Reaper_xx
Reaper_xx
About
- Username
- Reaper_xx
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Comments
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DC penalty. Killer DC and I got the penalty.
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There are players, like me, that want to learn how to play killer and learn more about the mechanics. With all of this survivor "nerf" it is hard to do so. Nerf tool boxes but yet buff sabo. Survivors can't get a nerf without a strong buff. Pretty good job so far.
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They might as well remove the killers and make it just survivors doing gens and escape
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If the killer plays scummy then yeah I would do that.
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@mmain said:
https://forum.deadbydaylight.com/en/discussion/comment/1123793#Comment_1123793
That they do. I just found his arrogance totally unwarranted in that situation.
People like that just ruin the fun
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People will always find a way to get to you. Just a game.
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DBD should do party games
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Blood Echos
Sloppy Butcher
Third Seal
nemesis
Speed add-ons
The survivors experiences a lot of status effects and you/ll be fast.
any exhaustion perks will be canceled and they'll be too focus on healing
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Depends if the killer can rip the survivors body apart like Mortal Kombat
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As long as survivors are having fun. That what really matters... Sadly....
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@NoMitherPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1121412#Comment_1121412
Intentionnally or not you probably ruined other players game that day. 4 players because of 1. You got 5mins ban right? It's equal to your modem restarting then the game itself restarting maybe 1min left. This ban thing is great. The core of the problem are people but devs are devs what can they do lol fix humanity?
It is not fair to be punished for something outside of my control
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They are nerfing tool boxes. Not the solution but a step to the right direction
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@Nurgling7 said:
"What do you think are the root causes of toxicity and DCing?"
Extreme entitlement and the total lack of punishment for selfishly ruining the match for three other players over the course of over three years.
:)
Gotta love the :) at the end.
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Dwight x Jake
Dwight x David
Claudette x Adam
Trapper x Dwight
Nea x Zarina
Michael X Amanda
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1117492#Comment_1117492
I got that for the first time yesterday. I brought an escape cake, a commodious toolbox with the best addons and had done the first three gens myself. Someone hit the killer with DS and apparently I quit, losing my offering, equipment, and even losing progress to my genrush quest I had to do AND had to sit there for 5 minutes.
Both the killer and I had the DC icon at the end of the game because somehow we both DCd at the exact same time. Somehow I doubt it.
That is why they need to lift the ban. One time, I had a power outage due to the storm but yet I have to get the penalty.
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more chaos
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Each killer have their own chasing music.
Give every map a creepy element
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Boil Over : Time to wiggle out of your grasp is Decreased by 4/8/12 %
Sole Survivor : Your Aura cannot be read by the Killer within a maximum range of 20/22/24 meters for each killed or sacrificed Survivor. You get 50% / 75% / 100% Bonus BP for outliving your teammates
No Mither : Rewards you 50 % / 75% / 100% Bonus BP in Boldness
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A killer DC and somehow, I got the penalty. IDK how that works. I dont understand that we get a DC penalty if they gave us the option to DC in the first place
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When I play with flashlight clicking survivor, I ignore them. If they really want my attention, Usually, I put on franklins and light born.
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Carter is a common African American last name
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They should make the Mori where you have to hook the person twice so everyone can have fair chance. Keys should be last resort
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I had experiences where it says disconnected from host and I had to get the penalty for something that it is not my fault.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/1112525#Comment_1112525
The Game works well, too.
Hawkins can work but it takes patience for Myers.
Survivors just got to be aware
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Learn when to be Altruistic and not to be
Use Unbreakable.
Recover much as possible and crawl far away as possible
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@yikers said:
https://forum.deadbydaylight.com/en/discussion/comment/1110258#Comment_1110258
So its like Nancy, but Jane is in the same ballpark too. Not much creativity i would say with these job descriptions.
Jane is a host of a show and talk about the subject and get people help. Deals with Trends and pop culture
Nancy works for newspaper company. She is an apprentice to be a journalist. Deals with local stories
The survivor makes documentaries. She investigates scandals and crimes
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Sole Survivor is a good counter
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@PigNRun said:
Chains of Hate doesnt show that at all. A Killer that pulls Survivor towards them has been something the community has been requesting and suggesting themselves for a while. How interesting that now that we are getting it people are saying "unoriginal Killer, hur hur, Huntress clone, dur dur".
Same deal with the cowboy theme. If you dont like it, whatever. You cant really say "They are running out of ideas" if they bring in a theme they havent used yet.
The only point I agree with is the Survivor's background. Not only SJWs arent appealing, but they are annoying, and having Jane is enough. She is literally just a Lebanese Jane. I didnt see her cosmetics, but Im betting they wont be ground shaking either. The perks are fine though.
Disagree on the Survivor background. Jane is a talk show host. Jane is the Devs interpretation of Oprah Winfrey. The survivor is an Investigating Journalist.
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@yikers said:
Lets see, a lot of the last killers from dlc have been a mix of previous ones.
Thematically the last 2 was generic samurai/weeb demon and now we get a cowboy.
Both last survivors seem written by a somewhat justice warrior attitude, yui falls victim to this particullary.
weeb demon oni is just a hillbilly with a longer cooldown.
cowboy a 1 shot reload huntress.
Are dbd just running out of ideas at this point ?
I thought they want Scorpion from Mortal Kombat so they came up with the Deathslinger
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What about Quentin?
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Legion
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They have a lot of fixing to do but yet they like throwing in new mechanics
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@Avis_Deene said:
https://forum.deadbydaylight.com/en/discussion/131357/the-one-flaw-with-pigs-rbt
Nah, if two got away by the exit gates and he was last, then you have already did poorly (or got matched up against higher ranked players) throughout the match. You’re not entitled to a Kill just because he was the last person left. It’s fine the way it is.
Just make sure to let them Boop the Snoot and tunnel and camp anyone who doesn’t.
Boop the Snoot is a must
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At this point, the killer should help the survivors do gens lol
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1106658#Comment_1106658
Spoken like a true rank 20.
Imagine you can be hit by ds without tunneling at all but that is ok.
When I play kill, I give everyone equal opportunity to heal up and do whatever, I count 60 in my head. I may get 1k, 2k, 3k or even 4k. I feel like it is all about timing.
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And also he should yell "GET OVER HERE!"
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@McLightning said:
https://forum.deadbydaylight.com/en/discussion/129935/one-condition-to-make-noed-more-fair
NOED is fine. Balance DS.
DS is balanced as it is. Just don't tunnel the survivor.
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The goal is to escape any means necessary
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The high rank killers stop playing so the green rank killers had to deal with it
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@Happy2Heal4You said:
Do you know who else bought the game? People who actually want to have a normal match where there is 4 survivors who only every get out of the game when they die. By DCing you are being selfish to yourself and are purposely ruining other people’s enjoyment. Just because you buy a product does not mean you are entitled to break the rules of the product.
DCing wouldn't been an issue if they never gave us the option to do it in the first place
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It does keep away from the experienced plays away from the newbies
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If Chris gets tortured, all I'll be thinking about the song will be playing "Everybody Hates Chris!"
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@fengsad said:
https://us.v-cdn.net/6030815/uploads/723/HOBRMQEMMC47.png
Took me several days, playing 12+ hours every day, but we got there.
Now I couldn't have done this alone so I'd like to thank the BHVR team for changing DC penalties from a percentage basis to the number of instances during a 24 hour period.
And of course if you play all day and crash once? Well then your penalty never resets. I mean that stroke of genius I have to tip my hat to. I would be stuck thinking logically, trying to apply penalties in a fair and balanced way, but BHVR is thinking outside the box. Play a little? DC all you want. Play a lot? Never crash, not even once in a 24 hour window or you're blocked from playing the game you paid for. Damn, why didn't I think of that.
And last but not least, to the loving community who assures me that I'm a liar because DBD doesn't crash or even have bugs! Wow! Now that kind of programming talent you want to hold on to!
Thank you.
Thank you from the bottom of my heart.
Feng Min loves volleyball
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People need to understand that someone will find a way to abuse something even if it's nerfed or buff. That's how the toxicity started in the first place.
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It was good the way it was before it got nerf.
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Why not a killer that specializes in bugs? Why not La Llorona?
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I noticed that as well. I have been tunneled and camp so hard. Things like that makes me want to DC but i can't do it.
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They didn't think this through. Honestly they should remove the penalty tbh because not everyone can have decent internet
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@Pandamonium said:
Considering that fever, abdominal pain, vomiting, chills, bleeding and extreme weakness among others are symptoms of the plague, I think that slowing the survivors down in various ways is an effective idea that complements Adiris quite nicely.
The hindered status effect should reflect abdominal pain and extreme weakness as an effect of those symptoms in my opinion. I am not sure, but Clown's power slows survivors down by 15% without add-ons. As plague's effect on a survivor is more long-term, it would be more fair to reduce that 5-10% for plague's hindered effect. Maybe have addons that do not directly increase the hindered status upon getting sick, but gradually have a worsened effect the longer a survivor stays sick.
The haemorrhage status effect increases the bleeding frequency and fits quite nicely with the symptoms of the bubonic plague. However, as a feature of tracking survivors, this status effect is probably going to be useless, but perhaps the time it takes for blood pools to disappear.
As a compromise, I would suggest needing more time/Hit more vile purge on survivors before they enter broken as it is incredibly easy to get sick.
I agree. If this game uses killers from movies or use real life situations like getting sick, The Devs should use something relative. It just makes so much sense.
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Dedicated Servers has robbed me of hits and lagged me back to the killer