe in 2020?...
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@aurum_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/686666#Comment_686666
And this is illogical for the 2 type of perspectives in the game. The "cone", if it's so, is a fast solution but not a proper one. A Physic Raycast Hit would be much better and more precise, also to push the joints of the killer to reach the hit point coming back from the raycast hit on the surv. Colliders should be on the character joints, not just a cylinder on the character to register "somewhat" hits.
They went with having the killer jump to the survivor after the hit instead.
Obviously if something is in between the killer the animation/placement can't be corrected.
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@StupidPallets said:
It wasn't a hit. Bozo's in comments saying, "Well it was cause it was in the cone of collision" are dunces because cones of collision should obviously register with the visual perception of contact-on-contact object hitting. I know that hard to do, and nearly every game of this nature has this problem, but it's still no excuse.
If there is frame delay, then that should be fixed. If it can't, it can't. But that still wasn't on on-collision hit.
Just have killers T pose all the time so its just cone hit capsule.
Then no one will complain that weapon/animation didn't touch because it doesn't exist anymore just straight gameplay mechanic without visual.
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@aurum_exe said:
lmao, you both clearly are killers main, and i get that, but his weapon didn't even touched my butt... it ended right behind the wall. If you say it's a hit, good for you but i suggest a pair glasses. No offence...
The weapon isn't what needs to hit. There is a cone a few meters in front of the killer that needs to hit.
It is this way so killers with knives have the same reach as an axe.
When looking at hitboxes never ask if the weapon hits because its irrelevant in DbD.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/685747#Comment_685747
Moonwalk 35 meters..?
Yes? You move 4.6 ms so it'd be a 7 second moonwalk.
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@immortalls96 said:
Supposedly not though it should imo..kind of defeats the purpose of the status and plus one of the few perks with no real counter
If you expect it for some reason you can technically moonwalk to avoid spine chill
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It's so people get to climb again i suppose. If it never reset you'd just be max rank all the time unless you became inactive.
You'd play 1 month then the feature would be pointless
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Imo Adrenaline and Ruin
The current meta "I want to win" builds heavily rely on those 2.
Don't heal Rush gens get adrenaline.
Hope survivors can't find totem/hit greats free bonus time to get kills.
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@Peanits said:
This is true. Anything that's not considered a basic attack does not gain or lose stacks. It's a silver lining when something like shred or ambush are declassified as basic attacks.
Imagine PWYF with this system lol that'd be such a good perk for killers with M2 attacks
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@Peanits Last week (September 3rd) you said next week we would get more info on the servers and their rollout.
Is that post delayed to next week?
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@Alfred said:
Summer is ending on September 23...
True. People here aren't arguing that they're saying its likely it gets delayed to a fall deadline due to issues with them on the PTB.
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Not surprised Plague is so low.
Adept Plague is one of the rarest trophies on PS4. More people have platinum'd DbD than got a merciless with plague and her perks.
Plat is 0.2%
Adept Plague 0.1
Every other dlc since Pig is 0.3 or 0.4 (for killers adept survivors are much higher)
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Can we stop the nerf panic over just a quarter of 1 second.
If it was 1-2 seconds extra sure...
But it's a quarter of 1...
No one will even notice a difference unless you're just spamming it to traverse the map quickly.
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@aazimuth said:
They really shouldn't have messed with old fast vaults, literally nobody asked for a change.
Because Killers don't exist? Killers asked for it. Easy fast vaults at every vault was op
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All killers besides Freddy have this happen. Its so the weapon is in the shot.
I guess freddys license holders didn't want his glove on the wrong hand ever.
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@Mochan said:
How about fix all the bugs and fix the matchmaking. Is that too big for you?
No time when you're pumping out badass dlcs every 3 months.
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Legion has got 1 skin in 9 months.
For just Joe. At this rate every Legion member will have a single new skin in 2-3 years.
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PTBs usually end a week before the dlc actually releases.
Its so they have some time to make minor changes in reaction to the PTB feedback.
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Chucky confirmed
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@TAG said:
Alright, Cote. Money where your mouth is. Make it happen. ;)
https://upload.wikimedia.org/wikipedia/en/2/29/Godzilla_%2754_design.jpg
What about too small? 🤔
Doll killers when?
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Fuming mis tape the ultra rare is also bad at doing its job.
Once you get a hit with FF you lose the ability to see gens. No gen auras no seeing gen progress no using the add-on.
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Nope. No date yet.
Probably won't be announced until the Switch version is out on the 24th so they can join in.
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/682193#Comment_682193
connectivity is way better and is the infratructure by itself (and no dodging anymore thank you) survivor experience is great but killer i agree is not that for sure.
You'll still be able to dodge/get dodged. SWF won't have to send invites to friends but if the killer leaves you still have to wait.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/682187#Comment_682187
They can release content Monday through Friday. Even on consoles. No need to stick to Tuesdays or Thursdays.
I'm just saying every update since at least Clowns has been a Tuesday.
Bhvr thinks only Tuesday exists not me.
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I feel like at one point in the last few months they said streams would happen more often.
That definitely didn't go according to plan. Seems like the devs only stream when something is about to happen.
Have @Peanits or another CM come on once a week and chat/play a match or something.
Communication on the forums is good but having weekly dev streams even on slow weeks was cool. Every Thursday at 2pm they'd show up and say something. 🤷♀️
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@Kilmeran said:
@BBQnDemogorgon Well, then they damned well better have the netcode ironed out. Because as of the last test, it was far from ready for prime-time on my end. And it wasn't my internet (as some on the forums like to argue). I have top of the line internet, and can run Overwatch at max with Netflix also streaming with zero lag or noticeable delay.
It was definitely the servers.
And I am east coast, United States. So, I doubt my signal has to travel far to ping their servers.
I can't seem to find the source but they have said implementation will be a multi-part process/rollout.
I'm betting that means the first "part" will be super rough.
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@Kilmeran said:
Has there even been official word that dedicated servers are coming with the DLC on the 17th?
Because if there was, I missed it. And given what I experienced on the PTB with the dedicated servers, the netcode still needs a lot of work, so I would hope they're not launching them in a mere six days.
Its happening unless they announce a delay. Next Tuesday is the last Tuesday of Summer and they're due in Summer.
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Yo, you get a green banner and i get purple?
######### bhvr...
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/682168#Comment_682168
That's still not going to be coming out for a couple of weeks.
Rank reset is happening in just a couple of days soon, as well.
Couple of weeks? Did you somehow scroll past the giant purple banner saying its out in 6 days? 🤔
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@not_Queen said:
We will communicate shortly about Dedicated Servers. Keep an eye on the news!
Shortly? This makes me think news today. Right?
@not_Queen said:
I can almost add... SOON™
Then you say this and now i'm confused :( that usually means no time/day to give.
Feelsbad
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@TheGorgon said:
there were many complaints about the servers, highly doubt and hope they don't.
Next week is the last full week of summer. (23rd is a monday so it won't be then nothing ever happens on monday)
If they're not out next week people will freak out every thread will be about how bhvr is late and so on.
Those servers are getting rushed out no way they delay them. They announced Summer at the game awards in front of millions. No way its not next week.
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@HatCreature said:
So the PTB has 2 days left, I am guessing that the release will either be the 16(not likely) or the 23rd.
Can't be 23rd that's a monday. Can't be 24th because thats not summer. (Servers due in Summer)
Has to be 17th the only possible day