Discussions

339,151 discussions.
  • Several replays were bugged for me in this way: https://youtu.be/aTEttlTFHNg After death I was trying to skip to the next event (E key) but progress bar jumped to the end and whole replay broke. Other time ANY key looked like "play" arrow and replay refused to start, my game froze and wasn't responsive in any way, alt-tab didn't work and I had to hard reset my PC. Anothe
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  • I would like to ask if there will be Meet Your Maker shirts for Vittorio, Thalita & Renato. I am happy that we got so many shirts, but I am also a bit surprised that the newest 3 survivors seemingly aren't included in this collection.
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  • Cela fait un peu plus d'une semaine que le Mid-Chapter de Tools of Torment est arrivé sur le Public Test Build (PTB), le serveur sur lequel nous testons et affinons les changements à venir avant de les mettre en ligne. Comme toujours, notre équipe a passé au peigne fin vos commentaires et identifié les points à améliorer avant que la mise à jour ne soit l
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  • Currently I have over 500 raid attempts on one of my outposts and only 10-20 on my newer outposts (where replay feedback is more important for me since first outpost is doing great). My replay station is bugged now but even without the bug I don't know how can I find those 20 replays among 300-400 replays from another outpost. I'd scroll forever and then scroll again because after every watch you
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  • You are removing two of the most functionally enjoyable and balanced addons for a killer by nerfing engravings in the way you are. Engravings trade utility, for lethality. And a sharp increase in skill requirement per engraving added. It is INCREDIBLY easy to counter as well, purely just by predropping and breaking for distance nonstop. It's taken me roughly 4500 hours with double engraving
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  • I can only speak for myself and considering most of the discussions out there this is probably a massively unpopular opinion however personally i stand by it. When playing as a survivor nothing is more fulfilling than having a long chase and being the reason your team won,and tunneling allows exactly that.All the killers attention is on you,so you have the opportunity to hard carry your team,wit
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  • 『Tools of Torment』チャプター間アップデートのパブリックテストビルド(PTB)を開放してから、約1週間が経ちました。PTBは、もうすぐアップデート配信で実装する変更点を事前にテストし、細かい調整を加えるためのサーバーです。これまでと同様、私たち開発チームは皆さんからの意見を集め、ライブサーバーへの本実装前に改善の余地がある点を特定する作業を行っています。 本題に入る前に、まずは皆さんにお礼を言わせてください。貴重な時間を割き、建設的で細かなフィードバックを送っていただいて本当にありがとうございました!さて、今回の開発チームアップデートでは、チャプター間アップデートで実装するバランス調整のうち、PTBからの変更点について紹介しますよ。
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  • Dredge's iris are kind of bad when you think about it. iri plank needs it's duration extended to the full second half of nightfall and sacri knife should be reworked entirely, maybe into a red moss style addon which allows for silent locker exits and 8-ish seconds of undetectable after exiting, at the cost of it taking a second and a half longer or something to exit the locker
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  • I am. I'm really hoping it'll be fun, but I sent the trailer to some friends and their reaction was basically cautiously optimistic. What's your impression? Honestly?
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  • So this is something I have witnessed quite a few times when I play Artist. Sometimes swarmed survivors will vault a window or pallet mistakenly. I’m guessing that controller players suffer from this considering repelling and vaulting is the same keybind, so when they try to repel they end up vaulting instead. I think the same thing happens with Pinhead and his chains but I don’t play him enough
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  • This isn't a dbd map, but infact another mobile survivor game thats due for release. The map in question is something I've always wanted dbd to have on Macmillan, Autohaven or Coldwind. A funfair; The fog, tone and the long grass look superb in this imo. Thoughts?
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  • I have 565 current kills on one of my outposts but i cannot load the death markers or get any loot from them, can someone let me know if theres a fix
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  • I know, it's minor thing, it's purely visual - but it irks me SO much. T-T Can we please avoid this: and instead go for this: Also everything with the open blazer/jacket kinda tops seems to work nicely. Please just go for the shapes/kinds of tops that do work and don't give him the invisible wonky lookin
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  • I have never felt true insanity in my life until I met the yellow glyphs. Imagine: The Rift closes in three hours, and you're on 78. You only need a few more challenges done until the Deep Rift is yours. You're running around like a headless chicken, desperately searching for something you can't detect unless its right in front of you. The survivors around you are confused and angry you aren't d
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  • Title, it almost seems as if its the desktop version and only started happening earlier today. Anyone else experiencing this?
    Mod
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  • I mean I can understand why they thought it was strong at first when it came out. But then got nerfed a little bit to were I think it’s more balanced. I mean all you do for it work is to hook people on a specific hook and sometimes those hook’s depending on the map and rng those hooks can be far away from where you are. So anyway all I’m saying is I don’t understand why they think that. I always
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  • Yet another part of the problem in balancing, is the fact that survivors, very frequently, spawn literally ontop of their objective. This is absolute madness.... How does this still happen? Imagine if killer spawned ontop of a survivor or near them, the uproar would be insane... Yet it's ok for 3-4 survivors to literally spawn next to 3-4 gens, VERY frequently? Im playing survivor ATM until
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  • What is the design philosophy around Killer addons? Seriously, the number of inconsistencies Killers have with their add-ons is insane. On one hand, you have Killers like Blight who have amazing add-ons, some of which could even be considered overpowered. Then on the other hand you have Killers like Pyramid Head who have almost nothing to work with at all. It makes no sense to me why a Killer lik
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  • Most of my matches consist of stealthing genrushers that just hold w in chase and of course they have full blown meta perks with BNPs and all that fun stuff. I'm a Billy main that only really cares about chasing and getting some fun plays like curves. But against these survivors it's so boring. They are expressing very little skill in chase, they are no good loopers all they know is how to hold w
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  • https://www.youtube.com/watch?v=yqJxllbJi4c Pinhead can't look down after using gateway,it not depends on hit.Weird thing is it has a rng to lock screen sometimes it lock sometimes not but i wanted to report because its annoying when survivor crouches m1 become dodgeable
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  • Hello, love the game so far. Will there be an option to increase FOV on PS5 in the future like you can on PC ?
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  • So based on the few back and forth topics regarding the harvey system. I pulled together a poll with the most common responses. This poll is anonymous. Please note: This does not include whether builders should beat thier own levels before publishing because that's is something exist parallel to having the harvey system, probably make another poll for that. "The last one should read the harvey
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  • I play on PC and tend to be able to run games very easily with my current set up, provided that I can limit the FPS to 60 in the settings, otherwise my graphics card runs like crazy and hits over 80 degrees C temps which can damage the hardware. This game is amazing and I genuinely have had a blast in the open beta and day 1 but without a FPS cap option I can no longer enjoy the game without
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  • Hello I have this bug since the beta please help me. My raid worked really well and I had negative prestige point for some reason.
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  • The only reason why old bt was good was because killers didnt expect it but now killers expect bt and they dont care because in the same update they introduced base bt they also reduced the cooldown of attacks, survivors cant gain a significant distance (big brain move here boys). since last year tunneling and camping have increased exponentially its time to accept the defeat remove the base bt
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  • I'm not sure what triggers it but after a bit of play the co-op partner starts receiving only 1 exp for everything. This only happens to the non host and seems to be permanent from then on from outpost to outpost. At the end of the day, me and my brother after one outpost whoever was not the host would be getting just 1 EXP. Switching who is hosting only fixed it for one outpost and then the b
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  • We need a tutorial that explains the fundamentals of the Game. What is a loop? How do I Mindgame? What is a 3 Gen? When do I hide Whe n do I do which gen? Etc. Pp. And this tutorial, including 5 bot matches against bot killers/survivors that rise in difficulty each match NEED to be completed, before you are able to queue into real games. And Yes, 5 Games per side. Or maybe 6. 2 begin
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  • Noed is currently a waste of a perk slot. I'm tired of facing 2 to 3 adrenalines in all my games. Noed was it's direct counter, but this perk is terrible nowadays to such an extent that it only guarantees a down and one hook stage because of how easy it is to remove. Not only that, but after the HUD icon buff to Solo Q, survivors can see now the progress of the last gen (another huge indirect
    14 comments 611 views last activity
  • I played and completed the full stories for Resident Evil 1 remake, 2 remake, 5, Zero, and 7 so far. But anyway should I get the new Resident 4 remake or wait for it and instead get Resident Evil Village, or Resident Evil 3 remake. I thought ask because While I want to eventually play 3 and Village but from what I seen the new remake for 4 seems more worth to get? So just let me know what do yo
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  • This is probably such a minor thing but I think a feature that would be nice is a message similar to what blizzard does in letting you know someone you reported has been punished. It seems like a little thing but it really makes it feel like you are actually helping clean the community when encountering toxic players or hackers. I dunno I might be alone on this but I think going through these gam
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  • Hello, I recently noticed that there's only one server in South America which is in Sao Pablo, which I'd say that covers a pretty little part of the continent which makes people that don't live in Brazil somewhat laggy D: Now, I personally play at 150ms with ethernet, which I wouldn't say it is unplayable (and I'm def not entitled to having servers right next to where I live to have 0ms lol) but
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  • Has anybody tried it yet? If so what are your thoughts so far?
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  • Devs, please add view-bobbing to the game, for realism and immersion. The camera's way too steady when you run.
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  • What are some perks that you think are good in concept, but need a little change or alteration to be worthwhile? In addition, what do you think that change should be? I'll go first. I think We're Gonna Live forever is great in concept- rewarding altruism plays and helping people get up from the downed state, however because of how strongly killers are incentivized to pick up immediately- the
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  • I know that their aren't too many pyramid head players out there but for those of us that do could we please get a rework of his addons maybe? i'm a pyramid head main and have been since his release. i would love to p100 him but i don't think i could stomach going through that many blood webs of absolutely useless garbage. all we use is range extension and if we run out of those than duration of
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  • Return swf and solo queue into their own modes. the problem at hand (that behavior does not want to remove) is swf. Most of the issues with the survivor side revolve around the exploitative advantage playing swf has on the game. Now I know that this is wishful thinking to just say it should be removed-so this is why I suggest my opening statement. before I give my idea; upfront I would like to
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  • Прошло уже чуть больше недели с того, как Обновление между главами вышло на серверы Публичного Бета Теста, на которых мы тестируем и корректируем грядущие изменения перед тем, как они выйдут на лайв сервера. Как и всегда, наша команда внимательно изучила ваши отзывы и выявила области, требующие улучшения, прежде чем обновление выйдет в релиз. Мы бы хоте
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  • I’m curious… you believe dead hard is unfair because it grants the survivor an extra health state correct? That’s what I’ve seen the majority of killer players say is the issue with it. If that’s the case, do you also think it’s fair for killers to have perks/add-ons that give them the ability to insta-down survivors? I mean that essentially gives the killer the power to deny the survivor a hea
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  • me and my friend load into a lobby i go to blood web right away and boom bug. in this bug the bloodweb levels faster by not having to hold down as long. but while this is happening my friend can see the lobby and i cant also i cant back out of the bloodweb either when the game starts it takes you out of tge bloodweb into a blank hud where you see the fire and lobby back round but not the players
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  • Matchmaking all because I have one good match I have to put up against way higher skill level survivors...I'm not OTZ or any pro dbd player I'm mediocre at best i can see survivors with extreme play styles and I have to go up against it. If you ever wonder why killers give up or go AFK simple matchmaking is basically putting them against players with a way to high skill level I'd be surprised if
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  • Step 1 : Booted the game (PC - Steam) Step 2 : In one of my later matches that evening (queue'd as survivor) Step 3 : In-game, during the match, stunned the killer at a tile Step 4 : Noticed that the killer had gotten stuck in a specific location after the stun To specify: During chase I (the survivor) stunned the killer (Ghostface) with a pallet on a specific tile (view images for exact loca
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  • I just had a replay in my list that was from an old oupost, pre-prestige-ing and upgrading it (so probably sometimes from yesterday), with actual date and time though... dunnow if it helps but here is a screen from that replay (cant report replays from raids on my outpost btw, just my own raids, no idea if thats intentional).
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  • 1. Blacksmith's hammer is confusing on its description what counts as the standard do they mean by grabbing the flag or escaping the hunt it kinda doesn't tell you since Standard is a bit vague. 2. It would be interesting if he had an outfit I guess legendary of the Carnifex, Assassin and Jailer. When you have one of the outfits on the knight replaces the corresponding character I would find it
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