BugReporterOnly
BugReporterOnly
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Also Nintendo Switch has this issue.
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I haven't had this happen to me and I'm not sure if they will give you your grade back even if you had video proof but when this happens I will take my phone and record what is happening in spectator mode to follow up with an in game report. You most likely will have to work your way back up to the grade you were at.
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Mandy has mentioned on a previous post at this time they have no intention of doing a Switch 2 version.
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They have a stat tracker. Not sure how it works but I know it's a thing but not sure what stats are tracked.
https://stats.deadbydaylight.com/
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It not a bug if he was a hacker and you need to report him in game and if you have video proof follow it up with it via the website support to open a ticket.
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Not a bug you need to report in game and submit the video proof via their website.
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She doesn't need any buffs or reworks. I watch a Content Creator who is a Plauge main. You need to learn how she works and what perks work well with her. She is fine a s is and do not ask for reworks seeing how everytime one is done people are never happy.
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They would have to go through Scott for changes as he was from my understanding very hands on with this. I don't see any changes happening.
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Is that what happened to me on the Switch? I was like choppy and laggy out of nowhere when opening a gate.
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Use Fragrant Tuff of Hair to play him like before or Scratch Mirror and Memorial Flower. Seems like they are the best play style for him now.
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They said they weren't going to touch the perks and then went about and did this. They should revert everything to the way it was and only when they have something in place think of doing this to perks like OTR. Isay revert all the changes.
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It isn't missing it isn't working for survivors. The vault will highlight with a map if I'm not mistaken and I seen killers vaulting it.
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@MashedBroccoli said:
It’s become increasingly clear that the survivor experience doesn’t matter to bhvr. Between the recent killers designs and the scraping of anti tunnel they’ve spat on us.
They did not scrap it they delayed it. They are going to try somethings in a future PTB. That being said they needed at bare minimum the hiding the unhook temporarily and the Elusive effect to have stayed in at least to force them to go after the person who did the unhooking if they were around.
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Use Fragrant Tuff of Hair to play like he use to play they even reduced the rarity.
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Is he using Fragrant Tuff of Hair? If he isn't using that add on he no longer has the exposed instant down ability so you might not be seeing it because his mechanics have changed.
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They had hit validation at one point but it was giving false positives to the killer and they removed it. They couldn't find a way to make it so if it validated to the survivor it wouldn't show the killer the hit animation and sound of them getting injured.
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@TsukiYurei said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003422#Comment_4003422
Nintendo really isn’t making it hard. Square Enix, Capcom, Konami, EA, Gearbox, Bandai Namco, Sega, Atlus, Bloober Team, and loads more as well tons of other smaller studios have Switch 2 dev kits already.
Please stop giving Behaviour excuses, Read what Mandy said and the recent screenshot I provided. Behaviour is pretty much abandoning DBD Nintendo players for no good reason.Nintendo Switch 2 Dev Kits are vastly available.
They are big studios and most of them are from Japan which I have read online they are getting top priority. I read a 3 week old Reddit post that devs at Gamescon said it was hard for them to get one and were told to use the Switch 1 to make their games. Do some research and don't talk like you know everything I'm not making excuses I'm basing this on what I have read and researched which you sound like haven't done much.
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I heard that Nintendo is making it very hard for people to get the dev kits I wouldn't be surprised that is the main reason they aren't.
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I went in a custom match to check this out and yes you can't set traps anywhere on the big ship main floor on Pale Rose. I picked up a trap that was there and was unable to replace it also.
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If your team mates are near by trying to unhook then they aren't letting you get the anti face camp bar and the killer can stay around. While not the best mechanic if your team mates aren't leaving the area it won't have any chance to fill up. Also if this is in ECG (End Game Collapse) when gens are all done the anti face camp is deactivated.
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You will need another person to be a survivor if you just want to check the maps out or mess about with killer powers and if you want to check out maps as a survivor you will need someone to be a killer. There is no option to load in with no bots.
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There's a chance he was using something along the lines of Streamloots where viewers on people's stream can send sounds to them. I recall hatch and random skill check sound was popular so if it was gameplay of a stream it could also be that.
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I think it was to help people figure out which ones were opened and which ones weren't when they added breakable walls to the game. There was a time they didn't exist and it just stuck. If you are having graphic issues it might be time to look at your setup.
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We could of potentially had a Werewolf killer but people didn't vote in the Grimoire in the way it would have been chosen for while it isn't something off the table I think it might be awhile before we see one. Also I recall it being used as an example in one of the categories just can't recall which one it was.
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@Ohyakno said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4001556#Comment_4001556
Pinky finger is one of the worst add-ons in the game. It is truly awful.
That's is all I got when I went against him before they gave him his yellow bottle so it isn't his worst add on people just aren't learning the best way to use it.
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If he can have a gun in Fortnight he can become a dash killer.
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To the people who down vote with no rebuttal I hope the devs who read this don't look at it. I play both sides and see the issue with this from both sides. I had my team mates get plowed by a Billy while I was running to find another gen I see this happen with Bond way too much with killers like Blight and Nurse also. It's not a killer problem only. Unless I decide to reply to someone who put a constructive reply I won't be replying anymore but any Community Manager who sees this please don't look at the down and upvotes or if you do take into consideration people will just do that without any constructive rebuttal and throw them out. As the time of me posting this reply 2 people down votes without saying anything.
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No way in hell is this a good idea. I play both sides mostly survivor and they are pushing gens over healing and unhooking that needs to be addressed.
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Queue times would be horrible if you split it
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Next update they are giving him a delay again and before he got his bottles you see people using Pinky Finger which is an insta down when used correctly. He's fine as is. They wanted to put a thing across the board to prevent killers to stack haste and hinder effects and there was massive backlash so they didn't go through with it but removing his yellow bottle isn't the answer.
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I already reported this and I think they are aware.
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@Zombieslayer said:
Last Night's 2v8 match was Crazy. I was Doing 2v8 with some friends and One survivor who was a Toxic pos was blocking everyone from trying to get me off Hook. even Killers where trying to help. Dude is rude as Hell and toxic they even made fun of me doing a charity event i was doing. Like y are some players like this? the Devs need to start handing bans out like it's TP for this kind of Toxic bs. This person did no gens was getting no one off hook and was Laughing the whole time. me and other players even the Killers where chewing him out. worst DBD match of my life. Sorry for ranting just wanted to let my fellow Fog friends Know to be safe out there ion the fog. and to the Devs this Person needs to be banned.
Not the play to report this behaviour. Use the in game support and follow up with video proof via the website support.
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Wait till the PTB goes live and see how things play out also so not push your lost up
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As someone who plays both sides that is the most unfair thing you can say.
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Maybe wait for the Ptb to go live before feedback we don't even know how this will play out yet.
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Can we wait until the PTB before giving any feedback?
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They will close this down eventually because you didn't use the template but I had this happen once in 2v8 RPD map but didn't report it because I couldn't give them any proof
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I think they warned you on the page that you can't change it once you check it off.
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Have you tried restarting you Switch 1 and modem? I'm a Switch 1 user and it's fine for me. Also they will eventually decline and close this if they do you might need to ask on the community message board section for help.
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People will keep a list of the names and lobby dodge even if they aren't swfing. Not a good idea.
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They created Shattered Hope for this issue but I think they need to do something about going back to the same one over and over again.
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@ShanoaLegendaryPlz said:
Mobile dbd was run by another company. And it was 10x more expensive to get cosmetics than in core dbd, with cosmetics constantly coming out every 2 weeks or so. 70$ for 1 outfit because the rng gacha system was entirely rigged to make it so no matter how you choose 3 of the 6 cards while 1 is guaranteed the cosmetic it never flips over to be that cosmetic till youve spent maybe 40-80$ trying to get it. Aside from that the controls were harder, the phone gets hot enough to burn your skin, killers were a nightmare to aim even basic melee attacks with, and they were always months or even years behind in chapters compared to the core dbd. All im saying is my experience with it wasnt great, and may have dodged a missile.
Behaviour used to run the mobile game before licensing it out to NetEase which made it that horrible.gatcha version it was. It wasn't like that at first. They won't be able to make it themselves anymore and I don't see them licensing it out again.
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There is a problem with the edit button on your forums it won't let me add anything because it won't have my post in the edit box. I have inadvertently posted empty replies before so please don't be mad at me. This will be my last post unless I somehow manage to record video somehow.
I was able to get Ghostface to work a match then Nemesis did the same thing as Wraith with Host Unreachable after.
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I somehow maged to get it to work once and I get Host Unreachable and kicked back to the main menu screen when it tries to give me a match as Wraith. The game I got to work was Trapper.
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I think this is an issue for killers also. Using Phantom Fear and I didn't hear him scream just got him because of the aura read. Sadly I can't record while playing as I'm on console.
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There was a time when hatch use to take priority over killer chase music but I don't recall them changing it and telling us. Doesn't me they didn't I just can't recall my of they did but it wouldn't be the first time a bug was left on and made a feature if I'm not mistaken it has happe es before.
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If anything her rework should be pushed into 2026. They need to put all their effort to fix the bugs so when she is released little to no major.bugs will happen hopefully. If they do it sooner without fixing any of the major.vugs it can make things worse for her rework and the game as a whole. Actions speak louder than words will see if they pull through and when she is released how the game is.
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@Zuiphrode said:
Skill issue
No it's not a skill issue when he puts one on me after an unhook then gets to me right away
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I can't edit my earlier post it will bug out and not allow me to edit it to add this information. It seems the map out of a chest counts as an item on the ground because if you bring the map and drop it and pick it up it will work as intended showing pallets vaults and totems.
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It seems to be bugged when you bring it in and only shows totems. I was about to bring this up but I'll stick it here. From my understanding the map you got out of the chest should be how it works with the add-on but when you bring it in from you inventory something bugs it out so it only shows the totems.
