Discussions
339,151 discussions.
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Hi, Lot of times (happens on almost every match) the Guards usually break pallets or kick gens without me ordering it if i did break a gen or pallet before. Platform: PC (Steam) Player: Knight Perks: Anything Step 1: Break a pallet / kick a gen with a Guard by clicking into it. Step 2: After that, Guards keep kicking them when i just patrol at the moment they become targeted (but without me0 comments 21 views last activity
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1: Boot the game 2 : Play as the killer "the knight" in a public match 3 : In-game start as usual, game suddenly force closes itself after about a minute in a match, usually after injuring the first found survivor but sometimes not. ADDITIONAL INORMATION Character played: The knight Perks played: Nowhere to hide, Trail of torment; Dragons grip; Call of brine. Map: several, including Yamoka3 comments 41 views last activity
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https://youtu.be/Z3CHPMF9DEg https://youtu.be/O3AKnx1s-0c I dont know if this is intentional, but Legion is using the window vault animation when vaulting pallets. This works on any pallet, any map, any platform and maybe it isnt a bug and the animation was changed with the new pallets?2 comments 52 views last activity
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I just had a match where survivors would run inside the detection area around tiles without being detected, but at some point one got detected trough the shack's walls. Afterall, are the guards supposed to detect survivors through walls or not?6 comments 161 views last activity
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Now people may disagree but I’ve played many games with just his perks and no addons to get used to him and to get his adept, he is fun to play but the guards are dumb. They look the other way that I want them to when spawning them, they take forever to actually get into a hunt and unless im bringing in slowdown perks (which defeats the purpose of going for adept cause he has no slowdown) it’s us9 comments 191 views last activity
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So I was in the game... The match was pretty on my side... Suddenly I've noticed a weird thing... Something about this screenshot is not right... I'd let you guys to find out. xD10 comments 271 views last activity
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At the moment, imo, the only useful Guard during chase is The Assassin, meaning your power is only useful 1/3 of the time. I think it's during chases where I think the knight struggles despite having a power that's supposed to help with chases. The Jailer is great at camping a regressing gen of CoB + Overcharge but lacks any usefulness outside in chases, I suggest that when the jailer spots some0 comments 31 views last activity
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Instead to give bloodpoints that most of the people dont need mb give Iridescent shards 5k for 1 rank 3k for 2 and 1,5k for 3 rd and less for lower ranks .At least this kind of ranked system should be far more interesting for people that reach high ranks each month . What about daily ritulas its stupid that you still have them random people that prefer to play survivors should have ritulas for t1 comments 31 views last activity
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Is the description wrong or does it really requires to land a blink hit then two "walking" hits? What kind of mollusc do I need to play against to be able to do that? Nobody stays around when any killer lands.14 comments 341 views last activity
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He sucks. Interesting concept but his actual power is just awful. It's bad at zoning, it's bad at being used in a chase and it's bad for 3-gens. The ONLY thing it's good at is camping hooks and exploiting bugs. In my far too early overreaction analysis, I said this, "He's got a very cool concept and his cosmetic design is pretty cool (besides the Sadako hair falling out of his helmet) but his50 comments 1,134 views last activity
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Tropqhy called Survival Tresures is does not pop up when you escape with a new item. I wish this will be fixed soon its one of my last trophies before platinium trophy.18 comments 881 views last activity
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Since the release of the Knight I noticed that the scratch marks are disappearing faster, sometimes I just hit a surv and they disappear even before they leave the loop, almost like it was a Lucky Break, I thought it was a bug since BHVR had to change the scratch marks because of the Knight new map and that could have bugged the game's marks, but no, that happens in every map (thought the Knight8 comments 231 views last activity
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For special program lovers he should have DPI lock to avoid people using increasing it .Speed from 4.6 to 4.4 he doesnt need 4.6 he is a mobile killer .In the past devs you were focused in both sides nerfs now the only one thing that you do is nerfing survivors poor killers but nerfs for mobile killers as nurse they must be .A lot of people that i know agree with that. Because during last 2 year7 comments 111 views last activity
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Pretty simple question. If someone decides to kill themselves on the hook immediately, should I report them? I mainly ask this because there's a DC penalty and by hook suciding, they are basically DCing ( prematurely quitting the game ). Of course, hook sucides are contextual, and know all the different reasons as to why someone should / shouldn't hook sucide. For example, something I would rep54 comments 1,981 views last activity
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The Knight gives an incredible amount of information in regards to when and how he is using his power. I have converted this concept to other Killers. Trapper: When a trap is placed, it's aura is revealed to Survivors for 30 seconds Wraith: His aura is revealed for 5 seconds upon uncloaking Hillbilly: The trajectory of his sprint is visible to Survivors when revving his chainsaw Nurse: Surviv15 comments 381 views last activity
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I wish there were an option to emote for killers. Survivors have pointing and "over here." When I'm on killer if there is one survivor left, my personal rule is if they give me their item, they live. I know a lot of killers do this. I wish there were a way to express this in game. I try by slashing my weapon, but I'm not always sure it's understood. There should be a more meaningful way to commun2 comments 62 views last activity
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Hey, does anyone know when or if Dead by Daylight will be compatible on the Steam Deck? I heard the only thing holding it back is Easy Anti-Cheat.2 comments 111 views last activity
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Think about this. If they changed the Knight to make his orb invisible, or his guards faster, or the area of patrol circle invisible, there would be literally no counter play to his power. If a night equipped M&A he could sneak up on a Gen being worked on by survivors, put his power on them, and guarantee a free hit everytime either by the guard, or waiting for a scrambling survivor to drop,1 comments 51 views last activity
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New Effect Gain one token every time you hook a different survivor. (meaning you want get a token for hooking the same person back to back) You'll Lose 1 token every 60 seconds after hooking a survivor. Upon reaching two tokens grim embrace activates consuming all tokens. Blocking all gens 15/20/25 Seconds ●This would incentivize killers to cha3 comments 111 views last activity
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in our most recent match, our knight would remain in his power, giving the rescuing teammate the exposed status without the knight having to be a distance away. The use of the knight, at the hook, using his power to transport his “being” away from the hook, procced Make Your Choice, and resulted in this toxic mess. We escaped, but that isn’t a fun game of camp the hook.7 comments 281 views last activity
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PC For suvivors. Very dark dream world, unusually dark, almost feels like Dredge's darkness ... get in a dream world? Always?1 comments 71 views last activity
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Just play the game Wait for offerings Its animated background that becomes green2 comments 21 views last activity
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I honestly love the new chapter,the map and the killer. But the bugs,dear lord,the bugs. The duality of Knight: You either get buggest and zoom over the map,or get bugged and have your power disabled for the rest of the trial. Survivors:Get infinites because random objects spawn in weird places where survivors can fit through,but killers cant. Pallet town: Not only the new map,but other map0 comments 51 views last activity
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DS is a shell of what it was and OtR outshines it in every possible way. The stun sucks and even if you land it it won't work again and you'll still get caught. Tbh there's no reason for it to not work twice.26 comments 712 views last activity
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Besides old level 50 bloodwebs and the prestige 100 badge? We’ve played so many games and spend many hours on the game, what would you guys think would be a good reward? I just hit P100 with Leon today 🥳! Also play as Carlos and Chris so you can say I play as 3 different survivors ;)66 comments 2,162 views last activity
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He has far too much counterplay while suffering from severe handicaps at the same time. He feels like a mix between Nurse and Blight in terms of mobility yet he's not even HALF as good as them. Hitting his power feels like a feat of luck, there are only a handful of maps which support his playstyle. You have too little control over the distance of his dashes which makes it extremely hard to cha63 comments 3,694 views last activity
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I just chased a survivor for 10 whole ######### minutes because its giving them 30 pallets too ######### many!15 comments 381 views last activity
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So I haven't played DbD in almost a year due to work, personal life, other games blablabla. Last time I played was around the time the Artist was released for reference. Plan to play some tonight but before I jump back in and get overwhelmed with all the updates and changes could someone or a few of you be so kind to update me on some major changes. For example I know Borrowed Time is apparently6 comments 131 views last activity
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(also constant power sound) perform a break action with any guard attempt to send out any other guard right next to another breakable object sometimes will bug out and lock you out of your power for the rest of the match had this happen to me 3-4 times since release, been able to replicate it in an ai match by attempting to summon a guard right by anything breakable after breaking something e0 comments 31 views last activity
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We have one free botton to use, so why not to move break/damage commands to that botton when aiming at the object.0 comments 11 views last activity
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Ever since the new patch went through this week, none of my challenges have been progressing. For example, I have unhooked many people, but my progress hasn't gone up from 7/15 all week. On the killer side of things, I have interacted with easily 10+ red glyphs, but my progress hasn't gone up from 2/3. I have yet to test other challenges, but both of these are in the current Tome (Tome 13).1 comments 21 views last activity
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I know there are a lot of threads about "Eruption being OP" and/or "Eruption hurts solo queue". Whilst I do agree with this sentiment, I do strongly believe a better way of "balancing" Eruption should be to add a visual indicator. Similarly to how Blast Mine has a smoke grenade above the generator it has been applied to: This way, players that might not29 comments 421 views last activity
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So this I suppose is feedback for the Community team. Please consider branching into other social platforms for communicating news for those who have left Twitter. I'd love to see something like a proper DbD Hive account.1 comments 31 views last activity
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Ever since patch 6.2.0 milk n' cookies (open 30 basement chests) and survival treasures (escape with a new item) have been bugged. I've been waiting for at least survival treasures to be fixed so I can finish the platinum however, it seems like the issue isn't being taken care of. As all the posts I've seen about this issue have been left on pending and not even a mention from any of the devs or5 comments 162 views last activity
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Against a knight and without being in the mend state, I dead harded against his guard (Carnifex), and as usual as when DH doesn't activate when I intend it to (as in it activates too late due to activation delay), my character (meg) slid on the ground and the exhaustion effect popped up on the side. I was effected by Hubris, at the time as well and had the hemorrhage effect. I predict this t0 comments 11 views last activity
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Platform: Any Description: When the Mastermind approaches a window during Virulent Bound, he is supposed to either vault the window or, if a survivor is vaulting through it, hit that survivor. However, he sometimes does neither and instead just bounces off of the window. Steps to reproduce: play the Mastermind charge Virulent Bound have a survivor vault through a window in your direct line1 comments 31 views last activity
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Unhook notifications provide a lot of information, especially if you haven't yet found another Survivor, or are interested in continuously hammering down on a weak link. The game just tells you: Hey, there's two Survivors over here. (Yes, the UI would still also show the Unhook Icon go from a Hook to Injured, but that's another discussion about the information provided by the UI tracking Healt62 comments 1,782 views last activity
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I was playing a match when I suddenly got a free hit on a Yui got who stuck in this unexpected bush that pretty much extended the shack's tile. There are bushes like that on almost every common tile in the map now. Jungle gyms, L T walls, you name it. They are aways touching a wall and extend the loop because of it. Is this a bug or intended?3 comments 121 views last activity
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What do y’all think how the other killers would react to meeting the Knight and his guards. Personally, I think Oni and Knight would see themselves as worthy opponents, since they’re both warriors. Though I think they’re going to hate the Legion....11 comments 281 views last activity
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There's a certain wall that has no collision for nurse and she can blink outside of it, while not practical it can be used as an advantage for one of the gate areas. From outside the wall Nurse can blink to the pallet jack at the gate area with one blink. I did this on PC via Steam on accident in an actual match (fell out of bounds confused lmao) pulled up a KYF match and tried to recreate it0 comments 61 views last activity
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How does one “Backpack Billy”. man’s yes I’m serious0 comments 31 views last activity
