Discussions
7,799 discussions.
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幽霊と悪霊の皆さん、こんにちは!今回の開発チームアップデートでは、前回のパブリックテストビルド(PTB)に続き実装が予定されているすべての調整点についてご紹介します。このPTBでは、新しいフェイスキャンプ対策システムやスカルマーチャントの能力調整など、大きな変更点についていくつかお伝えしました。皆さんからいただいた数多くのフィードバックを精査し、このアップデートの実装時に行ういくつかの修正点についてお話ししたいと思います。 スカルマーチャント PTBで行った大型バランス調整では、現行のスカルマーチャントの能力だと戦略が思い通りにいかないという問題に狙いを定めました。彼女の発電機を守る能力が強すぎるという問題が解消さ0 comments 22,891 views last activity
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Doesn't take the game too seriously as it can ruin the game, however looking for teammates who will go for unhooks and do gens :)2 comments 21 views last activity
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As console killer I feel cheated too often when playing agains't pc survivors. They can 360s and deny your hit which would never happen to pc killer... But not only that their vaulting seems faster too. Me and my brother have been wondering that a lot. We often get hit as survivor when vaulting and some of them seem very questionable hits but when we play killer only perfectly timed hits seem t19 comments 511 views last activity
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German Twitter and Instagram accounts are being deactivated for some reason. there is a Thank You code for 200K BP: DANKE (also another code for another 200K: GAMSAHABNIDA ) i think it’s kinda weird to just discontinue it, as it was a great source of info for German speaking folks not speaking English and they engaged with the German streaming community very well as far as I saw. Would lov18 comments 721 views last activity
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... will we see same thing for killer favour maps too? Like Midwich , RPD and Saloon?48 comments 1,031 views last activity
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Hey Custodians, We’ve just released a hotfix to address some of the issues that have arose since the release of Sector 2: Shattered Peak. Please see the patch notes below for all the details: BUG FIXES Traps: We have fixed an issue causing Holocube traps to show incorrect textures in the Dreadshore and Shattered Peak environments, making them too obvious. This also affected Corr0 comments 591 views last activity
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Is anyone who understands DBD Math able to answer these questions: How long does it take to heal using the following perks together - Self-Care, Botany and Resilience? How long does it take to self heal with the same perks, but when having been hit by Sloppy Butcher?9 comments 253 views last activity
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I have already asked something like this but i feel the need to rephrase and see if anyone can help me out. I have bought multiple things and have a good chunk of time layed into DBD on my xbox 1 account , however it is no longer taking the game well at all. I have DBD ON THAT SAME ACCOUNT on PC THROUGH THE XBOX APP, but there are no in-game purchases, or progress, and it considers it a separate3 comments 661 views last activity
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Someone explain to me this fix. How does letting the hooked survivor jump of the hook deliverance style fix anything. Won't the killers just redown and rehook the person getting them another hookstate even faster? This solution seem far too complicated with new ui elements, features that turn off at egc, and marginal additional fun for everyone. Why not use the same killer proximity to hook r47 comments 1,881 views last activity
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Tunneling continues to be a problem in DBD despite all that has been done to mitigate it. Killers still do it which shows what has been done isn't enough. All they do now is wait out the unhook protections. They are so good at it now its as if they have it perfectly timed in their mind. I have always been of the opinion that tunneling is one of the most detrimental things in this game to the surv84 comments 2,114 views last activity
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Custodians, as we brace ourselves for the ascent of the Shattered Peak, be sure to bundle up against the unforgiving, bitter cold. Sector 2 takes you to a frozen Sanctuary in the deepest depths of the Arctic wasteland. With a new Custodian Suit, Guard, Deco Packs and more, there are a ton of horrors to unravel, and loads of fresh Building and Raiding strategies to experiment with. But that’s0 comments 1,771 views last activity
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As we prepare to ascend the Shattered Peak tomorrow, we wanted to take a moment to reflect on the incredible adventures, new content, quality-of-life improvements, and our first-ever mid-sector update that made Sector 1: Dreadshore unforgettable. We also wanted to shine some light on the results of our recent Player Pulse survey, the Pantheon of Builders and our community. Without further a0 comments 1,871 views last activity
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BHVR seems to favor adding machanics to just remove strategies altogether instead of actually solving the issues that cause them. Camping doesnt exist now, but you can still just tunnel them off hook once they self unhook. Basekit BT is fine because it doesnt remove tunneling, it just adds the chance for counterplay. We saw this in the basekit unbreakable PTB as well; slugging is unfun? well now104 comments 3,283 views last activity
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There was so many other options that could've been taken. -Drones radius cant come within 5 meters of a gen (Remove drone minimum spacing and and give another drone as compensation to make her more spider like) -Moving Drones that steer around areas (Forgot the complexities of it but someone gave a great idea for it) Instead the best way for you guys was to give her a boring, dumbed down, un73 comments 1,511 views last activity
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Simple lesson that no other killers can be viable in dbd. Everyone else is meant to be a plaything for survivor mains193 comments 6,885 views last activity
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Really just the fix for flashlights and an animation to blast mine? No bug fix for cenobite where if he uses his power the camera jitters as soon as it switches to chain POV or clown literally not being able to look down, being able to switch gases inside the bottle mid flight or no hud gas to signify which bottle you're using?10 comments 511 views last activity
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As per the new Dev Update , Macmillan is receiving a change so that all current maps are getting a second version. To me, this reads as similar to Badham (I-V) and RPD (East and West). My question- did we really need 2 versions of every Macmillan map, for a total of 10? Unless I'm reading this wrong, it means that we'll have double chances for Coal To58 comments 1,653 views last activity
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I was playing killer on xbox last night and on one match I had a survivor take a locker hostage and they had head on but when I downed them at their failed attempt of using head on they crawled into the locker and I was unable to get them. In a different match I had a Bill disconnect and the Bot who replaced him kept disappearing in thin air mid chase. These were my only two occurrences and I d1 comments 21 views last activity
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Unlike the patch notes for last week, today's does not list the fast vault differences between males and females as a known issue. Does this mean they are fixed?2 comments 231 views last activity
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One typical tactic is to ignore a hook and go only at the last moment while pushing gens. This is usually punished by going back to the hook a bit before the next stage to ensure it happens. If punishing gens-before-friends isn't possible anymore, it'll become the most prevalent tactic, as annoying as it is. Losing that counter would be a bummer.21 comments 641 views last activity
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Corrección de errores Los supervivientes ya no pueden atravesar las colisiones de casilleros en ciertos casos. Se agregó la animación que faltaba cuando los Supervivientes colocaban trampas/minas en un generador, evitando que los Supervivientes se vuelvan invisibles e inalcanzables en ciertos casos. Nota: Con esta corrección de errores, volveremos a habilitar las Linternas, junto con tres0 comments 701 views last activity
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Veröffentlichungs-Zeitplan Update-Veröffentlichung: 17 Uhr MEZ Fehlerbehebungen Überlebende sind nicht mehr in der Lage, in bestimmten Fällen Schrank-Kollisionen zu passieren. Fehlende Animation für Überlebende hinzugefügt, die „Sprengfalle“- oder „Verwanzen“-Fallen auf einem Generator platzieren, um zu ver0 comments 811 views last activity
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Расписание выхода Выход обновления: 18:00 МСК Исправления ошибок Выжившие больше не могут пройти сквозь шкафы в некоторых ситуациях. Добавлены отсутствующие анимации на установку Фугасной мины или Жучка Выжившим на генератор, чтобы предотвратить невидимость и невозможность ударить Выживших в некоторых случаях. Заметка: С этим багфиксом мы включ0 comments 3,511 views last activity
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Correção de Erros e Bugs Sobreviventes não conseguem mais passar por colisões do Armário em certos casos. Adicionamos uma animação para Sobreviventes adicionando armadilhas da Mina Explosiva ou Escuta em Geradores, impedindo que eles se tornem invisíveis ou não acertáveis por ataques em certos casos. Nota: Com este patch de correções, estamos reabi0 comments 552 views last activity
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수정된 버그 특정 경우 생존자가 캐비닛을 관통할 수 있던 문제를 수정했습니다. 생존자가 발전기에 "폭풍형 지뢰" 또는 "도청 장치"를 설치할 경우 생존자가 보이지 않거나, 공격할 수 없는 상태가 되는 문제를 수정했습니다.0 comments 1,701 views last activity
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Hello, Good Afternoon BHVR, I saw on Twitter today the post about the Anti- Face camping Mechanic coming into the game in the near future. I have some concerns about it, I see after all the gens are done its not active anymore, I love that. I think the Mechanic shouldn't be active past 0-2 gens left, at that point means the killer is losing. The way the game is played "competitively" nowadays bo45 comments 1,002 views last activity
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Importante La información y el progreso de los usuarios se copiaron de nuestros servidores oficiales a los servidores de la Public Test Build (PTB) el 11 de septiembre de 2023. Los jugadores aún pueden progresar dentro del PTB durante su duración, pero tengan en cuenta que ninguno de los avances realizados en la versión de prueba pública se agregará a la versión oficial del juego. Contenido A0 comments 891 views last activity
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Wichtig Fortschritts- und Speicherdateninformationen wurden am 11. September vom Live-Spiel auf unsere PTB-Server kopiert. Bitte beachtet, dass Spieler für die Dauer des PTB Fortschritte machen können, aber keiner dieser Fortschritte gelangt zurück in die Live-Version des Spiels. Wie man die PTB benutzt http0 comments 782 views last activity
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Важно Прогресс и информация о сохранении были скопированы с лайв серверов игры на сервера ПБТ 11 сентября . Пожалуйста, обратите внимание, что игроки смогут зарабатывать прогресс во время ПБТ, но этот прогресс не будет перенесен на лайв версию игры. Контент Обновления навыков Убийц Скрытная погоня Вы становитесь одержимы одним Выжи0 comments 4,031 views last activity
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I'm on ps4 and when loading into dead by daylight survivor it says that it failed to make a party, friends on ps5 having the same issue. Cant join friends and can't make custom match but I can load into killer but when I ready up I never load into a game. My games updated to the newest version and it's not a Internet problem.37 comments 3,172 views last activity
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In the recent dev update trapper got a buff that gives him 7.5% haste after setting a trap but it doesn't say anything about a duration, is it permament? If so, it could lead to some fun haste stacking.17 comments 781 views last activity
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問題の修正 生存者: 特定の状況でロッカーを通り抜けられることがある問題を修正しました。 本問題が修正されたため、懐中電灯系アイテムおよび一部パーク(“残像の顕現”、“査定”、“劇作法”)の利用停止を解除しました。 “地雷爆破”&“盗聴”: 罠を設置するアニメーションを追加し、特定の状況で設置した生存者が透明になって攻撃が命中しなくなることがある問題を解消しました。0 comments 14,631 views last activity
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중요 게임 저장 데이터는 2023년 9월 11일 기준으로 라이브 게임에서 PTB 서버에 복사됐습니다. PTB에서 사용된 게임 데이터는 라이브 버전에서 이용할 수 없습니다. 콘텐츠 살인마 기술 업데이트 은밀한 추격 한 명의 생존자에게 집착한다. 그림자 속에 숨어 희생양을 하나하나 제거한다. 집착 대상이 갈고리에 걸리면 은밀한 추격 토큰을 받으며, 최대 2/3/4개 까지 중첩할 수 있다. 토큰 하나당 추격 중 공포 범위가 5미터 감소한다. (기존 4미터) 생존자 기술 업데이트 백그라운드 플레이어 살인마가 또 다른 생존자 한 명을 들어올리면, 백그라운드 플레이어가 10초 동안 활성화된다.0 comments 1,811 views last activity
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注意 パブリックテストビルド (PTB) はSteam版のプレイヤーの方のみアクセス可能なベータ版です。家庭用ゲーム機版・Steam以外のPC版の方はご参加いただくことができません。PTBのセーブデータは過去にライブ環境からコピーされたものが使用され、PTB中の進行度はライブ環境には反映されません。また、PTBのセーブデータはPTB終了後にすべて削除されます。あらかじめご了承ください。またベータ版という特徴から、すでに修正作業に入っている既知の問題がいくつか発生することが確認されています。 2023年9月12日にセーブデータをライブサーバーからPTBサーバーにコピーしました。PTB期間中も進行度を上げることはできますが、ライブサーバーへは持ち越されないことにご注意ください。 PTBへの参加方0 comments 10,751 views last activity
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Does the recent 2-3 killers get no discount? I need this information so i can plan it out to buy some killers14 comments 1,292 views last activity
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Agenda Abertura da PTB: 19 de Setembro, 12:00 BRT / 15:00 GMT Importante As informações e progresso de usuários foram copiadas de nossos servidores oficiais para os servidores da Build de Teste Público (PTB) em 11 de Setembro, 2023 . Jogadores ainda podem progredir dentro da PTB durante toda sua duração, mas note que nenhum progresso realizado na0 comments 671 views last activity
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I really like the look of the Skull Merchant's rework so far, but I have one main concern about it. It really seems like her scanner isn't going to be useful at all anymore. With the removal of Active Zones and Claw Traps only showing the Survivors on the Scanner for a short duration, when will her scanner come into play? It seems like it won't be used much if at all, which is a shame considerin3 comments 81 views last activity
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La temporada espeluznante ya está en marcha, y nos vamos a poner a tono con una flamante actualización del equipo de desarrollo con todo lo que llegará en el juego durante el próximo mes. Esta vez, traemos novedades sobre funciones nuevas, actualizaciones para los asesinos y varios cambios en las ventajas y los mapas. Antipermanencia en un mismo sitio (0 comments 3,231 views last activity
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Die gruselige Zeit im Jahr ist offiziell angebrochen und wir feiern das mit einem umfangreichen Entwicklerupdate, das alles behandelt, was euch im nächsten Monat im Spiel erwartet. Dieses Mal haben wir Neuigkeiten zu neuen Features, Killer-Updates und verschiedene Anpassungen für Talente und Karten. Maßnahmen geg0 comments 2,121 views last activity
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I dont remember when, but, the last DU was a long time ago right? why? Now we will have the patch notes minutes before release? DU was great.3 comments 221 views last activity
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Сезон страшилок официально начался, и мы готовимся к нему с помощью этого крупного обновления от разработчиков. В нем расскажем обо всем, что появится в игре в течение следующего месяца. На этот раз мы хотим поделиться новостями о новых возможностях, обновлении убийц, изменении различных навыков и карт. Борьба0 comments 14,331 views last activity
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不気味な季節が近づいていますが、来月に実装される変更点をすべて網羅したボリュームたっぷりの開発チームアップデートで盛り上がっていきたいと思います。今回は新しい機能、殺人鬼の改良、パークおよびマップの様々な変更についてお知らせします。 フェイスキャンプ対策 そもそもフックに吊られること自体が嫌なのに、殺人鬼が近くで待ち伏せしているせいで救出の機会を奪われてしまうと、すぐにイライラがたまってしまいますよね。フェイスキャンプは以前から賛否両論のあるテーマでした。例えば生存者が近くにいる場合など、殺人鬼にとってキャンプが得策となる状況がある一方で、フェイスキャンプされた側の生存者にとってやれることは限られています。そこで極0 comments 34,592 views last activity
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으스스한 계절이 공식적으로 다가왔으니, 저희는 다음 달 게임에서 공개될 장대한 개발자 업데이트와 함께 내심 분위기를 띄우고 있답니다. 이번 시간에는 신규 기능과 살인마 업데이트, 다양한 기술 및 지도 관련 변경 사항에 대해 공유하려 합니다. 안티 캠핑 처음부터 갈고리에 걸려 있는 자신을 발견하고 싶지 않을 것입니다. 하지만 살인마가 근처에서 기다리기로 결정하여 가장 조직적인 팀을 제외한 모든 팀이 여러분의 구출하는 것을 막으면 순식간에 좌절할 수 있습니다. 캠핑은 오랜 논쟁 주제였습니다: 살인마가 캠핑을 하는 것이 현명한 일일 때가 있지만(예를0 comments 1,923 views last activity
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As the title says, Ultimate Weapon shouldn't make survivors in lockers scream. It's already strong enough making you scream when entering the killer's TR as is, it does not need to make you scream while INSIDE a locker as well. You don't scream from Doctor's Static Blast while inside of a Locker, why should this perk be any different?122 comments 4,045 views last activity
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Survivors can use the perk “left behind”, keys, and their much larger view to help them find and escape the hatch fairly easy. Killers seem to be at a disadvantage when it comes to hatch escapes because of their smaller POV, and no perk to help them find it, or keep it closed when they do. Is there room to level that playing field?164 comments 3,671 views last activity
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https://support.deadbydaylight.com/hc/en-us/requests/new When I try to log in at this URL page, I get a message saying that the page is paused. I would like to be able to log in. How do I get my suspended account back in use? Can anyone who has been in a similar situation and been able to use it, please give me some advice?1 comments 101 views last activity
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survivors are already complaining calling for a nerf since his tail can hit at anytime (the wind up speed is almost the same as nemesis quickly pulling it out and slamming it down or death slinger quickly zooming in and shooting lmao) if they nerf the tail to take longer then itll be easier to fake at a window or pallet and when they DO vault theyll be to the side by the time the tail actually ma92 comments 3,685 views last activity
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As a Killer Exhaustion Perks do not work on survivors. Several of my matches I've seen Survivors Perks overrule Killer Perks. For example Survivors can use Spirt even though they have Exhaustion on them. This needs to be fix.3 comments 71 views last activity
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The Dead by Daylight team would like your feedback in a Player Satisfaction survey. We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis. Access the survey 👉 https://db0 comments 5,201 views last activity
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Why do devs keep doing this?, Why build a game around the mechanics of survivor having pallets and windows as tools to try stay away from a killer, and then just keep making killers that make all of that absolutely useless?, it makes no sense, do they even know how this game works?76 comments 2,431 views last activity
