Discussions
4,119 discussions.
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Currently, the #1 downside of spreading out hook stages over tunneling, is that hook stages have practically no effect right up until the survivor dies on the 3rd hook. Thus it's much more efficient to tunnel survivors out 1 by 1 instead of trying to get everyone on two stages and then kill them off. So how do you encourage killers to chase survivors more evenly? perks like No Way Out, Pain Re16 comments 181 views last activity
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With how many iconic IPs that are in Dead by Daylight these days with things like Resident Evil, Silent Hill, Halloween and more, I'm still surprised that the world of Bioshock hasn't made it into the fog yet. I honestly think that Rapture would make for a really amazing and unique map and you could also have a Big Daddy as the killer with a legendary skin for Subject Delta and have 1 or 2 survi1 comments 21 views last activity
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So help me understand since dead by daylight is an asymmetrical game or tries to be and is marketed as one, why do you people hate when people suggest reworking M1 killers with no mobility to have an ability that helps them have hybrid mobility to match up equally with M2 Killers who rely on their abilities to have an edge on both large and small maps. I see people down voting posts left and rig47 comments 902 views last activity
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Unfortunately I'm not onboard with them, I don't really like the idea of placing greater emphasis on The Clown's invigoration bottles because I personally don't really like using them. I play Clown to be an area denial killer, I really like the gameplay of placing negative zones that discourage and impair survivor's options. It makes me feel like how using molotovs in Left 4 Dead feels, you thro40 comments 3,883 views last activity
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This is mainly question towards the devs and the community manager/s Since the SWF kinda make it really one sided in the game where playing a killer and your goal is to earn bloodpoints and progress the grade but you technically try your best to be all over the place and eventually not killing anybody and just having singular hook status on 4 survivors and then end up not earning much points eve28 comments 372 views last activity
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Just pitching some ideas for new killers Ogre/yeti/Sasquatch Shadowman/slenderman? Scarecrow Devil/goat man Jack in the box Laughing jack (creepypasta) Amalgamation/chimera Bloody Mary Wolfman Faye Spider monster/half person half spider Davey jones Tar monster Plant monster Cthulhu Magician Golemn Gargoyle Mothman The entity itself0 comments 11 views last activity
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Security Doors: The most flawed part of The Animatronics kit for many reasons, from the Jumpscare mechanic being obsolete, to the Doors favoring Survivors more than the Killer, to an abundance of design flaws. Most can probably agree that the Doors add more to the Survivor-side than the Killer side. For Survivors they add Cameras, 4 Different Jumpsc5 comments 673 views last activity
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it needs to be significantly harder to reach Iridescent ranking. It’s so easy to get any skill level can basically acquire iridescent ranking and that just ignored the whole point of ranks if anyone of any skill level can reach the top. Needs to be way harder, rewarding for reaching such ranks1 comments 11 views last activity
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I already said how I would, and even with valid changes like fixing weskers hit boxes or reworking acid blood addon so its not useless, people still disagree/downvoted without giving their opinion, except for a select few, so Instead, let's hear YOUR ideas Characters in question: Knight Dredge Wesker Xenomorph Demogorgon Sadako Springtrap Ghoul Blight Huntress Legion Nemesis14 comments 211 views last activity
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i think it would be good to restore the 2 second aura linger since nurse blinks aren't basic attacks anymore, since nurse players would pair it with starstruck and agitation.1 comments 51 views last activity
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SUMMARY OF THE ISSUE: when playing against Ghostface, his Reveal sound plays for much longer than it should and results in a painfully loud screeching sound. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Seems to be triggered when someone attempts to reveal him but loses sight, the sound then continues until (I assume) the MP3 file ends VIDEO: ht2 comments 21 views last activity
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Basically the title, im curious to know what killers yall would like to get the same rework treatment that pyramid head got For me, it'd be legion, xenomorph & demogorgon, I would like to say ghoul & springtrap but they are too new & recently added to deserve a rework rn This can be any part of said killer, like Perks, powers, addons, map, moris, etc20 comments 181 views last activity
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SUMMARY OF THE ISSUE: When playing the twins and using their power, the screen could either go black or be stuck in victor idle without being able to go back to Charlotte. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The bug occurred when Victor was already brought out and i was on Charlotte, when i switched to Victor again my screen turned black and it didnt give me any opt0 comments 21 views last activity
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Regarding tunneling, what I would do is implement a system where each unique survivor gives the killer a unique card (like the Trick Cards from the event). You hook the first survivor? You get a random buff (for example, 5% faster recovery after a basic attack). You hook the same survivor again? You get nothing**. But if you hook a different survivor, you get another card (like 3% extra dam30 comments 441 views last activity
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Hooks should be a different colour when picking up a survivor for accessibility reasons. It can be hard to distinguish hooks from gens if both are in front or behind one another. Another suggestion to alleviate the former would be color-blind settings. Inclusivity can make or break a game.0 comments 11 views last activity
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So, some time ago, I proposed some changes that the devs could do to Houndmaster to make her a better killer. I'd like to redo them in this post. Constructive feedback is appreciated. Here they are: Chase Command: • Make Snug's pull cycles faster. In short, this makes Snug have more pull strength. Search Command: • Polish it up so it snaps to stuff better. This is my only wish.111 comments 1,457 views last activity
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bhvr, can you please give us the option to have 2 different buttons to pick up or search the locker? Let me give you an example. i played against 4 survivors with 4 flashlights i don't have any issues with flashlights at all… but but when i downed one of them, i couldn't pick the survivor up because she was facing the locker, but if this QoL was in th6 comments 71 views last activity
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Its on all platforms, as in pc, ps4 or ps5, xbox etc. as you can see, his torso. more like the bottom part of it is glitched. glitch itself is not harmful but still worth mentioning imo!0 comments 11 views last activity
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Youll normally see in your matches that people tend to run 4 slowdown perks as Killer. And while this can (often) be an effective way of playing, I personally think it is bad for the game for multiple reasons. Not only does it lead to less diverse and interesting gameplay from both sides, but it ultimately serves to be less effective than other builds that can be used on Killer. For a Killer lik36 comments 1,051 views last activity
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Will her previous preview design be entirely scrapped? Cause I really didn't want my favorite killer to be removed and become another dash/mid range killer that removes aspects that I like about her from her 2.0 variation43 comments 1,371 views last activity
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SUMMARY OF THE ISSUE: The mechanic that is supposed to highlight the doors that survivor uses does not work if Springtrap was not camping inside the door at the moment survivor began teleporting through doors. The doors are not highlighted in yellow and no additional sound cue is given. PLATFORM: Any (experienced on steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into the4 comments 241 views last activity
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I hope you consider adding the Korean yokai ‘Gumiho’ as a killer. She’s a female spirit known for her mysterious charm, and I think she’d make a very compelling addition. I believe the Dead by Daylight developers would really like her too. The Gumiho is a fox spirit with nine tails from Korean folklore. She is known for seducing people and then devouring their livers. In Dead by Daylight, she c6 comments 62 views last activity
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I hope this is not a duplicate of an already asked question, but i couldn't find anything in a pinch. In my opinion, it would be great if the yellow rabbit cosmetic would have two versions. One without the head piece, like it is now, and one with the headpiece, as seen in the movie. It would give that particular cosmetic a little more flavor and make it look a bit more scary. It would also give0 comments 11 views last activity
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It felt great in 2v8. It doesn't need to be the 10% it was there, 2-3% would do. Just give Ghostface this one thing, then having to Reveal him would make sense as a counter and not just hinder him. He doesn't have any sort of mobility or anything, this would give him some. It's not even a big change or a hard thing to code, the code already exists. Do this one change and maybe a few addon tweaks5 comments 61 views last activity
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SUMMARY OF THE ISSUE: 4th stack is only 10 seconds PLATFORM: PC (steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: usage of the perk (im actually annoyed cuz i reported this bug in the fnaf ptb and its still made it to live ) VIDEO: https://www.youtube.com/watch?v=IRgAznJ17x8 PLAYER LOGS: DeadByDaylight.log2 comments 71 views last activity
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Hey Everyone! Now that the new DBD stat tracker released I was wondering about my stats with Trapper and if they are good or not? I do not know really what qualifies as good stats with this new tracker but if anyone has any thoughts it would be cool to see! For context Trapper is my 2nd most played killer and I have him at prestige 16 at the moment.4 comments 91 views last activity
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SUMMARY OF THE ISSUE: At the start of the match, the bug prevented Xenomorph from entering crawler mode, the progress bar stopped at 99% and the sound bugged with it. It appears that the sound was bugged for everybody, because one Survivor left for no reason shortly. Interacting with a turret did not help, was forced to disconnect. It did happen to me once, several months ago, but I did not rep0 comments 41 views last activity
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Ghoul: 1: remove the ability to cancel leaps or increase the input delay before giving back the ability to m1 again (like it has rn except ghouls would have to wait longer before being able to m1 again) 2: make the vaulting speed a bit slower for both base & enraged mode Xenomorph: 1: rework or buff acid blood, after some time, I realized the rework I suggested in the previous post is bas6 comments 111 views last activity
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If you could add any perk into DBD what would it be?18 comments 311 views last activity
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SUMMARY OF THE ISSUE: The title mainly, for her hair in the default outfit, near the sides of her ears there is holes, which I assume is unintentional PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I only noticed when trying on her default head piece VIDEO: Photos in Attachments PLAY0 comments 2 views last activity
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The Fallen Speed: 4.6 (115%) Terror Radius: 36m Height:Tall Weapon - Gaudy Broadsword that’s been forcibly serrated Lore: A warrior who had battled his way to rule over his own kingdom through war and political deceit. A kingdom built on one man's efforts. A kingdom doomed to fall to the hands of those he had walked over. A lord forgotten to time and a castle lost to the elements, yet0 comments 31 views last activity
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As it stands rn if you get put into these maps with a swf you will NOT win as a killer, Meat plant, Crows, dead sands, and Garden of sadness and depression. If you have the worst luck to let alone get a swf then have to be placed in one of these maps you will lose. The reason ppl dc in your games aint because there is no chance of winning it's because they will NOT have fun playing that match. I5 comments 91 views last activity
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READ BEFORE CONTINUING: please don't just downvote and not respond, I want people's feedback so the devs, myself & many others, can get a better understanding of what people are looking for when it comes to changes to both killers & Survivors, rather it be perks, addons, ect, that and it seems rude to just downvote and not explain WHY you don't like ideas, this kind of behavior doesn't he3 comments 81 views last activity
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The meta has been the same for over a year, and the changes we got so far isn't enough. Even this is an asymmetrical game, every other game that has a decent player number has a balance patch with better meta shake ups. The players should be sick of seeing the same perks/killers over and over again but others perks/killers are down in the dirt when they need more love by the devs. There are perks8 comments 141 views last activity
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My entry this year! A witchy/wild Hag covered in long lost runes turning her a reptilian beast. "Once she did the forbidden ritual, there was no going back..."5 comments 91 views last activity
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Just like the cosmetic contests, I would love too see peoples perspectives on original perks and perks reworks. Maybe one perk could be created or reworked monthly. Taking it in turns from killer too survivor or both each month. Obviously I bet people would go crazy but numbers could be tweaked.5 comments 71 views last activity
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The Machine Terror Radius: 32 meters Movement Speed: 4.4 m/s Height: Average Three modes Detection Mode: While standing still for at least 3 seconds this power activates, Scratch marks become twice as bright and are further spread out. If a Survivor enters your terror radius you get a killer instinct notification until you begin moving; If you maintain line of sight for 3 seconds scan th3 comments 79 views last activity
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At the beginning of the trial, all survivors are inflicted with the Exposed status effect for 40/50/60 seconds. If a survivor is downed within this time, all survivors gain the Incapacitated status effect and are revealed by the killer for 20 second. When a survivor dies by any means, all survivors are Exposed for 30 seconds, if a survivor is downed within this time then all survivo9 comments 151 views last activity
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I played yesterday as a killer multiple matches. Not once I went AFK during the matches, but yet, somehow today, as I booted the game on, I was flagged for inactivity. What is this? Am I supposed to play this game 24/7? How does this system even work?16 comments 1,083 views last activity
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I'm a main killer, and I not only hear non stop about this topic and I do also understand it, slugging and tunneling makes the game miserable, and unfun. Most solutions I hear are punishments to the killer, and I do not like this, each time you punish a strat killers come with an even more cancerous strat, you killed slug, facecamping became meta, you killed it, 3gen became the new AIDS, you kil4 comments 81 views last activity
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SUMMARY OF THE ISSUE: HOUNDSENSE GETS REMOVED WHEN HEALTH STATES CHANGE PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 20250718161113_1.jpg 20250718161119_1.jpg Every time a survivor gets unhooked or healed from the downed state, every survivor affected by houndsense will get their effect removed VIDEO: PLAYER LOGS0 comments 11 views last activity
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SUMMARY OF THE ISSUE: When Cybil Bennett gets grabbed by the Houndmaster's dog, she just stands there awkwardly while Snug bites the air, affects both healthy and injured state PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -use chase command on a Cybil Bennett 20250718153935_1.jpg VIDEO: PLAYER LOGS: Player logs are required from PC players0 comments 11 views last activity
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MUST READ! I am not advocating for or against buffing/nerfing the killers, I am simply stating my opinion on the rework of add-ons. Most of the kilers add-ons are, to put it mildly, "garbage" that have such a tiny effect that it is almost unnoticeable. I want to be able to experiment with add-ons and have them be at least a little useful. Iridescent Eye Patch - While Enrage Mode, performing a0 comments 111 views last activity
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the report system always requires the offenders ID, how am i suppose to get that when the cheater is both annon and on epic games exactly…? i had a sutble cheater that i didn't know was one until i realized the guy was perfectly quiet while injured without iron will not to mention the fact he would just dissapear randomly during chase or while i was phasing1 comments 32 views last activity
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I had help with chatgpt but this is my idea and I help you guys can add him in **Dead by Daylight: Killer Concept Submission** **Subject:** The Mundy Brothers – Michael Mundy (“The Artificer”) & Hector Mundy (“The Ripper’s Shadow”) **Submission Type:** Killer Concept Proposal (Full Lore, Powers, Perks, and Map Design) --- ### Overview: Michael Mundy and Hector Mundy are two individ0 comments 31 views last activity
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Dead by Daylight Killer Concept: The Split Name: Connor Chester Height: About 5'10" (178 cm) Weight: Around 160 lbs (73 kg) Build: Lean but muscular — built for agility and stealth, not brute strength. Age: Late teens to early twenties (reflecting his backstory and experience). Posture: Slightly hunched when Connor is in control (stalking mode), standing more upright and aggressive when Ma0 comments 22 views last activity
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Speed: 4.5 Radius: 30 Height: Tall Since the character himself hates people, and given the fog, his hatred will play into his hands. I'll tell you more. The main character of the game "HATRED" is an unnamed person who says, "My name is not important." He is driven by hatred for people, and he has spent his entire life dreaming of dying quickly. If the main character has low heal0 comments 91 views last activity
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SUMMARY OF THE ISSUE: Houndmaster Power no longer has functional entity block at gates when grabbing a survivor. The survivor will be unable to leave while caught by Snug but as soon as the killer basic attacks the entity blocker immediately disappears making the feature useless as the survivor regains control before the killer can preform the Pick-Up. PLATFORM: PC/All STEP BY STEP INSTRUC1 comments 71 views last activity
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In the xenomorphs mori its second mouth doesn't open when using skins. The default skin, prestige skin and xeno queen skin opens as normal but every other skin doesnt. I know this isn't a big deal but this has bothered me immensely and has really discouraged me from using skins. This happens to all platforms. Normal: bugged:0 comments 41 views last activity
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Hey I don't think many people would think about this but something I would love in dead by daylight would be a story mode. Or a campaign of some kind. Where you could pick a killer or survivor to play as and each would have their own levels and challenges. And at the end we would get a new ending for each kinda like mortal Kombat or injustice 2. Where either they get to go home or they become hig0 comments 11 views last activity