Discussions

339,151 discussions.
  • 0 comments 21 views last activity
  • The Hug Tech With the Hug Tech being removed, Ive seen a lot of claims against it and I feel like a lot of the criticism regarding it is really 1-deminsional since it fails to acknowledge the room for skill expression and map knowledge within DBD. It's not "uncounterable" like people say, since there are various ways to play around loops to avoid a Hug Teching Blight, the Competitive Scene ha
    38 comments 905 views last activity
  • I think a big problem with this game's balance is how easy it is for killer to guarantee a 4k if they tunnel someone out at 5 gens. If someone dies at 5 gens it's pretty much over. If 2 people die at 3+ gens it's also over. This doesn't make the game fun for the survivors or the killer either because it's just boring. Another negative effect is that the remaining survivors know there's almost no
    10 comments 281 views last activity
  • With the Blight looking at being clipped even more, it becomes evident that of all killers, the Nurse now becomes the standout front runner top tier killer by quite a sizable margin… limitless potential, only hindered by the killer players skill and precision. Nurse however does have this annoying problem, where because she has this insane potential, she has some pretty obnoxious balancing featur
    0 comments 21 views last activity
  • 'Luck' is such a confusing name for what it does. All it influences is the self unhook chance. While that is indeed luck based, there are plently of other random events that it doesn't influence. In addition to that, the perk Slippery Meat already uses the term "Self-Unhook chance", so why are there two different terms for the exact same thing? This is not only confusing for new players, it als
    0 comments 11 views last activity
  • This was the first tile I went to after I loaded into the match and, as you can see, it didn't load properly. I don't know if other tiles had the same issue because the killer DCed about 30 seconds after this clip ends, but I would assume they were, and that might be the reason why he did so. This happened today (April 10th 2024). https://www.youtube.com/watch?v=rYrM8oS0Phg
    0 comments 71 views last activity
  • I'm aware that BHVR has comment on this about a year ago, but could we please get more info other than "we want to but we can't"? I want to play this game, but I started on PS4 and it simply cannot handle the game anymore. I moved to PC and don't have any plans on upgrading to the PS5 right now. The game is legitimately borderline unplayable on PS4, so I just lose my account, I guess. This is a
    4 comments 71 views last activity
  • What are some good rules to follow when playing as a survivor? Like, obviously waste as much killer time as possible right? Okay, what else, always have a gen being repaired. Try and distract the killer when teammates are on deathook. What else? What are some really good ways to play survivor? Like repair a gen then leave so that the killer might patrol an empty area?
    11 comments 222 views last activity
  • if not then what the heck am i supposed to do here exactly when the killer starts to slug. It would have been some what prevent if Meg just let me heal her with well make it but that’s solo que for you. The killer was tunneling super early so we try to help out Kate and it just snow balls into that. Then the killer starts to hump me and lets us all bleed out. Again why isn’t there a bleed out sys
    8 comments 111 views last activity
  • I think this would be awesome as a chapter in DBD. With Lady D as villain and castle as map What do you think? This would be a great one
    8 comments 343 views last activity
  • Character portraits, character backgrounds, all different ways of customization. Like alpha packs, dbd can do something similar with old rift stuff in those packs. Side note: character select feels overcrowded and needs an update. Have everything shown at once without scrolling please. Just food for thought.
    1 comments 31 views last activity
  • 0 comments 1 views last activity
  • Dear Behavior team, it is a pleasure to address you to share an idea I have developed for 3 new killers and 2 survivors in the game Dead by Daylight. For some time, I have been thinking about the possibility of including in the game: ‘The Fencer’ the power of the fencer would be described as “Duelist’s Dance,” which would work as follows: with each chase lasting 20 seconds, the fencer would le
    0 comments 35 views last activity
  • Hi! I've been writing this post for about a month, remembering and writing down all the changes from every part of the game I would like to see. Despite this, I definitely forgot to write something down here. There are no killers/addons changes here, because this post would be 2 times bigger. Overall: P100 now rewarded with red background to character, unic banner with this character,
    8 comments 251 views last activity
  • 0 comments 11 views last activity
  • Sadako Yamamuru's skill "Merceilless Storm" will lock the gen even u hit the QTE. WHICH WILL 100% increase killers winrate
    0 comments 31 views last activity
  • Hi I've contacted Support BHR and Sony about this (BHR said to contact Sony -> Sony couldn't help) : My GF moved from Germany to Switzerland for me. She set her PlayStation Network Account up in region Germany. Now the Problem: Whenever she tries to open DBD on her Console it takes forever to load and in the end it's always an error. Sometimes it loads into Main Menu, but then it crashes ag
    0 comments 91 views last activity
  • Sorry if this is a double post, but I feel like that when i play killer I move slower than some YouTubers when they play killer. https://youtu.be/TKWzaiy2Zws?si=qeJhqlMvbkQvCG3R Skip to 1:25. I get that trapped got an update that he gets a haste boost, but in this video I barely noticed a difference with that haste boost with his base speed. He is also using the coff
    8 comments 301 views last activity
  • I'm at a loss. 3 years worth of experience and a few thousand hours in the game and I'm honestly at a loss. I really have no clue how to deal with this. I've been playing a lot of Freddy over the past couple days and I noticed a trend. Survivors will just keep on holding Shift + W against me and use exhaustion perks that end chases before they even began. I tried mind gaming with the teleport, I
    17 comments 432 views last activity
  • Hello, I hope this finds you well; I'm a newer player to DBD compared to many [started right before Wesker release]; however, I've played thousands of hours in a short time, repping both killers and survivors more than a hundred times. I love your game, but since the Unknown release, I've had significant connectivity issues that I have never before experienced in DBD, let alone any game that I p
    0 comments 21 views last activity
  • Step 1 - Place trap in window of main building. Step 2- Survivor is caught in trap going from inside out. Step 3- Trapper vaults window and picks up survivor Step 4- Pick up animation skipped and survivor and killer soft-locked. Step 5- Remaining survivors vault window from inside and also become soft-locked. Killer: Trapper (Naughty Bear Skin) Perks: Agitation, Blood Warden, Iron Grasp, Ma
    0 comments 61 views last activity
  • I don't think people have figured him out yet so I'm presenting my case as one-sidedly as possible just do the courtesy of reading it and saying what you think afterwards. A 3 gen playing proxy camping unknown who zones everyone out is complete misery to play against. It's not as bad as some recent killers but I'm not lowering my expectations in response to Skull Merchant and Knight hes a bad k
    22 comments 653 views last activity
  • Step 1. Boot up game Step 2. Put a ward offering on survivor and or killer Step 3. Play match Step 4. After match all addons or items are used and ward did nothing
    0 comments 11 views last activity
  • Do you think it’s about time a perk can be introduced to combat other survivors’ perks that reveal you?There’s quite a few survivor aura reading perks now such as: Empathetic Connection Aftercare Bond Kindred Empathy I’ve had so many matches lately where another survivor running some kind of aura perk runs the killer to me. This is not like a random accident while looping, but constan
    7 comments 141 views last activity
  • I hate facing her because of the fact she gives zero reaction time. She will hit me before she even appears after a blink even then when she hits she's still in the pose should be exiting a blink. So I have no reaction time facing her because I don't know what to do vault doesn't work because either A hit validation thinks nah you got hit from miles away or B. She lands right in front me. I don'
    8 comments 111 views last activity
  • after 5 months, I finally got another daily for my main. it was actually really fun and super easy. only like playing certain killers outside of my main, and that list is very small so I tend to not complete those dailies until I get the daily I’ll do.
    4 comments 91 views last activity
  • Hello, I wanted to give my feedback on probably something had has accrued attention before, but after years of playing since 2018, and having played multiple killers, I feel I can confidently say my five cents on this matter and bring this to the dev's consideration. I think it matters has to be reiterated as it's honestly a waste of gameplay pressure potential. The Status effect, Deep Wound, do
    13 comments 552 views last activity
  • I was playing as the Hillbilly just now when my match started to lag out, the chainsaw was stuck charging and a survivor was crouching away from me in the same direction even though I was right on top of them. Then a few moments later I get disconected by the game and get told that "Dedicated servers are not responding". When I get back to the lobby, I ge
    5 comments 101 views last activity
  • Empty perk slot should increase bp gain by 1,25% each empty Addon slots should increase BP by 0.5% each Offering slots should increase by 0 Empty Item slot should increase bp gain by 0.5% Even running worst perks in the game is better than running no perks in the game.
    3 comments 21 views last activity
  • So the original reason for the DC penalties being implemented was because the team would be down a player whenever someone DC'd. It was basically like hook suiciding, except minus the extra steps, just a straight up "Poof" player gone. Now though, the player that DCs is replaced by a bot that can arguably, often times play better than a good chunk of the player base. Honestly, I think the DC
    10 comments 781 views last activity
  • I have been playing since 2019, almost every day, only took one longer break since I started playing, I suffer from a severe burnout and I'm not really happy with the state of the game and haven't been for a while, basic changes that take no programming time to implement instead take months or even years… The game is becoming way less fun for both sides for the sake of balance, which wouldn't be
    1 comments 121 views last activity
  • Choose Tough Skin archive from Tome 17 Level 3 Take anything that gives endurance (Dead Hard, Off the Record, Made for This, Styptic agent, Borrowed Time after being unhooked) Take a hit while having endurance Expected result: progress in challenge Real result: nothing happens
    0 comments 21 views last activity
  • I miss camping and hook grabs. Unhooking was so much more intense and trading wasn‘t as free. You also didn‘t feel like you couldn‘t do anything against someone running right passed you to the unhook. Then also there were a lot of fun things like Billy or buba sitting next to th hook with undetectable and waiting for the next person. Now the only way you can play killer literally is only tunnelin
    33 comments 321 views last activity
  • There are still quite a bit of subtle cheaters in this game.. Exit gates opening in less than 8-9 seconds and no perks to prove it, no scratch marks at the perfect moment in chases, and a few auto Dead Hards here and there.... Do we know what % of the game is actually server sided? If it was more server sided wouldn't that make it harder for cheaters to ya know….…cheat?
    0 comments 51 views last activity
  • 0 comments 41 views last activity
  • Last night I got a cheater and it has been happening a lot more lately in my games playing killer and I forgot to report them. I have what tipped me off clipped but I don't think I'm allowed to post them here so I have 2 questions 1-Is there any way to see my previous matches and report the player, Sidenote they had their profile private i.e they had their name as Cheryl Mason and I couldn't c
    6 comments 152 views last activity
  • was just looking through most of the survivor perks and most of them are borderline useless. More handholding for killer players. Everything that was sorta fun on survivor side has been made unplayable. Great balancing devs. Killers are still allowed to abuse oppressive game mechanics btw.
    5 comments 121 views last activity
  • getting pallet info on the whole map getting info where the chase is on the whole map(except nurse bc she kinda ignores pallets) being able to reset pallets some killers interactions: wesker: tends not to break god-pallets but to jump over them + tends to fake breaking pallet animation chucky: never breaks any pallet but scampers under it getting hit with m2 huntress + deathslinger +
    18 comments 265 views last activity
  • It's pretty absurd that multiple killers can land on top of a survivor for them to tbag and magically avoid your hitbox by a pixel. Crouching at a shack door way dropping you a few pixels shouldn't cause a killer to get stuck in place and miss you somehow.
    0 comments 71 views last activity
  • Another post explaining how 3.0 Sadako is weak. Condemn lock on the PTB was THE DEFINING CHANGE OF 3.0. However, in it's current state I can legitimately say I don't play Sadako even taking into account it exists since it's so meaningless even with the 3.1 buff. In fact, every single Sadako post I have read hasn't even mentioned this as a mechanic because I legitimately think most of us don't e
    15 comments 171 views last activity
  • Over the last decade, we've observed a significantly flawed aspect within a game, specifically regarding its hitbox design. The hitbox is poorly constructed, leading to scenarios where an attacker misses a hit, but it still registers as a hit. This inherently gives an unfair advantage to the attacker. It might be argued that this decision is made to maintain the attacker's lethality at high level
    10 comments 324 views last activity
  • Honestly, I am bothered how he's a biker version of Alan Wake as his doppelganger, but he was never portrayed this way? Like, he was more a slick and sly version in a black formal suit? Where the heck is Alex Casey, too, as such a pivotal character?
    6 comments 262 views last activity
  • Im genuinely not sure if this is a bug or not but his summoned chain fov seems weird? Idk maybe its me but I wanted to see if it felt off to anyone else
    2 comments 51 views last activity
  • My most played/prestiged character, Killer or Survivor, is Cheryl. She's prestige 39 and has 37 purple medkits. I have consistently put bloodpoints into her for around two years while benefitting from the Blood Moon Event and the Anniversary event. Still, I only have 37 purple medkits. At least 25% of the Blights I verse are running double Iri add-ons. Every Pinhead has either the purple "added
    0 comments 21 views last activity
  • I have a couple of ideas for some buffs to Trapper to make his overall gameplay flow feel a little better: 1] When hooking a Survivor, one random disarmed trap is returned to the Trapper's hand, provided he has capacity. If you've played Trapper, you've been there. A trap all the way on the other side of the map, taunting you with its aura, but if you go to get it, the time you spend trekking
    0 comments 11 views last activity
  • I just played a match against Xeno, where a survivor went to shack at the start, took every turret available, set them up, and jumped in a locker. They stayed in that locker for the entire match, only coming out to do loops of the gen in shack to get rid of the birds. They refused to do anything at all that match. Is that reportable or just bs that we have to deal with?
    30 comments 1,511 views last activity
  • In the comment for the player survey, I've ended up ranting sarcastically about the removal of skill expression in the game. This is probably the main reason I play about once a month, if that much. I'm kind of pleased to hear I'm not the only one feeling that way. I agree with almost everything Slushie says in her video, as well as the comments from CoconutRTS. The original video:
    49 comments 1,831 views last activity
  • Step 1 : Boot the game Step 2 : Play as survivor in a public match Step 3 : In-game, get caught in the executioner cage Step 4 : The Killer couldn't hit me with basic attacks afterward Additional information Leon with Carlos skin Flshbang Level 2, Bite the bullet level 1, Rookie spirit level 2. Gideon meat plant Frequency of the issue : first time happening Side note : the killer s
    0 comments 41 views last activity
  • This actually applies to many maps with maybe Mother's Dwelling being one of the few exceptions… For the love of God please do NOT do the main building gen first but instead try to clear the mid gens ASAP. I know it is very safe and easy to do but you more often than not screw your entire team in the long run. I can always tell when my team mates have a functional brain just by the gens they d
    16 comments 312 views last activity
  • From what arguably was the most strongest broken to some and effective way to always win in public matches (besides nurse) is now being overshadowed by pop/pain res/ corrupt/ grim embrace on efficient Nurse/Blight/Wesker/Billy and Spirit players. We’re getting closer and closer to adding even more killers to that list.. Can we all take a moment to let this sink in longevity wise please..
    59 comments 2,051 views last activity
1 … 976 977 978 979 980 … 6784