Discussions
339,151 discussions.
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https://www.youtube.com/watch?v=fG7yJiyATWQ I want to show it here more for fun rather than a ticket for devs, simply because I have no idea how it happened… Typical wanna be bully squad with flashlights and map offering. Game didn't go as they expected (little bit of slugging was involved), so triple DC and that's how uncatchable bot was created. There was a good end2 comments 61 views last activity
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I did find this funny at the time, even though it was equally a frustrating thing to witness. Could bots perhaps focus more on healing others than waiting for the right time to interract with something less pressing? I was in the dying state and the Cenbite had gone to chase a nearby survivor. I recovered as much as I could and a bot was crouched a few feet away. She didn't come over. So I craw0 comments 1 views last activity
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It would be a nice buff to let you scan scratch marks and see the teammate's aura for 10 seconds. You should be able to scan from anywhere, you would just have to look at the scratch marks.0 comments 1 views last activity
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…Because who needs Weave Attunement when you have thiiiiiis?5 comments 261 views last activity
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Gonna run it every game from now on cuz it's Franklin's and Weave Attunement 80 percent of games. I may as well bring self care and hide in the corner as well like the others. Thanks for the awesome perk to make my items useless and make me hide in the corner and not help anyone bhvr. The killer can remove my item every game, but I can't remove their iridescent add ons. Dope gaming56 comments 1,221 views last activity
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• Platform: PC (Steam) • Description of the issue: in most of maps and once in the hub, there is these bright lights and also flickering white on the whole screen • How often does this occur: very often0 comments 41 views last activity
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map : nostromo killer : freddy someone leave agaisnt fredy and his bot stay afk all game when in dream0 comments 11 views last activity
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Pinhead is suffering from 2 serious glitches right now, a gateway placement glitch and a box cue glitch. The gateway placement glitch (shown in attached pic) makes certain props literally impermeable for the gateway, for no discernible reason (really frustrating when you cant stop a crucial solve because a prop wont let the gateway pass through, no matter the angle or distance). It's particularl1 comments 41 views last activity
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People were complaining about the increased scrolling and OWNED text, yes, but the main complaint, which was flat ignored, is that nobody liked it. It's hideous and makes it look like a damn store. Get this mobile game-looking thing out of this game.9 comments 192 views last activity
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Hi there playing on steam Was playing with a friend last night just doing some chill Swf all goes well. I load in today to try and claim my rank reset blood and I come to find a ban message despite me having done nothing wrong. the ban reason states griefing and intentional gamelan abuse despite me having done nothing of the sort. Any clarity on the situation would be much appreciated as I now0 comments 92 views last activity
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I encountered a weird situation in a Skull Merchant game where the last survivor in the trial lost his claw trap as soon as everyone except him left the trial. Platform: - PC Steps to recreate: - Play as Skull merchant with at least 2 survivors (its easier if one is a player and not a bot) - Finish all gens - Let one survivor gain a claw trap - Let the other one(s) escape through the Exit0 comments 11 views last activity
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Hello. For whoever makes a new discussion or a suggestion/feedback. How should we answer? I would like to keep things to the case. Either agree or disagree. Come with your pros and cons. And examples etc. Then done. Do you like to have a discussion and go back and forth. Message that person instead than having it public. Make your point and move on. This site do have rules about this, a0 comments 11 views last activity
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Since bots don't really need any BPs and leaver already receives 0, all BP that Bots may earn will go to waste at end of the match. How about rewarding the remaining players and encourage them to interact with bots a bit more by allowing all points that Bot will earn ( including the points that DCer accumulated prior the leave ) be evenly distributed among remaining players when the match is over0 comments 11 views last activity
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This has been consistently happening to me every time I've been sent to the cage of atonement1 comments 61 views last activity
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Fatal error: [File:C:\J2\lPCs\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at C:\J2\lPCs\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG DeadByDaylight_Win64_Shipping {0x0000000000000000} + 97553154 bytes DeadByDaylight1 comments 311 views last activity
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I hope everyone is having an awesome summer, to be completely honest I can't believe it's July already, time is really flying by for me at least, but I'd love to share some recent events that happened to me! I earned my Associates degree in June, I've been studying to become a Doctor, I was originally going to be doing Computer Science related stuff, but realized that it was a lot less appealing1 comments 21 views last activity
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It’s not just me right? All Yun-Jin Survivors are heartbreakers.7 comments 151 views last activity
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Совсем недавно ДБД начала зависать при запуске в катку. Происходит это через раз. Интернет хороший, кэш чистила и переустановила как стим, так и саму игру. Пока ничего не помогает.0 comments 31 views last activity
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I thought it was my fault for being too blind to see them properly for a while, but I've seen other people bring this up as well. I believe there's also been a few bug reports on this topic that got marked as not enough info. Personally I feel like I have to rely on sound pretty often to be able to tell in which direction a survivor went after losing line of sight. I was wondering if anyone else14 comments 281 views last activity
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Playing as Knight feels monotous and brainless. Most of his gameplay is just dropping a Guard at a loop and cornering the survivor. It's the same thing in most loops. It's too boring. I feel like they need to add more decision making to the killer and allowing Knight to manually choose his Guards would achieve this.21 comments 802 views last activity
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I loaded into Macmillan Estate Coal Tower against a Skull Merchant and there were bright flashing red colours on my character model (Claudette), the killer character model, tiles (walls), generators, shadows, hooks, and the entity when I was on second hook. The flashing was particularly bad whilst repairing a generator and on second hook. I’m not sure if this is of any relevance but in case it is2 comments 121 views last activity
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ill keep this short - i love this game, but due to a recent incident in my life am unable to continue playing it on a controller. it is too taxing on my hands to play first person games like this on a controller. These mobility issues are largely circumvented by playing games via keyboard and mouse. It is in my limited understanding that unreal engine should be compatible with console kbam with m0 comments 11 views last activity
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Hello everyone! I want to introduce new bug on Bubba that came with Patch 8.0.0. Since The Cannibal received a few nice buffs, including decreased Tantrum duration from 5 seconds to 3 seconds, BHVR accidentially changed time required to trigger a Tantrum while Revving the Chainsaw from also 5 seconds to 3 seconds. Probably some connections between Tantrum & Overcheat codes created this bug.0 comments 31 views last activity
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I feel like Ada could use more skins, I know licensing issues can make that a little more difficult to make happen, but if it’s possible too add this skin it would be amazing! RE4 remake Ada is super badass, I’d wear this skin in game in a heartbeat if this was added! ❤️0 comments 202 views last activity
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Attached is a video showing both point of views of this bug. When playing with the Knight, there is a chance that if a survivor is being followed by a guard and the survivor jumps into a locker will they experience this bug. This bug only is able to be recreated with certain lockers, the corner locker of killer shack being the most common one when recreating this bug. If a survivor experiences0 comments 92 views last activity
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Many times SWFs will disconnect as a way to punish their opponent. Either they don't like the killer, the perks the killer is using, or the map/offering and all 4 of them will disconnect to force their opponent to play against bots. It's a form of trolling yet basically goes unpunished except through the lousy automated system. Personally, I think it should either be recognized as trolling or1 comments 21 views last activity
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I thought it would be fun to play Daddy Mike, as he's not a killer I play often. I had a daily and threw on the add ons people say are "fun". Welp, discordance went off (on saloon map) on the balcony gen. I stood, I stalked, they ran after almost getting to tier 3. They ran to a gen that was closer to me. I stalked, got to teir 3, downed 1 Leon, then20 comments 551 views last activity
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Hello, you did not mention the bug which was very well received by the players during the ptb (who can the possibility to summon a guard when one of them is already summoned), can we have a confirmation whether or not the bug was removed, or added as a feature to the knight? Thank you for your answers !5 comments 121 views last activity
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Every time I try to play the game since last patch my sessions usually end when I get a dc penalty after "Dedicated servers are not responding" and it dc's me from the match. Tonight it was after the first game. Its one thing that a match I was having fun with that match and no longer can play it. It a whole different issue if I'm being penalized for your server issues. At bare minimum you could0 comments 11 views last activity
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I'd like to bring back to the old Trickster background from his release. Can we have a feature to choose the back ground in the menu's?0 comments 1 views last activity
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I was watching the history of bad perks videos by the name of AZHYMOVS and saw the history old beast of prey in its effect •Upon gaining bloodlust, beast of prey activates, hiding the red stain for 25 seconds. Beast of prey has a cooldown of 120 Old beast of prey had a interesting concept but terrible execution since it only removes your red stain with a overwhelming long cooldown As for cur3 comments 81 views last activity
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1 Momoseventh holds the longest win streak in Dead by Daylight with Blight, achieving a streak of 1947 matches 2 Supaalf has a win streak of 1163 matches with the Nurse character. 3 Nieve has a win streak of 1000 matches with the Blight character. https://steamcommunity.com/id/nieve44425 comments 7,498 views last activity
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I was extremely excited to see Singularity get some buffs in the ptb, giving me the itch to play so I waited. I waited. Why? Because playing Singularity is a miserable experience and I wanted to wait till the update to play but that hasn't happened yet. I grew impatient, played a game and remembered why I don't play him anymore. The effort needed to make him even remotely work far surpasses any75 comments 1,932 views last activity
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Playing on Steam/PC Encountered a bug in which a bot (replacing disconnected player during match) could infinitely window vault without the entity ever blocking the vault, resulting in endless loops. (This is actually not the first time it's ever happened—I recall a match I played on The Game a couple months ago in which a bot could also infinitely window vault in one of the jungle gym areas—but1 comments 91 views last activity
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I have full perked my Huntress only one Perk is on Level 1 and i dont get in her Bloodweb. I have tried it now multiple times to get that perk in it i also closed the game. Deinstall and installing the game doesnt work ether.1 comments 11 views last activity
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Even tho the feedback section was filled pretty much with most people saying that the chase duration of Guards while near them should be nerfed at the least if not removed and the minimum distance to create path was bit much when you add these two things together, nothing was adress with this. So Knight is just basic M1 killer that will camp gens from distance as main power, cool. My biggest is16 comments 331 views last activity
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Will Stridor being additive also mean that similar addons that apply it's effect like Jump Rope and Coarse Stone will also be made additive? If not, I'd really love to see this done.15 comments 351 views last activity
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I am very happy to see these changes especially to singularity my dear friend love this character but struggles a lot and it’s sad to watch. I fear that with all these changes/reworks/quality of life changes skull merchant will be next on the list and I main skull merchant I loved her original design I never was a 3 gen merchant I always chased and now that she’s better In chase I love her even m10 comments 161 views last activity
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Swap your Preset at the last second. :)7 comments 181 views last activity
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Step 1: Launch Game Step 2: Skip or Watch Opening Cinematic Step 3: Crash with error code. Happens every launch. Pop-up message: Fatal error: [File:C:\Jenkins2\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] Interfaces.CopyCommandList->Close() failed at C:\Jenkins2\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12CommandList.cpp:268 with error E_INVALIDARG DeadByDa0 comments 31 views last activity
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Say if they finally decided to add more rework, specifically for P100.5 comments 81 views last activity
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Hi, Is the 'name & shame' on a Steam's profile is allowed or reportable ? Because 'someone' tells many things about me & after a public match, I was toxic & insulting (?) 'in all dbd matches' (whereas we have just played one single match against each other). After I tried to explain myself about the postgame chat where I could be 'toxic' & insulting', this person calls a massiv1 comments 71 views last activity
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Pyramid Head is the best character in the game at tunneling out a survivor. With his cage of atonement he can ignore perks such as Off The Record/Decisive Strike/Borrowed Time. This on it's own is enough to make Pyramid Head's cage mechanic useful. Where the Cages start to become frustrating is when a survivor can be hit by Punishment of The Damned before they can even move. This ability to ins9 comments 301 views last activity
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This perk isn't popular not because its duration is too short, but because maps make this perk too situational. I still remember my game on Huntress on Rotten Field with this perk, where I got literally 0 auras for 5-6 locker openings. I think duration buff is welcome (even if i don't get this devs note about "more aggressive using in chase", because on9 comments 221 views last activity
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when playing against the cenobite on switch there is near unplayable glitching map wide. both me and my partner experience it on the switch. impossible to chase while being rubberbanded and choppy camera movement.0 comments 12 views last activity
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Then Now Old Stridor : Addictive 5.1.0 : Multiplier New Stridor : Addictive0 comments 51 views last activity
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just out from seeing this. Definitely got a DbD vibe from it! Some imaginatively gory kills for sure. Not so sure I bought into the art house style it’ seems to be sold as. Felt a lot like budget constraints driving the style but I guess the director says different! Anyone else seen it yet and if so what did ya think?0 comments 101 views last activity