Discussions
2,561 discussions.
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Background : Pirate Captain who was obsessed with the sirens call. Whenever they sail through the Sirens seas, he sacrifices a crew member to her. Any who object are also dumped into her seas. He takes in a new first mate who behind closed doors is rallying the crew against him. When nearing the seas of the Siren again the Captain wants to hear the call himself. Never knowing the new Fir0 comments 61 views last activity
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SUMMARY OF THE ISSUE: Flashlight M2 interrupts "accept gift" from party totems PLATFORM: PC steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: having M2 binding for flashlight, and having flashlight in hand, trying to interact with a party totem cancels the animation and the totem becomes a dull totem. VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 11 views last activity
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Something I've noticed about The Animatronic that I've found extremely frustrating is that he can still lodge his axe in survivors who have just been unhooked and have the endurance status effect. This enables him to immediately grab said survivor and put them right back on the hook, sometimes before their endurance has even run out. To me this is insanley broken and frustrating because it comple6 comments 231 views last activity
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SUMMARY OF THE ISSUE: The new Baermar outfit's (Masquerade Musician) torso activates Aestri's portrait, sounds, and name instead of Baermars (like it should) PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I loaded up the game. I bought the outfit. The torso was labelled under Aestri instead of Baermar. I played a game with it and it gave me Aestri's sounds and portrait instead0 comments 101 views last activity
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I know, it would go against the whole survivors vs killers mentality, but it would be a nice touch to show them some respect mid trial. Like for example high fiveing the trapper, letting the hag read your palm, sitting down and listening tonthe huntress singing or the deathslinger showing off his weapon. Some calm moments of peace, before the hunt begins again. No bonuses, no deficites, just1 comments 11 views last activity
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SUMMARY OF THE ISSUE: I used Wesker's bound ability and thrusted someone into the environment/obstacles. The player was stuck and likely would have remained unless I used my grab again. However, I wasn't sure it would work. It's possible putting her into the dying state would have allowed a pick up option, but it also could have wedged her more. PLATFORM: Xbox one for certain, possibly others1 comments 31 views last activity
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In the vibrant and terrifying world of Dead by Daylight, where ingenuity and survival are key, we often encounter a fundamental paradox: while in terms of gameplay all survivors are essentially identical in their base abilities and performance, their inventories of items and add-ons remain painfully separate. Beyond their appearance (their "skin"), the experience of playing with Dwight, Meg, Cl18 comments 332 views last activity
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Title. I spent almost two weeks playing as and against springtrap and this is the conclusions I've come to. Using doors and cameras against Springtrap is completely optional . The optimal play versus this killer is to pay attention, read UI clues and just do gens against huntress who makes up for the lack of ability to properly 2 tap people or camp hooks with mobility and meh stealth. Ca1 comments 151 views last activity
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In Dead by Daylight, as we strive to survive or hunt, our inventories quickly fill with a vast number of items. Many of these, like Bloodpoint offerings , accumulate excessively and aren't always desired at the moment. This uncontrolled accumulation can become frustrating and often inefficient for players. Currently, there's no direct way to get rid of these unwanted items, leading to a massive2 comments 71 views last activity
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I know it's already been fixed, but for the reports of players I'm seeing here and on Reddit it seems that for survivors instead of increasing the spawn of cakes what has been done is that every lvl 50 bloodweb for p100 will spawn one of each possible item and a cake. Could some of the devs or community manager come here and confirm that please?😁7 comments 191 views last activity
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SUMMARY OF THE ISSUE: The escape hook attempts feature, where you get a few tries To attempt to get off the hook, sometimes disappears when hooked the first time, at least for me this is happening. You can still click the button for it, and it’ll play the action up until right before the reaction of pain from failing but you won’t actually take the attempts. PLATFORM: I’m not sure what this m1 comments 671 views last activity
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Why does the game have anti-camping, but no anti-genrash? Why do developers ALWAYS listen only to the majority of weak, incompetent players when planning balance? How much longer can they turn survival horror into a clown show? The game has been stagnating and degrading for years without any interesting changes. Each new chapter introduces a useless, weak killer. Apart from skins, there is abso5 comments 111 views last activity
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I think michael deserves his creepy detuned piano played when he is about to go from tier 2 to tier 3 evil within to make it extra spooky and scary. Even though the audio got removed because it gave survivors too much info, i think it can be made so it is heard through out the entire map since in the movie you cant really pin point where he is at all you know is he is chasing you or someone els0 comments 101 views last activity
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27 comments 651 views last activity
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So do you also have in every bloodweb 1 of each event item type today? I have manually spend 600k BP and in every blood web there is event cake, toolbox, medkit and flashlight… Like sorry, but whole 50 level bloodweb for 1 cake is so bad… I really hope it's just bugged and they fix it asap3 comments 71 views last activity
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I ve gotta congratulate Behaviour for this update, i ve been having extremely competitive matches with very commom unexpected twists happening. It seens like survivors got buffed 3 times in this patch and its only because behaviour grabbed them by the cheeks and screamed at their faces "shut up and play godamit". Its so nice to see that not even tunneling, slugging and camping are being as eff0 comments 31 views last activity
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Remake the Chris Redfield skin please. Leon looks fine but look at him, it doesn't even look like Chris. Every skin from Resident evil looks fine besides him.1 comments 31 views last activity
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When all Survivors are either hooked or in the dying state , the Killer will now see the auras of all dying Survivors within 32 meters . This is intended to reduce situations where Survivors remain hidden and unpicked for extended periods during a full slug scenario. This aura visibility only activates when no Survivors are in the healthy or injured state.4 comments 52 views last activity
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Base-Kit Borrowed Time Endurance Limitation • The base-kit Endurance effect (Borrowed Time) granted to Survivors after being unhooked now deactivates if the unhook occurs within 32 meters of a powered exit gate . This change is intended to limit abuse of base-kit Endurance during the endgame and encourage more strategic unhooks. Hook UI Indicator for Base-Kit Endurance • Both Killer an17 comments 162 views last activity
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Why is Bill's the only one that can only be bought with iridescent shards? I really want it but a bit confused why there isnt an auric option. Im newer to game and doubt I can get that much before event end.3 comments 181 views last activity
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SUMMARY OF THE ISSUE: hi! today I decided to pump up Mikaela for cakes, but I couldn't do it. somehow i bought an item that is behind an entity and i can't get to it. because of this i cant use blood web and if i click on spend more the game freezes completely. on all other characters the blood web works fine so i dont know if its a bug or not but i need0 comments 41 views last activity
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I have been thinking this since the removal of self-unhook attempts from the basekit for survivors who don't use perks or luck offerings to get it back. So I suggest that there would be one free self-unhook attempt with the old 4% luck chance at the end of the first hook stage. This could not be abused as its in the end of it just for the case that they can get some control of their situation if0 comments 61 views last activity
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I think the video speaks for itself in regard to how much Survivors have been "enjoying" the anti go-next and the thoughtfulness of its implementation… Edit, because the point wasn't clear, apparently: My issue is that the system not only fails to address why people were going next in the first place (further elaboration in a comment below), but it is broken . I have done everything right here.23 comments 381 views last activity
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Dead by Daylight x Deltora Quest This idea has been on my mind for a while now: a collaboration between Dead by Daylight and Deltora Quest , the series by Emily Rodda that lives both in books and in anime. The connection between the two worlds is deeper than it seems. Both explore dark atmospheres, terrifying creatures, decaying environments, and1 comments 162 views last activity
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SUMMARY OF THE ISSUE: Using the new "masquerade musician" uses Aestri as the portrait, diolouge and voice, despite it being a Baermar cosmetic PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Buy "Masquerade Musician" Cosmetic 2. See that the character name is Aestri instead of Baermar. extra step, enter a game ang see Aestri as portrait and voice. image_2025-1 comments 81 views last activity
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Is it possible to unlock all/any of the anniversary cosmetics I missed in previous years or are they lost to time? E.g. The Unknown, Ghostface, and Pig's anniversary cosmetics - These are super cool imo but I regrettably wasn't playing consistently at the time of their release.1 comments 21 views last activity
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The DC penalty only counts down if you have the game open, having it progress on its own without any requirement to just sit in the game would be a better outcome. Every other game that penalizes dc's allows the timer to progress while the game client is closed. The change to having it the penalty kick in when trying to queue again is fine in my opinion but the requirement of having the game open0 comments 41 views last activity
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like the title says i have a question for the devs, is there any talk about adding a way to change the color of scratch marks and aura ? the reason i ask is i have a really hard time seeing red but don't wanna take the time to get filters if the devs are ganna put out a change allowing us to change the aura colors and scratch marks i don't expect it'll happen soon since we are about to get the t0 comments 11 views last activity
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Aura Priority Over Visual Notifications • Auras will now take visual rendering priority over in-game notifications such as: • Generator explosion effects • Scream/generator/unhooking/hooking notifications This change improves visibility and ensures aura-reading perks remain consistently usable in chaotic scenarios. Customisable Aura Colours • A new accessibility setting has been added0 comments 591 views last activity
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Basically title. I know they adjusted them earlier, but they kinda made it even less accurate for me.18 comments 561 views last activity
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It would be wild to get some of the Scary Movie franchise characters in the game. Specifically as survivors since they equally dish it back to killers in every movie. Brenda: Reacts to the Ring girl "Cindy the TV is leaking" Possible perks: "I thought you died!" - the character returns back to the map in a random spot at 2 hooks. This only occurs after a new gen is completed and only after2 comments 71 views last activity
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can the crows back how they were? They spawn when hiding from killer, Barely got off a gen, Running to another gen. Crows shouldn’t spawn on you when your left to bleed out as well. I just think the crows should have been left how they were.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: When playing on controller against The Animatronic, when the killer throws and embeds their axe into you, the 'Remove Axe' prompt seems to take priority over pallet drops, and it is exceedingly difficult to drop a pallet whilst the axe is on your player (not impossible but so so challenging) - has got me downed needlessly several times. This is with the default Xbox contro0 comments 82 views last activity
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Comee ooon bhvr, someone who was been supporting you since the very first days get as reward the same as someone who joined 3 or 5 years ago? thats not fair at all.11 comments 581 views last activity
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SUMMARY OF THE ISSUE: After being caught while using cameras by The Animatronic, became unable to use the mouse, stuck looking in one direction the rest of the game. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: During chase with The Animatronic, I attempted to walk through door while monitoring cameras to escape. After being caught during the scripted animation, I could no l0 comments 11 views last activity
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Ever since Springtrap came out, David King's arm that holds the item looks almost broken when holding an item. You see this in the lobby, but he looks fine in-game.0 comments 1 views last activity
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While I understand Dead Hard is a strong perk, it takes incredible skill and the 0.5 sec window is heavily affected by ping issues. In order to alleviate some of the frustration surrounding that, I recommend that the Exhausted status not affect survivors that miss their Dead Hard. New players have enough difficulty getting into this game, anything BHVR can do to alleviate frustrations in this11 comments 181 views last activity
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I don't understand why DS is not desactivate if you hook someong else between that the DS surv got unhook and the time you down him again. There is so many times where i just get punish for going fast with my downs, i don't even remember having hook this surv but he DS on me free after like 2 other hook. It is supposed to be an anti-tunnel perk not a perk that counter having skills1 comments 41 views last activity
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SUMMARY OF THE ISSUE: eu usei a porta do killer novo e ao sair ele me pegou sendo que não era pra ter pego, desde aquele momento ficou bugado minha tela, mexia o mouse e nao conseguia virar a câmera PLATFORM: PC/STEAM STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: ENTREI NO PORTAO E ESTAVA QUASE SAINDO, QUANDO SAI DEU CATCH E A CAMERA JA FICOU TRAVADA! VIDEO: https://youtu.be/JT5Z1Hem8QA0 comments 1 views last activity
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I'm primarily a survivor main, and I think that affects how I prefer to play killer. I always keep in mind that there are four other people on the other side of the screen who also want to enjoy the game. Because of that, I’ve developed a personal rule of thumb. Since the matchmaking system often puts me up against weaker or average players (with some exceptions), I try to limit myself to around25 comments 741 views last activity
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I understand what they’re trying to do with both of these new changes but they genuinely don’t work as they want it to. The crows, I get the new change but it’s not working as I think they thought it would. Why am I get crows on me while I’m crouched hiding from the killer as they’re damaging the gen I was on and I’m waiting for them to leave?? Better yet I was running across the map avoiding3 comments 91 views last activity
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I feel like this should be a feature in the game at this point. I understood not having it before bots were added, because you would just disappear. With the addition of bots it only makes sense to be allowed to reconnected in place of the bot. Sometimes my internet disconnects me from the game and I have no option to rejoin and I get a match penalty for no reason. It is really frustrating getti2 comments 51 views last activity
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Listen, you are probably expecting some rant about how "Springtrap is overpowered" or something like that, but I wanted to talk about something else… the bugs and glitches. Dear god I have never seen a Killer release with this many bugs that are actively detrimental to the Survivor experience while not negatively impacting (and only benefiting) the Killer experience. Just to point out a few bugs9 comments 441 views last activity
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4 Seconds of Use, A CRAPPY flashlight that has been thrown and dropped many times, still works!1 comments 11 views last activity
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What Y’all Think About A DBD And The Movie Hush Collab It Will Be A Real Easy Collab For Behaviour!0 comments 21 views last activity
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I wish the FNAF intro video featured Meg frantically running from Springtrap, while others, like Feng, sat in the background playing Pac-Man or Mortal Kombat, completely oblivious to what was happening around them. AI Art5 comments 71 views last activity
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SUMMARY OF THE ISSUE: Bloodweb specifically for Ace is stuck and will not progress from last item. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I click on Ace, go to his bloodweb and try to purchase the last item required to refresh the web (Error will follow). I have tried using the automatic bloodweb button in the middle, the new auto bloodpoint level mechanic, as well as0 comments 52 views last activity
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I’ve noticed that when playing as and against my friends and other players as springtrap that his footsteps are SURPRISINGLY loud which I find to be an odd thing considering he is a mix between a stealth killer and a chase killer which is one of the best things I could ask for out of someone with stealth. The problem comes in however when I can’t make use of my stealth. I use three different mat4 comments 222 views last activity
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When someone uses shoulder the burden, it doesn't show on the UI until the rescuer gets hooked later. I don't have a clip of it, but I also did not get an audio cue. There was an error displaying this embed.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: idle crows spawning while player is engaged in valid gameplay activity; evading killer, support in chase, repairing generator PLATFORM: PS4 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 11 views last activity