Do you think characters from the SCP universe would be a cool addition to the game?

Comments

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    Who wouldn't want this cute thing in dbd?


    Jokes aside, I think scp would make a good fit in DBD, although it could be a bit hard. Some could have interesting powers like SCP-096. Although I haven't played the game related to them, I'd welcome SCP into DBD.

  • I don't think there is much of a way that can happen though since finding the rights to the characters would kinda chaotic

  • Absolutely not, especially not with complete trashfire the SCP wiki and it's community has become in the last few years.

  • I'd love to see some SCP's in the game, ones like 939 or 3008-2 (with a 3008 map) would be fun. Others like 096 and 682 wouldn't work though.

    If I had to choose 3 SCPs to add in the game they'll be: 035, 939 and 079.

    @Gibberish said:

    Absolutely not, especially not with complete trashfire the SCP wiki and it's community has become in the last few years.

    Strange way to spell RPC Authority.

  • I actually made a concept for 096 as a killer, minus addons. Here:

    Name: The Sorrow

    Power: Blind Rage

    The Sorrow has 2 states: Crying and Enraged. While in the Crying state, he has no terror radius, but is replaced with a sobbing noise that has an omnidirectional 10 meter range, nor does he have a red stain. He moves at 105% movement speed while in this state, and cannot attack, but can break Generators and Pallets, as well as vault. When eye contact is sustained at a range of 15 meters for at least 0.5 seconds, he will enter the Enraged state. He becomes stationary for 10 seconds, and begins to scream. When outside of the enraged state, he will begin to move at 210% movement speed, a small bit slower than the Hillbilly's base chainsaw sprint, and his terror radius will increase to 50m, accompanied by a loud, sustained scream. This is not omnidirectional. All survivors who look at his face while he is enraged will be highlighted with killer instinct, as does the person who originally enraged him, but if they do not, they will be rendered invisible to 096. He has one ability during the enraged state, a lunge akin to Demogorgon's shred, which will instantly down any survivor hit by it, and can break pallets. If he hits a pallet, he roars, and stands still for 2 seconds. If missed, he will scream in pain, and has a base missed attack cooldown of 5 seconds. If he has no other survivors who have seen his face, the rage will end, but if not, he will scream, and continue. The ability has a base duration of 30 seconds, and will render the ability disabled for 45 seconds if it ends, and he will be put into the Recovery state if this occurs. Any downs during the Enraged state will extend the duration of the ability for 10 seconds. Now for his perks:

    Perk 1:

    Undying Rage

    Your hatred for those who chained you consumes you.

    Undying rage will speed up vaults during a chase by 10/15/20%, and increases break action speed by 0/5/10%. While out of chase, vaults will slow down by 5%, and break action speed will also slow by 15%.

    "At this point, no known material or method can impede SCP-096's progress." -SCP-096 Object File

    Perk 2:

    Selective Focus

    When you have the opportunity for vengeance, you take it, and steel yourself.

    When in a chase with the obsession, the red stain is hidden, and when in a chase with a non-obsession, the red stain increases in range by 4m.

    "It didn't even F***ing flinch. It kept tearing apart my squad, but with half of its torso gone." -Audio Log 096-1

    Perk 3:

    Survivor Syndrome

    Your presence affects those around you, and your acts will stay with those who witness them.

    For 35 seconds, those within 15/20/25 meters of a survivor who is downed will experience exhaustion for the duration of the ability, and will scream and reveal their position at the end of the ability's duration.

    "You know, after hearing that thing's screams, and the screams of my men, I don't think I want to put a face to what I heard. No. Just… no." -Audio Log 096-1