Alen_Starkly
Alen_Starkly
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@Mooks said:
i would rather see a Spider Killer tbh. They would have way more creativity and it would actually be not humanoid.
Werewolf would be cool, though the actual defining features (turning on fullmoon, infected also turn into werewolves) wouldn’t even be present in a game like DbD…
also, Werewolf, Hux, Demogorgon and Xenomorph are still very much humanoid killers.
Interesting idea. I hope they delve more into this territory of exploring non-humanoid killers. It would enrichen the game imo.
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@BubbaDredge said:
I don't want it to be a struggle to become/stay the werewolf, though. I'm ok with earning it the first time, but I don't want to spend half the match not-a-werewolf.
I meant a killer that is werewolf throughout the entire match. Anything less would be meh.
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@Batusalen said:
No. If the killer tunnels you DS already does it's job. And enough seconds, third and forth chances already.
Wrong. Yesterday I watched a streamer play Huntress. The survivor DS-ed them, and started running away. The Huntress recovered fast and was able to down them with a hatchet within 4 seconds. DS is a joke right now.
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This is exactly what I suggested a few weeks ago. Sadly, BHVR won't do it, because they encourage camping and tunneling. They don't seem them as a problem, they see them as "valid strategies".
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What baffles me is, if they don't want to give cosmetic love to male survivors, why do they keep creating male survivors then. I mean, I am glad they do, because they are what I like the most about this game. But they could simply just create female survivors until the end of time, and sell a mountain of cosmetics, if that's all they care about.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566621#Comment_3566621
I could bet with you the next Blighted skins for survivor will be: Meg, Kate, Mikaela and Vittorio
The Void skins next year will be Feng, Nea, Claudette and Felix.
Joke aside I hope the even less popular males get something for the events or rifts in the future. Ace is the oldest character who did not have a Tome yet (Edit: sry, he had), Adam and Jeff are the next and then Zarina the first female character who misses a Tome. The only other female Survivors who miss a tome are Elodie and Haddie. This tells you everything about the devs' priorities. For killer it's sadly similar. Here Deathslinger seems to be the forgotten one.
I hope the "forgotten" characters do get their cosmetics and tome.
Ace is one of my favorite survivors, and sadly has no proper Halloween cosmetics! (I mean, yes he has an outfit from 2021 with the skulls on it, but that looks vaguely connected to Halloween).
I want a blighted outfit for Ace. I want a Halloween sweater for him. I want a "traditional" Halloween outfit for him as well (similar to Jake's werewolf, Kate's scarecrow, Claudette's Fae fairy etc.)
I am so glad that BHVR expanded their cosmetics department team, so they can push out more cosmetics. But please for the love of Dog, don't neglect male survivors.
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@[Deleted User] said:
Yeah, I was a bit bummed they didn't have one for Jonah. Can't complain all that much at least he's been getting some skins lately unlike some of the other males survivors.
Yes, you'd think for reward cosmetics they could even it out a bit between the sexes.
Yeah, I'd love them to even it out a bit. Last year it was sort of acceptable (2 male sweaters vs 4 female and 1 full female outfit). This year it's only 1 male vs 6 female and 1 full female. Grotesquely awful.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566054#Comment_3566054
Funnily enough: most people who play female characters are male.
It is true about the cosmetic contest though. Feng, Claudette, Yui... (forgot the one from this year)
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566391#Comment_3566391
As a Jeff Main I have been waiting for Halloween stuff for him since 2019 (as he wasn't out for the 2018 one yet). Nothing. Even Adam got his blighted skin before Jeff.
But hey... At least he got a mask this year....
Friend, we should not settle. We need to ask for more love towards male survivors. I would have loved if Jeff got a halloween sweater, too. He really deserves it. <3
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@[Deleted User] said:
Werewolf Jake and Blighted Yoichi look great though that’s a win
I agree about Jake. However, I am talking about free cosmetics that we get for playing the event. The only thing that's free for male survivors is the Vittorio's sweater (which looks absolutely stunning though, especially in darker places). I see no justification for not having 1 or 2 additional sweaters for male survivors. They are free, after all.
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Oh yeah, BHVR is gonna make so much money this year out of the free sweaters that cost nothing in real money... 🙄
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@Quizzy said:
Last year, 2 men to 4 women got sweaters. Then this. Now listen, i dont understand why we continue to even have these types of discussions. We already know they favor female survivors over males, period. It's as clear as day. Be it free content or paid. They dont have the effort to care about a particular male playerbase unless they see it will compensate them in the long run like their female counterparts. Unless ur dwight of course.
I seen it very clearly when the design community contest, they chosen female survivors to win every single time. 5 times in a row. Its honestly comical tho.
Yeah... Let's just give up and continue suffering, 'cause that's a fun way to live a life 🙂
Seriously though, do you remember how people fought for Haddie when she was extremely neglected, and now she's being treated properly? I love the cosmetics we've been getting for her. I love the way they changed her hair and some other details. More people play her now.
I got my Vittorio sweater, and now I have nothing left that I'm really looking forward to. Where's my Ace halloween sweater? My Gabriel halloween sweater?
I can accept female survivors getting more cosmetics than male ones, but this is just ridiculous.
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@buckk0097 said:
Dont forget yet another FENG COSMETIC......
I know what you mean, but I will say that this Feng cosmetic is absolutely gorgeous, I love it! I don't mind female survivors getting cosmetics at all, but not to the detriment of male survivors getting them.... 😥
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@buckk0097 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565863#Comment_3565863
do we need to restart the game for it to work. my bloodweb is still has no halloween items ?
yes you need to restart in cases like this!
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@EQWashu said:
The issue regarding the bloodweb not having event items has been resolved; thank you for your patience!
Oh, that's great! Thank you so much for letting me know <3
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It looks fun to me, but I'll wait until I can spend all of my accumulated BP on event-stuff-filled-bloodwebs. 😄
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@Halloulle said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3563036#Comment_3563036
I mean, one rather simple other colorscheme would be an earth-colors scheme which takes the color-vibes from the observer's room / the archive. Especially if the lore at some point goes a little bit deeper into the role of the observer and that side of things.
Yeah, but what I'm trying to say is, from the standpoint of cosmetics and their variety, having just blue each and every rift is going to be extremely boooooring and repetitive. We need recolors with other colors, and whatever justification lore-wise they might have to come up with, they should do it.
They should be quite aware by now, that variety in cosmetics is very welcome and sells. And I'm not even talking here about the variety among different characters, I'm talking about variety that is shown even within the wardrobe of any single character:
- halloween blighted outfit
- halloween costume outfit (e.g. werewolf, scarecrow)
- gala dress code
- alice in wonderland
- valentine's day
- etc.
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I've mentioned this many times already, but - Reassurance should have an increased range, enough to cover the basements. You should be able to reassure without having to go downstairs into the basement itself, especially against killers like Bubba or Huntress. The one area of every map that needs this perk the most usually can't benefit from it at all, which is kinda sad.
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@BugReporterOnly said:
2 different charms. One is via drops the other will be via newsletter. Also people have been reporting that some stuff isn't in the inventory so you night have the bug if you are missing it.
I just want a confirmation that the charm in the screenshot is the one from the twitch drops, because their names and the collection name are mismatched.
The newsletter charm has a person with their torso open-ed up, it's a different charm, I think.
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@Quizzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3562738#Comment_3562738
I honeslty believe they will most likely not change the deep rift color because lore wise, its too important for it be anything else besides blue. The auris, the void, the blue ink that was engraved into vittorio. All of these cant just be changed unless something major occurs in the lore for all of these to change.
Okay, I understand that lorewise. But otherwise, think about it... the game is gonna have an overabundance of blue recolors - to the point where it's annoying to see it everywhere. And on the other side, no cool recolors with other colors.
The game is called "dead by daylight", and yet they've ignored this and made some daytime maps. Hopefully they'll reconsider bending the lore implications of only blue recolors too.
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My problem is with every rift having blue recolors. Like come on, other colors exist too smh... What used to be really cool is now getting boring and annoying. Imagine crimson red recolors one rift 🤩
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@D0NN1ED4RK0 said:
Wouldn’t this also be problematic when synergized with vigil?
Good point! They could potentially make it not work with Vigil, or keep Vigil active only while not running.
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@Devil_hit11 said:
the perk was historically only ever used for bloodpoint. it never had functionally good active effect. buckle is not power-creeping we're gonna live forever. it is power-creeping soul guard which was a rare synergy that you would sometimes see as FTP+Soulguard. now it is just Buckle Up+FTP instead. I believe the name we're gonna live forever has some reference to preventing survivors from bleeding out but that is never problem anyway.
Oh that's right, Soul Guard is also now not that great, because of Buckle Up. I feel that Buckle Up should be reworked though, because it overlaps with so many perks right now...
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Thank you everyone, I really appreciate your feedback <3 Very interesting points.
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I like this idea quite a lot! I am really hoping that BHVR adds more boon perks, they are really cool.
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Well that's definitely a valid point. 😁
But here's mine:
😁
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@Pepsidot said:
(Most 😅) of the female characters are small, some even very small like Nancy.
This gives the benefit of:
- Perhaps the biggest benefit - the illusion of a smaller hitbox. The illusion can cause killers to not go for a close call swing since they think they wouldn't get the hit.
- Since they're small it is easier to hide with them.
- If you're chasing a chonky male survivor like David with a big Jacket (as an extreme example), he's going to be visible for longer when going around a corner in a loop. As a female, your character model disappears around corners faster in comparison to males, simply due to the size difference. This means females can be harder to track in a chase.
- From a survivor players POV, a chonky male survivor takes up more of your screen. This makes it feel as if you have a smaller FOV. As a small female you can technically see more of your surroundings, even though you do not have a bigger FOV. For me, the difference is massive. It feels much nicer playing as a female character for this benefit alone.
Very interesting points, thank you!
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@Amaroq64 said:
In addition to the other comments, I think there's also an "anime pfp" "4chan loli waifu" phenomenon.
Some men don't want to grow up and become serious, adult males.
Instead, they want to remain infantilized and child-like, and refuse to grow up.
When it comes to self-expression, they will choose silly and childish means of expressing themselves, such as anime waifu profile pictures, and playing female characters in all their games.
Very interesting point of view. It seems important to consider. Thank you!
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Haha 😁
My testosterone makes me choose guys though 😉
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@IamFran said:
Because most male survivors lacks of charisma imo.
The only excepcion are:
- Vittorio: gigachad DILF.
- Dwight: goofy meme character trope.
- Felix: considered sexy by female players.
- Leon: he is Leon from Resident Evil.
- Ace: I don't know the reason, he's just Ace.
However most of the female characters are either sexy, or cute or have some kind of charisma.
Vittorio - yes! Omg I love him so much. What a great addition to the game. I'm utterly baffled though, why his popularity has sunk so much. I also agree about Dwight, I love him for his goofiness, quirkiness and cuteness.
I do have to say that feeling the "charisma" is very subjective. You may see Leon just as a RE character (which is fine!), but to me he is absolutely adorable. His voice adds a lot of charisma for me. Cute, adorable, attractive, must protect him. I am very weak when it comes to Leon players and therefore tend to spare them a lot. <3
Ace - most people view him simply as a smirky, cunning, cocky character. Someone who will be in your face and taunt you, while showing you how good they are. Also, most Ace players dress him in ways that reflect this view. I view him quite differently. To me, he is a very mature, experienced, charming DILF, very attractive and charismatic. His voice influences this a lot. I dress him in ways that show this side of him. Cute, sexy, fashionable, and charismatic. I know that I am in minority about this, but I view him in a very different way than most of people. But we all agree on him being a "bad boy", and a lot of us find that very attractive 😏
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3551464#Comment_3551464
Wonder if it had something to do with most older games having male protagonists and so people just fell into that preference? I still remember as a child playing the original Super Metroid (showing my age) and how it blew my mind when my dad told me the protagonist was female. Most of the games I'd play were generally led by males, an exception off the top of my head being Lara Croft. And tbh, their sale approach for her was more about sex appeal than anything else.
I'm not sure whether it's about caring more about female survival than male, like I think the Final Girl trope was more about the perception of women as weak and vulnerable. So they made the perfect counter to the seemingly unstoppable evil. Their fear was believable, the odds of them getting out alive were slim, but you'd see their development throughout the movie as they find their strength. I couldn't see the film industry back then portraying men like that, a sign of the times really.
Very good points, thank you for sharing. It's very interesting beginning to realize how different genders in gaming and other media have different influences on people. I can definitely see people attracted to females love playing as Lara Croft for her attractiveness, and people like me who are attracted to males love playing as her, but for other reasons - she's cool, an empowered woman, such a contrast of the preconceived notion of women being gentle and fragile and a badass powerful woman who defeats the bad guys against all odds, like you mentioned above. Very interesting!
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@Nun_So_Vile said:
Cause they are all beautiful and there is no cake shaming in this house.
Based 😊
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@Iron_Cutlass said:
I play the woman characters because I am trans...
Yea that is about it honestly.
Also Nea is pretty neat, I like their lore, also I like Jeff too. I know people like them because of (insert YouTuber here) but I just think they are neat... so yea.
(Idk if you were expecting a well thought out response or not but I got nothing after spending 6 hours in the art studio and going through 1 hour of art history lectures.)
Don't worry, I do appreciate your response and find it valuable, as everyone else's. Each outlook helps me form a bigger picture and gain more understanding. Thank you <3
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@Mr_K said:
Female survivors. Even though the movement is the same, male survivors look like they're running slower than the female. It's like playing between shadowborn and not. And I like my shadowborn.
This is a very interesting observation! It has never occured to me, but I think you're right. Shadowborn does "pull the character away" from the player, and make the character seem faster. I can definitely see how a similar effect might be present with female over male characters, due to their height!
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I've definitely lost hits on people because of MFT. Poor Huntresses, tricksters and deathslingers struggle especially in tight loops with LOS.
I will just place here an MFT rework suggestion that was made by the streamer called Umbra, because I really like her idea:
New MFT - every time the killer reaches haste through bloodlust while chasing you, you gain the same amount of haste. For all 3 levels of bloodlust. So basically MFT would not just give you free haste for being injured, but would actually reward you in a healthy way for being really good in chases. And when the killer loses bloodlust haste, so do you. I love this idea, and would love seeing MFT being reworked like this.
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@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3552166#Comment_3552166
Sure it does. Unless you are caught in the open. and are relatively close to her (maybe 10m?) then she will need to use one blink to see you, and the other to land the hit. If the survivor is breaking LOS then she will be forced to play with 1 blink to land the hit for the most part, so she needs incredibly good muscle memory and prediction to land it. In this situation she doesnt have the second blink to fall back on, so she can be countered. general mindgaminess can also make her whiff the LOS blink entirely, losing massive distance. And once you are 19m away from her, W keying away is broken af as she will take a stupid amount of time to reach you. I think thats two or three outplays to escape her killzone. I find that nurse has a good amount of counterplay, but she doesnt interact with regular game mechanics as much as she should. My solution is to bring back stun-fatigue and every form of lightburn that affected her. Thats 2 or 3 more forms of counterplay without even touching her blinks.
Really good points, thank you! Very helpful.
Also YES, I would love the stun fatigue back! Oh my god, one of my favorite things in the game is juking a Nurse at a pallet, and then slamming it onto her. It's so enjoyable, but it sucks that I usually can't get much distance after that, before she recovers from the stun.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3552159#Comment_3552159
Well that's the thing, if you are truly going against Nurses 80% of the time that are above you skill wise that's a matchmaking issue and not a killer being OP issue.
Off topic - Are you a Jonah main?
Yeah, but I also see streamers have miserable times against Nurses. So the impressions are that maybe there's a problem with Nurse herself too 🤪 I do hope that they fix MMR though. It's definitely unfair and broken right now...
I don't really main anyone, but I love Jonah. He is adorable and has really good cosmetics imo (thankfully) <3 I do play him a lot, and there is a special place in my heart for him just because people are spreading lies about him and hating him unreasonably. I basically play all of the survivors, but more the male ones. Jonah is one of my favorites, and I was considering going for P100 with him, but went with Ace first (P53 right now) 'cause UwU. Jonah is definitely a candidate for my next P 100 though! It's also really nice seeing you have him in your profile picture as well :D
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Hear me out - actually put totems in a good hidden spots, instead of them shining on a hill and being visible from miles away. Ormond has some of the worst totem placements. Midwich, Yamaoka and Haddonfield have really well hidden totems for the most part.
Another idea I have if make all hex totems appear as dull for the first 30 seconds of the match, so survivor can't just immediately cleanse a hex totem knowing it's a hex totem. They need to gamble their time.
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@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3552159#Comment_3552159
I'll chock that up to dbd having the worst mmr system. if a nurse on your level is fun to play against, as in one of equal skill, then nurse is clearly not the issue here. The game is matching you with people you aren't capable of beating.
You are definitely right about that. I only play solo q as survivor, and I die more than 90% of my matches, I would say. Be it a strong killer opponent, someone suiciding on hook, or DC-ing (it's got better with bots though). And I still regularly get matched against very strong nurses and blights. It sucks so much. I love playing against Nurse and Blights who are on my level. But yeah, I'm usually matched against much better opponents than me. God Nurses and God Blights.
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@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3552155#Comment_3552155
It would not be good. matchbox isnt used because it makes nurse near unplayable against a semi decent survivor. all it takes is breaking LOS consistently and all your blinks are guesses that will fail without perfect luck. Thats why the second blink exists, so nurse can even be playable.
I understand where you're coming from, but you must also be aware that the 2nd blink basically removes all counterplay against her, if she's really good. You can dodge Nemesis, Wesker, or Pyramid Head, but the 2nd blink from the Nurse? Good luck with that. Unless you're a top tier survivor, it ain't gonna happen.
I really don't find it enjoyable when me and my teammates are all just going down like crazy. No fun at all. Even if the removal of the 2nd blink isn't a good solution, another solution needs to found. At least, in my opinion.
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@[Deleted User] said:
You said yourself, "really good players" and even mention you like facing Nurses that are on your level. What about them?
By that I wanted to say that I love playing against Nurses who are on my level, because it's a fair match. But I would say that at least 80% of Nurses I go against are gods who demolish both me and the rest of my team. If only I went down in 5 seconds, but my teammates lasted for at least 30, then I would conclude that it's about me. But me and my team play approximately equally well/bad against a nurse, then I can only conclude that the Nurse is really good and having a too good of a time playing against basically no counterplay.
The problem is that the rare nurses that are on my level will eventually reach the level where they are both unfair and obnoxious to play against. With a proper Nurse nerf (doesn't have to be what I suggested in this post), I would never again have to be in a position where both me and my team are just dying like crazy against a Nurse. We would be able to do something .
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@ReverseVelocity said:
Nurses can hit you in one Blink IF you're super predictable.
You really need that second Blink if you're up against a player who is decent at running Nurse. There's a reason you don't see Matchbox much even though it makes you 110%.
I think we don't see the matchbox because having 2 blinks is much better. But if the Nurses would be forced to have only 1 blink, I'm sure they would get used to it, and still be good.
Similarly how people used to run dead hard much more over any other exhaustion perk. It was that much more better than the rest. As long as there's an option that provides a much better experience, people will tend to ignore the other options.
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Very interesting comments on how female survivors have smoother movements than male ones. I have never really noticed that until now, but yeah I guess it does feel like that.
I wonder if the animation team can do anything to do the same for male survivors, or if this has to do more with male survivors' body shapes and height.
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@crogers271 said:
Back in 2006 (I know, quite some time) I was at a seminar where one of the presentations was on why people tend to play male characters over female, which was more common at the time. There has been a pretty sizable switch since then and I'd say graphics are the likely reason.
I'll add something that hasn't been covered: as a society we tend to care more about women then men. A story about a woman being murdered will get more attention than one about a man. Final girl is a trope because the audience gets much more invested in the survival of a female character, compared to a male (with male characters we are looking far more for an eventual turn to action, see Ash Williams). As an audience, people just have an easier connection to female characters than they do to male.
That is very interesting, thank you for sharing!
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Thank you guys, I appreciate all of yours feedback! It helps me understand this topic more, by hearing what various people have to say.
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@gnehehe said:
Because watching a female moving booty from 3rd person view is 10x better than watching a male one.
That's it!
As a gay man, I do notice and appreciate their aesthetic beauty, so I definitely see where you're coming from xD. I feel the same with male characters. Especially when they get cosmetics that accentuate their features. 💋
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@drsoontm said:
The first reason I can think of is:
What kind of backside do you want to see all game?
As far as I'm concerned, it's the soft round squishy kind.
I'm assuming your preference is the square kind ... (?)
I will agree, this does play a big role in whom I choose to play as. xD
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@BubbaDredge said:
One thing women and men agree on, women are more fun to dress up.
Women definitely are fun to dress up, I do have fun with their fashion. <3
However I personally enjoy more dressing up male characters. Maybe especially because less people bother with them, so I pull off some pretty or whacky styles lol. And I absolutely adore it whenever I see a survivor in my lobby dressed either very pretty or very weird but catchy. I screenshot it and use the same look later. xD
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@SleepyLunatic said:
I just cant relate to any of the males.
i am skinny and short and we dont have such a male survivor.
Oh I would actually love if we would get shorter male survivors and taller female survivors. The variety would rock! And not just them, but also transgender and queer characters. I hope DBD has something in store for us in regards to that. <3
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@MikaelaWantsYourBoon said:
I play games mostly with female characters. It does not matter what game, if i have option to play female character, i will take it.
Because female is more attractive to me.
That's why most of times i am playing female survivors in DbD. And that's why i am giving hatch to female survivors most times.
I relate to this a lot. I find males more attractive, and also am prone to giving hatch more to male survivors. So I definitely get where you're coming from. :D
I do appreciate the females and give them hatch sometimes too. There are a lot of adorable characters in DBD.
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Well, thanks everyone for your input. I think there is nothing more I've got to say on this topic. I feel like BHVR's gonna do nothing about this though :'), and we'll just keep getting matches where someone gets downed rapidly fast, and starts killing themself on hook, followed by the rest doing the same. It's the easiest way out of misery, after all.
