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Aven_Fallen

Aven_Fallen

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Aven_Fallen
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  • Yeah, cant wait for all the free Hits I will get at some of those reworked Structures. <3

  • First of all, thank you to @Fibijean for doing this again. I have watched the Stream, but highly appreciated to see it here in a more combined form to check something back.

    And, since I got quoted here:

    @CptainPotato said:

    "What was the thought process behind the Add-on retention change? (from @Aven_Fallen)

    Add-ons were always supposed to be consumable items for both roles. When the change was made to allow players to keep items that ran out of charges, it happened that many more add-ons were also being kept. It was more in line with the original design intent that players should lose their add-ons at the end of the match regardless, as it was never intended that players of either role should have enough add-ons available that they would be able to bring a full set every match."

    This is straight up BS, people ask about a revertion of this change since it has been implemented. It has been already pointed out how little survivors earn compared to a killer while having to browse 4 times more items/addons. Bloodweb has become a hell of a grind while adding nothing beneficial to the game. Why not either increasing BP earning, boosting WGLF perk (which is nothing comparable to BBQ) or rework the bloodweb and the addons you can find in it.

    I'd suggest several changes such as adding a crafting system, so that people can get the addons that they want instead of randomly finding them in the bloodweb. And this would be added with an Item/addon value system, where each addon has a value, and you can't exceeed the value number of the addons you're bringing to a game (however instead of bringing max 2 addons, you can bring 3). for instance iridescent is 5 points, purple 4, green 3, yellow 2 and brown 1 value point. You have a limit of 10 Item points. So one can bring a purple medkit with 2 greens addons, or a purple medkit with 1 iridescent and 1 brown addons or even a purple medkit with 3 yellow addons). Same would be applied to killers.

    This would be better because it limits what you can bring, while enticing people to bring the best that they can and choosing wisely their addon/item combination. However for that to work, the whole addons have to be reworked to be more or les efficient than the actual ones.

    Soz for the rant/suggestion.

    Yes, I was also disappointed because of the answer. At least it did not get ignored like multiple Forum Posts, and I am happy THAT we got an answer.

    However, @Almo only answered to half of my question, he completely ignored my concerns about the Difference in BP-Gain for Killers and Survivors (Base and the different Multipliers, which are easier to get on Killers side) and the much higher number of different Items and Add Ons (3 times as much as in Killers Blodweb).

    Also I did not change my opinion about the fact that there was not much thought put into this. Because now coming up with "This was intended" is quite weak, if we consider that it was changed aftter almost 4 years. Sad thing is that this is a "Killer Argument". You can basically use it for everything without any chance to counter it.

    I am thinking about an idea if the Items should be removed completely and function as the Survivors Power. Meaning that a Survivor can choose if he wants to use nothing or a Med-Kit or a Toolbox... And Items itself get removed from the Bloodwebs. Then Add Ons are adjusted so that the number is roughly the same as for Killers, because quite a bunch of Add Ons can be removed for being not used at all. This would at least remove the aspect that it is harder for Survivors to get a specific Add On.

    Of course when doing it that way, Keys need to be changed, because otherwise the Survivor has unlimited access to a Key.

    I may write it down in a more detailed form in the Suggestions.

  • @AnnoyedAtTheGame said:

    https://forum.deadbydaylight.com/en/discussion/146723/balance-the-game

    This is a good idea. It'd stop the survivors gen rushing.

    Without Survivors, there is no Gen Rushing, this is correct.

  • @LapisInfernalis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1237043#Comment_1237043

    Nothing is better than scaring other Survivors, when the killer is Ghost Face or Myers XD. Loved that, when that cosmetic was new.

    Yeah, this is funny. I once got pallet-stunned when using this Cosmetic. Killer was not around, lol.

  • Dead by Daylight is already a casual game.

    But in general regarding more gamemodes - those would result in longer queue times. Something you dont want to have in an Onlinegame.

  • @CosmicParagon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1236359#Comment_1236359

    I'm just saying they can't complain about Killers getting more BP while refusing to run the perk that gives them more BP

    Lets see:

    BBQ - Aura Read, which can be really good on some Killers, quite useful on a bunch of Killers and will not do much on other Killers. But still, it does something.

    WGLF - nothing.


    BBQ - Get 4 Stacks by simply playing the game and do what you have to do anyway.

    WGLF - Either rush for Unhooks while competing with 2 other Survivors for each Unhook or take unneccesary Protection Hits which make no sense other than giving your Stacks.


    Yeah, totally compareable.

  • Anyone who thinks that the Map Changes are actually good for Survivors is simply wrong.

    "2: You opened 2 windows on each of these buildings which will make infinites worst than before cause some of them and most of them has really decent window options."

    I hope you dont mean Mothers Dwelling with this.

  • @Viceus said:

    I suggest then ban 3rd software they run behind the deadbydaylight.exe on pc... I don't mind they play SWF as long as they don't communicate...

    ban also people who do trash talk... they are SWF and guarantee to win, but mock a try hard killer... 4 man SWF ( + chat application ) vs Try hard killer... and they do dare trash talk ??

    Playing with friends needs to be as easy as possible. The easier it is, the more casual will the players be overall. If they ban Stuff like Discord when running DBD (how do they want to do that btw?), people can just use their phone to communicate.

    But make it harder for friends to play together and you will lose the actual chilled players and the guys who are more tryharding will stay. So people will still face SWFs, but they will most likely be more competitive.


    @Dasher_102

    I would suggest you search for a Content Creator who does not blame SWF for his faults. Because I know that not everybody he is claiming to be SWF is actually SWF. This can be either me (lol) or people who I know because I played with them and I highly doubt that they are always playing Solo when they are in my Lobbies but always in an SWF when they are in his Lobbies.

  • And the Penalty has gone up by 5% as well. So if you now use Prove Thyself and work on a Gen with another Survivor or you do that after the Patch, it will exactly be the same.

    So the function of the Perk did not change, it did not get buffed, it got adjusted to the higher penalty.


    Seriously, sometimes I really think people dont understand what the Perk is doing and only see "faster Gen Speed, OMG!!"...

  • Yay, more cherry-picking. Because Killers need to be protected from those evil Survivors.

  • @Exerlin said:

    Sure, let's just follow one healthy survivor until they make the mistake of walking into the exit gates. Fair and balanced game mechanic with a lot of counter-play!

    *Killer Main on*

    Just dont escape! Git gud!

    *Killer Main off*

  • @a_good_player said:

    I actually think this patch is gonna cause even a worse genrush than it is rn. And that's because prove thyself is gonna be meta

    Prove Thyself did not change at all, compared to the current version.

  • The Game, for both sides. As Survivor, I find it hard to find anything. As Killer, too many safe Pallets. And for both sides: Boring gameplay, almost no Windows, only running around safe Pallets until they are dropped.

    Saloon might becoming my new "worst map", I dont like the poor design choice of breakable Walls.

  • @Cheers said:

    Use it early then, the best use for it is extending loops and not dodging attacks.

    Thing is, the purpose of this Perk is doing both. "Use it early" is not an excuse for the Perk not working correctly for months.

    But well, we already know that the Devs dont care for Dedicated Servers-Issues.

  • This Thread is the perfect example of someone not thinking ahead.

  • Yes, unfair plane, he kemp bush.

  • Neither it is toxic, nor does the term make any sense at all.

  • I teabag every Survivor I see to great them. Or to say "Thank you" after they healed me.

  • Surely there should have been a part about Dedicated Servers. However, BHVR tends to not ask about stuff they will not change. Like in previous Surveys, they neither asked about the Ruin-Rework, nor the Balanced Landing-Nerf. Those things were fixed and they did not want/need any opinions on that.

    Same with Servers, they will stay and we have to hope that they will work, at some day.

  • This would indeed make sense, because the best thing a Survivor can do is going for long chases. However, there is some Flaw in it - first of all, if the Rank 20 Meghead camps every Pallet on the Map, she will have the best Evader-Emblem, because she prolonged the chase as much as possible. However, the other Survivors will not have the chance to get a good Emblem, because they dont have anything to work with. Meanwhile, they are stick to Generators (because what else to do?), which dont give them a good Emblem Progress.

    On this note, this would also be bad. Because people who are efficient and do Generators are also important for a Survivor Team. The game will not be won by 4 people running around the Killer doing nothing productive. Personally, I think someone can be bad at chases, as long as they are doing something useful.

    Last but not least, an Emblem System which favors Evader over other Emblems would lead to the high Rank players being good Loopers. I highly doubt that Killers would like that, in theory this would mean that everyone on Rank 1 would be really good at Looping, which makes it harder for Killers, because it will be more difficult to find a weak link.

  • @Dwight_Fairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/1231193#Comment_1231193

    One person.....that justifies time being devoted to it as opposed to the questions hundreds of people were asking but were never addressed?

    Nah, I just understand that only Questions regarding the Chapter 15 and Midchapter will be answered. So I will not waste my time asking a question which is not related to those two topics. And I will not watch a Livestream expecting that there will be an answer to my question.

    I find that pretty easy to understand. Sure, other things should be answered as well, but they made it clear which questions will be accepted, and anyone who asks different stuff should not expect an answer.

    I might be alone with that, but I am already used to this kind of work companies do.

  • There will be people saying that the game becomes unfair when a Survivor teabags. It will happen.

    So somewhere a Red Rank Killer who is actually Rank 15 will rejoice and click that it affects his games a lot, expecting that teabagging will be removed.

  • @myersismydaddy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1231715#Comment_1231715

    Again, this isn't the issue. The issue is that you choose the "easy" questions while completely ignoring the popular questions that the community would like to see answered as well, based on the number of upvotes alone. Like questions about accesibility settings, broken sounds (as well as TR music being too quiet), bottom tier killer reworks, tome and recolored charms/skins, and so on and so forth.

    You guys literally made a behind the scenes video of the new DLC where the people that were working on that project explain everything regarding the new killer, the inspiration and whatnot (kudos for that, btw, that was a great video). Why then choose to answer these questions again, on a stream, instead of pointing people back to that video?

    I could go on, but I think I have made my point, and honestly I'm just too tired at this point because it feels like I'm barking at a wall.

    "Like questions about accesibility settings, broken sounds (as well as TR music being too quiet), bottom tier killer reworks, tome and recolored charms/skins, and so on and so forth."

    What do those things have to do with Chapter 15 or the Midchapter? Exactly, nothing. Not that hard to understand...

  • @Dzeikor said:

    Survivors should have a cooldown betwen their crouchings like 5 seconds.

    Sad thing is, I know that you are 100% serious about that.

  • Ghostface is a good Killer, and quite fun to play. The only thing which is really annoying is his reveal mechanic, sometimes Survivors cannot reveal Ghostface at all, sometimes he gets revealed behind Walls.

    So if you are playing Ghostface and you are revealed somehow, dont worry, this is normal.

  • @Kellie said:

    This nea probably got into a ps4 lobby without hacks. A streamer got put into one not to long ago.

    Except that she was able to heal herself instantly and was way too fast. Also she has Legacy and a Hype-Shirt, this is such a rare combination that someone who has it would not hack, if they want to keep their Account.

  • @ItzSoulz said:

    You need to wait for the Winter Event 20/21. But i think we dont get a Winter Event this Year because we dont have one last Year

    I would assume that we do not get an event, but hopefully more than last year (which was nothing). However, Frosty Eyes were also a Part last year, so Deathslinger (and other Killers released this year) will probably get their Frosty Eyes near the End of the year.

  • If you decide to broadcast the games you are playing, you put yourself at risk getting streamsniped. Streamers can also stream with a Delay, if they like.

  • @Dwight_Fairfield said:

    I was scratching my head wondering why time was being wasted answering questions about pointless stuff like the inspiration for Deathslinger's gun, or why anyone would even ask that for a live Q&A.

    I mean, at least one person was interested in those kind of questions, otherwise they would not have been asked.


    In general, seeing those reactions in this Thread can lead the Devs to not do Q&As or Livestreams at some point. And if that is happening, Threads like "When is the next Livestream" or "OMG the Devs dont talk to their Community anymore!!!11" will pop up. Like...eh. If you dont like the Q&A thats fine, but calling people lazy or blaming them for reading their own answers (or answers from the person who is in charge for that type of question) is not really constructive.

  • You clearly got outplayed. Git gud.

  • Well, what is interesting or important for you? Then people who watched it might answer your question.

  • Just talked to the Devs, they will increase the number of Gens just because of your Thread.

    Welcome back <3

  • @GHOSTfaceP3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1230063#Comment_1230063

    “Unrelated” no legion is very related it’s his tome for the mid chapter and he did receive a change so that makes it related just admit you guys don’t care about legion because it’s obvious you don’t

    A question regarding the change would have been related tho. But not something about future balance plans.

  • @SquirrelKnight said:

    Only issue i have is i see survivors just camping out by the timed gens being "immersed" dont get me wrong, i usually find ppl but , its just someone hiding in a corner i walk up behind as plague, pin them to a rock while i firin my purge blaaaaahhhh

    This only works when everyone is hiding. If only one person is not hiding, the other ones are simply being unproductive.

    And I have never seen it happen that nobody did anything during Corrupt Intervention.

  • @ClaudettemoTel said:

    https://forum.deadbydaylight.com/en/discussion/comment/1230023#Comment_1230023

    What makes me mad is that they only were taking stupid question like "why do people like deathslinger's gun..."

    like seriously?

    The Difference is that this is a Question related to Chapter 15.

  • @GHOSTfaceP3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1230006#Comment_1230006

    Well this mid chapter is about them so I disagree with you 🤷‍♂️

    The Midchapter is not about Legion, the Midchapter is about the Map Changes (most of it) and a small change to Legion.

    The Tome is about Legion. This is different.

    @ClaudettemoTel said:

    https://forum.deadbydaylight.com/en/discussion/comment/1229996#Comment_1229996

    Legion is one of the killer that's on the new tome!!! how can people not ask balance things about them??

    And anyways they have been ignoring those questions

    So what? Out of 5 Killers featured in a Tome so far, only 1 got a Rework. Trapper did not any Rework before the Tome, so did Spirit (she got one in a previous Patch) nor Huntress. Only because Doctor got a Rework in the Midchapter shortly before the Tome Release people should not assume that this goes for every Killer.

  • @GHOSTfaceP3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1229996#Comment_1229996

    This mid chapter is literally about him lol it’s THERE tome so yes it’s about them

    The Patchnotes in the Midchapter only mention one Line about Legion.

  • Because the Q&A was about Chapter 15 and the upcoming Midchapter-Patch, where Legion does not have anything to do with except for a minor change and a Spot in the third Tome.

  • @Ivaldi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1229753#Comment_1229753

    Thats why they shouldnt have massive effects.. and there wont be a "Survivor" meta; people all have their own different playstyles.

    Well, if everything is the same otherwise, small differences can already have a huge impact.

  • Sadly BHVR is only listening on one side about this topic - those people who want unique Chase Musics. Others like the original Chase Music more, but over time most Killers will probably change.

    I would be happy if they give the option to change the Music to Standard, for each Killer. Like, I get a Headache when playing more than two rounds of Doctor, which makes him not much enjoyable to play for me.

    (Basically I would use the Standard Music on every Killer except for Myers, because I like the Standard Terror Radius and Chase Music much more than the unique ones)

    Not to mention this "awesome" Terror Radius of Deathslinger...

  • There should not be a Meta for Survivors. Most people are maining one Survivor and have all Perks on them. If, for example, Quentin gets an awesome passive Ability, players want to switch to Quentin. So they would need to get all the Perks again, Lobbies will be filled with Quentins and so on.

    Also people have spend money on Cosmetics, if their Character will be worse than others, they might not want to play it anymore/switch to another Character.

  • Well, you can ignore BT with Freddy. Since BT is far more common than OoO, this is a good Trade for Freddy.

    (Besides that, since when do Freddy-Players mindgame? The ones I face are just running around a dropped Pallet spamming Snares...)

  • @NursesBootie said:

    Just one question: Bubba? Stop, he's already dead! :(

    https://www.youtube.com/watch?v=UcZzlPGnKdU


    Exactly my thought.


    @TheFrog

    All of those Killers have some kind of Skill Level. Personally, I enjoy to play vs M2-Billys a lot, because it is challenging, but can be also quite rewarding when you dont go down. Surely some Billys are easier than others because they go for Chainsaws while they are not as good as they think, but when playing vs a good Billy who goes for M2s a lot, this can be a lot of fun.

    Bubba is weak. Players go for Chainsaws only when they can 100% down the Survivor, otherwise he has a big penalty. He is one of the weakest Killers for a reason, if you take into account that he has an Insta-Down, it should say a lot, how weak Bubba actually is.

    Regarding Oni, he has to build up his Power. Surely once he got it, he can be devastating, but until then, he is an M1-Killer without any ability.

    That the respective Killers tunnel does not have anything to do with the Killer, it is the player. And a tunneling Trapper, Wraith, Pig, whatever can be as unfun as an Instadown-Killer.

    I guess when you play more against Killer like Billy or Oni, you will see that they are strong, but not unbeatable (talking about Base here, Billy has some questionable stuff in regards to Add Ons).

  • Hey, OP, Videos and similar things from Streamers are only permitted when at least 3 Gens get done in 4 minutes!

  • See you next week, Mate.

  • @FreakPrince said:

    https://forum.deadbydaylight.com/en/discussion/comment/1226930#Comment_1226930

    https://forum.deadbydaylight.com/en/discussion/comment/1226998#Comment_1226998

    Boo hoo, people are just mad because they wont be able to butt dance in the exit games :(

    AFAIK, the killer dictates how he wants the match to happen, that’s why farming isnt bannable. Report them as much as you like, nothing will happen because THATS dumb. Imagine being mad about something as silly. Entitlement at its finest.

    AFK killers in general can simply argue they didnt get anyone and simply just gave up. Why would be they forced to DC?

    Maybe if this game wasn’t so survivor sided, killers wouldn’t feel the need to derank.

    https://forum.deadbydaylight.com/en/discussion/comment/1227104#Comment_1227104

    Exactly and people still have the audacity to complain XD

    "Boo hoo, people are just mad because they wont be able to butt dance in the exit games :("

    This line demonstrates that future discussions with you are not worth any time.

  • Freddy.

    And Huntress, mostly because of Dedicated Servers. I used to enjoy playing against Huntress (minus Iri Head, of course), but since Hatchets seem like to be as big as a Fridge right now, I dont enjoy playing against her.

  • You should not open such a Thread in this forum. You are doomed.

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/1226339#Comment_1226339

    This is what I have him recorded as having said - he might have said something else in a different comment, but from this it definitely looks like he's saying there are no plans to have Tomes featuring licensed characters.

    https://us.v-cdn.net/6030815/uploads/227/RGKVF758KI9V.png

    What I am referring to was something like "If we ever make a Tome about a licensed Character, you will not need the Character". Something like that.

    I dont know when this was written, so it might be older than your Screenshot.

    Sadly I cannot find the Post.

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