Feedback and Suggestions

Our team will be happy to read these!
  • This would be to completely get rid of combos like Hope + Made for This on Survivor side, or something like Hex: No One Escapes Death + Play With Your Food on the Killer side. These combos are very strong, and probably even too strong. Being able to stack haste effects on the Survivor side essentially makes certain killers unable to catch up with the survivors because of the killer's movespeed.
    2 comments 122 views last activity
  • I have been Maining Freddy Krueger since I started playing this year, and I have been continuously curious why Freddy can't Dream Project to complete Generators, or Generators that are blocked by The Entity (Via Endgame, Dead Man's Switch, Deadlock, etc.). Once it turns Endgame (Via all Gens being completed, closing hatch), Freddy is basically stripped of his Dream Projection power and can only
    1 comments 33 views last activity
  • It would be EXTREMELY helpful to have a way to search, by perk, what level (if any) each survivor has in it for those challenges that require specific perks that aren't necessarily tied to a survivor. I know most of us who have played for awhile probably have one or two characters will all skills (barring any new characters) unlocked on them but still, it would be VERY nice.
    0 comments 1 views last activity
  • The other night I was against a swf and watching their twitch VOD I could tell one was salty and then near the end of the match when 1 survivor was left my wasd controls were switched with my arrow keys. So I was moving my fov rather than my character for about 1 minute until I figured it out and used my arrow keys. Now tonight I went against a group of survivors as pig and was doing well unt
    0 comments 21 views last activity
  • Simple idea to refresh chest items is to make them spawn with 2x starting charges. So worn out tool box will be with 32 charges - just like a commodious. This bonus should not be transferred to the next trial. Built to last on that item should not replenish 2x charges. What will this change accomplish: it will reintroduce 'wow!' effect when you find a proper item. Occasional search will worth a
    12 comments 172 views last activity
  • I have so much regret not finishing this rift! I have her legs but nada else. Patiently I've awaited for it to come to store, and I've met a few others in the same boat. It's been well over a year and then some! Plz & ty BHVR. <3
    0 comments 11 views last activity
  • Xenomorph is one of the most boring killers to play as and against. I hate the fact that you don't work for your power and the power is so basic that it literally takes no skill. Xenomorph's power should have something with the face huggers and have the ability to climb over walls and pallets. The tail should be their main weapon not as a range weapon unless it has a cooldown. The face huggers
    14 comments 221 views last activity
  • yesterday i have a game against skully, to which i got one of the little triangles (whatever they're called) for a good majority of the game, didn't get chased for more than maybe 10 sec before she left, as she had interest elsewhere. after the last gen popped, i got chased, healthy to broken within 2 seconds after running through 1 drone (maybe i didn't see another one, maybe i'm blind), hindere
    8 comments 141 views last activity
  • spring wood is one of the biggest and the second most busted map for survivors in the game, if you´re not nurse, blight or spirit you just not gonna win the match against decent survivors, killers can´t control the generators, it´s impossible to end a chase in less than 1 minute if you can´t just hit survivors through the walls like py head, nurse, artist or smt, and holy cow, the iron fences are
    1 comments 21 views last activity
  • Oh boy, I'm having fun with this event for sure. So not long ago I created multiple threads about this event being an utter disaster for killers. Now it's another disaster which is actually gamebreaking and cheating. First of all: Inside the void there is an infinite loop (I think everyone already know that), which contain 2 connected windows. Since there is no killer power in the void, the
    14 comments 281 views last activity
  • Hello everyone, and yeah, I am serious. I know that it is an unpopular opinion, but splitting up on gens is way too efficient these days with all the ways the killers repertoire has been shrunk and dumbed down. We lost hook grabs, facecamping and face with survivor basekit BT. All in all this is okay, I support this kind of change, but at least for me, I am reaching my limits, tbh. Over half o
    27 comments 632 views last activity
  • I know what some people are going to say, "but you could be permanently undetectable with it". Imma let you guys in on alittle secret, there's another yellow addon that increases your undetectable time by 20% giving you .4s downtime between undetectable which is so short the terror radius barely has time to even begin to make a sound meaning you can still stealth merchant everywhere. It's actual
    1 comments 51 views last activity
  • So after playing with the low-power mode for a bit, i must admit i kind of like it. It really helps especially on indoor maps as tight-corriders might lead to both sensors facing a wall while you herd survivors into them, the problem is that we need an add-on and lose a bit of control over the drone for it. I think replacing the current rotation switch with a rotation stop would make her near pe
    2 comments 61 views last activity
  • I'll cut to the chase here, a Sasquatch or wilderness Jeff skin. It fits him and the perk distortion, plus all the other wilderness skins are awesome, so show big boy some love.
    1 comments 11 views last activity
  • My discord overlay doesn't appear when I'm in game, I've done everything to fix this problem but it's still the same, when I try to launch another game, the discord overlay can turn on and I can use keybinds and others, only in the game dead by daylight it works can't appear, please help me
    4 comments 931 views last activity
  • So if you don't know how the knight's guards work When ever you set a guard their detection zone slowly expands untill max size but that expansion allways reaches max size at the same time roughly 1s to max size 12m 1s 28m 1s, you get the idea But this is what causes knights guards to be kinda useless if you place a guard on top of a surivor that is running before you set them th
    5 comments 81 views last activity
  • Instead ot teasing next chapter better take a look and fix old ones . Blight rework him this killer is broken , he doesn't need 4.6 his speed must be 4.4 He doesn't need 7-8 jumps make 3 max increase cool down as well All his top addons like blighted crow, alchemist ring,blighted rat change them Nurse increase her cool down it's still too fast nerfing addons it's not enough or rework he
    5 comments 92 views last activity
  • Hey, I was wondering if you could add in-game profiles to the game. This way, we can have a brief summary of statistics to review and see other players' profiles after a game (not Steam profiles or profiles from other platforms). Thanks! I think that would be awesome
    1 comments 21 views last activity
  • From this Halloween event entering portals, this idea occured to me. This kind of mechanic could be applied to Freddie's power, literally sending survivors to a dream world where Freddy could kill them, which is literally what Freddy does in the movies.
    1 comments 21 views last activity
  • I unlocked Renato Lyra recently both for the character and for his Collective stealth perk. I think that it is fun to use. However, you don’t know when it is active as the user of the perk. Your perk icon doesn’t light up or anything similar and the only way to tell that it is still active is by using self-aware/fixated or inner focus. The best way I think there is to fix this is by adding a bl
    0 comments 21 views last activity
  • My proposition: when survivor is off the hook, he will receive haste, endurance and off the record for 15 sec survivors not in some radius (24m) will repair generators 2 times longer and +20% faster in radius so: survivor will can hide from the killer after off the hook survivors can break the 3gen the killer can leave the generators for the chase ps: 15sec, 2 times, 20%, 24m - just ex
    8 comments 121 views last activity
  • I do apologize if this has been suggested already GIve us the ability to mute our own characters. Gotta say Jane's scream is enough to make your ears bleed. Shared inventory for items that are across all characters. Really enjoy the games still. Some "bugs" have been with us from the start but great game still. I do miss Hawkins map though.
    0 comments 1 views last activity
  • I like it. I like all the rewards, and I like the void even though I know going there throws games, but for the sake of just having a good time and enjoying the event I don't care. My only real complaint, unless I'm missing something is the lack of bloodpoints. You don't seem to get much more from doing the event stuff. Am I wrong or missing something? Idk. These short events that break the
    51 comments 851 views last activity
  • I feel the killers are more faster than the survivors the survivors should at least have one more perk.
    6 comments 171 views last activity
  • Obvious by the Title.. I repair 4 gens, I get no hits, I save all the noobs just to get targeted at the end of the game, get hooked and killer just stands on top of me and camp meter is nowhere to be found whilst the rest of my team get;s out based on all my hard work. It should also activate in Stage 2 of the sacrifice.. same thing, some killers leave you alone in stage 1 cause of the camp met
    4 comments 81 views last activity
  • We could have some jumpscare potential like this: https://youtu.be/i8V8tmTXIl0?si=da_NSAIR8r3J1WPx They already have code that let's the Singularity shoot pods onto a wall. Why not re-use the same tech and let the Xeno pick a spot to pounce up to, then it could go undetectable after a few seconds if grapped onto a wall or ceiling. During this time, the killer can't move. H
    0 comments 11 views last activity
  • It was nice when Archive progress used to carry over into PTB because you could use banked points to quickly level up characters so you can test out P3 versions of the new perks on different killers easily outside of custom games, but in the PTBs this year, the Archives have been disabled, so no more banked points. When you do PTB testing, can you run a 3x or even 5x bloodhunt event in PTB so te
    0 comments 11 views last activity
  • Hi all, I wanted to present an idea for this Christmas Event, coming up in late December: I thought about giving all the Original Maps (such as Macmillan and Autohaven realms) the snow theme, kinda like they cover Los Santos in snow on Gta V Online. I know this idea is probably a stretch and it would probably take a lot of time to code into Unreal Engine, but I would've liked, regardless, to h
    0 comments 31 views last activity
  • Please I am begging. It really sucks to miss a Rift and have no chance to ever get a cosmetic recolor. I don’t understand why they don’t end up in the store like the new cosmetics eventually do.
    6 comments 42 views last activity
  • It's so ass now, killers catch up way too quickly ffs
    38 comments 503 views last activity
  • Killer: Wendigo About killer: The killer would look similar to The Hag but instead of being based on the original version of the Wendigo where they are just a slim, bald, blood hungry creature, I would like to go with the other idea of the Wendigo where it has a skull face, hairy body, with humanoid features. Only because the Hag is basically the original version of the Wendigo being a slim cann
    2 comments 32 views last activity
  • I'm not sure if this is a bug, but I found it incredibly odd that you cannot equip the Halloween event's "Huntress Werewolf" charm on Huntress because it is only Survivor-assignable. You cannot equip the new event's Huntress charm on Huntress. Why? The Trap-o-Lantern can't be equipped on Trapper, either. Role-locking ambiguous cosmetics like this feels too incredibly arbitrary and paradoxical
    5 comments 141 views last activity
  • I think once death hooked the killer should just have a choice kill for less blood points or hook for more if anyone disagree nerf the hell outa myers insta kill seconds after getting into the game is not fun speshaly if you have been up against him 7 times in one day gg
    2 comments 71 views last activity
  • Reign of Kaiju mascot outfits would go crazy. A Mr. Puddles style Wroco outfit for The Hag would be really cool. I can't remember what the white power ranger guy or the red dragon are called, but they can be outfits for Doctor and... Blight, maybe? Also, charm store when? pls 😩 Also, also, stop making role exclusive charms 😡
    1 comments 331 views last activity
  • Survivors shouldn't be able to just run straight through the middle of a Skull Merchant drone, to avoid getting scanned. Currently, the laser beams attach to a drone, but the drone itself doesn't contain a laser hitbox, so survivors can just run through the drone itself to avoid getting scanned by a laser beam.
    0 comments 31 views last activity
  • Low Power Mode should still allow Skull Merchant to use the "rotate drone" button. With this suggestion, the drone would, by default, not rotate at all. But if Skull Merchant used the "rotate drone" button, then the drone would start rotating. If a drone is rotating, and Skull Merchant wants it to stop rotating, then she would need to recall the drone and cast it again. This would be the easies
    0 comments 61 views last activity
  • BHVR has numerous times said that "Number Tweaks" style of changes take very little programming,if any time. Simple question then has to logically follow,why do we only see them once every 3 months in a few perks and addons at best? There is no reason why we can't see more rapid design iteration hotfix to hotfix. BHVR has the tools that will allow to revert numbers changes between hotfixes and k
    21 comments 291 views last activity
  • -slowdown per stack increased to 1.5/2/2.5% -Now grants 1 stack if any survivors are injured, plus an additional stack for every injured survivor -Bonus slowdown when all survivors injured is reduced to 7.5% This means killers get 5/7.5/10/20% slowdown with 1/2/3/4 survivors injured respectively (up from 2/4/6/20%) Current thana is not worth running except maybe as Plague and Legion, who you
    7 comments 71 views last activity
  • I am genuinely on my hands and knees begging for this the cosmetic is perfect I think everyone can see that
    4 comments 101 views last activity
  • Guys, I could be wrong, but it seems that Wesker has no cooldown or punishment in his power since in my games I made him make mistakes and even made him use his power in the wrong way and even so he still managed to hit me, I honestly don't I like him in the game because the character already has the techs, the contamination, and now it seems that his cooldown is almost non-existent, in my opinio
    36 comments 791 views last activity
  • Before I type out anything, to the PC/XBox/PS player reading this — Yes, I know Switch is the worse console to play DBD on. But I also don’t have a choice; not to mention that if the game is ported to Switch the game should actually be playable. With every new map update and new map being added to the game, the Switch’s performance is unsurprisingly taking an absolute nose dive when it comes to
    5 comments 571 views last activity
  • Why are they even a thing? I understand it with things like special outfits that change the whole character such as Cheryl skin costumes that turn her into different people (Lisa, uhm and whoever the rest are). But other locked sets make ABSOLUTELY no sense to me. “B-but some would look ugly separately” so? Let people choose if they wanna look ugly or not. Thats the whole point of costumes and
    0 comments 11 views last activity
  • This is a tedious bug in the game. They should fall where they land and stay for a second or two. Why do they suddenly jump two paces over after being put in the dying state and I have to spin all around looking for them. Bad enough there is always an exit for a survivor when they make horrible choices, but killers have yet another survivor benefit issue to deal with. Thanks!
    15 comments 281 views last activity
  • Leverage is just perfect example of how devs scared to death make at least decent killer perk, that do something besides giving info. Let's just compare these 3 perks: Leverage : need hard work to activate, it grows in strength as the game progresses, but it has at least some meaningful power at the end of the game, when it no longer matters. Action cooldown in 30 seconds on top of it all ju
    14 comments 172 views last activity
  • DBD is not a party game when with or against randoms that want to win. A party game is LAN/household games where everyone is usually on the same page, like KYF in DBD. DBD has no divided competitive and casual mode. The singular mode it has is for both competitive-minded players and casual-minded players. The ability to suicide on hook is used to dodge the DC timer or give hatch. Giving hatch is
    14 comments 672 views last activity
  • 3 seconds is way too short buff it to 4-5 seconds make it deactivate within 20 meters of an exit gate end game
    0 comments 21 views last activity
  • Blood Warden When the Exit Gates are powered, hooking a Survivor activates Blood Warden for the next 30/45/60 seconds : If an Exit Gate is currently opened, Blood Warden will prompt The Entity to block the exit. If neither Exit Gate is opened, Blood Warden will reset the progress of both Exit Gates every time a Survivor is hooked. This makes Blood Warden an extremely threatening endgame
    3 comments 121 views last activity
  • I believe you are already aware that Pinhead still has a very serious issue, where in certain situations, the system mistakenly registers Pinhead as standing on top of a box. This triggers a mechanism that releases the survivor from the chain hunting. If Pinhead downs a survivor and remain stationary cool down, and in the process of being carried for more than 5 seconds, it triggers this mech
    0 comments 51 views last activity
  • Greetings everyone, Events certainly bring players to the game but all we have to do is complete the event book,collect rewards and leave. The game needs more interactive mechanics like the one in the chapter released on 29/08/23 ALIEN is extremely fun to play against the xenomorph as it encourages us to use drones to slow it down,
    2 comments 41 views last activity
  • There are a lot of survivors and killer help each other. The game cannot be played normally. There are too many Offerings interface (Offering Screen?) DC if someone don't have all Categories Bloodpoints bonus Offerings. Maybe there is all boosting serve that Provide in-game services to generate revenue outside of the game. Because all of them is Chinese and Post-match settlement interface t
    0 comments 1 views last activity
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