Why did you buff the judgment again??????

I am genuinely baffled by the decision to buff Judgment after the previous patch. Judgment was already in a good spot! I think buffing Divine Light once again was just too much, 0.6 seconds was already in the perfect spot, but 0.8 is way too much. The curve on Non zealous mode and the exile rescue changes are good and can stay as is but the curve buff on zealous mode needs to be reverted asap, or we make Judgment overtuned like Singularity is atm, and I really don't want Judgment to get nerfed to feel like ######### like Krasue

Comments

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  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116465#Comment_4116465

    That makes you the third person debating with me about skill levels and fail to even get an screenshot of your official stats.

    And the "I generally know more" sounds like "egomaniac" to me

    Well I guess I stop humoring you at this point because you clearly don't think at the same intellectual level as myself. God thinking Plot Twist is bad without DS or Deli is definitely the equivalent of a gold rank take in any competitive game.

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  • Haven't the personal stats been broken in the way they count abandons as escapes/kills since they were introduced?

  • @Brimp said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116448#Comment_4116448

    I would say exhaustion is guaranteed to extend chases it's only ever not guaranteed if you are the most oblivious person on the planet or you're running smash hit against a killer that respects every pallet.

    Also about Tatorhead. You can say he goes against XYZ but he has probably some of the best fundamentals in the game unlike the average survivor.

    Also, I don't ever recall accepting a custom offer because I already know the average result. No holds barred a good survivor team will STOMP a clown on most maps. Not to say Clown can't win it requires heavily on the survivors making mistakes rather than actually outplaying the survivor. Like I said earlier, comp is a joke but does prove something. The game is survivor sided at its core it's just your opponents can either be an infant with the sharpest sword in the world that can easily cut through your sword but won't manage much since it's an infant. But put that same sword in the hands of someone equal or even slightly better and its game over. Denying the results from comp is just intellectual dishonesty.

    If you know the average result why are you so scared to play against me?

    I think we know exactly why.... All bark no bite.

    Denying the results from comp? Mate most comp matches end in 2-4ks, somekillers like dredge are almost always 4ks. You are clueless about comp so don't bring it up. Comp is a completely different ballpark anyway with all the perk bans I'm not even talking about that.

  • @Withered8 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116457#Comment_4116457

    If you know the average result why are you so scared to play against me?

    I think we know exactly why.... All bark no bite.

    Denying the results from comp? Mate most comp matches end in 2-4ks, somekillers like dredge are almost always 4ks. You are clueless about comp so don't bring it up. Comp is a completely different ballpark anyway with all the perk bans I'm not even talking about that.

    Because it's a waste of my time. And by results of comp I mean survivors are by far the most restricted role and the killer has to fight tooth and nail just to do anything. No restrictions and dredge would be losing on most maps. Also given Dredge is almost exclusively given Midwich which is one of its best maps.

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  • @Brimp said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116476#Comment_4116476

    Because it's a waste of my time. And by results of comp I mean survivors are by far the most restricted role and the killer has to fight tooth and nail just to do anything. No restrictions and dredge would be losing on most maps. Also given Dredge is almost exclusively given Midwich which is one of its best maps.

    You've spent hours on this forum debating me and others, doesn't look like time is the issue to me.

    You can just say that you can't prove these things in game it's okay to admit that!

    There's plenty of killer restrictions as well you know? Perks like dms, aura perks, many totem perks etc are completely banned. S tier killers are even MORE restricted.

    Well of course because dredge is one of the worst killers in the game on most maps, but on midwhich and other certain indoor maps? He's literally one of the best and nearly unbeatable.

  • @guest2w said:

    come 1v1?

    I'll 1v1 ya mate

  • @Withered8 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116478#Comment_4116478

    You've spent hours on this forum debating me and others, doesn't look like time is the issue to me.

    You can just say that you can't prove these things in game it's okay to admit that!

    There's plenty of killer restrictions as well you know? Perks like dms, aura perks, many totem perks etc are completely banned. S tier killers are even MORE restricted.

    Well of course because dredge is one of the worst killers in the game on most maps, but on midwhich and other certain indoor maps? He's literally one of the best and nearly unbeatable.

    Yeah read that last part and read between the lines. You need a basically unrestricted killer (the dredge was allowed to run ruindying and eruption), running on its best set of maps, against a 4 man swf not able to use the strongest perks in the game, no duplicate perks and basekit features to make them even viable. Does that sound remotely balanced? Imagine these survivors were allowed to run exhaustion, STB, reassurance. The dredge would be at the mercy of them making game changing mistakes rather than being better.

    Also I'm just finding it funny people like you think that exhaustion is required for 80% of the roster or else they down you too quick when in those same comp dredge matches no one was allowed to run any exhaustion perks and still got down to 1 gen. Now imagine just the slightly above average players allowed to run exhaustion and all the other super strong perks.

  • @Brimp said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116480#Comment_4116480

    Yeah read that last part and read between the lines. You need a basically unrestricted killer (the dredge was allowed to run ruindying and eruption), running on its best set of maps, against a 4 man swf not able to use the strongest perks in the game, no duplicate perks and basekit features to make them even viable. Does that sound remotely balanced? Imagine these survivors were allowed to run exhaustion, STB, reassurance. The dredge would be at the mercy of them making game changing mistakes rather than being better.

    Also I'm just finding it funny people like you think that exhaustion is required for 80% of the roster or else they down you too quick when in those same comp dredge matches no one was allowed to run any exhaustion perks and still got down to 1 gen. Now imagine just the slightly above average players allowed to run exhaustion and all the other super strong perks.

    You are allowed to run some exhaustions against dredge??

    Dredge has many a perks banned as well? DMS, AURA PERKS, MANY hexes are now banned i think undying is perma banned now, why? Because dredge was AVERAGING a 4k1 on midwhich. He didn't just have a chance at 4king, he was doing it nearly everygame. You seem to think that killers are incompetent and have no agency in a game.

    It doesn't matter how many gens they got down to it's still A 4K. The game should not be balanced around "can one team 4k2 and can one 4k3". That's a win for the killer everytime. A balanced game involves outs and 4ks and 1ks and 2ks etc.

  • @Rogue11 said:

    Haven't the personal stats been broken in the way they count abandons as escapes/kills since they were introduced?

    No it's just a visual bug when you view the match history, the icon shows Escaped but when you click on the player, it does not say "Escaped" if they abandoned. The actual stats are correct.

  • @Rickprado said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115810#Comment_4115810

    Henry (The First) can do; Unknown can do the exact the same, although in a much weaker form than Judgment; Knight can spawn a guard right on top of you; Freddy with Dream pallets (on both floors); Artist with a crow snipe or even a direct hit through windows; Dracula hellfire through gaps; The Lich with his skeletons.

    Unknown takes at least 12s of both hits landing, to get value though, much much much weaker lol

  • Her Snow ball potential is insane and She starts the match with it. Her ability to protect Ruin and force you to dogde off Gens every 6 seconds is bonkers. If She starts to snowball it's pretty much GG.

    I've landed hits on people I wasn't even targeting while chasing someone else.

    Her three gen lockdown is nuts but honestly we're typically dead well before that.

  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116455#Comment_4116455

    PLEASE I IMPLORE YOU. Dont be the third person debating with me about skill levels and somehow dont have access to official stats.

    edit: previously are these two guys saying I'm bad however can't show their stats because somehow they cant access it

    https://us.v-cdn.net/6030815/uploads/Q9YLQ52VI28J/image.png

    https://us.v-cdn.net/6030815/uploads/DJJ89LXP46E3/image.png

    I looked at my stats a month ago and now I can't, likely a firefox thing. A while ago doesn't mean 5 minutes ago.

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  • @Withered8 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116441#Comment_4116441

    You ask anyone decent at the game they'll tell you autodidact is hot garbage.

    Sure you CAN last long without an exhaution, but an exhaustion is nearly GUARANTEED to extend your chase significantly, especially against all these new crazy op killers.

    MrTatorHead plays against noob killers so he can farm his video content. He literally farms his content off of either noob killers who are clueluess or the worst m1 killers in the game.

    Yeah i'll gladly play clown against you guys with no perk restrictions. Clown is alot stronger than you think i wouldn't be underestimating that killer. When do you wanna do this? Get your best 4man squad we can run it up whenever you want.

    It's quicker and safer to heal with a medkit or selfcare than plotwist, so plot twist is only used in combo with DS and DELI, one of which did get hard nerfed this patch.

    I've gone against Tator head before I can vouch that he's decent at the game

  • Whoever thought that Judgement need to be buffed this way should get fired asap and pay compensation for all the worthless time people had to go through ccause of this killer.

  • I think they should revert the non-zelaous curve. 0.8 for being zelaus is reasonable but there is no reason to make gambling even worse to do when she's not empowered.

  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116553#Comment_4116553

    So why would I believe your said stats when you cant show proof?

    You don't have to believe.

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  • @lovlor said:

    Because dev dont play this game and too many people on the forum is killer sided

    @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116243#Comment_4116243

    Shoulder: activated by killer tunnelling a player other than yourself

    resurgence: killer can tunnel or deep wound the unhookee

    plot twist: it doesnt fall into section you said strongest perks

    @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116176#Comment_4116176

    What???

    How are killers still demanding a general killer buff when they got buffed in basekit kick speed, basekit attack cooldown with many trash pallets on the map and gen went from 80s to 90s???

    @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115810#Comment_4115810

    nurse has 2.53% pick rate and 46.92 kill rate which is below average

    @esarraf said:

    It is hilarious how they release an incredibly broken killer that is slightly hard to play then just go and make them easy to play. Like honestly maybe a contender for nurse rn with how strong they are.

    @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116121#Comment_4116121

    Already answered to this not making up any data lol the data is there and I repeated them.

    For unofficial data tracker accuse can I ask where is the official data tracker?

    Just some thing you have said. You clearly have a massive knowledge gap in this game and a tendency to cherry pick reading and context and think your better than everyone.

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  • @100PercentBPMain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116448#Comment_4116448

    I've gone against Tator head before I can vouch that he's decent at the game

    Uh no. Decent compared to ur average pub player? Sure. Good enough to ever play at a semi comp level or against good killers? No way

  • They only listen to TikTok surv mains. Aka players with 2000+ hours playtime who still can't hold a chase without running into walls or last more than 30 secs.

  • Holy removed comments batman. ...

    Anyhow I honestly think part of the issue is just people adjusting to a new killer

  • @SpyUA said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115687#Comment_4115687

    So we're ignoring the stuff that gets nerfed on killer side, nowhere to hide got nerfed (don't say me it's a bad nerf, it literally makes it worse for strongest killers which used it best), coulrophobia as well and also thrill of the hunt which got a temporary nerfs and will get reworked soon. Also blight got nerfed and the best add-on on nurse as well.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115693#Comment_4115693

    All killers getting buffed significantly?, how did hag got buffed or ghostface or pig (ghostface did get buffed but a 3 second shorter cool down is not a "significant buff"), those are some of weakest killers in the game that need actual buffs, I can name more than 75% of the killers that didn't get buffed.

    they all have anti-loop powers

    That's what a power supposed to do and you can counter all of them.

    Sprint burst was meta for 10 years and was most brain-dead exhaustion perk (press 2 buttons and you got away) and it's still usable, use lithe instead which will not get nerfed. What you can do as well instead of waiting until the killer is close to you to get away for free by pressing 2 buttons, is run earlier.

    Vigil was just broken, it was only used to reduce the exhaustion so it's justified making it only affect exhaustion (the number is too low and bhvr realises that so it should get buffed later, imo it should get another decent effect related to exhaustion). This nerf is most justified.

    Deli did need a nerf but it was a wrong nerf imo, it should just deactivate after gens are completed and that's it.

    Endurance got nerfed because it was abused by survivors so it's survivors fault it got nerfed, there's elusive now instead (which is very underrated by many).

    “Deli did need a nerf but it was a wrong nerf imo, it should just deactivate after gens are completed and that's it.”

    Nah no thanks

  • where are the comments about the curve window..?

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