Discussions

339,151 discussions.
  • I don't see how people can defend this killer. He is able to catch you no matter how far you are. Going around corners doesn't help much of the time as he can just swing around a corner a long distance. He recovers so fast, especially with add-ons. Once he starts chasing you, there's very little you can do to create distance. And if you don't create that distance, well, he's just gonna catch you
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  • I feel like these would be nice buff ideas for DWM and Insidious- Dance With Me: Decrease/cut the cooldown time for the perk by half making it be 30/25/20 seconds instead of the current 60/50/40. This would put the perk's cooldown time on the same timer as Quick & Quiet which I think would be fine since Dance With Me is on a similar power-scale as Quick & Quiet and it would make the tw
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  • Hillbilly received very big buff and Bubba now isn't even close to his level right now. My main question is - is it possible to buff Bubba in some ways? I don't talk about Rework - just w few tweaks that Bubba needs. I main Bubba since 2019 (something around 2-3k Hours on him) and I would ask about these changes: 1) Chainsaw Sweep Acceleration set to 0.5 seconds instead of 60% of his first ch
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  • As a killer, you'll always get the full match, but as survivor you can be tunneled or slugged and then you're out of the game. Which is especially frustrating if it happens before the first gen even gets done. This is part of why surviving is so important to each susurvivor. Bhvr should put in something extra for sacrificed survivors to do until the match ends. It doesn't even have to be the same
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  • In a lot of matches recently playing with my duo, we have been running Background player with Power Struggle Flip Flop. Nearly every time we go down, if the killer doesn't pick up within a few seconds, I have power struggle. If they do pick up, my friend has Background player and makes it to the pallet. Then if they go down, it's vice versa. This isn't even considering how easy it is now to u
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  • If a survivor is downed by a basic attack and triggers Surge/ Jolt, all survivors sitting on the affected generators scream. As a result, not only does the generator regress, but all screaming survivors also provide information to the killer about whether they are at a generator or not. The killer doesn't receive Killer Instinct or anything similar; accordingly, they can only hear the screams. N
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  • I would love to see a new survivor perk that is essentially flash bang combined with chemical trap. I should be able to craft a grenade that instead of blinding allows me to slow down the killer for a bit. I don't care if the values on this are turned down since it'd be much harder for the killer to avoid compared to the original chemical trap. The grenade can also have a harder requirement to ob
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  • I would like to see Keanu Reeves in the game. Maybe as Baba Yaga.
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  • I played 4 matches of survivor yesterday and 3 of them were afk killers. A friend is also saying he faces at least of 50% of his games against AFK killers, and even other players i find in game comment on the same issue... I don't play survivor often (too boring), and I'
    4 comments 61 views last activity
  • My concept for a Tomb Raider licensed chapter, including potential killers, skins - including legendary skins for both killers and survivors and two possible realms that would suit the gameplay and vibe of Dead by Daylight. This is not just a cool what if for me, but also my attempt to get Behaviour to take notice of how this collab could work, as I do believe it very well could, and strongly d
    4 comments 211 views last activity
  • The matchmaking needs a system that boosts the MMR based on the number of survivors in the lobby before you actually queue up for matchmaking. You and a single buddy join together before matchmaking? 5% MMR boost. You got a 4 man group? 15-20% MMR boost. Make it so the stronger teams are more likely to face the stronger killers, while the solos stay with the lesser killers.
    15 comments 181 views last activity
  • So Killer players we are tired of seeing full gen builds and gens being done in under a min, and survivors we are tired of seeing full gen slow, so to remede this I have a idea. Remove gen speed perks Gen slow only works early game. (gen perks dont work if 3 gens are close together) add a modifier gen repairs are 50% less effiecent until there is 2 gens left in the game. gen slow is also
    1 comments 51 views last activity
  • Self-healing received a hefty nerf last year and med-kits have became so much more addon reliant for multiple heals or healing speed. CoH, especially the previous version before the aura addition, would be completely fine. Given that CoH has the same self-healing speed as a med-kit. Survivors need to walk over to the boon, usually outside of gens, wasting a reasonable amount of time (let’s say:
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  • Is there any way you guys could tweak things the speed difference between survivor and killer don't seem fair. Being that the killer is on you within 3 seconds and the surviors seem to be running slower. Feels like The survivors are stuck in molasses and can't even juke the killers 95% of the time it feels like.
    4 comments 91 views last activity
  • They need to implement a grace period after being unhooked, meaning for example you cannot get hit for 10 seconds and the status doesn't disappear until the timer runs out, so not like endurance where it disappears after getting hit because it is simply useless when the killer can almost instantly catch up to you. I shouldn't have to use a whole build for anti tunneling. Reasons? The tunneling i
    13 comments 374 views last activity
  • I have been trying to main and learn Spirit as of recent and running Sloppy, NOED, PGTW and Discordance. I don't have many killers tiered up yet and was planning perhaps to replace NOED some time with Pain Resonance. I'm in Raccoon City and not doing too well, gates are powered. I down a survivor in main building and hook in the center. Usually survivors cleanse and go all in on the save as you
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  • I love the cosmetic's design. It's flashy, quirky and oozes with Ace's style. I am really glad about it coming to the store! :D However! There is 1 thing that is unacceptable. I think that this screenshot demonstrates it perfectly. Why is Ace so flat in this cosmetic? Very, very unnaturally flat. I am not trying to troll, at all. I am speaking about what matters to me as a player and as a cosmet
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  • Would love to also see Mr. Scratch as a killer as well as having Bright Falls as a map in the future.
    3 comments 51 views last activity
  • Has there been any discussions on giving us an empty plot to build in? not one with bedrock in it? i would be nice if everyone was given one base that just had nothing in it, where we could freely build what ever we wanted to. could be a great testing grounds or lead to some really artistic stuff.
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  • Hello I played yesterday against à team of cheaters. They were able tondisappear through wall, create fake blocking spots and to block the animation when i was taking someone (in order to light me) One survivor was dwight prestige 88. I reported in game, but to be sûre the case was investigated, i created à post in the bug section, which was deleted (probably byva forum admin) What is the pro
    Mod
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  • Maybe it’s just me and my team but since they started the anti-camping it has not worked in my opinion. The kills just move right outside the radius and wait and then tunnel out of the game. The tunneling in my opinion agin as increased along with camping. Has anyone else experienced and do the creator have any plans to correct this?
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  • I feel like they might be too strong. Like you stand almost no chance when he has them and has main event (easy to get now) ready. Unless you are in indoor map or in area with heavy line of sight blockers you will get deleted super fast and there is nothing you can do about it.
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  • What trade-offs are you willing to make between Survivors and Killers?
    23 comments 311 views last activity
  • Step 1 : Equip AutoDidact Step 2 : Equip Self Care Step 3 : Become injured Step 4 : Heal yourself Additional information You will not get the auto didact charges on yourself normal skill checks appear. It says when healing a survivor, you are a survivor, Empathic connection specifically says while healing other survivors Based on this I would assume the wording of AutoDidact means it sho
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  • DeadByDaylight.log 20230713174521_1.jpg Step 1 : Boot the game Step 2 : Stay in menu and await invite from friend, or Play as survivor and invite friends through steam or through DBD (by pressing the plus button on the shaded out survivor in the lobby) Step 3 : If receiving invite, load into lobby (usually as normal), or wait for my friends to joi
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  • Ruin in its current state seems a bit underwhelming for a hex perk. Compared to other regression perks it doesn't really compete. If the regression started at 100% and grew to 200%, the old value, over the course of let's just say 30 seconds the perk would still be useful and would introduce some new ways to play around the perk. Maybe the totem is incredibly well hidden and you can't safely work
    1 comments 31 views last activity
  • As you can see with the picture above, it seems that the killer was able to mori 2 bots when they were hooked only once. The killer did bring an ebony mori and face camped the bots. I was so shocked by this development and wondered why? My assumption is that these bots are programmed to use the anti face camping feature to unhook for themselves at the v
    6 comments 761 views last activity
  • I don't think I can say this enough, but. Shack Main building with insane Window + 2 godpallets + 2 car pallets outside House of Pain with insane windows + God Pallet Double Story house with insane windows + 1 God pallet TONS OF FILLER PALLETS Gens are on 3 different elevation levels, AND hidden behind walls making them impossible for the killer to patrol (House of Pain + Main) 2 Story Ho
    3 comments 111 views last activity
  • Why are they even in the game? They aren't loopable (anymore after the change to haybail side which I understood) and they are always in the middle of a huge dead zone with a gen or two next to them. It's an absolute joke on these already baren maps. They need to be removed or changed completely
    7 comments 241 views last activity
  • Amanda Young's add-on "Amanda's Letter" allows the killer to see the auras of survivors 16 meters from the killer when crouched. As this is an extremely overpowered add-on, apart from being ultra-rare, it has the drawback of reducing the number of reverse bear traps by 2. But if you combine "Amanda's Letter" with "Videotape", all 4 survivors start with a bear trap, cancelling the drawback of "Am
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  • When blinking from main building (where there's a round loop with a pallet) towards the inside generator while aiming a bit lower, I blinked to the bottom of the building and cannot blink back out.
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  • Not every killer is nurse or blight and thats perfectly fine. It's actually good to just have a few stronger killers and a lot of Tier A / Tier B killers. BUT Some killers are very dependant on certain conditions and some are not even a real threat if they only use their base power. My main example is the dredge. There is no other killer which power can be disabled without a downside. You can
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  • Doing some old Tomes. Just finished the node in blue. What's wrong with this picture? Clicking to level 2 then back to level 3 repaints correctly Win11, Epic
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  • I thought quite some time about this but I think this is overall a pretty solid idea. A lot of games have casual and ranked modes. This would prevent a lot of frustration in the game. There are players (killers and survivors/swf) that play this gamed like being in a tournament. This leads to frustration on both sides as killers who just wanted to play some casual fun games are being gen-rushed,
    1 comments 61 views last activity
  • I had two matches last night when one Survivor would constantly vault windows to distract me. That is literally all they do, just try to get you to chase them. I couldn't catch Feng Min and lost because of it. The David messed up in chase and I downed him and threw him in the basement where he killed himself in hook. Should I engage with these people? The constant explosion sounds really a
    20 comments 451 views last activity
  • I was the only one who brought a non-meta perk build (perk roulette). I brought a Terrormisu for everyone. No-one used a map offering. The RNG gave the killer a favorable map for them. I got tunneled out at 4 gens left for no good reason . I did not BM, I did nothing bad. The killer ended up hardcore tunneling me until I died. My Terrormisu was wasted, but the killer got a fat BP gain from
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  • Is this really intended game design, this is beyond abusable
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  • I was playing pinhead and their was this nancy who I downed and hooked but my hex was where I downed her and the only other hook was too far so I had to hook her next to it and I didn't get that far away before Rebecca came for her so I went back to protect my hex and what do you know Nancy's on my hex so I down her and Rebecca and hook them and Nancy says in the end game chat that I'm "delulu" a
    2 comments 151 views last activity
  • the first build i run i like to call obsession roulette , it consists of ; game afoot furtive chase friends 'til the end dark devotion i just like to see the obsession icon switch around with some exposure , and with this build it happens a LOT . since i play the shape however i instead use , game afoot , furtive chase , corrupt intervention , and surge . it's just added gen regression per
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  • Hey everyone my wife and I are a gaming couple looking for 2 people to join us. We prefer mics on ps. We both have 1500+ hours.
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  • F si la partida quedan 2 supervivientes y uno se encuentra en el gancho. literalmente el killer no tiene que hacer nada y encima todos las ventajas de tiempo son excesivas. 30s de ceguera en mapas cerrados? olvidate de llegar a tiempo para descolgar al superviviente. No sorprende que haya pasado la ptb si vemos los ultimos mapas desastrosos en cuanto a loops, rework de killers como la comercian
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  • I'd like to hear your opinion: which survivor (legendaries like Maria included) do you find the cutest, and why? Of course, this will be subjective, so don't hold back ;) . Feel free to bear in mind any of the following: their voice, lobby animations, lore, visual appearance, the personality that oozes through their cosmetics, etc. For me, it's Gabriel . He's beautiful, handsome, has a "good bo
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  • I'm on the Steam version at max settings besides FSR and have been for months. However, after the 7.4.2 update, my game will randomly freeze for 2 minutes and then crash. It occurs as Survivor and Killer with any build and character, seemingly uncontrollable. This happens extremely often and occurs almost at random. As such, it's difficult to provide steps to reproduce. This is extremely infuri
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  • I think this'll make gameplay a lot more fair, and alleviate some SoloQ frustrations. When I play killer, there have been plenty of times that I played "casual" when I shouldn't have. And times I played like I was in a "tournament", when I shouldn't have! The deciding factor has always been weather I was going up against a SWF or SoloQs. And usually I find that out (through gameplay) when it
    10 comments 121 views last activity
  • The only outfits that should have linked sets are legendary cosmetics, or ultra rares that would literally break without a link. Wesker's RPD outfit shouldn't be linked, etc. etc. Nobody likes a linked set. I'd personally spend more money if there weren't linked sets, and the same is true for a lot of people.
    12 comments 121 views last activity
  • I don’t know why it’s so difficult to get this right. Yun-Jin’s new rift cosmetic displaces the charms. Yoichi’s charm placement is just bad and lazy and inconsistent. And since the physics are poorly done, the charms often end up
    1 comments 33 views last activity