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AcelynnBen

AcelynnBen

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AcelynnBen
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  • @Aven_Fallen said:

    "This Community doesnt know fun".

    *uses Tampered Timer and Bag of Gears*

    Yep. You were really a fun-provider in this game, really sure.

    and u wanna know the best part of running those 2 addons

    i got a headpop because i knew they were gonna gen rush

  • @Seraphor said:

    There's no use criticising the perks and then saying "judge them on a game by game basis".

    You bring the best perks, and if you don't need them, great. You can't adapt to what the survivors do if you start off handicapped.

    ????

  • @MaTtRoSiTy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3291449#Comment_3291449

    But you don't know how they are going to play going into the match...

    You are going into a match with arguably the most unfun possible perk you can use on killer at present (if you read these forums you would be well aware of this) then complaining survivors don't know how to have fun? I mean, you might as well add Franklin's to the build and make it scream 'fun' lol

    I get it, I play a lot more killer than survivor lately (killer incentives always seem to be on for some reason) and you need slowdown but sweaty Eruption based slowdown builds are not sending a message of 'fun' to your opponents.

    hey im just following what survivors are running, they bring tryhardy perks i do too, but again aren't they going into the game with most unfun perks as well?

    and im complaining because with or without that build, survivors run the same build over and over, i don't know how long it has been since i saw a different build that those, i even tried to spice it up a bit with devour without undying just to mess around and you do realize im playing pig, not nurse or wesker or anything broken, and for some reason according to all the comment so far im not allowed to complain

  • @CodeDB said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3291439#Comment_3291439

    I did read it. Those ne're-do-well survivors purposefully saw you just meming around in your snowman and decided to rush out two whole gens. I feel safe to say that I'm as appalled as anyone else in this forum.

    I wish those survivors were here to see your post. Maybe they would stop sweating by bringing their two brown medkits. THEN the killers could finally have some goofy good times that they so desperately need.

    I just hope those deaths weren't full bleedouts to deal with their rampant toxicity though I would understand if they were.

    ah yes 2 brown medkits and you decided to ignore the the perks.....typical and no one was bled out one of them was a headpop and others were moris but you know you didn't see the mori either i guess

    it was nice talking with you, but clearly you played one side too much to understand that both sides are players and the fact that perks do exist and are far better than items, but you know maybe next time survivors should run brand new parts as well so they can have fun in the middle of an event right?

  • @MaTtRoSiTy said:

    Bruh... when a killer is running Eruption I have to say the last thing I feel is on their mind is 'fun'.

    I play based on how the survivors play, you cant go into a match expecting a chill game of messing around as this usually doesn't work out. If the survivors are clearly not very experienced or are meme lords then I will do the same but I found going into matches as say no perk Trapper and intending to have a fun match usually backfires.

    I am more than happy to let everyone go at the end of the match if it was a fun match, as feel good experiences are more important than 'winning' to me these days

    Try playing in response to how the survivors play and adjust your sweatiness in response to them imo

    ...you just had to read just a tiny bit more and you would understand exactly what u said in the last line

    Try playing in response to how the survivors play and adjust your sweatiness in response to them imo

    that build is in response to exactly to idk how many games of trying to have fun

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3291434#Comment_3291434

    Yeah maybe the screenshot was just really not helpful for your point at all?

    i actually get what you mean, but… you could have just explained it or something else..

    glad you understand and the screenshot was just to show that legit no one is trying to have fun, and i someone who tried to have fun got pulled into limbo of tryharding

  • @Seraphor said:

    To be fair. You probably just confirmed to those survivors that they still need to try hard during this event.

    My games usually go the opposite way. I 'try' at the start, and secure my two hooks per survivor. Then I ease off and dick around, making it very clear I'm doing so (by intentionally not hooking survivors on death hook). This makes survivors either turn 'grateful' and join in, or they try to scamper out of the exits as soon as they can. If they're very obviously not joining in, I'll probably kill them off to teach them a lesson. XD

    I have about a 50% success rate in this (in the sense that 50% of the time survivors join in and have fun, it usually results in several escapes either way)

    Several "5 snowmen" scenarios, and a few survivors who were too scared to do anything but point at me and maintain a 20m gap between us.

    The benefit of doing it this way, and securing my hooks first, is that regardless of the outcome, everyone goes away with good scores. 35K+ each if they just run, and 45K+ each if they join in and high five those mittens.

    i tried tbh, i really tried but, i tend to let survivors go sometimes when i dc happens at the start and don't care but when i get insulted so many times in a row for simply trying to have fun, something clicks into your brain that tells you, maybe they don't care

  • @CodeDB said:

    Wow, that must have been so rough to have two whole gens pop while you are just trying to have fun with your memey Overcharge/Eruption/Nowhere to Hide/Devour Hope build that just so happened to find a 3 gen. The survivors even saw you bring a silly lil' mori, just because you're such a whimsical scamp, and still had the gall to rush a two whole gens on you.

    It's a real shame. I hope your next games get better.

    that is the most.....

    you can read right?

    WELL READ

  • @Solomonkane said:

    With how some of my survivor games have gone, I don't blame them for trying to push through gens, if you truly wanted to meme around and have fun there's no reason you even needed to kill them in the first place.

    Like, i don't get what you're trying to get at with this.

    i did not kill the survivors before them and before before them , and i got insulted for it so what's the point exactly?

  • @Mooks said:

    I really don’t know what the screenshot is supposed to be telling us here?

    you played around in snowmen for 2 gens worth of time but still got 35K BP and 4kills as pig and these survs will be trying to focus even more on gens in consecutive matches instead of being more leisure as they just got their ass handed to them

    (also are you sure Eruption didn’t help in the three gen scenario? A three gen isn’t a guaranteed win especially against pig…)

    you now the fact that i said 3 gens and won, explains it self and yes eruption did help in 3 gen scenario but was useless before it

    and they got their asses handle to them AGAIN because 3 gens, you are the typical answer for this sub

    you won yet you are complain type of answer

  • watch everyone tell you are wrong

    its not like survivors started genrushing first and then killers just followed by adding 4 gen regression perks, no....

    have you seen a single 4 gen regression perks before the "killer update", no because gens weren't a problem and its not like survivors were weak or underpowered back then

    you try a different build, you gonna lose, because survivor run the same build and items every game and call it fun.

    and no nobody wants to run one damn build for the rest of their lives, everyone wants to have some sort of fun but no, NO FUN ALLOWED

    either run 4 sweaty perks or lose

  • i disagree, i actually fun and even had killers giving me hatch

    my killers on the other hand....well let's just say people are not having fun they are just gen rushing and to my advantage actually since they always tend to 3 gen themselves

    and i have tampered timer so, they just tend to kill themselves and i get the satisfaction of a pop

  • i do use them to try a certain strategy or perks on certain maps

    but ngl sometimes their pathing feels worst than nemi zombies, they get stuck everywhere, or just keep crouching near a window

  • and queue the community telling you its fun.

  • @Chilli_man2400 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3289791#Comment_3289791

    I disagree on nemesis and Sadako. Nemesis has the best killer perk in dbd right now along with Lethal pursuer and Sadako has call of brine.

    im not talking about perks but addons, their perks are good

  • @Maelstrom808 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3289791#Comment_3289791

    Sadako has one of the best perks at the moment with CoB. Her other two perks are good as well, just not top tier meta perks.

    im agreeing with perks

    but addons?

    she has 2 useful ones the rest is trash, nani?

  • @feechima said:

    https://forum.deadbydaylight.com/en/discussion/comment/3281509#Comment_3281509

    Incredibly biased and thoughtless statement. Name a perk besides Dead Hard and CoH that some 'killer mains' agree is broken right now? Because from what I see survivors are using a variation of perks more than ever before and killers are still stacked with the same slow down regression builds they always use. And if Eruption isn't overtuned AND broken I don't know what is.

    its not that killers don't agree its just that every kill in this place gets made fun of for saying that a perk is op or broken, and its not like BHVR will do anything about it EITHER WAY, just look at boon system, one the most stupid and broken systems and yet somehow it hasn't been touched since release they only nerfed CoH.

  • @Akito said:

    Wait, what?

    They just increased each gen by 10 seconds, buffing all the perks that debuffs a certain percentage you repair 1 charge per second. Pain Resonance, DMS, Dying Light, Dry Kicks too btw, Jolt, Corrupt Intervention is still super effective, Call of Brime+ Overcharge + Eruption and stuff like that.

    Perks like No Way Out which just doesn't let the game ending even tho survivors did all 5 gens.

    Sry Idk what you are talking about. Since all those changes games are even harder and no one asks for Eruption getting nerfed. people asked for it getting changed so the core game mechanics are working WITH it and not against. Aka solo q having no counterplay to perks like Eruption.

    Also NOED needed a change. How is a solo q supposed to find it? A solo q would just see: Oh yea, Noed, I'll leave the game bc what can I do. Now there is at least a chance people take the chance to watch out for it. Sadge, if the hex is just near the hook that's getting camped tho.

    The times I'm getting gen rushed (as oni) is when I miss my demon attacks all the time. Or if I just play like abot. Not zoning, playing tiles I shouldn't, playing in areas I shouldn't, playing against survivors I shouldn't. Making bad decisions. Camp where I shouldn't have camped and instead defend my gens and so on. But that's what should happen if you as a killer do not pressure the map. Survivors do gens. That's how the game works. If you don't know how to play this match it is on you.

    (And you're not supposed to entirely 4k every match with X gens left)

    And yea, it takes a long while until you're getting good. Because there are so many random generated maps and perks and playstyles. So much things you have to keep in mind. So much things where you have to know what's the right decision to make and this takes a long while.

    a whole 10 seconds that felt like nothing alright, all of those perks that u mentioned 2 of them are actually useful, eruption and overcharge even call of brine is falling off, no way has nothing to do with gens but whatever

    Noed, has so many damn counters its just people don't wanna do it, how many perks do survivors have to reveal dull totems, none right?

    and nobody is complaining about eruption?

    and the fact that you gave an example as a killer that can cross the map fast, is...well no lol.

    and who the hell said i wanna 4k you can't even 2k in high mmr without tryharding

    and there is not getting good when perks always carrying this game on both sides

  • @feechima said:

    https://forum.deadbydaylight.com/en/discussion/comment/3281375#Comment_3281375

    Stop being literal and you might have something. Gen regression/slow down. Hmmmm are there alternative perks that do the same thing? Why yes. I think at my last count there was about 18 perks that did this. Survivor perks that give you endurance AT your control. Hmmm.... How many are there?

    18 perks

    and 3 of them are useable...quite the number huh?

    im sorry YOU WANT A PERK THAT GIVES ENDURANCE AT YOUR CONTROL? how about we just bring the old dead hard instead?

    and aren't there 2 addons that do that? yes addons not even perks, so you don't even have to waste a perk slot.

  • its making it unfun for the SoloQ and the killer

    seriously most the time someone dcs or kill their selfs on hook i just get annoyed and let the 2 others go, that's if they dc at the start that is

    i get a thank you at the end so its a bit nice

  • 1667256307730846s.jpg

    stop you violated the law pay the court a fine or serve your sentence

  • dude....the perk has been viable for not even a year

    dead hard was broken for 6....and even nerf is still being used....

    do you really think not being able to do anything for 25 seconds can kill the game?

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/3289800#Comment_3289800

    O yeah the tunneling everyone at the same time complaint! Just recently had someone that claimed I hard tunneled their mate - even though said mate was first to get hooked and died in EGC when everyone else was on death hook.

    these kinda endgame chats even make a lost game feel better than a win.

    just your "casual" game of dbd, pressure jigsaw boxes = tunneled

    pressure tapes = tunneled

    pressure gens = tunneled

    bad play and dead hard failed = got tunneled

    go afk = you guessed it, tunneled

    so many tunnels we could build sewers

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/3289785#Comment_3289785

    The best thing is when a 4 man swf claims in end-game chat they were soloq without even being asked for it and then you see on one of the 4 profiles they forgot to switch it to private and they indeed were a 4 man

    or they get extremely toxic because i you tunnel all of them with lightborn or franklins, oh im sorry, you are allowed to bully me, but im not?

  • Pyramid head, nemsis, sadako, freddy, twins

    basically killers you rarely see lol

  • yes sometimes the solo synergy tends to blend in too well it feels like SWF

    but in high mmr, yea no, u ain't convincing me that those 4 megs with flashlights aren't swf

  • hmm can't find it here or there, maybe under here, nope

    yea sorry can't find who a-

    imma just stop before i get another warning, if u got an opinion hit me with it, if not i will be ignoring you, have a nice day

  • @GenJockeyNance said:

    But if people stop talking about Sadako, how will there ever be a chance for buffs? Lol

    Jokes aside, I do wish her condemmed did something more. Ring drawing basekit and perhaps passive stacks when in proximity of a TV. Which, those are usually by gens. I don't think it's necessary for me to explain the buff / idea behind this. It's not much but it's a starting point of what could make her better.

    because honestly every time i see a post about her its just about how she doesn't need a buff or worst needs a nerf, so tbh i would rather she is left alone then tainted by some random useless buff or nerf that nobody asked for

  • @Pulsar said:

    She does need some buffs.

    But I'm not convinced she's in a super terrible spot. She has one EXTREMELY lethal playstyle.

    I'd change her teleport cooldowns and maybe give her a small movement speed bonus while De-Manifested. Maybe 125% but that's it.

    that wouldn't be so bad, but still her powers wouldn't be oppressive and honestly that one play style mostly ends up in DC, just watch willie play one game with her and count how many dcs lol

  • @ImNotBobDylan said:

    "but you know, people here look whatever they want, they see a high killrate on sadako but don't see a very low killrate on nurse, i swear by this point maybe people should make a post about nerfing pig or ghostface clearly they are too strong for "casual players" where ever they are"

    Nurse killrate is not low, it's 61% at high MMR. I don't pretend Nurse is OP, but at least have the honesty to understand the problem. The 2 most common nerf requests, are 1) to make blink a special attack to prevent broken combination with Starstruck on Midwich and 2) to nerf range addon. Both of these nerfs are specifically to nerf her at high MMR, so why are you acting like it's such a big thing when most casual Nurse players won't even realize it. Anyway. The "nerf Nurse" threads are targeted for high MMR, and the killrate stats support it. Point invalidated.

    Now, about Sadako's killrate, she has a small silhouette and can become sporadically invisible, as a result I find it especially hard to react to her in tiles that would normally be safe. On top of it my guess is that the undetectable helps her getting free M1's against uncoordinated solo. I think you play only Sadako, so you wouldn't know that, you only see that some survivors play better than you and think it's because your killer is weak, you don't even realize the amount of effort they need to invest just to play a regular mindgame against her. Let's be honest here how often have you played AS SURVIVOR against Sadako? If yes, do you even have a >50% winrate against her?

    This forum is reaching top level of ridicule, the game has never been as easy for killers as it is now, and yet it seems like people will never stop asking for more nonsensical buffs. I can only laugh imagining BHVR see that the top thread is to buff the killer that already has a 61% winrate, lol.

    my dude, you can hear her manifest.....yes with a brown addon some mindgames can become hard but running that add you have to tryhard more than usual and the only way to even get a hit or grab on a gen is to manifest wayy before and try it, and even by then u most likely not gonna get anything, i play all low tier killers, and seriously...a killer with no anti loop or anti gen and very weak powers IS NOT WEAK?

    even her stealth is a fail and yes i played against few sadakos do you know what they did, DC

    because why the hell would anyone sweat for a 2k when they can play nurse and end the game in 3 mins

  • @Akumakaji said:

    I still think that they should assign one TV set to each gen and have her curse protect the gen. In order to start repairing, you have to remove the tape from the corresponding TV set.

    BAM.

    In one fell stroke survivors are forced to interact with her kit and play with tapes and carry them accross the board, giving her some slowdown. This still won`t give her many condemnation kills, but thats ok, her curse would still be a looming threat, like Pigs RBT, that can't be ignored, but won't happen too often.

    I also think that she should have a weaker version of her Iri tape as basekit, ie the last TV set that was shut off turns on again on a sneaky hit.

    Lastly I think that its utter bogus, that the survivors have full, miniscule info of the status of their curses, whilst Sadako only has binary info, ie curses/uncursed and cursed/fully condemned. On most killers this feels dumb, but manageable, but with her it takes away any feeling of urgency or pressure to get rid of ones condemnation.

    She is a cool concept, but her execution is so lackluster, its really sad.

    you know that's a pretty neat idea ngl, very creative as well

  • @Yatol said:

    PLEASE STOP GIVING YOUR OPINION!!!

    if u aren't here to listen or give opinions then what are u doing here to begin with ?

    just being a...., the rules won't allow me to say it so whatever

  • @DEMONANCE said:

    pinhead? i believe pinhead is fairly popular not just for his mains..

    as for sadako yeah i agree, her mains are on extreme COPIUM when it comes to how fun/strong she is it's honestly sad.

    a basic m1 killer with no chase ability and limited playstyles is not gonna make her appealing. but i don't think she's gonna get any reworks at best they just gonna buff some of her numbers and call it a day.

    they haven't done a rework in years and they sure as hell won't for a killer that isn't very old, and buffs...well who knows, she might never get buffed or get a very small buff that it won't be even noticeable

  • @Sycamore said:

    She's Freddy, but with less kit.

    at least freddy can change up his play style with fake pallets, she got nothin

  • @Seraphor said:

    https://forum.deadbydaylight.com/en/discussion/comment/3289445#Comment_3289445

    I've had (multiple) games against killers using Eruption, where completing the final gen (in a decent survivor-sided 3-gen scenario) was literally impossible.

    If used efficiently, Eruption can inflict 40s of relative regression, and is on a 30s cooldown.

    look survivors don't wanna let go of the gens so they complain and BHVR nerfs that's the whole premise of this game, you complain about the thousand strong perks survivors have, and apparently nobody agrees

  • well more of the fact that it took them 6 years to nerf Dead hard but it will take them like a month to nerf eruption and its not even killing the game

    dead hard killed the game so many times and because this place is filled with survivor players that never touched a killer beside nurse or a killer that is just not extremely weak, anyone that complained about it was made fun of

    and the perk is not strong, i don't buy it, even as a survivor in soloQ i avoid it 60% of the time by simply keeping my eyes on the hud but clearly that's too hard to do

  • but we must nerf the only strong perk that killers have so survivors can have their fun time of holding m1 and calling it SKILLS

  • @AverageKateMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/3288655#Comment_3288655

    But Adrenaline is like one of the more balanced perks that are decently strong. Everything else is quite ew to face as killer

    seeing a survivor automatically get a speed boost and health state after getting unhooked is not ok

    or getting a free unbreakable with a speed boost, its a massive annoyance tbh but yes considering what survivors have its a bit balanced.

  • why did i know it was gonna be a bubba clip....lol

    wp i guess?

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/3288612#Comment_3288612

    Yes, the majority of players is very casual. If you want to treat DBD like an e-sports, you can do so. Or find a game which is actually more capable of being played like an e-sports game.

    Furthermore, fun or unfun is not determined by the strength. Cant believe people still think that "weak killer = fun" and "strong killer = unfun" is true. LIke, playing against Wesker is fun. Playing against Freddy is now. So Wesker is weak and Freddy is strong?

    is that why the majority of people dc against wesker, nurse or even huntress, while they bully myers or pig players?

    clearly strength has nothing to do with it

  • @scenekiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/3288612#Comment_3288612

    In the real world where most people don’t play for 3-6+ hours a day.

    And I said “fun to play”, not “fun to play AGAINST”, but something tells me a person who calls survivor perks and addons “broken” in a sweeping generalized statement wouldn’t be swayed by that difference anyway.

    oh im sorry

    adrenaline is balanced

    CoH is balanced, brand new parts are balanced, no no all of the most used survivor perks are extremely balanced and killer should just get gid

    you know 2 Coh in one map and you got no time to remove them, SKILL ISSUE

    dead hard near the pallet has no counter play, skill issue

    clearly nothing is broken or out of the ordinary

    something tells me you never touched a low tier killer before

  • @scenekiller said:

    Tell that to all the people who play her and all the survivors from her killrate

    People like to pretend she's bad because they treat this game like esports and lost to a couple of SWFs with her - but the truth is, she's fun to play and very good against most casuals (which is a majority of the survivor playerbase)

    majority of the player base is casual?

    in what world exactly?

    and every weak killer is "fun" to play against because they can't do anything about your broken perks or addons

  • @FlameGNG said:

    https://forum.deadbydaylight.com/en/discussion/comment/3288199#Comment_3288199

    i dont want it buffed it was a joke i wrote (fix) after... My point is we had hit validation now its 0.5sec? endurance it worked fine pre knight but after the knight dlc it doesnt work anymore so i dont know what they did to it they also removed so you cant see your ping in the lobby etc.

    yea this DLC brought a lot of bugs and glitches and im still not sure why they removed the ping from lobby

  • how to not fall for fake pallets

    have a good memory.

  • people are still complaining about being bs

    and in a lot of cases it is

    AND YOU WANT IT BUFFED?

    no just no.

    and its not the perk not working its the hit validation and server breaking it

  • honesty i would recommend starting with bots and trying all the killers you brought

    you know get a feeling of them and see what you are comfortable with

    then try different builds and other things and when you are playing against actual players, just relax, of course that's impossible sometimes because this game will make you frustrated and tryharding even if you don't want to, but just relax and if u miss something or get spinned , its alright you are just playing a game

    and if a survivor goes toxic after the game, roast them and press next lol

  • having low mmr is a blessing, do be sure to post about the same thing when u get 4 new parts and dead hards every game

  • @Ana1661 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3283956#Comment_3283956

    It happens consistently too so it's not just a one-time thing.

    yea, because the cleansing will always take effect first, mending is a second priority for the code i mean

    might get fixed might never get fixed lol

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