Discussions

7,799 discussions.
  • I had a game about a week ago with the same issue and I reported it. Since I record all my games, I edit the part of the video, uploaded on youtube (unlisted) and typed (I can't even copy/paste links in the report box) the shortened url in the report description. Well, little to my surprise, the video is still at 0 views. So, does that mean reports take time to be analyzed or they just never ope
    4 comments 242 views last activity
  • @Mandy Hi, there is a typo in the page https://forum.deadbydaylight.com/en/kb/articles/355-6-3-0-mid-chapter to not trigger hen placed => to not trigger when placed I'm not sure how to signal this properly, please delete the thread when it's not needed anymore.
    5 comments 241 views last activity
  • 6.3.0 Mid Chapter Patch wird heute um 17:00 Uhr MESZ auf allen Plattformen veröffentlicht. Zur Erinnerung, dass dies nicht den Finisher Mori beinhaltet, der in der letzten PTB getestet wurde. https://forum.deadbydaylight.com/de/kb/articles/355 Der neue Foliant Malevolence wird am 12. Oktober mit dem Haunted by Daylight Event eröffnet, das am 13. Oktober beginnt und bis
    0 comments 421 views last activity
  • 6.3.0 Mid Chapter patch releases today at 11am ET on All Platforms. Reminder that this does not include the Finisher Mori that was tested in the recent PTB https://forum.deadbydaylight.com/en/kb/articles/355-6-3-0-mid-chapter The new Tome Malevolence will open on the 12th October with the Haunted by Daylight Event starting on the 13th October and running until 3r
    0 comments 34,242 views last activity
  • 新機能 設定 設定内に「アクセシビリティ」タブを追加しました。字幕と色覚サポート機能の設定を集約しています。 設定内に「オンライン」タブを追加しました。ソーシャル関連機能と匿名オプションの設定を集約しています。 懐中電灯の仕様改善 光感受性発作に関連する危険性を軽減するため、画面で激しい点滅が起こらないよう、懐中電灯のON/OFF切り替えにわずかなクールダウンを追加します。これにより懐中電灯を点滅できるスピードが遅くなるため、効果音もそれに合わせて調整しました。 開発チームより: 現在、懐中電灯を点けたとき、光が投射される角度が6.2.2アップデート以前と異なる問題を調査中です。 アーカイブ 新たなチャレンジ選択枠の追加: 生存者のチャレンジと殺人鬼のチャ
    0 comments 25,523 views last activity
  • I reached out once on reddit with this but got no response which is fine but this topic made me inspired to share my story https://forum.deadbydaylight.com/en/discussion/322068/dear-behaviour-david-king/p1 I started DBD I believe Jan 1st of 2018, maybe Jan 2nd cant remember but I remember it was nearing the end of winter sale. During that time my mother was very ill and I was taking care o
    4 comments 252 views last activity
  • 특징 옵션 메뉴 이제 옵션 메뉴에서 접근성 및 온라인 탭을 액세스할 수 있습니다. 게임 자막 및 색맹 옵션은 이제 접근성 탭에서 이용 가능합니다. 소셜 및 개인 정보 보호 옵션은 이제 온라인 탭에서 조정 할 수 있습니다. 최종 붕괴 이후 희생제가 5분 이상 지속되면 게임이 강제 종료됩니다. 환생 레벨 따라잡기 : 6.1.0 업데이트 당시 레벨 50이고, 환생 0, 1 또는 2였던 캐릭터는 2개의 추가 환생 레벨을 받습니다. 손전등 조정 섬광 및 광과민성 발작 위험을 줄이기 위해 손전등 켜기/끄기 사이에 지연 시간이 추가되었습니다. 수정된 손전등 켜기/끄기 속도에 맞도록 음향 효과가 조정되었습니다.
    0 comments 1,551 views last activity
  • I had a strange occurance after a game against some russian players where the Level of my Killers and survivors where leveled up without my doing, then today i am banned, but the reason is "missuse of chat" or something. So is this a permanent Ban for something i have wrote in the chat? is it not permanent and if so, where can i see for how long it is? Could it be possible that my account g
    11 comments 401 views last activity
  • Содержание Меню опций Вкладки Доступность и Онлайн теперь доступны в меню опций. Опции Субтитров и Цветовой слепоты теперь расположены на вкладке Доступности. Опции Социальности и Приватности теперь расположены на вкладке Онлайн. Матчи теперь будут автоматически заканчиваться после 1 часа (без обратного отсчета), либо после 5 минут после с
    0 comments 8,911 views last activity
  • Step 1: Play surv. Step 2: Use dh Additional information Ada Wong Dead Hard - Self Aware - Prove Thyself - DS RPD Happens in every match atleast once documents Video: DBD - Dead Hard.zip Logs: DeadByDaylight.log
    4 comments 151 views last activity
  • There has to be a better way to notify a killer of afk. I just got found and killed because I was crouched down hiding and a ######### crow appears above my head. If i'm crouched then why does a crow still appear? If a killer is patrolling 1 gen that's nearly finished and i'm hiding waiting for him to leave it's bullshit that a crow appears and lets him know where i am. Please come up with someth
    15 comments 1,311 views last activity
  • I recently got a PS5… hooray… loaded DBD no Nancy or Steve or DEMOGORGON!!!! I am OUTRAGED. I contacted the geniuses at BHVR and they told me to contact PlayStation because they can’t do anything… spent an hour on the phone with PlayStation… who then told me to contact the developer… what kind of shenanigans are these? what type of legitimate game developer would release content without securing
    87 comments 3,821 views last activity
  • Isn't it more important to have the recent patch notes, blog posts, HOW TO DEAL WITH CHEATERS pinned at the top everywhere on this website?
    15 comments 751 views last activity
  • 10月に待っているのはお化けのシーズンだけではありません!日本では、もうひとつ大きなお祝いが待っています ―― そう、 10月18日は『デドバの日』です! 皆さんはDead by Daylightのことをなんて呼んでますか?ディービーディー、デッバイ、どぶど……色々な呼び方がありますが、最もポピュラーな略称のひとつに『デドバ』があります。これは語呂合わせで10・10・8と読めるため、 私たちは10月18日を『デドバの日』と呼び、日本でDead by Daylightをプレイしてくれてる皆さんやDead by Daylightファンの皆さんと一緒にデドバの楽しさ、思い出、そしてドッキリをシェアする記念日としてお祝いしてきました。 お祝いを始めてから4年目に待っているものは『死』(シ)ではあ
    0 comments 15,871 views last activity
  • Dead by Daylight가 공포의 계절과 함께 신규 이벤트 및 기록 보관소를 소개합니다! 공포 애호가들, 기쁨을 감추지 마세요. 이제 여러분이 진정으로 빛을 바랄 때입니다. 공포가 내 몸 구석구석을 타고 흐르지 않는다면, 성공적인 할로윈의 계절이라고 할 수 없죠. Dead by Daylight에서 가장 으스스한 달을 기념하세요. 다양한 과자와... 아드레날린이 팡팡 터지는 게임플레이 챌린지, 신나는 이벤트, 고스트 페이스와 미카엘라가 출현하는 짓궂고 섬뜩한 두꺼운 책을 포함하여 소소한 장난을 여러분께 선사하려 합니다. 이번 할로윈 시즌을 위해 준비한 모든 것들을 확인해 보세요: https://youtu.be/VA-oQpNstQE
    0 comments 971 views last activity
  • Любители ужасов, на вашей улице праздник! Пора себя показать. Без до полусмерти напуганных людей Хэллоуин — просто шествие ряженых. Отпразднуйте самый страшный месяц в году вместе с Dead by Daylight. Вас ждет немало сладостей, а с ними и пара шалостей. Впереди непростые испытания, от которых кровь забурлит в венах. Встречайте увлекательное событие, кн
    0 comments 3,671 views last activity
  • Horrorfreunde können sich freuen, denn das ist ihre Zeit, zu glänzen. Halloween ist erst dann ein Erfolg, wenn euch die Angst übermannt. Feiert den gruseligsten Monat im Jahr mit Dead by Daylight. Wir haben jede Menge Süßes – und auch ein bisschen was Saures – für euch, darunter nervenaufreibende Gameplay-Herausforderungen, ein aufregendes Event, einen schrecklich makabren Folianten mit Ghost
    0 comments 561 views last activity
  • The Community Choice Event is here! Join in the festivities, chosen by you, from October 4 to October 11, 11AM ET. Double Player XP A total of 250,000 BPs and 2,500 shards in login rewards across the seven days of the event. Community Voted Shrine: Flashbang, Off the Record, Hex: Plaything, Hex: Undying Increased chance for Coal Tower, Wreckers' Yard, Dead Dawg Saloon, Ironworks of Mise
    1 comments 66,762 views last activity
  • Hallo Dead by Daylight Stadia-Spieler, Nach der Ankündigung von Stadia, dass die Dienste am 18. Januar 2023 eingestellt werden, wollten wir allen Spielern versichern, dass wir planen, Stadia-Nutzer zu unterstützen und weiterhin Updates anzubieten, bis der Dienst eingestellt wird. Lest hier mehr: Nachricht zur Stadia-Schließung . In der Zwischenzeit können Stadia-Spieler keine neuen Aurazellen-
    0 comments 192 views last activity
  • When does this 2 bonus levels are applied? - Your character is lv 50 AND less than prestige 3? So if you have a lv39 P1 dwight, the bonus does not apply. - Your character is not lv50, but less than P3. Any prestige 3 or lower get the bonus lvs - Your character is lv 50 OR less than prestige 3? Anyone receives bonus lvs if they hit lv50
    7 comments 671 views last activity
  • Just look at the list of bugs with the finishing moris, it's absurd. They should have instead focus on simple things, like just number changes for both sides, since those as stated by the Devs themselves mostly don't require any programming time.
    14 comments 591 views last activity
  • Важное Прогресс и информация о сохранении были скопированы с лайв серверов игры на сервера ПБТ 19 сентября . Пожалуйста, обратите внимание, что игроки смогут прогрессировать во время ПБТ, но этот прогресс не будет перенесен на лайв версию игры. Содержание Система завершающего Мори (Не выйдет в следующем обновлении, включена в билд для тестир
    0 comments 10,131 views last activity
  • スケジュール 9月28日午前0時ごろサーバーを開放します。 ※注意※ パブリックテストビルド (PTB) はSteam版のプレイヤーの方のみアクセス可能なベータ版です。家庭用ゲーム機版・Steam以外のPC版の方はご参加いただくことができません。PTBのセーブデータは過去にライブ環境からコピーされたものが使用され、PTB中の進行度はライブ環境には反映されません。また、PTBのセーブデータはPTB終了後にすべて削除されます。あらかじめご了承ください。 またベータ版という特徴から、すでに修正作業に入っている既知の問題がいくつか発生することが確認されています。詳細は下記のパッチノートをご確認いただき、不具合報告やご意見は下記のフォームからお寄せください! ニュース | 新システム『フィニッシ
    0 comments 13,303 views last activity
  • 重要 9月20日にセーブデータをライブサーバーからPTBサーバーにコピーしました。PTB期間中も進行度を上げることはできますが、ライブサーバーへは持ち越されないことにご注意ください。 注意: 以下の機能は6.3.0アップデート配信時に本実装を 行いません。 ↓ここから↓ 新機能 新システム『フィニッシュ・モリ』 ※『フィニッシュ・モリ』は6.3.0アップデート配信時に本実装を行いません。本PTBでは皆さんからのご意見を聞くことを目的にテストを行います。 全ての生存者が死亡する、瀕死状態になる、または脱出するとフィニッシュ・モリが発動し、儀式が終了します。 最後の生存者
    0 comments 18,382 views last activity
  • Der 6.3.0 Public Test Build (PTB) ist da. Diese PTB enthält neben anderen Änderungen eine frühe Vorschau auf den Finishing-Mori. Zur Erinnerung: Das Finishing-Mori-System wird nach der PTB NICHT live gehen. WICHTIGER HINWEIS: Beschreibungen für Talente, die im Rahmen des Finishing Mori-Systems geändert wurden, werden in der PTB nicht aktualisiert. Bitte
    0 comments 271 views last activity
  • 중요 게임 저장 데이터는 9월 19일 기준으로 라이브 게임에서 PTB 서버에 복사 됐습니다. PTB에서 사용된 게임 데이터는 라이브 버전에서 이용 할 수 없습니다. 마지막 상징 참고: 마지막 상징은 이번 PTB에 테스트 및 피드백 수집 목적으로 출시되며, 6.3.0 라이브 업데이트를 통해 출시되지 않습니다. 게임 중 더 이상 죽음의 상징을 사용할 수 없습니다. 원령, 처형자의 능력과 쉐이프의 '주디스의 묘비'는 여전히 이전과 같이 작동합니다. 모든 생존자가 희생되거나 빈사 상태이거나 탈출하면 '마지막 상징'이 활성화되고 게임이 종료됩니다. 빈사 상태가 된 마지막 생존자는 살인마와
    0 comments 2,101 views last activity
  • The 6.3.0 Public Test Build (PTB) is here. This PTB is features an early preview of the Finishing Mori among other changes. As a reminder, the Finishing Mori system will NOT be going live following the PTB . IMPORTANT NOTE: Descriptions for perks changed as part of the Finishing Mori system will not be update in the PTB. Please consult the patc
    0 comments 23,001 views last activity
  • https://forum.deadbydaylight.com/en/discussion/347960/news-update-on-cheating#latest It is good to see finally BHVR is sharing something about cheaters. Some good news tho.
    57 comments 2,142 views last activity
  • 不正な改造プログラム対策、いわゆるチート対策はすべてのオンラインゲームで常に起きている戦いであり、Dead by Daylightも例外ではありません。チート対策はゲーム開発者とチート開発者の永遠に終わらないいたちごっこであり、新しい脆弱性を見つけては修正することを永遠に繰り返しています。新しい脆弱性を見つけて修正することは常に私たちの最優先事項でしたし、これからもそうあり続けます。 一方、昨今、皆さんの多くがチーターとマッチングしたときの様子をシェアしていることを認識しています。この件について沈黙を決め込むつもりはありませんし、何より、事態の深刻さについて非常によく認識しています。率直に言ってチートはクソであり、チートの使用を防止する対策がすでにたくさん実装されてはいるものの、皆さんの体験談を聞くた
    0 comments 17,512 views last activity
  • Читерство — это нескончаемая битва в любой онлайн-игре, и Dead by Daylight не является исключением: это нескончаемая гонка между разработчиками и создателями читов по поиску и исправлению новых уязвимостей. Борьба с этими уязвимостями всегда была и будет в приоритете для нас. В последнее время многие из вас делились своим опытом игры против читеров, и мы не намерены оставлять вас в неизвестнос
    0 comments 4,211 views last activity
  • Cheating ist ein fortwährender Kampf in jedem Online-Spiel, und Dead by Daylight ist da keine Ausnahme: Es gibt ein endloses Wettrüsten zwischen Spieleentwicklern und Cheatern, um neue Schwachstellen zu finden und zu beheben. Die Behebung dieser Schwachstellen war und ist für uns immer oberste Priorität. In letzter Zeit haben viele von euch ihre Erfahrungen mit dem Spielen gegen Cheater geteilt,
    0 comments 522 views last activity
  • 부정 행위는 모든 온라인 게임에서 이루어집니다. 데드 바이 데이라이트도 예외는 아니죠. 게임 개발자들과 해커들은 게임에 새로운 취약점을 찾기 위해 끝없는 경쟁을 합니다. 이러한 취약점을 해결하는 것은 항상 저희의 최우선 과제입니다. 최근에 많은 유저분들이 핵 유저를 상대로 플레이한 경험을 공유해주셨습니다. 저희는 현재 게임에 발생하고 있는 상황을 충분히 인지하고 있으며 매우 심각하게 대처하고 있다는 것을 알려드립니다. 핵 프로그램 개발자에게 중요한 정보를 제공하지 않기 위해 핵에 관해서는 침묵하는 경향이 있지만, 최근 사건들을 감안할 때 보다 투명하게 저희가 하고 있는 일에 대해 알려드리기로 결정했습니다. 이 게시물에서 모호한 언어를 사용해도 용서해주시기 바랍니다. 민감한 정보는 공유할 수
    0 comments 531 views last activity
  • After being left on the ground for 45 seconds, Survivors will now gain the ability to pick themselves up without the need of any Perks I like this!
    323 comments 12,436 views last activity
  • Cheating is an ongoing battle in any online game, and Dead by Daylight is no exception: There is a never-ending arms race between game developers and cheat makers to find and fix new vulnerabilities. Tackling these vulnerabilities has always been and will remain a top priority to us. Lately, many of you have shared your experiences playing against cheaters, and we have no intention to leave you
    0 comments 39,061 views last activity
  • Bringt die Prüfung mit einem Finishing Mori zu einem grausamen Ende. Ein Hinweis auf den Charakter jedes Killers scheint mit seinem Mori durch, sei es die Showmanier des Tricksters oder die … fragwürdige Ernährung der Hexe. Die einzige Möglichkeit, diese Animationen zu sehen, besteht derzeit darin, eine Memento Mori-Opfergabe zu verwenden oder eines von
    0 comments 1,973 views last activity
  • What I mean by that: Lets say you finally make maps smaller, widely regarded as the correct solution to make a lot of irrelevant killers relevant Anyone with a cookie-cutout sized brain is going to assume several things will happen The Intended: Weak pressure killers feel much better to play The Unintended: Nurse range addons and any other addons or powers that thrive in small map environmen
    9 comments 521 views last activity
  • Сделайте завершение матча устрашающим с Мементо Мори в конце. Часть характера Убийц проявляется через их Мори, будь это мастерство шоу Трюкача или сомнительная диета Ведьмы. На данный момент единственная возможность увидеть эти анимации - использовать подношения Мементо Мори или взять один из ограниченного количества навыков, что приводит к тому, что эт
    0 comments 16,051 views last activity
  • 儀式の終わりを、『フィニッシュ・モリ』でおぞましく飾りましょう。 殺人鬼それぞれの性格や人格が最も色濃く表れるのはどこでしょう。そう、メメント・モリです。霧の森でもスター魂を貫くトリックスター、ハグのあまり健康に良くなさそうな食事など……色々ありますね。 現在、メメント・モリのアニメーションを見る手段は、メメント・モリのオファリングを使用して条件を満たすか、ごく限られたパークを装備して条件を満たすしかありません。そのため、メメント・モリが行われること自体非常に珍しいものとなっています。さらにメメント・モリは特定の生存者を儀式から早々に排除するために使われることが多く、あまりよくない評判が積み重なってきました。 次回6.3.0 パブリックテストビルド (PTB) で、新システム『フィニッシ
    0 comments 49,481 views last activity
  • 마지막 상징으로 희생제를 마무리 하세요! 트릭스터의 쇼맨십이든 해그의… 괴이한 식단이든 각 살인마의 죽음의 상징은 그 캐릭터의 특징을 나타냅니다. 현재 죽음의 상징 애니메이션을 볼 수 있는 방법은 죽음의 상징 공물 혹은 소수의 기술을 이용하는 것 입니다. 또한 죽음의 상징은 특정 생존자를 악의적으로 타겟팅하는 도구로 사용되어 다소 부정적인 평판을 받았습니다. 이번 공개 테스트 빌드(PTB)는 새로운 '마지막 상징' 시스템의 초기 버전을 선보입니다. 대부분의 PTB와 달리 이 기능은 다음 라이브 업데이트에서 제공되지 않습니다. 아직 출시되기 전에 마무리해야 할 부분이 많지만 여러분이 미리 사용해 보고 생각을 공유할 수 있는 기회를 드리고자 합니다! 최후의 생존자 다른 모든 생존
    0 comments 2,441 views last activity
  • Despite it being dogwater now, do you think it has to do with it attracting newer players? Because of that Challenge? what do you guys think?
    81 comments 2,471 views last activity
  • I know theres a matchmaking system currently but that was just a quick plaster fix, I'm sure no developer actually things Escaping shows singular player skill I mean you cant control your team to do gens or even for them to save you off hook. Not to mention if the killer just wants you he can easily just tunnel you out and yes while the killer may lose because 3 others escape is it fair to puni
    58 comments 2,971 views last activity
  • I don't think Devs actually achieved what they wanted with the meta shift after the big balance changes in 6.1.0 since the most popular perks are still the same.
    52 comments 1,511 views last activity
  • Title. Seriously I have no idea how many times we have to go through this, the stats do not show balance. These stats are no different to nurse having the lowest kill rates or even maps like cowshed being the most balance. There are so many things that affect these numbers from mmr bracket, killers played, tome challenges etc. Alot of players also had to adjust with the new changes, things lik
    25 comments 821 views last activity
  • Self Care is apparently still the number 1 most used survivor perk in the game even after it's recent nerf. I smell another nerf on the horizon.
    43 comments 1,171 views last activity
  • Peanits just posted a nice article summarizing their broad overview of how various stats have changed since the big rework. https://forum.deadbydaylight.com/en/discussion/346830/stats-6-1-0-in-review Just some off the cuff thoughts Peanits, if you do a follow-up I personally really liked the charts you guys put together in the June and July updates that showed perk u
    16 comments 1,261 views last activity
  • So bhvr released a 6.1.0 stat for the new changes and for survivors the top 3 perks were self care dead hard and windows of opportunity After these perks were prove thyself sprint burnt boon CoH off the record etc I expect prove thyself CoH and off the record top and then WoF sprint burst dead hard. AND SELF CARE LAST Even if you use botany or anything that increases your healing speed the
    16 comments 501 views last activity
  • SWF, solo, regional playstyle differences, all levels of skill, meme builds, serious builds, killer-sided maps, survivor-sided maps, doing challenges/rituals/etc, playing for fun, playing to win, etc. The literal reasons that BHVR says to take the overall data with a grain of salt every single time they post it, because it’s too generalized to tell much.
    9 comments 471 views last activity
  • My partner and I live in the same apartment. At the moment, I see +50% bloodpoints gains for survivors. They see +100% bloodpoints for killer. Just wanted to share because that's pretty hilarious.
    5 comments 281 views last activity
  • В июле этого года мы выпустили, вероятно, самое масштабное обновление баланса в игре, когда мы изменили 40 навыков, включая существующую мету. В это же время мы на краткий момент показали, а затем снова вернули поощрения для матчмейкинга, которые награждают игроков за переключение на роль, требуемую в данный момент. После такого большого количества изменений за раз, еще даже пыль не улеглась, н
    0 comments 2,091 views last activity
  • This past July, we released quite possibly our largest balance update yet when we changed 40 perks including the existing meta. At the same time, we briefly introduced and later re-debuted Matchmaking Incentives, which reward players for switching to whichever role is needed at the time. With so many changes at once, the dust still has not quite settled, but we’re starting to get a picture of ho
    0 comments 51,381 views last activity
1 … 62 63 64 65 66 … 156