Discussions
7,799 discussions.
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I like the idea of MMR but if it resets monthly that kind of defeats the purpose imo. Does anyone know the answer to this since we can't see the MMR?30 comments 781 views last activity
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The amount of times I've been in a chase and I'd do a fast vault through a window and get hit when I'm like 2 meters from the window. I just feel like once the character has gone through to the other side of the window they shouldn't be able to get hit. Windows are meant to be used to bring distance between you and the killer, but if the killer can just slice you whilst the weapon is no where n33 comments 1,211 views last activity
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Hey all, i haven’t had a chance to log on yet today and download the new update. I didn’t see flashlights mentioned or the plague’s vomit angle in the patch update. Just wanted to ask in case I missed something. Thanks!11 comments 261 views last activity
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Balance aside, the fact that they were able to quickly change and fix some addons, completely rework others, and change rarities in a matter of weeks is super amazing. Also, these patch notes are great - giving specific numbers is always good. A recommendation I would have is having the old numbers and perk/addon description next to it for easy comparison. Plus, they fixed some pretty jarring b13 comments 291 views last activity
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ゲームバランス調整 4.1.0PTB以降、カニバル・ヒルビリーともに一部アドオンにはさらなるリワークが必要であることが明らかになりました。今回のアップデートでは一部アドオンにさらなる変更を加えるとともに、変更が大きすぎた一部アドオンに再調整を行います。 (彫刻ビリー君、君のことです) 殺人鬼カニバル アドオン”プライマー・バルブ”と”点火プラグ”は当初癇癪を発動させ、加速効果で油断した生存者に追いつくという新しいプレイスタイルの可能性を求めたものでした。しかし実際には加速効果が少なすぎ、そのようなプレイスタイルは現実的になりませんでした。そこで両アドオンはチェーンソーのチャージの回復速度を上昇させるようにし、メリットをわかりやすくしました。 “点火プラグ”: チェーンソーのチャージが0 comments 16,632 views last activity
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ゲームバランス調整 4.1.0PTB以降、カニバル・ヒルビリーともに一部アドオンにはさらなるリワークが必要であることが明らかになりました。今回のアップデートでは一部アドオンにさらなる変更を加えるとともに、変更が大きすぎた一部アドオンに再調整を行います。 (彫刻ビリー君、君のことです) 殺人鬼カニバル アドオン”プライマー・バルブ”と”点火プラグ”は当初癇癪を発動させ、加速効果で油断した生存者に追いつくという新しいプレイスタイルの可能性を求めたものでした。しかし実際には加速効果が少なすぎ、そのようなプレイスタイルは現実的になりませんでした。そこで両アドオンはチェーンソーのチャージの回復速度を上昇させるようにし、メリットをわかりやすくしました。 “点火プラグ”: チェーンソーのチャージが0 comments 8,821 views last activity
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配信スケジュール Steam: 8月6日午前0時ごろ配信開始予定 Microsoftストア: 8月6日午前0時ごろ配信開始予定 PlayStation 4: 8月6日午前0時ごろ配信開始予定 Nintendo Switch: 後日別アップデートを配信予定です。 パッチノート PC (Steam&Microsoftストア): https://forum.deadbydaylight.com/ja/discussion/179440/ PlayStation 4: https://forum.deadbydaylight.com/ja/discussion/179441/0 comments 42,923 views last activity
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Мы отобрали несколько вопросов от сообщества о новой системе матчмейкинга и ответили на них. Я знаю, что вы разделяете навыки игры за каждого отдельного Убийцу - а разделяете ли вы Выживших тоже? Несмотря на то, что Выжившие отличаются, по сути, только внешне, нам тоже нужно открывать слоты навыков, что для меня, неопытного Выжившего, является серьезной задачей. В общих словах, разница0 comments 4,201 views last activity
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この記事では、8月4日から開始された新しいマッチメイキングシステムに関して皆さんからいただいたご質問からいくつかピックアップしてお答えします。 殺人鬼は個別にレーティングが行われているとのことですが、生存者もそうする予定はありますか?生存者同士の違いはスキンだけとはいえ、パークスロットを4つ解除するためにはレベル上げが必要であり、私のような初心者にとっては大変なことです。 一般的に言えば、あるプレイヤーが使用するキャラクターのレベルが低い生存者と高レベル生存者の戦績は統計的に極端な差は開いていません。さらに、低レベルの生存者がそれなりのレベルになるまでに多くのマッチは必要ありません。さらに複雑なことに、マッチ以外の手段でBPを得た場合、その生存者を全くプレイしなくてもパークスロットが4つ開0 comments 27,121 views last activity
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We've selected a few questions from the community about the new matchmaking system and had them answered by the team. I know you’re looking at skill across different killers but are you looking at skill across different survivors too? even though survivors are just skins, we still have to grind for open perk slots which, for a less experienced survivor like myself, that’s a big deal G0 comments 18,632 views last activity
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Holy crap dude. If you are downed and waiting to be healed up while others chase the killer around don't crawl UNDER pallets. Be on one side or the other. If someone needs to use the pallet they go to heal you instead OR the pallet gets dropped while they are trying to heal you and brings the killer back. For the love of my sanity guys please 😂53 comments 2,111 views last activity
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以前からお話ししてきた通り、現在私たちはランク制に代わる新しいマッチング制度「スキルレーティング制」の準備を進めています。この記事では改めてスキルレーティングに関する説明と、直近で計画している変更点と今後の予定についてお知らせします。 スキルレーティング制ってなに? ひとことで言うとスキルレーティングとは、プレイヤーランクに代わり他のプレイヤーとのマッチングで使用される予定の新しい指標であり、ランクよりもプレイヤーの腕前をより良く反映することで、より対等かつ待ち時間が短いマッチメイキングを実現することを目指している新システムです。過去の記事もぜひご覧ください。 https://forum.deadbydaylight.com/ja/discussion/124649/ スキルレーティング制に変更さ1 comments 97,302 views last activity
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It's gotten out of hand. It needs to be a top priority, and harassment tickets need to start being taken more seriously in the report system. Suspensions and ban's need to start being made immediatly in instances that a player tells someone to kill themself or throws around derogatory terms. Don't bother saying "Just close chat" Don't bother saying "It is how it is" Don't bother saying "Just t97 comments 2,341 views last activity
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title67 comments 2,471 views last activity
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この記事では、先日公式フォーラムで募集した4.1.0アップデートに関するご質問の中から皆さんの反響が大きかったものの一部をお答えします。 なんでオーラを変更したんですか? 以前のオーラは技術的な面で私たちの頭痛の種でした。今回のオーラのリワークは、プログラマーチームに綺麗なコードを提供し、オーラシステムをより安定させるのが目的でした。しかしこのリワークにより意図していなかった視覚的な副作用が出てしまいました。現在、皆さんからのフィードバックをもとに見た目の改善に取り組んでいます。長期的な改善策にも取り組んでいますが、その前に近日中に仮の改善を行う予定です。 ヒルビリーのアドオン“母の助っ人”と“黒いグリース”はどのようなアイデアをもとに作られたんですか? これらのアドオンは0 comments 29,472 views last activity
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I did the 4k and 12 hangs but it says "2 survivors found", "28 survivors beaten", "38 chases won", I was trying to do the expert and this was the result, I don't see any sense 🤔19 comments 811 views last activity
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https://i.imgur.com/SLTmLsl.png Forcing us to rely on teammates to do a goddamn challenge for us is absolutely ridiculous. Just had a match where in the pregame I said what challenge I was doing, asked them to leave me on hook if I'm hooked in the end game. What do I get? 3 ######### crouch in a circle around the shack while I'm camped in the basement until I die then le103 comments 3,141 views last activity
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Recently, we've asked you for questions about the 4.1.0 update. We've gathered a few of the most upvoted questions and had them answered by the team. We're hoping to update this post with answers to more questions sometime next week. Q: Why change the auras? The auras were the source of quite a few technical headaches. The rework of the aura system was intended to give our programming team0 comments 1,141 views last activity
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Recently I've been losing chases pretty quick against a huntress, I would like some suggestions if anyone volunteers :)11 comments 2,131 views last activity
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RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Coming next week PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes0 comments 35,801 views last activity
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I know it's not typical of BHVR to do hotfixes, but the aura issue really needs a hotfix. It absolutely decapitates the experience for colorblind players, ESPECIALLY colorblind killers. This isn't something that can wait until the next patch, or even 6 patches from now or however it will take for the sound bugs to finally be fixed. It's a game breaker. @Peanits @not_Queen Can you guys110 comments 4,961 views last activity
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Right now survivors have only 2 things to work with in chases (pallets and windows). I think they are great tools, but it feels like there is something missing. We need to have something more to work with, so chases don't become at one point, boring. I myself don't have a clue what could be missing, but if you guys could help me out here and figure out what's missing, feel free to tell me your id72 comments 1,431 views last activity
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This update has to be one of the best considering they fixed matchmaking time, balances, and buffs. But unfortunately they ruined the auras in game, playing as a killer now is so difficult in game, the fact you can't see most of the auras in game and especially when your playing against survivors in Mount Ormond Resort. Yes they did improve the hook auras when survivors are hooked which I like al20 comments 1,241 views last activity
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On paper it sounds like a good idea- allowing the last survivor an easier way out- but way too many times I've killed 3 survivors only for the fourth to instantly use hatch. Some of the few times I've managed to get a 4k forced me to run NOED and mori, which made me feel pretty dirty, and also forced my to camp the hatch which reduced everyone's enjoyment of the match. Maybe it should have a much176 comments 3,891 views last activity
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I've now seen hundreds of comments, forum posts, videos, and screenshots about how terrible the new auras are on 4.1.0. I noticed it myself last night that DBD shot itself in the foot with the new aura system for one simple reason: it makes the game require MORE acuity, intense concentration, and makes the game simply harder and less fun to play. Those are all Dead By Daylight's weak points to12 comments 371 views last activity
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I own two 2560x1440 (2K) monitors. Recently with the new Midchapter, the UIs scale shrinked being way too small. I can barely focus my skill checks correctly now because every interfaces are too damn small. Yes I know, when they released the last chapter (Silent Hill DLC), the UI was now bigger for higher resolutions but why did they reverted this feature? I need explanation because there3 comments 111 views last activity
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So I understand that current DS serve as a tool against filthy campers and tunnelers. Okay. I get and appreciate it. But old DS did it as well and even more. How about the people who get downed very fast at the start of the match? It's not fair at all. Old DS was the last thing that brought a bit of a balance to this game and yet you destroyed it. Now killers dominate and eliminate everything and46 comments 1,683 views last activity
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So the new Nea skin Graff-Crafter is yet another set, is this the future of cosmetics? Are we about to see them locking every new cosmetic from now on, mixing the cosmetics is 1 of the best systems in DbD so why lock it. They could've easily made the hoodie go with the torso and u can use whatever head u want under it, or even like Bunny Feng (which was not executed quite as good the hood should'205 comments 10,333 views last activity
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I've just noticed that LF's addons don't read the same as when I last saw them yesterday. Here's what they were exactly like in patch notes. But now I see this ingame, different effects and I can't find any patch notes about this. Did something break or are these the yet another new designs ? And if so wer11 comments 421 views last activity
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I'm just gonna put It simply If you run NOED on an InstaDown killer you are bad. You shouldn't have to waste a slot for an InstaDown perk when you have a free one with your power. It should not be In the bloodweb of InstaDown killers and only In the bloodweb of killers like trapper and all the others who don't have Instadown.53 comments 741 views last activity
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Yes yes i know,, license holders like the map.. bhvr can't change it but i just wanted to get it off my chest, literally went against the most average solo team ever.. and i struggled so hard for some reason, it's not like they pulled some insane tech that outplayed me, they literally just held W without even looking behind, i couldn't get in a chase cuz i was still far behind in the hallway, the54 comments 1,201 views last activity
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*If your arguments rely on the killer being a noob for it to work, then your argument is bad* In dbd, flashlights are seen as an item that reward skill and is very good. However, is it worth the learning? I am gonna check the different uses. You can either blind the killer at a loop or flashlight save. For the blinding part, it can be funny to see the killer going in the wrong direction. doing27 comments 771 views last activity
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His chainsaw almost never overheats anymore, and his recovery is faster. To all you Billy mains, rejoice.43 comments 861 views last activity
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try to use engravings, try to turn when you use chainsaw. he doesnt ######### move. holy jesus christ. billy is dead.13 comments 601 views last activity
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I would think for survivor, winning would be escaping. For killer it's different. Is it 2 kills? 3 or 4? Do we go by the emblem system? For me either escaping or helping the majority of my team escape. For killer I think 3k is winning. Just wondering what the line is between winning and losing.205 comments 8,001 views last activity
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So this is a common complaint I see from survivor players, I even seen Tru3ta1ant (a killer main) criticizing killers who slug at five generators. However, every time I hear or see this complaint I ask, why should the killer not slug at five generators? Unless the killer is using a slugging build. Often the reason the killer is able to slug is due to survivor teams mistake. For example if I do32 comments 951 views last activity
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開発チームアップデート | 2020年7月号 https://forum.deadbydaylight.com/ja/discussion/168122/ https://forum.deadbydaylight.com/ja/discussion/171956/ 配信スケジュール Steam: 7月29日午前0時ごろ配信開始予定 Microsoftストア: 7月29日午前0時ごろ配信開始予定 PlayStation 4: 7月29日午前0時ごろ配信開始予定 Nintendo Switch: 7月29日午前0時ごろ配信開始予定 パッチノート PC (Steam&Microsoftストア): https://forum.deadbydaylight.com/ja/discu0 comments 64,011 views last activity
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新機能 オーラのリワーク: 今後不具合の発生を抑制するため、オーラの表示システムを技術的に作り直しました。オーラの機能は大きく変更されていませんが、新しいシステムに対応するためオーラの見た目が変わりました。 プロモコードシステム: ゲーム内ストアに引き換えコードを入力できる機能を追加しました。今後公式Twitterや公式フォーラムでコードを配布するかもしれないのでお見逃しなく。 殺人鬼の選択制限: マッチを検索中またはオンラインロビーで殺人鬼を変更できなくしました。カスタムロビーは除きます。これは今後間もなく実装される新マッチメイキングシステム上で、殺人鬼全体ではなく殺人鬼別のレーティングでマッチングを行い、マッチングのバランスを改善させるための新しい仕様です。0 comments 3,871 views last activity
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新機能 オーラのリワーク: 今後不具合の発生を抑制するため、オーラの表示システムを技術的に作り直しました。オーラの機能は大きく変更されていませんが、新しいシステムに対応するためオーラの見た目が変わりました。 プロモコードシステム: ゲーム内ストアに引き換えコードを入力できる機能を追加しました。今後公式Twitterや公式フォーラムでコードを配布するかもしれないのでお見逃しなく。 殺人鬼の選択制限: マッチを検索中またはオンラインロビーで殺人鬼を変更できなくしました。カスタムロビーは除きます。これは今後間もなく実装される新マッチメイキングシステム上で、殺人鬼全体ではなく殺人鬼別のレーティングでマッチングを行い、マッチングのバランスを改善させるための新しい仕様です。0 comments 20,591 views last activity
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新機能 オーラのリワーク: 今後不具合の発生を抑制するため、オーラの表示システムを技術的に作り直しました。オーラの機能は大きく変更されていませんが、新しいシステムに対応するためオーラの見た目が変わりました。 プロモコードシステム: ゲーム内ストアに引き換えコードを入力できる機能を追加しました。今後公式Twitterや公式フォーラムでコードを配布するかもしれないのでお見逃しなく。 殺人鬼の選択制限: マッチを検索中またはオンラインロビーで殺人鬼を変更できなくしました。カスタムロビーは除きます。これは今後間もなく実装される新マッチメイキングシステム上で、殺人鬼全体ではなく殺人鬼別のレーティングでマッチングを行い、マッチングのバランスを改善させるための新しい仕様です。0 comments 11,203 views last activity
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The majority of mid-low rank Survivors rely on stealth and perks like Sprint Burst, Decisive, Urban Evasion, Spine Chill and/or Self-Care. They DO NOT want the Killer to chase them and are willing to waste tons of their time avoiding them. Its just true. I can usually tell within the first two minutes what ranks people are just based on their playstyle. Survivors that aren't objective focused wit62 comments 1,632 views last activity
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According to Tru3, new MMR was in effect. He streamed a game as Freddy and claimed that the new MMR was active as it had put him up against certain players. Can this be confirmed? If so, is it across all platforms?33 comments 861 views last activity
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How do you guys go about giving hatch? I have one rule to follow and that's the last person, if they don't struggle and they know they goin die, gets hatch. I dunno, it just seems nice on both ends. I feel like my one bit of niceness goes a long way to survivors.50 comments 681 views last activity
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RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: 11 AM EDT Content July Developer Update https://forum.deadbydaylight.com/en/discussion/167809/developer-update-july-2020 Post-PTB Changes https://forum.deadbydaylight0 comments 50,961 views last activity
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My own Dbd Board game. Idea is from forum.deadbydaylight.com/en/discussion/2359/dbd-board-game-print-and-play-edition I did the cards and Layout by myself. 😁 (I know it's a its a bit dark ) What do you think?14 comments 1,792 views last activity
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You didn't care to cleanse totems and rushed the gens hoping the killer has no noed because "it's common decency not to run the perk". Toooooooooooo baaaaaaaaaaaaaaad :346 comments 901 views last activity
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As a Killer, the second I see Tenacity I get extremely suspicious and insta-hook the Survivor. It's not a subtle perk at all and its pretty much only optimal in designated slug builds17 comments 1,772 views last activity
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I played trapper for a while. I found that all of the games I lost with him were because I found someone too early. I would get into chase and lose potential for my power. I had usually placed all the traps in my hand at the time so therefore had none to use in a chase. I feel as though If you continue to set up. Survs with comms or even just a single survivor will now know your location, ther43 comments 851 views last activity
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When phasing spirits terror radius shrinks at a rate of 8 meters a second, What does this mean for players This means spirit when using her power depending on how long she is in it will always make the whooshing noise even if you are right next to her Meaning close mind games still work and get countered by running away and either being chased or knowing without having to move that far away fr48 comments 1,061 views last activity
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I feel like Unrelenting removes the skill factor of hitting yourself attacks as killer. In general if a new player runs Unrelenting they are not gonna adapt to needing to aim your attacks. I think it also is just a useless perk that teaches bad behavior to new players as killer. Also, I just feel like it’s really weak and practically useless after new players get good at hitting there attacks. I48 comments 1,042 views last activity


