Dexorf
Dexorf
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- Dexorf
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Encountered the double basement just now.
In case these are useful - a recording and a log file below.
DeadByDaylight.logWatch "double basement" on Streamable. -
@BooperDooper said:
Well survivors can't really afford messing around too much especially since killers are tunneling a lot.
It's an endless cycle of killers are tunneling so survivors gotta escape and leave as well as survivors are gen rushing, killers gotta tunnel to get kills. So it's like ๐โโ๏ธ What can you do. Both sides forcing each other to be sweaty 24/7.
Fortunately I've had some fun snowball fights with those willing to not take the time during event so seriously, both as killer and survivor against apposing sides
Oh yeah, I've had some fun snowball fights too & I also understand that the game isn't exactly easier on the survivor side. But what can happen is
- One gen pops by the time a couple of survivors figure out you're chill and just want to mess around
- Two survivors come out and you just mess around for a minute or two
- Two gens pop because the other two survivors aren't on board
The hell do I even do in that scenario? Hunt down the two people doing gens so the game isn't over in three minutes? But the first two will likely get bored and just get back to playing the game normally too. These situations are really frustrating.
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Do you know when I will stop camping and "tunneling"? When survivors stop making it the most appealing playstyle by genrushing, and disrespecting killers. If 33% of the time I literally can't walk 20 meters from the hook before somebody is mounting a rescue, do you know what I'll keep doing? I will check the nearest generator, then come back to check the hook, because chances are, someone will be straight away trying to mount a rescue, instead of pressuring distant generators, instead of respecting the killer.
I don't care for people complaining about a cheap strat that has incredibly simple counterplay on top of a perk that literally saves you from tunneling, which most survivors seem to run. Meanwhile killers have to deal with genrushing SWFs every third game, on top of the fact that matchmaking ALMOST ALWAYS matches you with people that are 5-8 ranks higher than you, and thus can easily loop you if you are an average killer.
I have 80 hours on the game. I don't have a single good perk yet. I'm barely rank 10.
Yet I have been playing against purple ranks since I hit rank 15, and now at rank 10 I often see red ranks.
So here's my TLDR- when the game is no longer hell to play as a mediocre killer, and when survivors stop doing the one thing that feeds tunneling - tunneling will stop or decrease in frequency greatly.
On a side note, really hilarious to see people in the same post complain about tunneling and then say how SWF is completely fine.