Aurelle
Aurelle
About
- Username
- Aurelle
- Joined
- Visits
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Comments
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I've kind of been wanting to get one. I have bad anxiety, so I sleep with piles of blankets to make myself feel safe when sleeping. But then I have to keep the room cold so I don't get too hot. I'm just wondering if a weighted blanket would be a better alternative.
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It should make pools of blood more visible and take them longer to disappear. Basically Blood Hound, but as a actual game mechanic.
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If it wasn't intended, it's an exploit.
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DBD has always been toxic, but it's been getting worse, at least from my experience.
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No. If you're unhooking a survivor, you're not getting tunneled. The old "stun the killer with DS after they grab you from unhooking a survivor" thing was really annoying to deal with.
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I only wait at the exit gate when I'm waiting for my teammates to leave. Usually the killer chases me out though.
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That's just solo queue in a nutshell, tbh. And MMR isn't really based on skill, so there's that factor as well.
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Nemesis. Even back when Demo was still available for everyone, I've seen more Nemesis than him. I rarely if ever saw Demo, but I would always run into Nemesis one way or another.
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I don't think RPD is ever going to get fixed, not unless some major game breaking bug happens.
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Yeah, I think it's pretty much confirmed at this point that Nurse will be back when Sadako's chapter comes out. I just want her back so I can level her up and finish getting her to P3.
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I was on a team with Sluzzy once on Disturbed Ward, if my memory serves me right. I still have a clip of that match. But other than that, no.
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I really do wish that more original female killers would get more unique back stories other than "She had a tragic life and died, now serving the entity and looking for revenge".
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No, it's not even powerful in the first place. 2% is not that much.
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I feel like Hillbilly would fit more than Wraith.
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Plague is fair killer. Her power requires the survivors to take a risk.
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I have multiple killers that I like going against. But top 3 are:
- Clown: Dodging his bottles is fun and his laugh makes everything 10 times better.
- Pig: I've had many scares from Pig and her ambush is fun to predict.
- Artist: Dodging her Crows is fun and predicting where she will launch them is also fun.
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I will say that the camping Bubba issue is getting a bit out of hand. I rarely if ever run into Bubba's who doesn't camp/slug/tunnel.
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Agreed. When they announce it early, people are hyped then forget about it after a while. Then time for the PTB comes and everyone is just like "oh, ok".
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It seems like Konami doesn't really care about any of their previously popular titles. Silent Hill, Castlevania, Etc are getting forgotten because they refuse to make new games and instead milk all of their popular titles for money. It's very sad.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2830238#Comment_2830238
And what is wrong with her swarm of crows
They don't really do anything. You can't use them effectively (unless you fire one crow at a time) because survivors can repel the crows before you can summon another Dire Crow.
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I don't get why killers camp and tunnel during EVERY event. It irritates me to no end. If I'm playing killer during the event, I get survivors farm if they want to and if not then I play normally. I would only camp and tunnel if absolutely necessary.
But every killer that I got decided to camp at 5-3 gens or tunnel survivors off the hook. You'd think the would want to play normally to get more BP but no...
(Sorry I went on a little rant there, but it's seriously ridiculous)
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Artist is fine. Her swarm of crows need a change because they aren't that great, but other than that she's fine.
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I play both sides almost 50/50, and I think Rancor is fine. It can be fun to use and can be a good tracking perk when needed.
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I like the mask and I usually let the players wearing it go, depending on how they act during the match.
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Yep. But Nemesis has always been like that for me, which is one of the reasons why I hate going against him.
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Because she is difficult to learn. And some find her boring to play.
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Welcome to the party. I get Nemesis almost every game. 😆
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I mean, you can't really blame the killers. This game is so unbalanced and if you play a low or mid tier killer you have no chance of winning.
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It wasn't my favorite map, but I liked the uniqueness of it. I also really liked the aesthetic.
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Yeah, blindness literally does nothing. It really should be a yellow addon.
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"If I get caught I'm gonna get camped" or "Please don't camp me".
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I main Plague, Pig, and Artist. I actually love facing Artist. But games against Plague and Pig are really random. I'll either get new players, really skilled players who play fair, or players who camp/slug/tunnel.
I will say though, Pigs are usually the ones who give me trouble. Matches against Pig are completely random for me. They either camp/tunnel/slug. Or they will just camp one of the Jigsaw Boxes. Or they will play as AFK Pig. Or they will slug you and stand over you spamming the roar. Or they will be completely friendly and let you go if you boop the snoot. It depends.
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I think it's fine. It's supposed to be a high risk, high reward perk.
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All survivors can be toxic, but it's always the Meg's who are the most toxic for me.
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@Cybil said:
This has to be bait. Artist can guarantee a hit in most situations even if her opponent doesn't have a murder swarming them.
Not bait, just a random idea. But I can see how kind of unbalanced this would be now that I actually think about it.
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@ManyAchievables said:
This would honestly be really, really unfair. Pop a crow at someone and they literally can't leave for a hefty amount of time, more than long enough to hit them twice to down them. If it also acts like Victor where there's a grace period afterwards, then you'd basically get basekit Blood Warden. One thing Artist doesn't need is the ability to basically prevent people from leaving.
Granted, she also didn't need the ability to basically facecamp a Survivor to death while still being able to apply tons of pressure because of buffed Dead Man's Switch, but that made it to live, so maybe your idea would have a chance.
Sorry, but I'd rather not buff a Top 4 Killer who is arguably the least fun Killer to go against when we could see buffs to Killers that are actually healthy for the game and need buffs more than Artist.
Fair enough. This was just a random idea that I thought of, but I do think that the Swarm should do something. You can't damage survivors with a swarm because of the long cooldown, unless you only launch one crow to swarm.
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Blight and Oni are the two most balanced killers in the game.
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@BenZ0 said:
Love those guys who have played like 3 games with artist and pretend they mastered her.
Not trying to be rude but what I am reading here gives me the impression of either you are trolling or have literally no idea at all about this killer.
I'm just throwing out random ideas that I randomly come up with. No need to take it so seriously.
And FYI, Artist is one of my mains so I know how she works and how strong she can be.
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You could always buy Spirit's outfit with shards. As for Heather (Cheryl), I wish we could have a pair of pants for her that you could mix with her other outfits. There's no reason for her "Moving On" and "Starting Over" outfits to be sets.
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@Majin151 said:
Watch them add the option via separate cosmetics lol
Is it kind of bad that I can actually see this happening? 😆
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I just wish they would stop adding backpacks on cosmetics, especially on ones that doesn't make sense to have one. An option to remove them would be nice too, though.
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I think they were going to use bookshelves originally, but then they decided on wooden pallets. Not sure why, though.
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Coxcombed Clapper is fine. You can still tell where he's coming from from his loud breathing and the "whoosh" sound that plays after he uncloaks. You can also hear him uncloaking by listening for a crackling noise. There's so many counters to this addon, it doesn't need changed.
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Spirit is still a very strong killer, she just takes skill to learn. And the MDR + Dried Cherry blossom combo still exists, so... Yeah.
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Looping is not a exploit. It's an actual game mechanic and it's one of the few defenses survivors have against the killer. Removing looping would just turn the game into a M1 killer simulator and nobody wants that.
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I don't know much about Bioshock or even played it, so it doesn't matter to me either way.
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@CrashofRhinos said:
The old ‘why are people jerks to me after I am a jerk to them’ question. Answer: you are not entitled to ruin someone else’s experience without them ruining yours.
I mean, killers complain about the meta and if you bring something other than the meta you still get punished for it. Just saying.
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Princess Heart Heather (Cheryl) and Jill's STARS outfit.
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I just sacrifice myself on hook if that happens. I'm not going to stick around just to get face camped.

