Avilgus
Avilgus
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- Username
- Avilgus
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Comments
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Early escape = Early kill
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Let me guess: it is related to the new palett stun thing ?
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@GentlemanFridge said:
So uhm,...
https://us.v-cdn.net/6030815/uploads/OZ5L37RNYTX0/image.png
The P, R and I stand out to me for some reason. They seem unusually clear, and the words they're in are misspelled.
SPIR(al?)
SPRI?
Oh boy....
Can anyone check if it's like this on the actual sign?
Circus with 2 ii
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They post a different image on facebook, https://www.facebook.com/DeadByDaylight/photos/a.961799927201913/4219025478145992/
If anyone has time to look for another letter ๐
EDIT: Look like an Ace ? on the left cage.
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Yellow rank killers cannot complain anymore about going against red rank.
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Honestly i feel the same.
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@BingBongMan said:
I know this is a little late to the party, but jesus.
When old coldwind was still there we had ye old tree/rock loops. which took the tile space for the edges of the map that didn't have corn, harvesters, cowtrees, or jungle gyms in them.
With Coldwind's rework we got those replaced with hay loops. Which to anyone who remembers old coldwind, is a straight buff compared to the tree/rock loops. Not only is the hay bale short enough for survivors to see over, but there is no way for your average killer to mindgame it.
On top of that the loops are usually on the medium to longer side. So killers can't mindgame, and can't see the survivor. But the survivor can easily see the average killer over the loop. Those loops have to be brute forced.
At least the tree/rock loops had some mindgame potential, and were semi - short. But the hay loops make coldwind an even more survivor dominated realm than it already was.
Which is a damn shame because I love what the art team did with it. 10/10 job as usual for art team, but balance team as usual leaves MUCH to be desired.
I swear, it's seems like they fired the level design team since the Game rework.
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@ThatOneDemoPlayer said:
Play however you want. What you did was not tunneling, and even if it was, who cares? You won, they lost, they cried about it
A wise answer !
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I would prefer a steamphunk killer machine !
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Power idea: random power effect every patch or hotfix.
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Just another worthless killer addons.
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As killer: Key
As survivor: Pre-game chat, can be a good red flag for a bad game
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@Gcarrara said:
It's quite based on RNG, but i had matches when zombies completely prevented me from doing 2 gens next to each other. Without torches they can be really annoying. Granted it's RNG, but i'd not say the are useless.
Of course i value them as pressure tools. As a tool to injure or down yeah, they are not good. But to be fair that's not their main use.
Looking at walls for 20 min is part of RNG ?
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Huntress: HELLO ?!
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It's just a stupid and outdated mechanic, like many others.
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Enduring new meta i guess ?
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Monstrous Shrine:
-Delete the actual effects
-If a survivor is rescued from the basement, he is afflicted by a -7% permanant debuff on every actions (1 max debuff for every survivor)
-The killer should be 24m away from the basement to activate this affect.
-Spawn a additional chest on the basement (?)
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Like I've said in another post : Devs should not put keys rework on PTB.
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Devs are just wasting their time with this mistake, they should probably buff/rework others killer.
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Call me pessimist but i'm very scared about boons perk.
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Yeah of course.
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Keys. Early escape ? Early kill !
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I'm sure it's a 500 IQ reason, like the tricksted power.
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"Nerf [name any killer]" it's outdated.
Unfun/Oppressive/Stong 1vs1 is the new thing.
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Pyramid should be blind.
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Devs loves "data" right ? That must tell them that no one plays Billy anymore, 1 year after his rework.
They took Billy, gives him a "cool" chase music, a stupid scream, 1 useful addon (Lopro), 19 bad/meme/typical BHVR addons, and they taked away all his fun aspects.
It fells less awful playing Bubba right now (a great rework btw), such a shame.
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Your are lucky, trust me.
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@Rivyn said:
Delete the map.
Honestly, i think it's the unique way...
Look at the last maps (reworked farms and the RPD), awesome textures, high quality props, good atmosphere...but there is no level design.
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Free ?
They gonna probably sell it for 5 dollars.
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Kinda original, but you can do better than that.
4/20
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"I play on stretched res because it's more optimized"
C'mon guys, please...You will be more respectable if you said you just want an advantage because you loop poorly or you play on "comp" and you need to stretch your res to keep up with how every "comp player" plays.
Please, it's laughable.
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What would prevent "competitive" players to play on "casual" mode ?
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@CornHub said:
Yes, that's why Michael Myers is one of the strongest killers in the game. Complete baloney he gets to do that
Hmmmn...you are trolling, right ?
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*cough*
Because it's a "second chance perk"
*cough*
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Devs should add a delay to the hatch if someone DC.
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GF
Trapper
Pyramid
Billy
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@Northener1907 said:
Because people keep calling baby killer builds. But what is difference against using this builds on Trapper or Nurse? So i can not use my fav perks on my fav killers?
For example Undying, Devour, Pop, BBQ for Freddy or Undying, Ruin, Tinkerer, Pop for Blight etc.
Yes, you need to ask permission before using your perks, even if you payed them with real money
๐
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Adam
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Because you have to amuse survivors, according to the holy saint rulebook.
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This image...Such a meme ๐คฃ
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@Mat_Sella said:
I use Lethal Pursuer in the absence of Discordance.
Discordance will just provide better and more tactical information over the course of the match, and most games survivors will group on gens within the first 10 seconds anyways so you know where to pack a punch.
This !
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- Also the killers play against the same 16 survivors perks every game.
- Lethal rush is a special attack, and the amount of perks with the stupid m1 condition give you less choices.
- Right now Blight is a nightmare to play, sliding randomly on props make him frustrating and inconsistant, plus the new m2 bug.
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Last time i was unable to pounce from the beginning of the game.
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Yes and 3 pallets.
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Even overheat mechanic, yeah.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2351433#Comment_2351433
How do you know they're PC? The globe could mean literally any other platform than the one you're on.
Because he can't 360 him x), i guess.
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Definitely the Slinger.
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Yes it's a thing with chainsaw killers, I've had entity displeased with 3k and 1 DC with Bubba.
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They gonna throw 200k and move on.
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@Marigoria said:
I think they went the wrong way about it. Stridor was fine, they should have changed her basekit/addons instead of the perk just because of one killer.
-Twins slug a lot: 5s after downing with a pounce
-BT don't work against Freddy and stealth killers: Now BT works without any condition
-Haddonfield is a ######### map for killers, even more with balance landing: Nerf balance landing
I mean it's not the first time.