Another_LegionMain
Another_LegionMain
About
- Username
- Another_LegionMain
- Joined
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Comments
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Uhhh? OP, it only works on M2 attacks....
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Its like removing Trappers Bag addons!
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I'd make it 10% and make the survivors have to work for 5 seconds to stop the regression.
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+1
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Why? Why would you ever run this?
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I don't have high hopes.
I think it was devoured by Devour Hope.
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1 or 3. Imagine grinding for a skin that you get for free.
Looking at you Billy.
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Positive repels positive.
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Survivors, STOP expecting a 4-man escape!
Even if in one game only 2 escape that averages out to a 3-man escape!
In what word is this balanced?
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Holding W and pressing Space is hard. Killers like Huntress who have to calculate the angle of their hatchets and predict where the survivors are going to make sure they hit a survivor have it sooooo easy.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/2013252#Comment_2013252
its a hypothetical question. Assuming the law of supply and demand were to hold true in this scenario, there would be more killers in that Q than survivors. With that being said, the Q times would necessarily go up. (Sound familiar with the current state of the Q from a survivor POV?)
It would be a completely pointless question to ask if killers could choose a mode with no swf and there were no matchmaking time difference. You already know this but felt the need to ask a very dumb@$$ question.
Most of my ques are instant. There are more people on PS4 and Xbox then I first thought.
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Reworked maps which cause tall killers to get stuck on doorframes and no collision for projectiles.
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For me it has to be SCP or an original chapter. And a proper event.
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I'd love to see some SCP's in the game, ones like 939 or 3008-2 (with a 3008 map) would be fun. Others like 096 and 682 wouldn't work though.
If I had to choose 3 SCPs to add in the game they'll be: 035, 939 and 079.
@Gibberish said:
Absolutely not, especially not with complete trashfire the SCP wiki and it's community has become in the last few years.
Strange way to spell RPC Authority.
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Remove the "+10 minutes" because why?
If I set my options to reduce the sensitivity from my controller do I get a matchmaking penalty ?
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I main Jeff when I'm not playing Killer.
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Its to avoid hard countering, is it Spirit? Iron Will. Hag? Urban Evade. Doc? Calm Spirit.
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Sounds like you got outplayed, if the Pig killed 3 of your teammates and closed the hatch it wouldn't matter if they had NOED or not.
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@alaenyia said:
https://forum.deadbydaylight.com/en/discussion/comment/2002558#Comment_2002558
Nothing about this toxic sentence surprises me from a self-professed Legion main.
What can I say? You said it yourself.
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I often slug when I have 2 hooked to draw the last one out using Nurses Calling, they'll reveal themselves by healing or unhooking.
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Jokes on you I accidently do this all the time.
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@Toxicboii said:
https://forum.deadbydaylight.com/en/discussion/comment/1995492#Comment_1995492
Incorrect butchering?
What do ya mean by that?
I think he doesn't like the new DS.
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If the hook counter is to help new survivors (and solo) then why don't they have it to help new killers? If your SWF depending minds get scared with that idea, why not make each survivor have a unique colour to fill the hook circle? Tells the killer how many hooks they have, what order they are hooking survivors and who they have hooked.
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Bunny Feng + Legions
Xmas survivors
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@RoachesDelight said:
I've always thought it would be cool if they had a daily login reward bonus where each day you get something better for consecutive logins for maybe a time period of a week.
Day 1 - 3 you get Bloodpoints 25k, 50k, 75k
Day 4 you get and Iri Mystery Box for either survivor or killer (your choice)
Day 5 you get Iri shards maybe like 250
Day 6 Maybe more Bloodpoints 100k
Day 7 you get 100 Auric Cells
This is just my idea though I'm sure there's better values or ideas out there
BHVR giving out cells? We all know it'll be 115k BP.
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wym? Thats normal, the bug with the emblems and the Matchmaking.
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If killers had 5 perks and survivors 4 then it'll be slightly more balanced.
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Its a fine art, who would ban such beauty? Continue your arts, OP.
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Last I checked, no characters have their preferences stated (or they are loosely said). I guess its headcannons to decide that.
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Kill the survivor (Entity EGC kill animation) if they're idle for 5 minuets.
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What do they do?
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I don't use it with enduring, I use it because it is fun.
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Come cowshed 1v1
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No.
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Its ok... I'd like the character heads to not be coloured and there is plenty space in the bottom left to lay them horizontally.
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Custom match isn't really custom, this would make it custom.
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My name is now wrong, I am just another Ghostie Main.
And J e f f
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@Gibberish said:
He's really just terrible. The power is unusable at most loops, you need to hit them so many times, and the fact that the buildup fades away to is just the sewage icing on the trash cake. That's not even to mention that you cant even choose to use his special ability when you want, since it depletes on it's own even when you aren't using it.
You'd rather have ranged legion? As a legion main, I'm fine with that.
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They're Killers not Hookers.
Yes this comment was written with the joke in mind.
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Have you seen Dwight Elf, Disco Claudette, Demogorgan newest skin and the survivors when standing 1 ft away from a serial killer?
I don't think this game takes itself seriously, and so what is BHVR wanted a laugh by putting him next to Myers?
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@CLAUDETTEINABUSH said:
I disagree actually. You started the conversation correctly, but lost me on the last parts. Ormond feels large, but in fact as you stated isn't that big. I think haddonfield and dead dawg saloon are the largest maps, can't confirm tho. The pig needs a buff. She might outperform other killers, but the only reason she does is with her rng bear traps. She's still a weak killer.
And the priority SHOULD be nerfs, and buffs. For example, nerfing ds and OoO is a good thing, the undying nerf is also a good thing. The wglf buff is also a good thing. I believe that the priority should be #1 nerfing the annoying/rng/boring mechanics (keys, freddy, gen/pallet spawns)
#2 buff weak killers and perks (wraith, small game)
#3 release new content (chapters, skins)
And bug fixes.
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I'm not expecting anything great, BHVR handles licences better as they have a far bigger company to please, imagine if they released Pyramid Head with the amount of bugs The Twins did. I'm sure the company that owns him would be pleased.
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DBD is a perfectly balanced game with no bugs of maps that favour one side
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On a scale of 1-10, 4. BHVR ignoring critisism, refusing to go back and.... T H E G A M E.... Get that thing and its God Pallets away from me!
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"THEY WERE LIKE ANIMALS, AND I SLAUGHTERED THEM LIKE ANIMALS!"
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Kills.
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+1
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BT, Pharmaceutical, For The People and Empathy.
Use a medkit with this.
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@shotime95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1979406#Comment_1979406
One can only get so good with Legion, it's one of the worst killers in game. You're not bad at Legion, it's just a trash killer. Would prefer Blight over Legion every time if you ask me, Blight excels in every aspect.
Except height, which is ironic as it rimes with Blight.