Lofepramine
Lofepramine
About
- Username
- Lofepramine
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Comments
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@Mandy said:
I'm sorry but there's nothing we can help with on the forums. And on the Player Support side, you need to have access to the email that you signed up with - otherwise it could be anyone trying to access the accounts, so yes our Support team would not be able to assist if you cannot access that email.
I would be able to access the email once I knew which one it is 😅 I was only asking for a random letter of the email just to help me remember.
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@CorvusCorax86 said:
Invitations can be picked up at pillars.
In the lower-left corner of the screen you can see if you have a charge. A number indicates it.
But they only activate during a chase. For instance, you are running towards a vaulting location and the Q appears. By pressing it you can lock that location for the killer.
Oh, I see. I always had at least 1 charge out of 2 but failed to notice any prompts to do something in chase. I'll pay more attention, thank you!
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@CorvusCorax86 said:
No just activate. It counts immediately.
Activate what/how? I don't get any option to activate anything.
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Have someone add you both in the same lobby and then you'll be able to add each other again. That's how I've solved the exact incident.
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It says starts in 40 minutes....
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I haven't received them either.
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It's even worse on my end. Whenever there's an update I have to uninstall and reinstall the game because it says "not enough disk space" (when it's obviously not the case). And yes, it takes forever.
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I encountered the same issue.
Unlucky for us, it was Devour Hope...
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Oh I've seen Nancy players using self-care instead of IS so I wouldn't be too worried.
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What about the animations? I don't like the new UI either, but I dislike the animations even more.
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Nea (mostly) - Iron Will, Kindred/Windows/Sprint Burst, Spine Chill, Inner Strength (when I have med kits I switch to Resilience +/- Desperate Measures and Botany Knowledge)
I play most killers, but more often:
Huntress - Corrupt, BBQ, Nurse's, Pop/Bitter Murmur
Nurse - Corrupt, BBQ, Nurse's, Shadowborn/Pop/Sloppy
Hag - Corrupt, Monitor&abuse, Sloppy/STBFL, Nurse's
Doctor - Whispers, BBQ, Pop, Corrupt
Pig - Surveillance, Brutal Strength, Sloppy, Corrupt
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Top 3, then in no particular order:
A Clockwork Orange
Requiem for a dream
Shutter Island
Girl, interrupted
The Others
One Flew Over the cuckoo's nest
Psycho 2-3
Saw 1-3
Stonehearst Asylum
Martyrs
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@JustHeretoHaveFun said:
https://forum.deadbydaylight.com/en/discussion/comment/1823205#Comment_1823205
My current build is Ruin, Third Seal, Thrill of the Hunt, and (insert any perk here.) Usually that 4th perk is Surveillance or Make Your Choice. Any suggestions?
Corrupt intervention is quite a must on hag, it allows you to place some traps strategically (thinking ahead to where they'd run to if caught, defend a particular area around gens).
Another great perk on her is monitor & abuse, which allows you to sneak up on them - also works great paired with Nurse's calling + Sloppy (they'll spend time healing since staying injured against hag is a bad idea).
Don't chase with hag (or if you do, use traps to block/confuse them). Otherwise just hit them and go on with your business placing traps, let them think they're safe and you'll either find them healing somewhere (if you run Nurse's) or when they trigger a trap.
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I used to run BL too but since there are many maps where you barely get to use it, I switched to Sprint burst (if you use it, just please don't walk everywhere like many others do. Or at least run Fixated with it).
Iron Will and Spine Chill are part of all my builds (I might give up Spine Chill for a challenge but I admit it's quite hard - I'm too used to it - for the awareness and speed boost - it does make a difference, it saved me many times, helping me open the gates faster as the killer was approaching or when time was short - wouldn't have made it otherwise).
Other perks I use along:
Kindred or Bond (some like to use bond to lead the killer to their mates, I run it exactly for the opposite reason - I'm hoping that teammates will work on gens if I keep the killer away from their location - sometimes it works, other times it doesn't - depending on mates. Also helps when you need to heal).
Inner Strength + Quick and Quiet or Head On.
Dance with me + Lithe or Quick and Quiet (fast vaulting and entering a locker can confuse the killer).
And as someone stated above, Resilience works well with IW and/or Spine Chill.
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I've done the tutorials first, but it's not like they're very helpful. The best part is you get 50k (or 25k?) BP for each.
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Spine Chill & BBQ/ Nurse's on some killers (Huntress, Hag, Nurse)
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I had no trouble getting it one after another with Doc (i have the best results with him). I'm currently rank 6, but I've been facing red ranks since I was rank 13, so no difference.
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Just today I've been accused of "wall hacking" while I was using Spies from the Shadow, heh. I told them about the perk and that it literally gives you a loud notification but they still refused to believe and went on telling me they're gonna report me :D
Survivors who never/barely played killer are quick to judge.
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I only camped 2 times, when I was still new and got annoyed by 2 cocky clicky-clicky survivors.
I don't care about having kills, I want to enjoy the game. There's nothing fun about camping.
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Mostly Nea (personally I think she has the best cosmetics, combined with Night Out head).
I also play Feng and Kate. I know it's just a silly coincidence, but I tend to have the best matches when playing Feng - based on my performance, nothing to do with killers favoring particular survivors.
As for people not playing the survivors you mentioned, I believe it might have something to do with them being easier to spot and louder (unless they run Iron Will). Adam can blend quite nice on some maps tho'. Whenever I play a male survivor, I just have this weird feeling that they're slower and clumsier (they're not, obviously, but surely feels like it).
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I never bring keys, not even for hatch challenges, but I had a David steal my purple med kit after I saved his ass off hook and took a protection hit when the killer returned (you know that switching tech some people do when you're trying to heal them).
I find stealing to be very rude and in that particular game, I was relying on that med kit because I wasn't running Inner Strength and I usually don't trust team mates to heal me. So I ran to the killer to get hooked. That David died soon after.
As for other situations when you happen to stumble upon items on the ground, I only pick them up if my team mates are dead.
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Iron Will, Resilience or Sprint Burst, Bond or Inner Strength, Spine Chill.
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There is an addon that increases her movement speed to 4.6 but disables the ability to blink for 60 seconds. I recently started playing her and I find this addon somehow useful, but still prefer to practice blinks so I use those that decrease the fatigue more often.
An additional 0,1 wouldn't make a big difference, you'd still be slower than the survivors unless you get a lot of hits.
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Survivor:
Kindred - info, safe unhooks
Resilience, Spine chill - speed + awareness
Plunderer
Killer:
Sloppy - slow healing
Spies, Bitter Murmur - tracking
Iron Grasp
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Iron Will - check
Inner Strength - check
Exhaustion perk - sometimes. If I'm not using Bond, Q&q or Head On, I go with Sprint Burst.
As for the 4th, that's reserved for Spine Chill. I often get to be the obsession even when 3 others are running DS.
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The yellow one has 24 charges, so you'd get 2 heals that way, instead of one while using the brown.
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Blendettes. Jokes aside...
I have difficulty choosing between trapper and huntress. First one because I'm just scared to loop so I act like a rank 20 in chase. Huntress because her lullaby drives me crazy and because I'm quite a magnet to her: 99% of games I either spawn very close to her, either the first she finds.
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Oh, yeah, been there. Got me twice.
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Works fine for me. Maybe the killer you faced was using Stridor.
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I always use Iron Will and Spine Chill. I'm so used to Spine Chill that recently when I got into a match without it (for Classic Kate), I got grabbed off a gen by pig and only then realized I took it off.
As for the others, mostly a mix between Resilience + Bond, Resilience + Inner Strength, Fixated + Sprint/BT/BL, Kindred. Kindred only seems to be helpful for me when others are on the hook since the mates I get are usually oblivious to it.
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I haven't been up against GF since the new patch, but got tricked by Michael's loud breathing. I thought he was somewhere behind me in a building and went upstairs only to find him walking in front of me quite far away.
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Spine Chill for survivor, BBQ for killer.
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I agree about Haddonfield.
Badham depends on the killer. As for the game, it's definitely a map I'd rather get as killer, not survivor.
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@shalo said:
Did you keep track of the ranks of the Killers?
Yes, you can see them in the doc. We had 4 games against rank 9 killers, the rest were against red and purple. Which makes me wonder why I (as green rank killer) most often than not go against red (cocky and toxic) survivors, survivors I rarely got to see in my team. But that's another topic.
@James_ said:
https://forum.deadbydaylight.com/en/discussion/143266/100-games-as-red-rank-survivor
"a killer main plays 100 games as rank 1 survivor and shares his biased details on how killer is much harder to play than survivor."
You're funny. I used to play both sides equally, never been a killer main. I'm actually only green rank killer and yes, I find it stressful because I often get more experienced survivors and the worst maps. But when I get similar skilled survivors, I have a fun time.
What I said was that it takes more effort for killers to get to red ranks. That's a fact based on the emblem system. A decent killer has no problem getting 4K in red ranks because many survivors don't belong there. When faced with 4 actually good survivors, of course killers will have a tough(er) time because it's 1vs4. Makes sense. @Kebek and @Ryuhi explained it well.
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@xChrisx said:
Pc or console?
If pc is very weird, i rarely face deathslinger. Most of my games im against oni and billy
PC.
Yeah, I found it weird too, but since he's the newest (and recent) killer, I assume people are still trying him out.
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This is what I'm wearing right now.
And yes, I'm a lady.
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Surprisingly, I don't get salty messages as killer but I get them from teammates even tho' I'm usually the one running around to save their ass from hooks and do totems in between gens (many times avoiding NOED being the only one cleansing). Yet somehow someone occasionally thinks I've done nothing. Last match I had a t-bagging mate telling the killer they should've killed me because I was being "useless", yet I was the one who unhooked 2 mates and him at the last second of struggle phase, healed others numerous times, did 3 gens and all totems. And of course I got more bp than him. Maybe joining his twerking manifest would've made me more useful.
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I had a Deathslinger spamming the mori animation on me for like 2 minutes. I guess he was having a blast.
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1144646#Comment_1144646
Excellent.
Sorry, miss, on the internet all we do is assume genders.
I wasn't defensive, so no need for you to be :)
It was just additional info that I felt like adding at that moment since my username doesn't reveal my gender. Not that it'd be of particular interest or relevant.
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1144551#Comment_1144551
At least you picked one. The first guy wanted three, dayum.
YOU HEAR ME, @Lofepramine
First of all, I haven't picked 3, I made a mix and created a new one. But if you insist, there: Nea (with sunglasses to cover her eyes/frown tho')
Second, I'm a lady :D
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As survivor, I don't like to be in a team with Jane and Laurie simply because their sounds annoy me.
As killer I don't like seeing Blendettes in my lobby (-lobby- being key word cause I rarely get to see them in game) and Yui (it's a shame cause I often play as her but these people I go against are more often than not cocky and toxic - among Laurie).
I've also noticed that David and Kate are most likely to use DH.
I have a soft spot for Jake and Nea (non-toxic ones).
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Kate's body, Yui's face, Nea's style.
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I wouldn't run it but I always hunt totems in their usual location and noticed a few other teammates stopping for totems since NOED became more common. We had very few matches where it actually activated and even then someone managed to find it soon enough. Yes, all this is possible when playing solo.
Also, don't forget about maps.
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You can gather more shards by playing the game, no need to have all of them once.
Deathslinger looks fun (I haven't been able to try him in PTB cause everyone was playing him in the first few days), so all I can say is that I will buy him.
Spirit is a strong killer and also has good perks.
Oni... He's just not my type of killer, I only played him twice. But he can be a tough opponent.
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Doctor: Distressing, Unnerving Presence, Overcharge/PGTW/Huntress Lullaby, Iron Maiden (since survivors tend to hide in lockers against him).
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Quentin, Tapp and Jeff.
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I like to experiment with different perks, but Spine-Chill stays by default.


