Discussions
339,005 discussions.
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New Killer: The Solider -Information- Name: Zach Darwin Sex: Male Ethnicity: German Age: 27 Height: 6 ft Quote: "The blood marks on his clothes tell the entire story itself." Background: Zach was involved in WWI when he was at the western front during the time of his death. He was very a smart individual and could handle most situations with ease but one day he went berserk. Upon flanking and s4 comments 71 views last activity
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Hey all Many people already had this wish but why not saying it again? First of all the most important thing: Are you a gamer that likes to play a game and get a higher rank in games? Getting a high rank in Dead by Daylight doesnt give u anything at the current point. The only thing it gives u is a rank (and better players) but no reward for it. U reached rank 1 ? Good and now? I and many4 comments 62 views last activity
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Two of this game's biggest issues that remains as a general QoL issue are the problems of lobby dodging and last second switching. For those who do not know the term, dodging is what a Killer, or a Survivor using a program to detect the Killer's IP, does in order to pick and choose their matches. Of course, one of the main reasons for dodging is SWF groups and personally I understand because of b46 comments 421 views last activity
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Ok, so I made a post about this a few days ago and people replied with some great feeedback. So after seeing it all and then playing more Leatherface more here are the two major buffs I think he needs Moves at normal speed while revving the chainsaw Acceleration gets a big buff to, when he reaches full speed, make him equally or maybe even slightly faster than Billy ( Please see my accelera18 comments 122 views last activity
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Playing as Doctor, chasing survivors like normal EXCEPT you never pull out your treatment mode, I think most killers would be able to get at least 1 if not maybe 2 survivors before all the generators are done You have NOED, now the generators are done, turn to treatment mode, there are 1-3 survivors left (Give or take) they all scream, now you know where they are, if they are huddled around do3 comments 61 views last activity
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Alright, hows it going, let me get your opinion on this. Along with the many great customizations for the Survivors and killers we got, How about some buyable taunts? Hear me out, they wouldn't be any thing like other games such as Fortnite, but something that would just help ya know? Let me know what you guys think!0 comments 11 views last activity
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Ich verstehe Flüche nicht. Die Effekte sind geil, aber ein paar Flüche wirken unnötig. Z.b. Wenn 5 mal jemand vom Hacken geholt wird, dann kann man ihn eigenhändig töten. Aber das Totem ist meistens nach 1 min weg und beschützen kann man es auch nicht wirklich. Wie macht ihr das?6 comments 231 views last activity
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Would be fun to have these silly messages appearing in screen when specific things happen. As if the Entity is mocking the survivors and killers. For example when a survivor gets hit by a hatchet they'll see in their screen "Great Catch!" Or when a Huntress repeatedly misses her throws she will see "Miss!, Miss!, aaand miss!, oh finally nope miss.." And when she finally manage to hit one2 comments 81 views last activity
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All of our data and the forums themselves can be easily compromised right now, the need to be secured with https and with a valid ssl certificate.4 comments 41 views last activity
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Okay First nameless perk, this perk will help the survivors and stop killers from face camping and or camping in general, when a survivor is hooked by the killer if the killer is in a certain range of the hooked survivor the perk will activate Perks abilities First Tier -Killer speed decrease by -3 -killer launch hit decrease by -3 -killer Terror Radius will Slightly increase -killer abilities s0 comments 21 views last activity
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For me this site currently doesn't have an icon in the browser so why not add the DBD logo as it?1 comments 21 views last activity
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Is there a way to find out how many people play in the PTB? Just off a guess I could say not many, because I run into the same people often enough, but occasionally they are with some others I had yet to see So why don't more players play the PTB? I get there really isn't an incentive to play it, because you don't keep anything you earn, but the more feedback the better Or perhaps surviv5 comments 841 views last activity
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First: Sorry for my bad english but I wanted to share this idea with you. But I think you understand the most of this. If not: ask. I will explain it with other, longer words then. Maybe that doesn't fit but it would be actually cool. Her Power in the Game could be, that she climb up trees and dont have any terror radius while on a tree. She could also move from tree to tree in a certain rang5 comments 31 views last activity
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Thank you everyone who participated and gave feedback on the PTB! We are excited to announce that our target date for the 2.0.0 release on PC is June 12th . Due to the certification process, PS4 and XBOX players will get the update in the upcoming weeks. We will keep you informed!0 comments 9,151 views last activity
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If you have a lot of a item I think you should be able to exchange them for bloodpoints! If you have a ton of items for example, I have 26 Worn Out toolboxes that I don't use. It would make looking in chest more useful. Next add-ons! I feel like if you want a add-on you could just buy it with bloodpoints at any time. Say you have a Prestige 3 level 50 character and you see a add-on you like but5 comments 41 views last activity
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Make perk effects more dynamic Perks which effects the opponent(s) could be limited in their effect according to the loadout of the opponent. For expample: A survivor uses DS against a killer. The killer has no perks loaded. DS could get a reduced chance to activate or a reduced stun time to the killer. A killer uses IG against a survivor. The survivor has no perks loaded. IG could get l9 comments 41 views last activity
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More information on: https://www.change.org/p/behaviour-digital-interactive-petition-for-adding-multiple-settings-and-configuration-options-in-dead-by-daylight0 comments 12 views last activity
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Important: if you are happy with the game as it is now (as a Killer), do not waste your time reading this. Also important: This isn't a discussion, idc what others think about this, I only wanted to share how I handle the current state of the Killer role, hoping that it would help others having similiar problems playing Killer. Hey there, first let me tell you that I bought this game, bec26 comments 321 views last activity
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This question is to players that were around during the alpha/beta stages when the game first came out, only because I know at that point the shack had more variation than it does now. Is the current shack layout (which doesn't change at all except for the appearance of the basement) the only layout that works in the game? I know that early on the shack had another window and the pallet could2 comments 61 views last activity
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I am not sure if this is the right place for this as it is not exactly tied to balance but for just a convenience thing. Just as the title states i would really like it if the scoring categories were increased from 5000 to 8000 in game. Currently when you reach 5000 points in any of the scoring categories you get an audible notification that you have reached 5000BP in that respective category and4 comments 42 views last activity
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Hello everyone, the new roadmap is out and i think that a lot of people love to see what will be done in this year. I personaly think its a great way of communication with the fans of DBD and also a pretty nice insight but there is one thing that i personally don´t understand / like and i would love to have your opinions about that. I personally think that the new way of patching is a very ba1 comments 21 views last activity
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I have a couple of simple fixes to the hatch spawn and games being held hostage. Permanently lock or despawn the hatch the instant the gates are powered. If the hatch is prompted to open then a 5 minute countdown starts. If the clock reaches 0:00 the hatch shuts itself and match instantly ends. The killer already gets no points for that last survivor's death but the survivor would also get2 comments 41 views last activity
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Are you guys going to make the blood point cap bigger?4 comments 61 views last activity
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I just had to laugh since I saw it wa sa duo queue and chose Red Forest anyways because I wanted challenge. I didn't expect the duo SWF pair to have to resort to hacking so blatantly. I mean cmon Last Standing tier 3 perk that's only available by hacking the game. That's just plain pathetic and laughable at the same time that you have to go that low to win. I'm just hopeful the devs actual3 comments 131 views last activity
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Have you ever been bumrushed by a death squad of Survivors while you're carrying one yourself? If they get in the right positions, a Killer is rendered completely unable to move. Swinging and successfully striking a Survivor makes the Killer slowly slowly bring their weapon back up. The same applies to when the Killer isn't even carrying a Survivor. Say someone's getting off the hook, or they18 comments 621 views last activity
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I didn't see anywhere to post suggestions (although I swear I did a few days ago), so I'm posting here. After yet another hatch stalemate that forced me to lose a sacrifice, I did some thinking on how we might be able to finally get rid of this plague that has infected this game for nearly 2 years now. I think I have a solution (of course, it would need some changes and tweaking, but this is t4 comments 63 views last activity
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Can there be a way that Blood Warden can have a timer? Kind of like when Make Your Choice is active? So we can know how much time there's left please? Speaking of Make Your Choice it is so confusing to tell if I'm out of the range. Is there a way that once hooking someone the perk goes dark and lights up when you're out of range kind of like Devour Hope? For The Achievements on Console there was2 comments 41 views last activity
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of course this game is all about time attack and loop killers but game is too unbalanced at default and now its balance all up to one totem perk and its pretty stupid for both factions cause numerous solution might suggested also i have idea here buff generators 30% slower and nerf ruin to not cause generator progression stop if hex'ruin not stop progression for few seconds it w0 comments 31 views last activity
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make ds non obsession perk for nobody can't use it immediately and make it one second stun if killers have enduring it have 0.25seconds of stun but change using mechanism always success for press e on the killer's shoulder one second still enough to run and 0.25 seconds still enough for few teabag2 comments 42 views last activity
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You know, Devs. I'm getting pretty sick and tired of facing the same exact player who just loves to lag switch the second that they can't catch a Survivor... 3 TIMES in a row. I'm not trying to DC 3 games in a row because you know, it's against the rules and ban worthy, but with the way the Emblem system is, finding different Killers and Survivors at Purple/Red ranks is almost non-existent. Yo19 comments 251 views last activity
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This Emblem for Killers is kind of useless, when you think about it. The only way achieve irridescent is to hook everybody 3 times, and you have to make sure you never insta-down. However, the whole idea of the emblem is to reward the Killer for keeping the survivors on their toes, and spreading out the damage. It is supposed to offer a different playstyle(that is the whole idea behind the Emble2 comments 31 views last activity
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Surveillance Unlocks potential in one's Aura reading ability. The last 1 regressing Generator's/2 regressing Generators'/3 regressing Generators' Aura(s) are indicated in white to you for 16/24/30 seconds. If Survivors will start repaining Generator while Generators are still indicated in white, you will gain a notification and they are revealed to you for 4s .1 comments 31 views last activity
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Any good news on stream today? I missed it.9 comments 181 views last activity
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I really appreciate the Devs addressing some of the balance issues. They have fixed BT, pallet vacuum, and are creating some taller obstacles to help killers with the mind games. Also, they are working on making DS more reasonable. I have noticed, however, that with lithe and sprint burst, survivors are able to find many "infinite loop" situations. A survivor can loop an area using vaults, the26 comments 5,041 views last activity
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https://www.youtube.com/watch?v=4Rjgda14_u02 comments 101 views last activity
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Playing killer for me is impossible because I end up staring at my empty lobby forever, and as a survivor I only meet Hillbillies with the usual meta build or other killers (except the Clown) all with Ultra Rares and Ebony Moris. Honestly I can't bother to play with your most "op" build just because you don't loose addons and offerings in the live version, I'd just love to try the new things (esp10 comments 121 views last activity
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Why does this even exist. I have always disliked this way of telling us how effective an item or addon is. Mainly because it is so inconsistent. An example being the trappers gloves and the spark plug. They are both rated to slightly increase the setting time of traps and the charge speed of the chainsaw respectively. However the trappers gloves are 25% more effective and the sparkplug is only 1211 comments 171 views last activity
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Its a form. How does this take longer than making a new map and a new killer? If you simply dont care about speedhackers anymore, then just come out and say it, so we can either adjust, join them, or leave.2 comments 61 views last activity
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Quelle Erinnerung: Das offizielle externe Dead By Daylight Forum ist unter folgendem Link zu finden -> https://forum.deadbydaylight.com/en/ Janick Neveu [Game Designer] und Mathieu haben darüber gesprochen, wie Killer ihre Kräfte bekommen bzw. wie es dazu kam dass der zukünftige Killer eben genau die Power hat, die er haben wird. 1.Kurz erklärt: Er ist die Mischung aus0 comments 31 views last activity
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Does this look like a man who actually needs a mask to scare people? Since we have a cosmetic store i see no reason not to do it.1 comments 841 views last activity
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Can the survivors who are alive at the time of the killer disconnecting be awarded 1,000 [b]bonus[/b] Bloodpoints for each completed generator? I understand why rewarding survivors a flat 5,000 survival points can be potentially abused by killers starting matches and then immediately quitting to boost the other survivors, but spending several minutes in a game getting 4 gens done only for the0 comments 11 views last activity
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I honestly would play other killers if sprint burst didn't just destroy them. Its a op perk as much as DS is but its even worse in some ways because it can be used again and again. It even nerfs the clown to a degree but it really screws over stealth killers like Myers,Freddy and Pig. Unless you are playing the top three killers they can literally just jet away from you even if you get close. Act52 comments 522 views last activity
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I was watching a quick video of some guy on youtube playing The Huntress when I noticed one thing: The survivor's hitboxes against her hatchets are extremely wide and here's proof: https://prnt.sc/jrutpi https://prnt.sc/jrutzu The first screenshot is the hatchet being shown thrown, the second is showing the survivor being hit. I'll further explain: Notice how The Claudette is9 comments 831 views last activity
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Hatch changes "The close hatch interaction now automatically completes the remaining generators and powers the exit gates upon completion. Note that this does not actually open the exit gates, and that they will still need to be interacted with by the survivor for 16 seconds with the normal open gate interaction." What happened to 20 seconds?24 comments 371 views last activity
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Making a clown You decided not to go for a blind effect because a real blind effect would just be annoying. Yeah wow, but why does the killer get blinded by a little flashlight then? You dont think that this is annoying? No words.... "When you take away control from a player he gonna hate it" funny15 comments 231 views last activity
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Just wanted to know if you'll be able to buy any perk at any moment from the shrine or if it'll stay as is with the weekly 4 random perks?2 comments 91 views last activity
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http://www.deadbydaylight.com/manual/ Is it being reworked or something?4 comments 41 views last activity
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Please for the love of god let us be able to keep the friend party after a match, its really annoying to group up every time.10 comments 991 views last activity
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Been sitting here in this lobby as a Killer for 20+ minutes and I still haven't gotten into a game and it's also in the evening, peak hours. It feels like there aren't enough survivors at red ranks anymore after the emblem update. Can something be done about this? Perhaps lower the amount of ranks there are?3 comments 22 views last activity