Discussions
339,151 discussions.
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In the dev update, Unknown got a base kit change which increased it's teleport recovery speed by 15%, but in the PTB patch notes Blurry Photo was also changed to make you recover 15% faster when teleporting. Before PTB Unknown could teleport 50% faster with Blurry Photo, and now during PTB it's 30% even with Blurry Photo. So now the teleport is just worse overall, and Unknown also gets slow3 comments 192 views last activity
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Killer: The Bloater Name: The Bloater Background: The Bloater is a heavily mutated and grotesque form of the Cordyceps infection, covered in thick fungal armor. It is slow but incredibly powerful, capable of withstanding significant damage and unleashing devastating attacks. Power: Spore Burst Ability: The Bloater can release a cloud of toxic spores that linger in the air, creating0 comments 21 views last activity
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Scratchmarks still can't appear on objects that lack collision. This is happening on live DBD, and hasn't been fixed in the PTB.0 comments 31 views last activity
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in ps5 this challenge doesn’t work, you have repair two generators i did generators and its says its zero and its not master challenge its looks like it acts like one i added photo of it0 comments 1 views last activity
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The perk THWACK!'s effects are not properly listed in its description. While all the information currently listed on the perk's description is accurate, it fails to mention that you cannot exceed more than 3 tokens.0 comments 21 views last activity
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I just was wondering why there wasn't rewards (such as bloodpoints, iridescent shards..) on successful player reports instead of the good old classic feedback message. Alright you helped ban a cheater/annoying player BUT that's it, and I think rewarding with things like what I mentioned would maybe tend more players on reporting (even tho the report system is actually pretty simple and straight f2 comments 61 views last activity
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Hiding auras is nice - especially since Windows of Opp. is everyone's favorite meta perk nowadays (needs change) - but I feel as if Blindness is nevertheless lackluster compared to what it could be, especially given what the actual definition of what "blind" is. The only thing Blindness is truly doing at the moment is stifling WOO, which can be remedied by cleansing a hex totem (Third Seal) or n6 comments 92 views last activity
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About less than a week ago (♪week ago♪), I was playing as Meg on a Badham map. In the second floor of its main house, there's an empty closet opposite the Gen. While hiding, Chucky sniffed me out trying to ninja the generator and slugged me there. Understandable— I play just as much Killer and get just as upset at sneaky survivor rats poking my gens before sprint bursting away. What I DON'T unde56 comments 1,732 views last activity
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Everytime I play her and kill survivors I get hate mail from people shaming me for playing a "Overpowered Killer". If anything the hag is just meh though. I Don't camp with hag , I just defend my Devour Hope totem and it just snowballs to the point I kill every survivor so I'm Really confused.18 comments 531 views last activity
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players are left slugged almost every single game I’d say they’re left in the dying state a heck of a lot63 comments 1,765 views last activity
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Still not listed in the known issues tab despite countless duplicate posts under the bug reporting tab. BHVR, please look at this.0 comments 21 views last activity
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*in the context of talking about Skull merchant over-nerfs This makes me insanely mad, these changes aren’t even to balance the killer, or to fix the issues, the changes are to straight up kill skull merchant until they can put out a rework in about 1-2 years. With this new information it’s likely that most skull merchant won’t get any changes post37 comments 1,011 views last activity
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I always thought they looked really cool in a way0 comments 31 views last activity
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While booning any totem, the sound of interacting with the totem becomes linearly louder and faster. It's not very noticeable normally, but it becomes extremely obvious the longer it takes. To verify its existence, you can do this: — Have a friend bring Hex: Thrill of the Hunt + Thanatophobia — Start booning a hex totem — Listen as the totem audio becomes hilariously more chaotic as time goes6 comments 101 views last activity
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The Castlevania DBD theme is sick and I've found myself idling in the lobby jamming to it more than once. Absolutely epic; the composers nailed this one, and the survivor theme is excellent too. https://youtu.be/pdIJtqPebWM?si=kMRl3nl0iVIgfiZa It got me wondering… what's everyone's favorite themes over the years? Particular licenses and how they meshed their own motifs w33 comments 472 views last activity
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オーバードライブについての調整ですが、溜まりにくくなるのと速度低下とどちらか一つで良いと思います、個人的にはオーバードライブ発動が遅くなるのは妥当だと思うので速度は現状のままで良いかと また、クールタイムは今まで通り2.5秒で良いかと、今のままでも十分に距離は離れるので アドオンの調整は、軽量チェーンのみ調整は不要かと思われます その他の殺人鬼、パーク(生存者・殺人鬼両方)の調整は満足です。0 comments 21 views last activity
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Title. Play one match of Lights Out, and you'll see. I sometimes struggle to even get to a hook at all, leaving slugging as an only choice. I'm just glad that Badham isn't in Lights Out, because people could just go into the basement and be unhookable.1 comments 12 views last activity
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I can only give the feedback from survivor sight. I like the movable light sources. The candelabras are beautiful but I would prefer modern lights to keep up the abandoned place feeling. For the knight map its ok. The mode shines in indoor maps but they are too less maps in the cycle because a lot are licensed. Lights Out should have more abilities and environments. What if the candelabra sudde0 comments 21 views last activity
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Basekit Mori finisher Add BP bonuses to all existing Mori offerings Yellow Mori offering only adds BP bonus to the finisher mori Green and Ebony Mori continue to work as is in addition to the Mori finisher and new BP bonus that is all.6 comments 61 views last activity
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With the amount of aura perks in the game and perks that the other side has literally no way of knowing of until the result screen, Should you be able to see certain perks at the bottom right of your screen? Like how weave attunement is currently shown? If Quick Gambit's PTB version makes it to live, i think the killer should get the icon. OR Maybe survivors should get the Revealed Status effe1 comments 31 views last activity
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Wiki/people say that it takes 0.65s, with 1s for maximum charge. From my observations, it takes 0.82-0.85s for the Shred prompt to appear upon holding M2. I get similar results from re-timing people's footage. So what am I doing wrong? I remember having this same confusion when last playing 4 years ago.2 comments 51 views last activity
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Background : Once a human test subject in a secret Soviet experiment, Subject 47 was exposed to a sleep-inhibiting gas that drove him to madness. The experiment left him in a state of perpetual wakefulness, with heightened senses and a relentless drive to inflict suffering. Now, in the fog, he uses his twisted abilities to hunt down Survivors. Abilities : Sleepless Stalker : Effect :3 comments 61 views last activity
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I don't see why you would buff them so nerfs for weak killers in November? Do you want everyone to transition over to Blight?3 comments 131 views last activity
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PC When using the Pearl of Power add-on for The Lich. Sometimes the cool down for your spells are not accurately displayed. For example It will show a spell at 75% but it will be ready for use. This makes it hard to tell what is ready. This is completely random to my knowledge. Happens sometimes. DeadByDaylight.log3 comments 51 views last activity
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Predator will make scratch marks spawn closer together like on live. The new effect works perfectly fine. DeadByDaylight.log2 comments 61 views last activity
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While holding The Cenobite's Lament Configuration, the creepy music plays normally. But as soon as the killer injures you, it stops entirely instead of amplifying like it usually does (his regular chase music still continues).3 comments 51 views last activity
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I have been playing DBD since release and slowly watched it become what it is today and lights out is exactly what I have begun to miss about this game. It's immersive and scary and not about "juicing" and flashlights. It's about trying to survive, actual strategy and being scared as a survivor and feeling powerful as a killer. Something I noticed that I haven't seen much lately in modern DBD0 comments 11 views last activity
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There's so much crazy stuff I wanna test. What do you want to test out in the PTB?15 comments 351 views last activity
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Platform: Steam Victor can still be instantly recalled after latching on How to replicate: Unbind victor, switch back to charlotte until victor is able to be recalled, switch back to victor and pounce on a healthy survivor, then you will be able to instantly call him back Victor still dies on stairs How to replicate: When controlling victor miss a pounce on a staircase and sometimes you wil0 comments 51 views last activity
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Killer: The Dogman Name : The Dogman Background : The Dogman is a fearsome cryptid, often described as a creature with the body of a man and the head of a dog. Sightings of this beast have been reported for centuries, with tales of its terrifying howls and predatory nature. In the fog, The Dogman uses its heightened senses and primal instincts to hunt down Survivors with relentless feroci0 comments 51 views last activity
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I think survivors could be given more items to use. Maybe matches or candles to light totems and create mini Boones that are less effective than Boone perks but are faster to "light" with a smaller Radius These Boons would be auto-snuffed when a hex perk takes over them, or the killer manually snuffs it. Maybe special add-ons like hacksaw or hammer and the survivor could rebuild, destroy or0 comments 21 views last activity
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Killer: The Sasquatch Name : Bigfoot Background : Once a legend whispered around campfires, Bigfoot has now emerged from the shadows. Driven by a primal urge to protect his territory, he hunts those who dare to intrude. His immense strength and stealth make him a formidable predator in the fog. Power : Primal Instincts Stalk : Bigfoot can enter a stalking mode, reducing his terror0 comments 31 views last activity
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If you equip the head piece of the "Infinite World" cosmetic with Baermar's body instead of Aestri's, the position of the earrings doesn't adjust to match his human ears so they're floating. It's a great cosmetic — the hair and pants really suit Baermar, but the floating earrings are a littttleee distracting.0 comments 1 views last activity
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Suggestion: When a survivor completes another healing action on another survivor, you gain 1 distortion token. Distortion starts with 3 tokens.1 comments 41 views last activity
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Basically, as the title says! But just for some anecdotal elaboration, I have several friends and siblings who haven't gotten to play at all or gotten to play very little because the early weeks of September tend to be pretty chaotic with school/college just getting back into session. I imagine they can't be the only players out there juggling the tight 7 day event time with the common September2 comments 31 views last activity
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Dear behavior I want to give DBD team some suggestions form china player. 1.The Twins Although the twins’s pick rate is low,but some twins players do not choose to hook the survivors after they hit down them. Instead,they will stand on the dying survivors let them bleed to death,giving survivors terrible game experiences.So could you weaken twins’ ability to slug survivors.this is very0 comments 31 views last activity
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Would anyone like to share their good memories about her?16 comments 291 views last activity
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when playing in Mikaela's new outfits her wrist bangle stretches when doing certain animations very similar to feng mins Pixel Perfect outfit but fengs has been fixed. the cloak also has a clipping issue when in animations0 comments 21 views last activity
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I remeber when i started to play this, in 2018 and we had BBQ and Nurses calling like a most popular and maybe the unique powerfull perks about aura reveal in this game, so now, i think this point is going to out of control. WE have A LOT PERK nad basically nothing u can go against their Killers BBQ ( i remeber, always the survivors frequently enter on lockers to avoid that), Awakened Awarenes3 comments 111 views last activity
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its said Failure to Validate your account0 comments 21 views last activity
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Importante Il progresso e i dati di salvataggio sono stati copiati dalla versione Live al PTB il giorno 9 Settembre 2024. Per favore tenete a mente che il progresso ottenuto sul PTB non verrà trasferito alla versione Live del gioco. I giocatori riceveranno 12.500 Cellule Auriche sul PTB per poter esplorare Abbigliamenti e Personaggi nel Negozio. Sia le0 comments 71 views last activity
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La información importante del usuario y el progreso se copiaron de nuestros servidores oficiales a los servidores de PTB el 09/09/2024. Los jugadores aún pueden progresar dentro del PTB durante su duración, pero tengan en cuenta que el progreso realizado en la versión de prueba pública no se agregará a la versión oficial del juego. Los jugadores reciben0 comments 1,581 views last activity
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If Distortion is getting nerfed, a perk that has CHARGES mainly because it can stop all aura reading, then why is lightborn that has NO charges can permanently prevent flashlights, firecrackers and blast mine? Pretty sure it affects the Haddie perk that requires the killer to be blinded in order to afflict blindness to the killer. What is this double standard? This is the exact same situation w18 comments 642 views last activity
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The way BHVR gets high mmr kill rates is by using the kill rate data from any killer in the top 10% of MMR. Though, this may not accurately represent high mmr kill rates since high mmr killers don't always play against high mmr survivors, given how loose matchmaking is. I'm curious what the inverse would look like when escape rate data is used from high mmr survivors instead. This may explain why1 comments 41 views last activity
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I seen this perk in all my matches for this reason I think needs some changes, in my opinion would be good to put a 30 second cooldown to see auras every time jump a window or dropping a pallet.78 comments 1,242 views last activity
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I’ve heard about the infamous survivor rule book that everyone talks about but I have noticed a few things in endgame chat exchanges between killers and survivors (which to be fair, has surprisingly rarely ever been toxic from my own experience). I’ve noticed this on many occasions but only posting because yesterday I saw quite a few in quick succession and it stood out. In soloQ, had a few kil43 comments 712 views last activity
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The new PTB will slow him down every time he will tap his power to delay the spawning of Hallucinations. This will make him weaker, and also worse in chase. He did NOT need this nerf, he needed his animations to just get fixed, and have a better audio queue. That's it.3 comments 161 views last activity
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Please keep in mind I don't make ideas for big changes like this so if anything seems too weak or too powerful please let me know but don't be harsh, thanks. My main goal was to try and merge both rework Freddy and Pre-rework Freddy, hope I did ok. Dream Transition: Freddy can now seamlessly shift between the real world and the Dream World at will. He can only attack awake survivors in the rea8 comments 131 views last activity
