Discussions

339,151 discussions.
  • I counter 90% of these with no problem. But the remaining 10% feels like they're cheating. Here's how it goes: Survivor tries to twirl me I wait it out, realign my view on them They're still swerving, but I track them Swing straight at them Lunge cancels itself despite me holding M1 Miss The game forces the killer's lunge to end if the survivor is within striking range, which normally r
    22 comments 1,241 views last activity
  • Just played a match against a pig who brought the game map offering with sorta the opposite of the scenario of what caused the 4th trap rework a few updates ago. Instead of body blocking the trap with their player, they body blocked a survivor in a corner. The first down they got they trapped, naturally, but they waited for the Jake to try and attempt to use a specific trap and body blocked them
    2 comments 151 views last activity
  • So I was thinking about introducing a new killer that would be a vampire. It would be a very complex killer and he would have a very interesting 4 part-power that would match his lore. First part of his power would be feeding on a downed survivor, succesfuly feeding would result in reaching hook states faster after being hooked due to the blood loss. Second part would be spawning bats instead of
    2 comments 91 views last activity
  • 1- Raiders 2 - Builders 3 - Both 4 - Neither
    16 comments 231 views last activity
  • Platform - Ps5 Description - as the title says, Yellow Glyphs have no audio queue when they appear. You just have to keep spinning the camera and hope you can see them. All the other glyphs seem to still have the audio queue. Steps to reproduce - just have a yellow glyph challenge active How often does this occur - 100% of the time
    0 comments 11 views last activity
  • Just something for fun, although this will probably start a war on the comments (arguing is encouraged but keep it civil) I can't fit more then ten so tell me what you guys think in the comments!! :)
    12 comments 332 views last activity
  • i'd like to see another l4d chapter. if resident evil can get a 2nd chapter then any of them can. the map would be the bridge from the sacrifice or maybe dark carnivals whispering oaks the killer would have to be the tank tank cosmetics
    5 comments 91 views last activity
  • had a clear hit on a survivor, and auto-aim spun me around 120 deg to hit a palette instead. Auto-aim should not prioritize palettes over survivors for normal attacks. This is a frequent occurrence that auto-aim will spin me in a weird direction when I perform a normal or lunge attack. This is a bug that has been present in the last few builds, but was not present before ~6.0.0.
    0 comments 31 views last activity
  • So this isn't a bug with the game, but a bug with the forums, and this just felt like the best place to put this. I recently started posting on the Meet Your Maker forums, but after doing so it looks like I can't view my old upvoted posts anymore. My profile still accurately lists how many upvotes I've received, but when I click on the upvote profile button, I can only see up to the first upvoted
    0 comments 11 views last activity
  • I was playing Nurse on PC. I blinked to a survivor right as they got into a locker. It happened really fast so I might have some details mixed up but I think what happened was they used head on and I hit them with a blink attack at the same time, and went into fatigue afterwards. However I still saw the Head On stun icon appear on my screen. I'm pretty sure the same thing also happened with a p
    0 comments 31 views last activity
  • I personally think that Behaviour should continue to create Resident Evil Chapters, this is because the recent Resident Evil Chapters they have made have been successful, I think that they should do another Resident Evil Chapter in the future for the new sequence of Resident Evil Village, for instance, they could do the killers Lady D, Heisenberg or even Donna Beneviento. But, I think Donn
    4 comments 61 views last activity
  • Right now, you cannot gain more than 7950 Deviousness Bloodpoints for Huntress using her power, as the "Charged Shots" and "Precise Shot" events are capped at 2700 BP and 5750 BP respectively. This cap is not removed or breached even with Distressing, which simply causes you to reach the BP cap earlier. I think this cap should be removed, at least for the "Precise Shot" category. Being unable t
    0 comments 11 views last activity
  • Since BHVR got to use the Viper mask, which other Ghostface-type or other unadded Ghostface masks would you like to see brought into the game? Do
    1 comments 181 views last activity
  • Alright, so I'm on steam, and today I was trying to do the Plague's adept. I took her 3 perks, some add-ons and an offering. I did the 1st game, I got 2 pipes but no achivement. I did a 2nd game, same perks, same add-ons but this time I didn't put an offering. I did the game, 2 pipes but still no achievements. Is this normal ? Do we have to do something else to get the achievement ?
    1 comments 11 views last activity
  • Xbox Series S. This is occurred ever since the rework of Haddonfield came out. The house of pain is the house that has the downstairs area in case you don't know. Entering the building makes game frames drop significantly down to about 15 frames per second. This is not improved ever since, although I don't know how many people have actually pointed out to this optimization bug. Please look into o
    0 comments 12 views last activity
  • Me and my friends (all Steam users) were trying a new mini-game involving Pinhead. As someone who mains Pinhead, if the box was picked up, a chain attack will happen, then a few seconds delay, then the full chain hunt commences. Now we seem to find it inconclusive at the moment, as the chain hunt resets the moment after the box was picked up and it reappears immediately after the pickup and chai
    2 comments 92 views last activity
  • I toggled the anonymous mode, and people will still see my name before during and after game.
    0 comments 21 views last activity
  • Burglar Gear (Julie/Legion) has an empty space in her right hand during Feral Frenzy (1 screenshot) Dark Hero (The Skull Merchant) doesn't have legs then breaking something (video) Occurs on an ongoing basis https://youtu.be/3w1TgrkMWyA https://youtu.be/jx_8RtUtXQM (video)
    0 comments 31 views last activity
  • Greetings: I've been playing DBD for couple years now. I'm not a professional player, but at certain point I started to form attachment towards the character whom I'm play often (David King on the survivor side and Pyramid Head on the killer side). I enjoyed playing with them (or as them), and there was definitely lots of fun memories. David King had come a long way. He has a lots of cool cosmet
    0 comments 11 views last activity
  • I was playing whith the killer that use the drones and the only thing she does is camp the gym she the not even finished us when she have the change like me and friends stop playing because it was no fun is there anything you guys can do to make sure tha people like don't do tha because it takes the fun of the game
    5 comments 201 views last activity
  • having trouble with the new rift challenge and im stuck
    5 comments 431 views last activity
  • Nemesis, I really tried but I can't deal with that I'm playing as a giant, but I see from a short height.
    5 comments 171 views last activity
  • I have seen countless matches where the killer suddenly becomes nice because a survivor put down their item that they probably have twenty more of on that character? I don't get it I really don't if a survivor drops an item while I'm playing killer I just down and hook them they lose the item either way so what's the point of giving them hatch? If I want to give someone hatch it's under certain r
    Mod
    51 comments 3,732 views last activity
  • For me, I'd go with Leatherface and Myers. Myers feels wayyyyy too tall and bulky. (Plus the hair on the mask is the wrong color) And I'd want leatherface to be a bit chunkier like he is in the movie. I'd be fine if they stayed the same as well, since they're both pretty iconic in their own way.
    13 comments 241 views last activity
  • I'm sorry for the teabagging, but as a lone survivor, I have to do it. If you don't chase me, my team won't last long if you chase them instead of me, so I have to keep you occupied while they work on the generators.
    30 comments 841 views last activity
  • Just curious. I'm good with it either way. Like the advisors have a cap of 100. I was wondering if players had the same cap.
    2 comments 51 views last activity
  • hi im back to rambling again but i've noticed that ever since maybe around... 4-5 years ago or so, the environment in community platforms surrounding dbd as well as the game itself have been becoming less and less positive people are just generally unhappy and tend to treat the game and its content like its a chore or an absolute requirement to stay involved, or feel like they have to be in cont
    4 comments 271 views last activity
  • Question is on the title. For me is like that: From killers: Sloppy (This perk is everywhere now) Deadlock PR (still the most meta perk tho) Pop (It is not super meta but i am seeing it good enough) Lethal Pursuer Corrupt (This perk raised to meta again, i think people was realized it is still good perk) BBQ (With Lethal, this perk is a lot better. So no surprise this perk meta agai
    6 comments 141 views last activity
  • The map rotation that was introduced very recently is a really good change. Like, a really great change that makes the game feel more dynamic. But I think for the sanity of just about every Survivor player out there, there should be an option for them to select that makes it so that they cannot get the same Killer over and over again, for up to three matches at minimum . This would certainly ca
    0 comments 41 views last activity
  • I got a match with a cheater and his friends, but I cannont report them cause there is no account, username or anything that I can use to create a report :/ I got them on video tho https://youtu.be/83nWgH6WqiM
    6 comments 261 views last activity
  • Until Trapper, Hag, Pig, etc., are reworked, for the interim why not give those killers a flat BP % every time for playing them? I hate playing Pig, but I’d def play if I came away with like 50% more total BP every match.
    1 comments 21 views last activity
  • hey
    ... is it a possibility that they add a unique pov and height for each killer someday?
    1 comments 21 views last activity
  • I am the average xbox player. I do not play shooters as this stick on gamepad is the same as it was playing on arrows keyboard in doom 1 or duke nukem. For the same reason I do not play killers in this game, it is even impossible for me to catch somebody just running around a rock, I can not turn so smoothly as PC mouse do. Also I am playing in living room on 75' TV during the day, and days in Cy
    5 comments 71 views last activity
  • I posted yesterday about this but it seems no one from BHVR has read it. We would like to see the game translated into Arabic. The game has been translated into more than a dozen languages but it has not been translated into Arabic although there is a large Arab community playing the game. I will gladly help with this project along with the help of the community to make this happen. I have experi
    1 comments 42 views last activity
  • You rlly cant play killer casualy anymore. Every round the same genrush in to oblivion. Of course every round min two BNPs and for god's sake you forget the map offering. Its ######### misreble to play a casual killer game with a weaker killer and if you play myers with no addons and 2 slowdowns got send to the game of course the problem is that you start camping at on gen remaining after 100 pre
    56 comments 1,903 views last activity
  • I can’t believe Dead Hard got such a tiny nerf. Dead Hard has been the #1 complained about survivor perk for months, and the new nerf still allows survivors to easily get multiple uses per game. How is this fair at all? All the good gen kicking regression perks got massive nerfs, but dead hard gets such a small nerf that I might still need to suffer through it every game?
    105 comments 4,256 views last activity
  • with a arabic occultist like Jafar in Aladdin?
    6 comments 91 views last activity
  • Spirit is totally bugged. Her sound of the swing is louder when coming out of phase, her hands are repositioned strangely and when you kick a gen her katana points downwards after the animation. Sounds seem totally off as well. Idk if this is the devs trying to solve the 'spirit op' 'no counterplay' problem lol.
    2 comments 101 views last activity
  • So I had this idea to make offerings shared between Survivors and/or Killers. Whenever you get an offering it goes into a pool that is shared between all owned Survivors and Killers. This will make the bp grind easier, for example you feel like you need to play certain characters just because they have anniversary cakes build up. Offerings used are 9 times out of 10 either BP boosts or map offe
    1 comments 2 views last activity
  • What i mean by that could be a slight nerf to camping and would prevent from killers keeping survivors hostage by bodyblocking them in a corner. Killers are always on the move so if you play normally this shouldnt affect gameplay But for example lets say killer has been standing still for 30 or 60 seconds they become passable and cannot bodyblock As soon as the killer moves again they are once
    4 comments 71 views last activity
  • 3 comments 61 views last activity
  • I play on console, and I used to be fairly good at oni, but then I started maining Demo and Doctor, so I lost basically all of my muscle memory with oni. The thing ive wanted to get good at most is flicks and when and when not to activate blood fury.
    13 comments 954 views last activity
  • Basic changes that could not only help, but maybe even make him good: Default terror radius of 0m When no traps are set, The Trapper gains the Undetectable status effect. For every trap active, The Trapper 's terror radius is increased by 5m When a survivor is trapped, The Trapper gains the Undetectable status effect until the survivor is released from the trap (either by being
    4 comments 101 views last activity
  • Typically survivors lose collision when taking damage so that they can't be body blocked by the killer immediately after and downed again. Unfortunately this is not the case with Wesker, as he IS able to body block and then immediately down after a slam. I understand it might be related to being able to slam into another survivor, but after the damage state is applied, they should temporarily l
    0 comments 42 views last activity
  • Nvm it eventually worked
    0 comments 31 views last activity
  • This bug occurs after a few matches and forces us to restart the game. This error has been going on for a few months, and it's not just me who is suffering from it, my friends and other forum users have reported the same bug. Please fix this.
    0 comments 22 views last activity
  • But the Community isn't Ready For... Survivor Perks Sprint Burst Nerf: Reduced the movement speed bonus from 50% to 35% . Lithe Rework: Overhauled Lithe to be a more chase-oriented Perk. Buff: Added a new effect of increasing vaulting speed by 15% . Buff: Added a new effect of making any Rushed Vault turn into a Fast Vault, with a cooldown of 50/40/30 seconds . Bu
    14 comments 263 views last activity
  • Hi! How are you guys doing? Since the release of Sadako, this killer have been among some controversy on being too weak, specially because her lack of chase oriented powers. Yeah, i know some streamers have made some big winstreaks with her (400+), but lets be honest: its one in thousands. In High MMR, playing Sadako against good teams its not that fun. I think that with some changes Sadako ca
    1 comments 21 views last activity
  • What are some changes you guys would like to see in game. Could be from addon changes, to qol to killer power tweaks etc. ill go first: Killer: Furtive Chase is trash we all know that so maybe instead of reducing the TR it could make every other player not in chase oblivious for the duration of the chase, and if u down that surv the effect could linger for 25/35/45 secs or something like that
    4 comments 131 views last activity
  • I am strongly of the stance that Builder Verification is a bad call; a lot of players might be aces at building bases, but not-so-hot when they're raiding. If Builder Verification is implemented, such people will not be able to build to their maximum potential, and it will make the whole process of building much more tedious; having to replay your own bases repeatedly when you change things, or p
    8 comments 111 views last activity