Why did you buff the judgment again??????

I am genuinely baffled by the decision to buff Judgment after the previous patch. Judgment was already in a good spot! I think buffing Divine Light once again was just too much, 0.6 seconds was already in the perfect spot, but 0.8 is way too much. The curve on Non zealous mode and the exile rescue changes are good and can stay as is but the curve buff on zealous mode needs to be reverted asap, or we make Judgment overtuned like Singularity is atm, and I really don't want Judgment to get nerfed to feel like ######### like Krasue

Comments

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  • @ninjabsbx said:

    I am genuinely baffled by the decision to buff Judgment after the previous patch. Judgment was already in a good spot! I think buffing Divine Light once again was just too much, 0.6 seconds was already in the perfect spot, but 0.8 is way too much. The curve on Non zealous mode and the exile rescue changes are good and can stay as is but the curve buff on zealous mode needs to be reverted asap, or we make Judgment overtuned like Singularity is atm, and I really don't want Judgment to get nerfed to feel like ######### like Krasue

    Singularity overtuned? That's interesting…I disagree. I think the changes were fine and I am glad they added it so that survivors spawn over 30 meters away from the Killer. That was actually kinda insane to spawn right ontop of the killer.

  • @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/472117/why-did-you-buff-the-judgment-again

    Singularity overtuned? That's interesting…I disagree. I think the changes were fine and I am glad they added it so that survivors spawn over 30 meters away from the Killer. That was actually kinda insane to spawn right ontop of the killer.

    The issue was the curve window for zealous mode getting changed yet again. That was not needed, and it makes judgment harder to dodge

  • @Oputeev_Stas said:

    because they like killers lately no surprise only survivors stuff gets touched, sprint, vigil, endurance, deli lmao

    Well Vigil and Sprintburst got what they deserved honestly

  • @ninjabsbx said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115688#Comment_4115688

    The issue was the curve window for zealous mode getting changed yet again. That was not needed, and it makes judgment harder to dodge

    And without the curve it made it much harder to hit even when you did exile someone.

  • @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115689#Comment_4115689

    And without the curve it made it much harder to hit even when you did exile someone.

    the curve was already in a perfect spot, it did not need a second buff

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  • @Oputeev_Stas said:

    because they like killers lately no surprise only survivors stuff gets touched, sprint, vigil, endurance, deli lmao

    Those perks have been meta for literal years, they needed to be nerfed imo some killer perks still need to be nerfed NTH was a good start though. Here's hoping the perk overhaul guts the meta builds.

    @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/472117/why-did-you-buff-the-judgment-again

    Singularity overtuned? That's interesting…I disagree. I think the changes were fine and I am glad they added it so that survivors spawn over 30 meters away from the Killer. That was actually kinda insane to spawn right ontop of the killer.

    Yeah bringing up Larry is a bit odd, spawn logic is still unfortunately bugged though where they won't always spawn in a group. (Even whenever the offering isn't brought)

    @Topic

    I have a solid bit of time on Judgment atm, and I genuinely do not know why they keep buffing this killer. She is extremely powerful and Zealous makes it near impossible to dodge her shots even before the changes. Now with the changes hitting her power is 10x easier, the curve should be at 0.5-0.6s as that seems to be the sweet spot. With 0.8s hitting power is genuinely so much easier I don't know if they heard the complaints about how hard she is to learn and decided to give her compensation buffs..? But now literally anyone competent with the killer can get into Zealous way easier with the new curve window, then they can proceed to stay in Zealous and get free hits since its near impossible to dodge a curve of 0.8s that goes through walls.

    Honestly hope they revert these changes as she was already an incredibly strong killer, and now she sucks even more to play against whenever you're facing someone who has more than two brain cells.

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  • @pidgeon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115687#Comment_4115687

    Those perks have been meta for literal years, they needed to be nerfed imo some killer perks still need to be nerfed NTH was a good start though. Here's hoping the perk overhaul guts the meta builds.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115688#Comment_4115688

    Yeah bringing up Larry is a bit odd, spawn logic is still unfortunately bugged though where they won't always spawn in a group. (Even whenever the offering isn't brought)

    @Topic

    I have a solid bit of time on Judgment atm, and I genuinely do not know why they keep buffing this killer. She is extremely powerful and Zealous makes it near impossible to dodge her shots even before the changes. Now with the changes hitting her power is 10x easier, the curve should be at 0.5-0.6s as that seems to be the sweet spot. With 0.8s hitting power is genuinely so much easier I don't know if they heard the complaints about how hard she is to learn and decided to give her compensation buffs..? But now literally anyone competent with the killer can get into Zealous way easier with the new curve window, then they can proceed to stay in Zealous and get free hits since its near impossible to dodge a curve of 0.8s that goes through walls.

    Honestly hope they revert these changes as she was already an incredibly strong killer, and now she sucks even more to play against whenever you're facing someone who has more than two brain cells.

    I genuinely do not know why they keep buffing this killer

    could be because nobody is playing her?

    Every other killer recently you get a week of lobbies with them (even more for releases like ghoul and Jason)

    Meanwhile I haven't versed a judgment in awhile and she just came out, versed none in last few play sessions.

  • Bro I do hope that they will not overnerf her like Krasue. She was overbuffed on release and then they did too much with the nerfs.

  • @Oputeev_Stas said:

    because they like killers lately no surprise only survivors stuff gets touched, sprint, vigil, endurance, deli lmao

    killer never gets touched or nerfed? survivors never get buffed? why are we lying or pretending we have no grasp of reality?

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  • @Oputeev_Stas said:

    because they like killers lately no surprise only survivors stuff gets touched, sprint, vigil, endurance, deli lmao

    So we're ignoring the stuff that gets nerfed on killer side, nowhere to hide got nerfed (don't say me it's a bad nerf, it literally makes it worse for strongest killers which used it best), coulrophobia as well and also thrill of the hunt which got a temporary nerfs and will get reworked soon. Also blight got nerfed and the best add-on on nurse as well.

    @Oputeev_Stas said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115690#Comment_4115690

    It’s foolish to justify nerfing perks when highly mobile killers exist, nerfing perks just because of Trapper is dumb and unprofessional by devs. Don't forget that all killers have already received significant buffs and and they all have anti-loop powers so nerfing Sprint, Vigil, Deli and Endurance isn't justified!

    All killers getting buffed significantly?, how did hag got buffed or ghostface or pig (ghostface did get buffed but a 3 second shorter cool down is not a "significant buff"), those are some of weakest killers in the game that need actual buffs, I can name more than 75% of the killers that didn't get buffed.

    they all have anti-loop powers

    That's what a power supposed to do and you can counter all of them.

    Sprint burst was meta for 10 years and was most brain-dead exhaustion perk (press 2 buttons and you got away) and it's still usable, use lithe instead which will not get nerfed. What you can do as well instead of waiting until the killer is close to you to get away for free by pressing 2 buttons, is run earlier.

    Vigil was just broken, it was only used to reduce the exhaustion so it's justified making it only affect exhaustion (the number is too low and bhvr realises that so it should get buffed later, imo it should get another decent effect related to exhaustion). This nerf is most justified.

    Deli did need a nerf but it was a wrong nerf imo, it should just deactivate after gens are completed and that's it.

    Endurance got nerfed because it was abused by survivors so it's survivors fault it got nerfed, there's elusive now instead (which is very underrated by many).

  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115702#Comment_4115702

    They overbuffed every single killer for at least two years on release except I would say Unknown. Like why the actually hell is PTB there if they don't test these buffs in the PTB. Why the hell do they not test the buffs in PTB instead they are testing buffs in live server and make every survivor frustrated.

    they didnt overbuff Springtrap or Jason

  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115702#Comment_4115702

    They overbuffed every single killer for at least two years on release except I would say Unknown. Like why the actually hell is PTB there if they don't test these buffs in the PTB. Why the hell do they not test the buffs in PTB instead they are testing buffs in live server and make every survivor frustrated.

    I just hope they will not overreact, this killer is really refreshing and fun to play

  • @SkeletonDance said:

    Bro I do hope that they will not overnerf her like Krasue. She was overbuffed on release and then they did too much with the nerfs.

    This is literally probably her last buff, also Henry, springtrap and Jason didn't get buffed much.

    And I don't even think it's that strong, curves require a lot of skill and this lets people to be skillful and makes the power better at close range and still survivors can literally see where the killer is aiming so survivors can still dodge it, Henry is more 50/50 than her, she depends on skill of both players.

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  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115708#Comment_4115708

    If you choose to lie I will expose your lie

    1.springtrap on release they buffed the door to be like 1-2 metres away from the gen, with most gens having no vision to the dashboard and springtrap is invisible for about 1s when he gets out of teleport.

    2.Jason they reworked deputy's badge which turns it into a bullshit addon and got nerfed later because it's too OP.

    1. Springtrap never was and still isnt OP
    2. Yeah and then they basically Nerfed Jason ever since release
  • @ninjabsbx said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115713#Comment_4115713

    1. Springtrap never was and still isnt OP
    2. Yeah and then they basically Nerfed Jason ever since release

    And a lot of his nerfs were undeserved.

  • @ninjabsbx said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115691#Comment_4115691

    the curve was already in a perfect spot, it did not need a second buff

    Console players exist btw, and are the largest population of players.

  • It kinda feels like they're going back on them saying they're okay with Judgement being niche, Judgement was already fine so this is just going to make her more accessible to more people and a little silly in the hands of people already good with her.

    I'd leave the exile and base form change but maybe put zealous back to 0.6s.

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  • @SpyUA said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115702#Comment_4115702

    This is literally probably her last buff, also Henry, springtrap and Jason didn't get buffed much.

    And I don't even think it's that strong, curves require a lot of skill and this lets people to be skillful and makes the power better at close range and still survivors can literally see where the killer is aiming so survivors can still dodge it, Henry is more 50/50 than her, she depends on skill of both players.

    Its not skill of both players if the survivor makes the correct move and the killer says "lol curve nyoom". Powers that are dependent on both players to predict each other shouldn't be buffed to where the killer gets to just react to whatever the survivor does and get a hit anyway. Particularly when these types of powers ignore every map resource/obstacle.

  • @Rogue11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115711#Comment_4115711

    Its not skill of both players if the survivor makes the correct move and the killer says "lol curve nyoom". Powers that are dependent on both players to predict each other shouldn't be buffed to where the killer gets to just react to whatever the survivor does and get a hit anyway. Particularly when these types of powers ignore every map resource/obstacle.

    Survivors don't really need to predict as they can literally see where the killer is aiming and to do the curve as judgement is really hard, I have missed the divine light more times because of the curve then I hit with the curve. This is a skill based buff.

    And these types of powers need most skill to use and have most counterplay.

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  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115725#Comment_4115725

    Please teach me the specific counterplay to reliably dodge a beam. Or is the counterplay you mention hoping the killer's skill is bad and they can't curve?

    Avoiding the giant "######### you" laser that comes from the sky as the killer is charging it?

  • idk if adding curves to default was a good idea it was good incentive to not miss and maintain Zealous. but idk anything

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  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115730#Comment_4115730

    Makes a lot of sense. I guess no one will get hit ever.

    That's not what that means. The point is that now that the killer can actually aim it there is a skill component on both sides, its a game of: "is he gonna aim it directly at me or curve it?" "is he gonna curve left or curve right?" "If i go left, making him think i'm going left, and he curves it left, then i quickly go right, then i can dodge it, but if he knows i'm going to do that, then that means then he'll be able to aim it at me.

    Similar to nurse its a mindgame of "do they double back?" "Do they keep running?" etc.

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  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115741#Comment_4115741

    Ok first based on your saying I conclude you are saying the killer can aim very precisely for example he aims left it will go left, wont go anywhere else. Then it sounds very busted to me to force a 5050 every 5 seconds. Even dont need to enter zealous.

    And sorry people can't be that precise. even if you can control it very well there is still a huge factor of luck and I dont think it's very healthy

    Its not a 50/50, you still have other ways of dealing with it. If you are in a completely open field with no LoS blockers? Yeah its a 50/50, but how often is that happening? And how would that be any different than going against say, a huntress?

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  • @lovlor said:

    Because dev dont play this game and too many people on the forum is killer sided

    Have you seen how killer friendly takes get downvoted? If it depended on this forum many killers wouldn't have a power LOL

    Probably is based on their data of Pick Rates + kill rates.

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  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115692#Comment_4115692

    Console players exist btw, and are the largest population of players.

    I only play console on controller, this killer is just as hard on console as they are on pc. They were most likely buffed due to the fact that their pick rate and kill rate are likely low due to the fact of how hard the killer is to pick up for people who don't play the game every day.

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  • @ninjabsbx said:

    I am genuinely baffled by the decision to buff Judgment after the previous patch. Judgment was already in a good spot! I think buffing Divine Light once again was just too much, 0.6 seconds was already in the perfect spot, but 0.8 is way too much. The curve on Non zealous mode and the exile rescue changes are good and can stay as is but the curve buff on zealous mode needs to be reverted asap, or we make Judgment overtuned like Singularity is atm, and I really don't want Judgment to get nerfed to feel like ######### like Krasue

    HAHAHAHAHAHHAA They are Actively TRYING to kill this game. These devs are on a power trip to create the most broken killer they could possibly ever make. 0.8 SECONDS OF CURVING is absolutely ridiculous, whoever designed and balanced this killer needs to be FIRED RIGHT NOW.

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  • It is hilarious how they release an incredibly broken killer that is slightly hard to play then just go and make them easy to play. Like honestly maybe a contender for nurse rn with how strong they are.

  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115794#Comment_4115794

    I can't say the very detail of it but a developer in the forum once said something like "these numbers can be adjusted by one click" , and now it's almost tripled compared to ptb

    And yet all we head from the "community" and "influencers" upon release was that "THIS KILLER WAS GUTTED SINCE PTB HOW COULD THEY DO THIS HE'S TERRIBLE NOW". And because the devs listen to these complete morons we are now in a spot where he's probably the best killer to ever exist in the game full stop. Better than ptb twins arguably.

    I bet you they won't be so hasty to undo these buffs because you'll have players like tru3talent and all the other terrible players screaming "HOW COULD YOU NERF HIM". You give these people an INCH and they'll run a mile. They are more scared of these people with insane influence over game balancing than actually being concerned about PROPER game balance.

  • @esarraf said:

    It is hilarious how they release an incredibly broken killer that is slightly hard to play then just go and make them easy to play. Like honestly maybe a contender for nurse rn with how strong they are.

    Exactly right. He's insanely easy to play for how STRONG he is, think of other S tier's like nurse and blight and billy. These killers are THOUSANDS of times harder to play for their respective power level as it should be. This killer is probably better than nurse as it stands if he's allowed access to aura perks. At least nurse has exploitable weaknesses on certain maps that this killer just does not give a fk about.

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115687#Comment_4115687

    killer never gets touched or nerfed? survivors never get buffed? why are we lying or pretending we have no grasp of reality?

    How have survivors been buffed recently? How have killers been nerfed recently?

  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115749#Comment_4115749

    Because this killer can bring aura and penetrate walls? Did you never get hit without los? Will you get hit by huntress with no los? Like why even mention huntress

    Nurse exists.

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115687#Comment_4115687

    killer never gets touched or nerfed? survivors never get buffed? why are we lying or pretending we have no grasp of reality?

    It's the later one.

  • @Withered8 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115703#Comment_4115703

    How have survivors been buffed recently? How have killers been nerfed recently?

    Knight got a nerf just last week

  • Okay true that's one. Got any more examples?

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