Balance the game

Since everyone is sharing their ideas let me share. When multiple Gens pop within 30 seconds all survivors should have the expose effect for the rest of the game.Make survivors have 1st person view. Make half of the survivors perks hex perks. Reduce the endgame timer to 1 minute. Every killer has a passive that allows them to mori one random survivor. Every game now has 2 killers instead of one. Devour hope is no longer a hex perk. When generators explode the survivor gets injured.

Devs are required to play the game with veteran players every time they make an update, so they can see first hand how stupid most of their changes are.

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