Discussions
339,151 discussions.
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I mean hey its endgame so that makes it okay to have this really interactive fun gameplay right? Killer has to get one kill right?54 comments 1,672 views last activity
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An extremely important key thing to take note here that nobody is talking about is that DS now has an ANIMATION that will lock survivors in place before they can run during which will consume 1-2 seconds before they can create distance from the killer.11 comments 411 views last activity
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If you aim for a Great, you fail if you're early. But, if you are even the tiniest bit late, you're still safe; you land on Normal/Pass and you can try again without interruption from regression and noise notifications bringing the killer over to you. What if the Great zone was moved away from the Normal/Pass zone, leaving a gap in between? Then the fail for missing it applies when too early5 comments 51 views last activity
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Hi everyone! My name is Chuy, I’m a 23 year old gay male (most people call me peachy) and I’m a pretty bad survivor main haha! I’m looking for some chill people to queue with who are down to just mess around and have fun! My discord is PeachyChuy, I do play on xbox and my gamertag is PeachyChuyTV. I do stream on twitch but 9 times outta 10 it’s just my audio included.2 comments 31 views last activity
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Unsure of how you would replicate the bug Realm: Coldwind - Rancid Abatoir Survivor: Nicholas Cage Perks: Prove Thyself, Bond, Deja Vu, Champion of Light Killer: Wesker (Me) Agitation, Scourge Hook: Pain Resonance, Brutal Streng, Barbeque & Chili Event took place near Main, Ada had just unhooked Nicholas and finished healing when I hit Nicholas with Wesker's Power, after making contact0 comments 21 views last activity
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I’m not sure if it’s just me but I play on PS4 and every time i sprint while looking forward im not at a full sprint but when im looking sideways i am at a full sprint but i run into objects and get caught almost every match. Yes my app is up to date and i even restored everything to its original settings not sure why this is happening but it’s very annoying because i keep getting caught.2 comments 31 views last activity
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Running animation I was thinking of was when he was running from the tribe in Dead Man’s Chest2 comments 31 views last activity
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Step 1 : Boot the game Step 2 : Play as killer in a public match (my bot video was taken in a public match where all survivors left at the start) Step 3: proc dissolution by injuring a survivor Step 4: wait for dissolution to activate Step 5: watch survivors fast vault palllets in your terror radius Step 6: ??? pallet is still there Killer: cenobite My perks: plaything(no active totems in2 comments 31 views last activity
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I'm very open to discussion and welcome disagreements, as I believe it's crucial to consider different perspectives. This isn't about creating an echo chamber. I'll share some thoughts, and hopefully you'll share some too! I'm all about respectful communication. I've been reflecting on this topic as I've grown throughout my experience with the game and wanted to know if others share my sentiments6 comments 151 views last activity
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In the past, survivors working on the same gen could see a chunk added to the progress bar and know the other survivor succeeded a Great skill check. That went away when they reduced the progress bonus from Greats to 1%. When they briefly added the Anniversary Toolboxes to the game, mini-fireworks launched into the air when succeeding Greats, making it very obvious when it happened. What if we2 comments 31 views last activity
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Pc steam - ever since the recent patch I have gotten 0 progress for the 'Taking One For The Team' Achievement, which requires you to take a hit near a recently unhooked survivor. Im hoping it just a visual glitch. I have restarted my game and tested it multiple times and still no progress update.0 comments 91 views last activity
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I cant play the game anymore since the latest bugfix update yesterday. I tried every fix out there and still nothing. Fatal error: [File:Unknown] [Line: 258] Direct3DDevice->CreateUnorderedAccessView(Texture->GetResource(),&UAVDesc,(ID3D11UnorderedAccessView**)UnorderedAccessView.GetInitReference()) failed at C:/J2/lPCs/UnrealEngine/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11U4 comments 521 views last activity
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Many player when plays dbd sometimes they crash, also me and then receive penalty of 1 h too and that's very annoying and need something to prevent this thing thank you!!!!4 comments 61 views last activity
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adrenaline is dead in solo que. No point in running a perk that punishes you even you are not dead but all 5 gens are done. In swf yeah you still can get value because your team knows you have the perk so they can 99 the gen to unhook you first. The freddy change was needed and honestly im ok with a shorter speed boost. But the fact that you can do all 5 gens and not be dead just hooked an you ge52 comments 1,135 views last activity
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Ive been playing skull merchant a bit, and I really enjoy her, granted I am still learning but so far I really enjoy how she plays. However I understand the frustration of playing against the skull merchant alot more. After Playing her alot I think a good change would be to allow yourself to remove scan lines if you hack a drone. It makes sense balance wise as it offers a risk reward for getting15 comments 121 views last activity
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who said "let's shrink Haddonfield". One of my all time favorite maps just to make Garden Of Joy.. which I also love but it totally contradicts each other terms of layout and stuff. If you don't have a travel power there's probably gonna be a lot of matches where you watch them open the gate because its so far out. Also arguing more objectives other than gens but that's for another post.2 comments 31 views last activity
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Ive been playing DBD for around 4 years, and I remember old DH very fondly, and I was pondering if removing the dash is needed since you are only regulated to up to 2 DH. But before I posted that I tried to remember WHY the dash was removed. I had always thought the endurance + Speed boost is stronger than the dash it replaced. I am getting blinded by the fondness I had for the dash and I thought11 comments 131 views last activity
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I have done this challenge 4 times now. I get the notification in the game that the challenge is completed and as soon as the match is over and I'm back in the lobby the challenge is showing as needing to be completed. I have restarted Steam, my PC, and the game. The same issue results every time.1 comments 12 views last activity
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hey I’m new here. There is a way so I can transfer my data from Xbox to ps5???1 comments 11 views last activity
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When running around the map in one of my last matches of the day against the Nurse, a Blood Basin on the corner of the main central building close by the wall caused my character to get stuck and could not leave under any circumstance, even when hit by the killer (Thus not having collision), was only able to move out once killer picked me up). Though event will end soon and these will be remove0 comments 1 views last activity
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Dear BHVR, you have released The Unknown who has the ability to teleport and that movement is so perfect and smooth that I feel like you took your time with designing it to include accessibility in mind. However switching with twins still looks like its going to be jarring and continue to cause that motion. Nurse is the same way when going into fatigue. Please, I beg of you. Look into this. T0 comments 31 views last activity
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has anyone else noticed issues with flashlights? It’ll be pointed directly at the killer and it doesn’t blind or sometimes doesn’t make a sound. I’ve heard other people have this issue as well2 comments 21 views last activity
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The ultimate weapon changes are terrible. As if we need another aura reading perk in the game. It's also too much like no where to hide and darkness revealed. Maybe nerf it so only 1 person screams and it deactivates.0 comments 91 views last activity
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Can I launch the game, open bloodweb, place my mouse cursor on the auto-purchase node and launch an autoclicker? I'm not talking about hacking in more BP or anything like that, I just want to level up characters while making myself tea or going to the toilet.4 comments 1,231 views last activity
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I had to reactivate this account that I haven't touched since ~2018 to say this. You guys have truly outdone yourselves. Hundreds of useless, unchanged perks, and you decide to buff Decisive again, an S tier perk, of all things? Why are you so obsessed with this perk? A perk that is in the top 20 (of over 100 perks) in usage rate. Somehow, you believe that DS is worse than Machine Learning, Bloo0 comments 12 views last activity
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The new decisive strike overwhelming targets low tier killers. How about the DS stun is still 3 seconds, but killers can't use their power for ~5 seconds once out of the stun. Also, adren no longer targeting Freddy is based. (I agree)1 comments 91 views last activity
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I didn't see anything on the dev update that mentioned how long the survivor aura will be revealed for. It's not the entire 15 seconds, right? ...right???10 comments 421 views last activity
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i intentionally didnt tunnel, and even used meme perks, and ended up with 2 kills because i stayed near the hook and then all 4 of them barrage me with hate and saying i camp at endgame, you cant win with these people so im playing however i need to win, cause it doesnt matter how you play i swear im either playing with children or grown adult babies.12 comments 241 views last activity
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Why did you make it aura related? You could have just nerfed the cooldown and seen what happened to it's pick rate. Now all you've done is make it a more consistent version of Darkness Revealed. You made a niche perk pointless with this gutting of an actually good perk. Does it even still apply Blindness? And how long is the aura duration? None of this was mentioned in the patch notes. This pat8 comments 421 views last activity
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Not to be negative here, but does anyone actually believe this? I have a slight suspicion that Blight's awful collision will remain a thing (as it always has been) but now you can't just hug tech anymore. To name a few cases, stone walls in the Knight's map are made of butter, and you won't collide with them even if you hit them directly with your nose. Most of the trees in maps like the Swamp w4 comments 181 views last activity
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Hey, i think i found a bug, im not sure because it's literally first time i see this, but the thing is i used the perk dramaturgy and as a follow up effect i got a medkit, after a while i started healing and the medkit didn't have the "nerf effect" it worked just like the medkits before rework, i healled not even at normal speed but also faster because i had the resilience, but on top of that med3 comments 21 views last activity
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This game is getting really stale and boring and i cant be the only one who thinks it. This blood moon event is really boring and too complicated to play a normal match with, (although those cosmetics are sick af) it's just bland this new adrenaline nerf is terrible let's be honest It kills another good survivor perk and I got a feeling lithe or sprint burst is next. And lastly playing survivo3 comments 131 views last activity
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I just finished the 2nd tome page of the Blood Moon event. When I clicked the final node (the one that gives you the rewards) I got the 200 Blood Trinkets, but I didn't receive either of the cosmetic heads. Does anyone else have this issue and how do I get the heads? Edit: After leaving the game and coming back several hours later, I know have both cosmetic heads.0 comments 41 views last activity
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Idk about you, but doing 7-9 generators even with stuff like corrupt and grim embrace paired on top of it is kinda getting stale to me. It's also just so much better than running other perks that not playing pop/pain res feels like you're kinda screwing yourself over.19 comments 252 views last activity
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https://twitter.com/deadbydaylight/status/1773017303770112029?s=46&t=MOM9e-MaWyIGCyqm4Ri7dw I’ll leave the speculating to the Twins players out there.21 comments 572 views last activity
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As a someone who plays both side and top MMR on both I genuinely think this game is not playable as a survivor anymore (at least If you don't play as squad). The killers I'm facing with something beyond sweaty&toxic it's far beyond definable. The doctor I played against today face camped 2 people (a.k.a shocking the hook continually without increasing the camping bar) until survivor dies aft46 comments 1,401 views last activity
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I’m getting my butt kicked as pig. I love her but I suck. My high mmr isn’t giving me a chance to breathe. I need Pig help and builds. Begginer build? I get gen rushed hard. 😭1 comments 21 views last activity
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This perk is already extremely powerful at 3 seconds, there's a reason it's still used consistently. Now we're just going to see the oh so fun playstyle of "I got unhooked and I'm going to body block the killer to force them to tunnel me since I have OTR and DS" Great….5 comments 131 views last activity
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Hello, I would like to show you what could be included in the scp chapter with my idea, sorry for the perk icons but I'm not a graphics expert. The digits contained in perks are included in perks at level III. what do you think about my idea?0 comments 41 views last activity
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Hello everyone! As the title says, I want to speak about Blight's iri add-ons and what I would do to change them. Since Blight is getting his collision reworked to the point where the hug tech will most likely no longer be performable, which is completely fine, I wanted to talk about his iri add-ons. Well, only one for now because I don't know how to change the other. Before I begin, I'm a Bl0 comments 151 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Survivors will still know when Ultimate Weapon reveals them, because the perk still inflicts blindness. Can someone from BHVR explain this to me? Is the blindness effect being removed?7 comments 171 views last activity
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Why is it possible for this guard to climb? one of the maps where there's platforms you can run up on machinery (autohaven wreckers) and jump over the window to the ground.... i'm already running from the knight ... and as i've gone up the machinery, all of a sudden the guard levitates up the drop and over the window ledge into where i was. i look forward to hearing this is by design because to b3 comments 111 views last activity
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I like the custom music (the Iron Maiden part is still too short) But why does it stop at the campfire?0 comments 1 views last activity
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31 comments 672 views last activity
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Is proximity camping a quality of life issue or a permissible strategy? Is tunneling bad for the community or condoned by Behavior Developers? Should killers be able to effectively stand atop the basement to prevent dehooking? Yes, we could talk survivor ethics, gen rushing, 360s and juking, but that is for another thread.27 comments 502 views last activity
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Now before we all go crazy about the new twins rework remember that its the ptr and I think they over buffed them to see how they can adjust everything. Obviously victor having almost no cooldown after hitting someone is crazy but I think they will either stager him for a longer duration post ptb or maybe they will slow him down a touch so he can catch a survivor right away after a hit since the0 comments 91 views last activity
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Although this rework is great for them, as it seems, I feel like it fails to address the Twins slugging issue. Yes, now you can't go for huge downing sprees with Victor since he latches onto downed survivors, but that merely makes it awkward to slug with them. I think that the devs needed to know why most Twins players slugged most of the time. It happened mainly because going around the map as13 comments 281 views last activity
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I think this'd make the perk a lot more useful if it applied Exhaustion permanently until cleansed. It'd be kinda like how they gave Mindbreaker the Blindness effect, but the other way around.17 comments 191 views last activity
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(Numbers subject to change) After being unhooked, this perk activates and gains 15 charges. Charges deplete at a rate of 1 every 3/3.5/4 seconds unless the survivor is under the effect of the basekit BT, is in chase, or in the dying state. Performing a conspicuous action instantly depletes all charges. When hooked, the survivor consumes all charges and instantly applies that many charges of pro0 comments 11 views last activity