Alice_pbg
Alice_pbg
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- Alice_pbg
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@thisislastyearsmodel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515608#Comment_3515608
The L in LGBTQ+ stands for Legion
Legion Gets Buffs Tomorrow Querida! . as they say.
(couldn't figure out a Q word in english that fit...)
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@JureissicPork said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515646#Comment_3515646
Both Trapper and Sadako can ignore pallets, what ya smokin?
how is sadako ignoring pallets exactly?
also, no. you cannot ignore pallets as trapper. you can shut down the specific loop. these are not the same.
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@biggybiggybiggens said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515892#Comment_3515892
Why does everyone always assume stuff like this? Very pessimistic assumption. I've always been all for Survivors being different. The fact they're all just skins still boggles my mind as its an extremely lame part of the experience that could pull in more people if it was expanded upon.
it's a very realistic assumption.
as I've seen it happen repeatedly in other games. like lol for instance. you pick something outside of the expected? you are now throwing the match, being a dick and getting reported.
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no! no no no no no!
leave the survivors as close to equal as possible. don't wanna just see the same 2 or 3 survivors every match because "they are the best ones".
and don't want anyone to get hate for playing the one they like but "their ability is bad".
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yes, of course. just play in a way you would consider fun to play against.
but no matter how any killer is played, some people will find it boring.
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@JustAnotherNewbie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515771#Comment_3515771
Ok, but how many games out of 10 do you get use out of it? Unbreakable is also good, but I don't bring it, cause it's usefulness for me only comes 1/10 games. I rather run perks that are more reliable every game. Now if I were a SWF I could die to a pallet and ask my mate to harass the killer and buy me time to benefit from the healing speed boost and another mate get me up. See? A lot more reliable in that case.
To me it feels the same way with Buckle Up + FTP cause usually you also have to bring Bond if you're solo to make it easier to track your teammate. I'm not trying to find a use like yours I'm trying to make it work when the killer downs the survivor and you just pick them up immediately so they can extend the chase, too time consuming for me. I rather do gens than tail someone who keeps running away from me.
about the same as deliverance. sometimes it doesn't do anything, sometimes it saves the game, sometimes it helped but you aren't sure how much.
you do get a bunch of bp for it.
and making it clear, I'm not saying it works just as well as in swf. just that it works well enough.
also, it's fun. you run in, scream "FOR THE PEOPLE!!!" and hope the killer doesn't take it personally... XD
To me it feels the same way with Buckle Up + FTP cause usually you also have to bring Bond if you're solo to make it easier to track your teammate.
bond works... but empathy would be better. I didn't use either. Just regular map awareness and figuring out where the survivor is running the killer.
I did bring WoO when I could, and sometimes that helped cause I saw the pallet going down, but usually I could just hear the heartbeat regardless, it's usually not hard to figure out where someone is getting chased when you are specifically paying attention to it.
I'm not trying to find a use like yours I'm trying to make it work when the killer downs the survivor and you just pick them up immediately so they can extend the chase, too time consuming for me. I rather do gens than tail someone who keeps running away from me.
I did do that. it's how I saved people from last hook, they went down and I got them back up as fast as I could (which is less fast than a swf could but, again, good enough.)
also, I was doing gens. I wasn't just running behind the killer. I trusted that people would survive until I could ftp them, which sometimes they did, sometimes not.
sometimes I was in a situation where I could ftp, but they were just too far... oh well 🤷.
I just used it if I saw an oportunity. which presented themselves enough times during some matches. and in some matches not really.
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@Melinko said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515415#Comment_3515415
I get that, but again... there is 1 hook. So you hook one and you avoid letting all 4 bleed out. There is never a reason to leave all 4 laying there bleeding. There will be atleast one hook in range to get one up and hooked.
There is 0 excuse, ever, to leave all 4 people just laying there to bleed out. And doing so, should get you a timeout from the game.
so... what is the difference there?
3 bleed out vs 4 bleed out. it's still gonna take the full bleed out time regardless.
hooking one risks they getting a kobe or deliverance and getting the others back up. if soul charge or buckle up are in play it could lead to 4 survivors back up.
if I want all 4 dead, maybe for a challenge or something else, it's safer and a better play to just let them die.
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@Tsulan said:
You guys are getting matches against Sadako? I haven´t had a single match against her in over a week. Did i accidentaly turn facing her off or something?
I got 3 since the update.
1 didn't even start since one survivor dc'd during the loading.
the other 2 weren't going for condemn so...
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@JustAnotherNewbie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515714#Comment_3515714
Survivors should have tools that are good for them as solo, not perks that are only strong in SWFs (see current Circle of Healing, Buckle up + FTP, Deliverance, Reassurance). It's why it's widely used, because it's good for solo play.
For it to be addressed, the game would have to offer more communication and co-ordination for solo survivor than it currently is. It's also the reason Adrenaline got more popular probably after the HUD update, because prior to that you just had to pray and get lucky. Now at least you can co-ordinate it somewhat even with randoms.
I'll assure you... ftp + buckle up works very fine on solo queue.
you gotta be a more altruistic player, but it functions perfectly fine.
managed to get everyone out of the basement from a camping killer(no, not bubba). he downed the one that got the save, and I managed to ftp them back up and everyone left. (had to dodge people running up the stair when I was going... can't expect perfect coordenation in solo queue)
everyone also survived the match, which in this case would not realistically happen in solo queue without ftp+bu.
that was the biggest example, but I have also saved people on death hook using it and some other less impactful uses.
if you think this is only good is swf, you are wrong.
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spiders are not insects. also, unnecessarily mean to aracnophobic players.
dragons are too big usually. don't think you want spyro in dbd.
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survivors shouldn't bleed in the bbq event. the hook wound is cauterized.
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@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515194#Comment_3515194
If it’s clear that a killer bleeds someone out of spite and they do it in multiple matches, then there should be some action taken against them. Maybe not a perma ban, but something.
Then it would be a ban for targetted harassment. The slugging is just the method.
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@GannTM said:
No but in extreme situations it absolutely should.
Like?
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I'll give it if I feel like it. I have been given it a few times too.
I wouldn't say common... but happens
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@Annso_x said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3514552#Comment_3514552
Blood orbs & bleeding are two different mechanics, it's counterintuitive but you do give blood orbs constantly with no mither (unless it's been changed since then and I haven't heard about it, but i doubt it)
I checked and you're right... don't know where I got that idea from
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@Annso_x said:
One more penny in "so literally everything is toxic in DBD?" jar ig
As for being countered, it feels like everytime i run a healer build for a challenge I get matched against a Plague lol. Also, that one time I used No Mither and got Oni.
You do not bleed with no mither.
No blood orbs.
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if I'm not mistaken... both the alien and hux maps share a realm.
I still agree with you on what you're saying, just a minor correction
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gonna just say no. it's just a time waster. for everyone involved.
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@CS1_6 said:
Made for this created so many controversial topics I'm dumbfounded that behaviour haven't given the nerf hammer yet.
nope... this topic is old
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@Rulebreaker said:
Artist: Iridescent Ink
When a dire crow swarms or injures a survivor, another dire crow propels from that survivor towards the next closest survivor, prioritizing swarmed survivors. Survivors can not be hit multiple times by a single crow. (Simple words: Crows bounce between survivors like chain lightning if they hit.)
survivors better learn the delta split
https://youtu.be/GuNbux-mzIs?t=94 -
@spagz said:
I typically LOVE going against hag (I know I’m weird). Maybe it’s because she’s not used a lot so it can be fun. I just got off the game and played against hag. I’m not sure why nobody uses her because this hag was AMAZING! We got 1 gen done and she really put pressure on us. This event has made it so gens have been going quickly but she knew what she was doing lol I ended up getting hatch but just like the person said at the top of the comments, if it ain’t broke, don’t fix it.
"I’m not sure why nobody uses her"
she is surpringly hard to get good with.
and feels kinda bad until you do
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hag is fine.
signed, someone who plays hag
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there are comics? neat
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@Yamaoka said:
1) why would you unhook someone trying to hook quit? They're obviously not gonna be helpful or thankful after getting forced to play a match they didn't want to play.
2) it will never be bannable to use a feature. 4% is a feature and the skillchecks in struggle are a feature as well. Why would using a feature be bannable?
1) I want the bloodpoints.
2) it won't
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aren't those part of the "artists of the fog" thing?
hoefully we get more...
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@Phantom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512771#Comment_3512771
Yep, I wish I recorded my games then I would have SO much proof on both of those types of players. It's very frustrating.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512804#Comment_3512804
IDK I just had my 3rd game in a row that it's happening. Might be an EU server thing?
Don't take this personally but...
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@NerfDHalready said:
actually the biggest offender is ghost face if we were to think about it. they don't serve the most straight forward gameplay for sure but hopefully its strength compensates.
but I like that. it's movie accurate.
ghostface is very deadly when you don't see them coming.
but if you do see gf... they get ######### thrown in their face.
https://www.youtube.com/watch?v=zembfSIPoiI -
@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512848#Comment_3512848
Who is actually playing Singularity? Why would I play a Killer who constant gets their power shut down? Being an M1 Killer these days is almost an insta loss.
"Who is actually playing Singularity?"
people who like him?
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I love him. the trap catching a survivor is one of the most satisfying sounds in dbd.
and that is not just you, it's everyone who plays trapper.
also, wish we could have dark grass on all maps.
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@Livion said:
@Alice_pbg He should start with all his traps without addons tbh, but it's a very interesting idea, the tall grass is the kind of stuff I like from an addon
I think both things should be base kit honestly. kinda hard to catch people when they see the trap a mile away
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512763#Comment_3512763
It’s not though. He said god pallets should not exist, and said nothing of their opposite. A proper response illustrating the point would be “neither god pallets nor unsafe pallets should exist.”
the god pallet part is just an illustration since the other person was defending god pallets existing.
they still said they want pallets that either side can win.
and let's be honest, those unsafe pallets might aswell be "killer god pallets". you only lose these because you screwed up.
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well...
trapper
seed pack (common)
trapper starts with all his traps.
thick grass spawns on the entire map (tall enought to hide the traps, but not survivors.)
time to take up gardening. - the trapper, maybe.
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512725#Comment_3512725
Nor should unsafe pallets or tiles by your logic. There’s no way for survivors to gain distance with them.
yes? that is correct and what they said they want.
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@Ayodam said:
In b4 this gets moved to feedback.
The official response is Spine Chill was changed because the visual terror radius provides the QoL aspect that Spine Chill imparted to players with hearing difficulties. But SC also alerted survivors to the presence of stealth killers who were otherwise in Undetectable status and may have been changed for this reason too.
the days when every stealth killer learned to moonwalk because spine chill was everywhere...
and then almost every other killer did it too.
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@ReverseVelocity said:
A perk that essentially lets you ignore the need to reset for the last 1-2 generators is kind of busted imo.
I don't know how I'd nerf it but it's an extremely strong perk that gets even stronger when stacked. It's probably the single strongest Survivor perk in the game at the moment.
No. That is probably made for this, maybe sprint burst...
They also are playing the entire match with 3 perks. Or are in fact healed when the gens get done, so it's just worse sprint burst.
It is kinda funny when they get deep wounds, so the heal only deals with that part.
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Nah. It's fine.
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I believe it will be like demo when they got release.
Xenos everywhere.
And then it will eventually stop being that present. Hard to tell if it will beat wesker at that point, but at launch it certainly will.
I do think wesker is easier to use, so newer players might favour him based on that.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512265#Comment_3512265
Ada, the quietest female survivor... Where is she :0
Behind you. Holding a gun.
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Why not bind different stuff to different buttons?
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@catslayer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512345#Comment_3512345
how exactly do you know? are you one of them perhaps? if so, then please tell me, expert
It's human nature. People do stuff because they get something from it. Otherwise they would not do it.
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So... what makes that toxic exactly?
4 sacrifices is just a regular possible result from a match.
Tunneling and slugging are things that happen in matches but they aren't toxic by default.
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@catslayer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511828#Comment_3511828
what are you trying to say?
they can annoy others but that doesn't make them gain anything
Yes. They do get something from this.
Just cause you don't know what it is, doesn't mean it's not a thing
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if you already have it, even if he leaves, I assume it will be a stranger things situation.
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sabo 3 near killer is fine? use gloves. use a puzzle piece if you feel like you need it
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511863#Comment_3511863
Not necessarily the case as its pretty safe to say each license holder all have their own agreements.
Yeah. I'm just saying in a generic "can a licensed character get cosmetics? Yes"
But it does depend on what the license holder agreed to.
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Can? Yes.
Just look at silent hill, they are getting more cosmetics later this month.
But will they? 🤷♀️
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@catslayer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511730#Comment_3511730
just ask them yourself.
people who like to annoy others on purpose do exist, especially in DBD
You are the one who said "going forward and back in the same circle isn't really "getting something". to add, they just waste their time even more by doing so"
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511458#Comment_3511458
And to make it even worse, no one can even agree on what "fair" is. Too subjective. And balancing any asymmetrical game is a nightmare to begin with.
On a side note, locking or removing the lobby would also get rid of that last second swapping bs survs can do. I'm willing to bet no killer would miss that. 😁
I mean... they would just already have what they were gonna switch to... same thing
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@catslayer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511717#Comment_3511717
as i said, going forward and back in the same circle isn't really "getting something". to add, they just waste their time even more by doing so. if they played normally, then yes, they'd get something like every other killer.
if they don't get anything out of it, why are they doing it then?
it does not have to be the gameplay or kills, it could be reaching the 1 hour mark and seeing everyone dieing, it could be the salt in chat, it could be the dcs, they could just really hate the regular gameplay...
they simply MUST be getting something out of it. because otherwise, why would they even bother?
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I assume the answer is easy.
they wouldn't be doing it, if they weren't getting something out of it.
