Discussions

339,151 discussions.
  • Good changes she got from the ptb the only adjustment she needs is to increase her stealth speed way more to 4.4 or 4.6 since there are killers like ghostface and sadako that can move at regular speed while in stealth along the rest of the other stealth killers except for pig, most people don’t bother using her stealth for how slow she moves
    2 comments 41 views last activity
  • For me it's Wesker. His Terror Radius and chase music are some of the best in the game. I also enjoy looping him because he's a strong killer but still counterable enough that he's not OP. I also really love the slam and throw animations lol it's so funny to me when he yeets you and you just go flying haha what about you all?
    25 comments 222 views last activity
  • I don't think I need to explain why this perk is beyond useless. I have no idea if my rework ideas would make it any good, but I feel like I could get much more value out of it than from the current version. Obviously it shouldn't be a Scourge Hook perk and I think it could do one of the following when you pickup and carry a survivor: Make the aura of the closest hook a different color (or 3
    3 comments 42 views last activity
  • In the Dev note, they have removed one of the buffs they gave to the Huntress, that being the movement speed increase while holding a hatchet, which was a good call, the issue is they didn't remove the new hatchet amount, which with add-ons is just absurd. (they didn't mention any add-on changes so I assume that they kept them) Good way to make a mostly beloved Killer an absolute drag to play ag
    9 comments 171 views last activity
  • I think it's kinda weird that most of the game's playerbase is generally considered unable to play a lot of the ranged cast at higher levels because of console controls making aiming difficult. Now, this issue has been in the game since Huntress, so I think we've all sorta just internalized that it's how things are, but does it really have to be that way? Surely, there's something that could be d
    29 comments 531 views last activity
  • This perk far outclasses every other slowdown perk hence why it's the most used killer perk in the game by a long shot. Being able to take 25% off without actually having to traverse the map for it is huge which is why this is always the main slowdown perk of choice. There's massive upsides with little to no downsides and it compliments tunneling well as 25% loss of progress is much harder to dea
    44 comments 1,002 views last activity
  • I've literally had two rounds in a row where if teammates would have just held the final gen for 2 seconds I could've unhooked myself because I was being camped, this is so next level frustrating, please can dev's make this feature more obvious or something like show the timer above the hook because I was honestly in disbelief at how dumb my solo q teammates are, or please make the anti timer con
    4 comments 111 views last activity
  • https://static.wikia.nocookie.net/deadbydaylight_gamepedia_en/images/1/16/SacrificialTree.jpg/revision/latest/scale-to-width-down/1000?cb=20230426141441 A Sacrificial Tree with dead pigs hanging from it https://deadbydaylight.fandom.com/wiki/Rotten_Fields
    0 comments 21 views last activity
  • Hi Everyone! I'm relatively new to DBD and All Things Wicked will be my first non-licensed chapter. Will Sable and the Unknown be available for iridescent shells on March12, or just auric cells? Thanks! o7
    1 comments 91 views last activity
  • No way in hell should killers get stuned on the same side and no way in hell should survivors vault through us on the opposite side let alone from the same side. Bring back the validations.
    1 comments 31 views last activity
  • Hi! I wanted to ask about the hidden prestige feature and the test that was done some time ago. When will it be finally implemented? Having p100s is unfortunately a problem because players act differently about it, and toxicity is very much present in these situations. I hope to hear about some news about it soon!
    1 comments 41 views last activity
  • So I had this idea for a long time, but I would love to see a Terrifier Chapter in the world of Dead By Daylight! Art The Clown as the Killer and Survivor would be Sienna Shaw from Terrifier 2! Also the music would of course be the Terrifier theme but with a dead by daylight music added in there to make it sound different the composer I would like to see do the menu music is Paul Wiley who did th
    0 comments 72 views last activity
  • La versión beta de All Things Wicked vino y se fue. Como siempre, nuestro equipo analizó los comentarios que nos compartieron sobre todo el contenido nuevo y otras modificaciones, por lo que preparamos una serie de ajustes que se implementarán antes del lanzamiento de esta actualización. En este artículo, revisaremos cada uno de ellos y les daremos una br
    0 comments 1,801 views last activity
  • If a killer can get double blood points for tunneling they will. Survivor and killer BPS should not stack. Either stop the cross BPS or make it where the killer loses points when tunneling.
    24 comments 321 views last activity
  • Can and should there be an option to turn off chase music? Or at least make it where when I start my phase as Spirit the chase music cuts off instantly? Please ❤️
    6 comments 3,401 views last activity
  • Ik it’s very popular and I feel like since they added Chucky and made him work that they can add anything or anyone and make it work. I think it would be so cool to play at Springtrap and the survivors could be Mike and Vanessa from the movie. Of course the map could be BHVR take on the pizzeria.
    1 comments 51 views last activity
  • Platform: PC/Steam At the moment, there are several missions that require a specific objective to be completed only once, but state in the challenge description that you have to complete them in a single trial - which is redundant because you couldn't complete them any other way. Ones that I have found: Tome 18, Level 2: -LONG-RANGE SKEWER -DEADLY ENHANCEMENT -INCOMING!
    0 comments 12 views last activity
  • It's almost impossible to hit a crouching survivor with Billy, Blight, Demogorgon's power unless the killer aims at the exact direction. https://www.youtube.com/watch?v=TwF8OY5Ff9s https://www.youtube.com/watch?v=nQnzET5nL_Q
    0 comments 72 views last activity
  • 「あらゆる悪しきもの」PTBの実施期間が終わり、新規コンテンツならびに変更された既存コンテンツに関して皆さんから寄せられたご意見・ご感想をいつものようにチームで見直し、新チャプターのリリース前にいくつかの調整が導入されることになりました。今回の投稿ではそれぞれの調整をご紹介しながら、その理由を簡単に説明したいと思います。 今回はこれまでよりも簡潔に説明をまとめることにしました。それに関しても皆さんのご感想をお待ちしています! [新] 生存者がUVXで負傷すると弱体化の時間が6秒間増加する [変更] 空中にあるUVXに触れた生存者の妨害効果を3%から6%に増加 [変更] 手づくり仮面アドオンの目眩
    0 comments 24,561 views last activity
  • does someone know when does cross progression return?
    2 comments 221 views last activity
  • Hey everyone! This is my first and only interaction on the forums here, I made my account specifically for this post. At three thirty in the morning I woke up from a dream and that dream was, for whatever reason, about a new Dead by Daylight mechanic. There was so much detail and so many layers to the mechanic in this dream that I couldn't help but think about it further. After eventually coming
    0 comments 101 views last activity
  • i honestly believe it’s unfair for killers to see what items survivors run before start of game.. yet we have no clue who the killer it is?!? killers can easily adjust builds based off what items they can clearly see survivors bringing into the game. Only would be fair if we could see the killer we play against as well to balance i out.. Let me know if anyone else finds it unfair as well.
    73 comments 1,571 views last activity
  • The action of nodding is using the muscle and tissue within your neck to move the vertical position of your head (and face by proxy) up and down; which is normally associated as a way of saying "yes", showing approval, and/or saying hello. (Idk why I thought it would be funny to write a full description of what nodding is despite the fact that literally everyone knows what it is.) Anyways. Dred
    5 comments 131 views last activity
  • If someone in 2019 had told me that buckle up would become meta, I probably would have hit them in the face. It's very strange to imagine that perks that were good in the past went down and perks that no one cares about were able to go up. I remember when Borrowed time was meta because in the past didn't exist endurence off Hook. It was a cute perk that you bring only for your teammates. Iron
    4 comments 91 views last activity
  • From my personal experience I always had collision with the killer when trying to pallet save or something like that. Some time ago I was standing in shack between the generator and a window. So my body should block this path. Yet a survivor appeared out of thin air and performed a flash bang save later claiming you can walk through the killer when he picks somebody up. I tried to recreate it
    2 comments 141 views last activity
  • Anyone else completely hyped for the next chapter? I feel like it's been ages since the PTB came out and we still have another week to go before it drops. I'm excited to play as Sable against the Unknown on the new map. The perks in the chapter may not be the best, but the marketing, survivor, killer, map, and overall vibe of the chapter are big wins imo. I love how they're tying in Sable into Mi
    36 comments 521 views last activity
  • Hi, I've recently bought some cosmetics for spirit and when I equipped the Everlasting Frost Sword there was 0 audio in the sword making a connection with a survivor. I unequipped the sword and my audio was back to normal. The sword makes audio swinging the sword but cuts out when making connection with a survivor.
    0 comments 12 views last activity
  • i noticed a small bug during play https://youtu.be/8aWp9rti3AA that has cause the player model to not only break, but forced the player camera (or point of origin, i dont know exacts) to clip out, while it is still a mystery as to how or why this bug happened, my current leading theory is that i used for the people at the exact time the mastermind has lunged at the surviv
    1 comments 21 views last activity
  • Whilst in the game on console you are forced to endure the constant chirping of crickets in the background (unless you turn down the volume to 0% which takes to long), these crickets are unnecessary and are literally a BUG.
    0 comments 11 views last activity
  • Just the title, there are certain curves you can only do if you are not on overdrive. For Context, I use my Q & E keys for curving. You will never get tight curves on overdrive are you are simply too fast to tightly curve. An example of this is the Right window on Tracktor on Farm Maps, You can curve that without overdrive but will miss it if you are on overdrive. Can we have an option
    7 comments 231 views last activity
  • How is it fair that Skull Merchant can just recall a disabled drone just to put out a brand new one? It makes it so that you are now stuck at a loop (that you would have previously been undetected and safe at because you disabled a drone) where she's gonna get a free health state from you because you're sure to get detected 3 times and become broken. Unbelievable the amount of exploits with this
    6 comments 92 views last activity
  • Legion, was the first killer I buy of all killer The person who introduce me at this game was a Legion main (and each time she talk about, she love Franck for an unknow reason), so, I was also trying myself to play him, before getting Oni.. Now, if we look about the killer rooster, almost everyone are "unique", lot of killer have a "similar" power than the other, they can be in some case, li
    17 comments 431 views last activity
  • Hi, I want to share my thoughts, experiences, what I think could be done about tunneling and I would like to know your opinion about that. Lately, I played during the community tournament, which we couldn't tunnel, camp and only slug once per match, it was so much more fun, balanced than what we have right now, it was rewarding good plays for both side. Everyone actually needed to use a minimu
    243 comments 7,743 views last activity
  • What would you think about DBD trying to get colab with Darkest Dungeon? Personally, i think it would be awesome to see the Ancestor or the Collector, even the Flagellant as one of the killers. As DD being both one of the most famous horror/gothic themed games, it would work really well on the DBD thematic. I really have no idea how hard it is to do this kinda of thing, but i wanted to give a
    0 comments 11 views last activity
  • Here I want to ask why only Steam players can access PTB. Doesn't Dead By Daylight have any players playing through Epic Games and they don't bring PTB to Epic Games? Also in this chat, why can't PC players (Epic Games, Steam and Microsoft Store) match each other when they turn off the crossplay option? Don't they all use keyboard and mouse? In short, what I mean is that they should bring PTB to
    9 comments 7,661 views last activity
  • I won't lie there have been many lobby backgrounds in the past I liked seeing and it sucks at times that they leave and never come back while we get the main lobby and of course, hollowed Blight and the Christmas background there have been some that really looked nice example Resident Evil. I get it's probably difficult to do but it still would be interesting to see.
    0 comments 21 views last activity
  • So let's say this: You took a Break from DBD or weren't able to play it for a while The Tome had a Cosmetic from the Character you Main and you really wanted it because it looked good. You weren't Able to get the Cosmetic because of the Reason Mentioned above and now its gone forever. I had a idea regarding this, that should: Respect the People who currently own these Cosmetics Stop peop
    4 comments 413 views last activity
  • Seeing as BHVR clearly wants to diminish Pig's slowdown and buff her anti loop instead, how would people feel about removing her roar?
    34 comments 571 views last activity
  • Hey ya'll! I've recently started to main the Knight besides Doctor so I wanted to ask for some good Perk build and addons for the Knight! Currently i'm using: Pop Goes The Weasle, Discordance, Dead man's switch and no way out for perks and for addons: call to arms and ironworkers tongs
    1 comments 21 views last activity
  • A PTB de All Things Wicked chegou e se foi em um piscar de olhos. Como sempre, nossa equipe discutiu o feedback que vocês compartilharam conosco sobre todo o conteúdo da PTB, seja o conteúdo novo ou o alterado, e preparamos uma série de ajustes que serão feitos antes que esta atualização seja lançada. Neste artigo, percorreremos por cada um deles e fornec
    0 comments 1,081 views last activity
  • Did something change or is there supposed to be two basement on Treatment Theater at the same time?
    2 comments 41 views last activity
  • Connection lost and social error getting kicked to main menu. It's affecting everyone I know too and randomly just started happening.
    0 comments 11 views last activity
  • Can we add a force bleed out option between the last two survivors if the killer is slugging for a 4k. I get people want to win and what not but I’d rather not have my time wasted and move onto my next match because some sweaty killer absolutely needs the 4k and doesn’t want to risk a hatch escape…
    72 comments 1,245 views last activity
  • It's the only way to actually fix tunelling. You could even reduce the total number of hook states if needed for balance. however until the gap between maximum number of hooks before you get your first kill and the minimum number of hooks before you get your first kill shrinks there will always be a massive balance gap between people who are sweating for the win at any cost and people who are p
    1 comments 81 views last activity
  • Being able to see our MMR or a similar ranking system would give players a sense of what our performance is. I don't understand why MMR has to be hidden. For example another game I play MMR is visible and you can earn special cosmetics for achieving a higher rank. I think this would be a wonderful addition to DBD and would allow players to achieve rewards based on how well they play, which is a h
    3 comments 51 views last activity
  • have faced a few hackers (all survivors haven’t seen any killers that are hacking for a while) but I’ve had teammates being EMPs against wesker but also a lot of subtle hackers that show they have hacks at the end or once you down them. Really getting frustrating though
    10 comments 131 views last activity
  • It has been months since this perk nerfed. But it's still one of the most popular perks. Ofcourse it's not number 1 anymore but still so much use. So my question is that: How often you are seeing Dead Hard in your games? And how you are feeling about it?
    45 comments 1,942 views last activity
  • Sadly disappointed with the new chapter. I don't think I've been more excited for a new chapter after seeing the teaser trailer. Featuring a humanoid skinwalker like creature, the unknown?!? Just CHILLS! So much potential to be one of the greatest killers in dead by daylight history yet falls so short of the creature portrayed in the the teaser. From how he looks to how he acts Is sadly a downgra
    0 comments 41 views last activity
  • As per title however I don't think it happens all the time. I just had a nurse on midwich, last 3 gens, she was using trail of torment, had no terror radius (no other perks and addons for undetectable) and none of the gens were highlighted in yellow. It definitely happened in some other games with other killers/maps but I've also seen it working properly.
    1 comments 22 views last activity
  • If someone enters a lobby and leaves (either killer or survivor) put a time limit on when they can queue up again. It could be 2 min or 5 min. Maybe stacking. It cannot be that players can instantly get into a new lobby they prefer.
    10 comments 151 views last activity