Feedback and Suggestions
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Hey guys what’s everyone’s thoughts on tricksters changes going to live I thought his adding only needed to be adjusted his main power feels clunky now and this is a console player saying this 😂😂. I hope the devs revert his throwing knife per second and maybe lower the amount of knives thrown 🤔0 comments 21 views last activity
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I want xeno queen do this to me3 comments 111 views last activity
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An undetectable bowling ball that has a homing attack at 2x speed so it can sneak up on survivors then hit them with a homing attack before the survivor can escape. It's extra fun for everyone because even if the survivor gets to a loop they can't see the bowling ball because it's so small.1 comments 41 views last activity
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A good part of player base in DbD are console players like myself. And the majority of us are on PlayStation. PSN recently increased PS+ annual subscription (what is needed to play online games) by a substantial amount. It goes into effect as soon as a PSN player's current subscription expires. Most of us are on annual renewal subscription, meaning our subscriptions will end sometime in 2024. At22 comments 631 views last activity
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I've been having way more fun as survivor the last couple days than I did in the last few months, thank you chucky devs ! The chases feel really new and engaging, I actually need to pay attention to my surroundings and how I'm looping, so juking and extending or winning the chase feels more rewarding. I genuinely think I just had a break through in terms of survivor skill thanks to having t4 comments 71 views last activity
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Hi Bhvr Hi everyone yusup. Im coming here to the forum to report my personal experiences and those of some close friends when playing with Chucky on the console. Atmo im currently playing on the Xbox Series X and the main complaint(mine and that of friends who also are on console) is that the slice and dice mode is extremely "stuck/stick" and difficult to handle the camera/aim, and unless the s1 comments 32 views last activity
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With the FOV slider please do not removed the reduced terror radius part, that‘s my favorite part of it. Maybe even make it reduce it more.3 comments 61 views last activity
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Hello, I would like to share ideas for improving the trickster and to get your comments on what you think about it. Currently the trickster is in a horrible position as you use only in m1, the speed 4.6 only helps to protect generators as its speed does not affect the launch mode, in the ptb the trickster was fine just need changes in their addons towards that seeing that currently is a horrible1 comments 71 views last activity
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To be clear, I am both Sadako main and survivor main, and I play both solo queue and with my friends. In my opinion, Onryo's main problem right now is her ability to cause chaos in games, simply teleporting around. Condemn builds up very fast, and if a good Onryo player wants to kill somebody early in the match, that is usually not very hard to do. Survivors (especially in solo) cannot do anothe0 comments 11 views last activity
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I’d like to point out she has some of the lowest kill rates in the game according to BeHaviour at all MMR and Top 5% MMR. People always say she’s in a good spot and while I would say she’s not bad by any means; there are SIX indoor maps that gut your power. And a lot of clutter on maps like Badham 1-5 and some MacMillan maps with low tree lines. My question is; how would you make her not so map21 comments 622 views last activity
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If it works with a survivor then this should work for killers too.3 comments 51 views last activity
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hello, I would like to put an idea about the trap... the goal here is to stop the slug from ending abusive game (because when you wait 10min on the ground it’s never fun) the goal here is that when there are 2 survivors to show the trap but closed in order to reintroduce the keys at the same time especially when there are 2 generators or a trigen (often is not the killer’s fault ) The aim here0 comments 11 views last activity
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Sadako, Pig, Wesker, Plague, Freddy, Skull Merchant, or deep wound status, it's not fair to not let the killers see the timer of their effects. You don't even give an explanation for this, so obviously it wouldn't change anything that it's unfair and frustrating, but at the same time it's normal you don't have any that are legitimate... You prevent the mind game for the killers, it unf0 comments 41 views last activity
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As it's shown in the pictures (in-game screen shot is first, then the lobby one is after the match), the archive challenge seems to be bugged and doesn't allow you to redeem it after doing it. Has this has happened to anybody else and it's a known issue, or am I missing something I don't get?6 comments 1,641 views last activity
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I would like to get player cards and pictures of killers and survivors through the prestige system at maybe prestige 11 or so. So we would have to grind a bit to get (for example) a ghost face icon behind our name.0 comments 21 views last activity
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Perks that gain tokens from the killers terror radius should gain progress while in the dying state and hooked state. Since these perks are based off the killer's terror radius, they would only gain this extra benefit if the killer is slugging or camping. This means it's not affecting normal play. Just scummy play.2 comments 41 views last activity
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His Cooldown by default it way too long consider killers like nurse and blight are much faster and Nurse can even ignore walls with a much shorter cool down. Make part of the power drill add on basekit, by decreasing the base cooldown, and lower the value of the Power drill add on. Same thing for Automatic Screwdriver Buff the value for the Electric carving knife, as it really is minimal at 50 comments 21 views last activity
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Please make it so the perk friends til the end prioritizes making a survivor with least amount of hooks gets turned into obsession, a saw a video by tatariu where after he turned Yui into obsession with nemesis friends turned a meg into obsession next then back to Yui until the 2 died then went to one of the last 2 living survivors0 comments 31 views last activity
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This perk really needs to change. No other perk in the game 100% shuts down an item for the entirety of the match. If a flashlight can't blind the killer it serves no purpose and with the addition of Hex: Two can play we now have other flashlight counter options for killer that are more interesting than just taking your ball and going home with lightborn. A few of my own suggestion: Revert to14 comments 422 views last activity
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This is a truly, utterly unacceptable release to a new feature in the game. The fact that despite releasing the new player cards and badges feature in the game, there are currently no earnable badges OR player cards , and the only ones that are in the game right now have to be purchased, just feels like a slap to the face to the general playerbase at large. I think most of the playerbase would0 comments 61 views last activity
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Latest patch is great but I just noticed playing The Doctor that on the killer selection screen he no longer menaces like the other killers. Is this a bug? I hope it wasn't intentional! Last patch and all the others before it, the Doctor stood there cackling, hunched, brandishing his shock stick, like a proper mad scientist. Now he just stands there like a lump. Is it a bug? Love the Doctor, love0 comments 21 views last activity
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This combo is BUSTED, everyone runs it and its misserable to play against in solo q. These two must be one of the few reason playing this game as survivor is miserable. So my suggested changes to make them more balanced (would love to see this two nerfed to the ground tbh, but I will try to be as objective as possible) Pain res Variation 1) Make it to work 6 times per match instead of 4 , but e1 comments 71 views last activity
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You guys have spent the better part of a decade fixing and refixing, balancing, and rebalancing this game it's sad. I have never played a game quite like this that has to be fixed so much because it's in denial that it's been broken for years. The approach is flawed. This game should have been revamped. Five slots for survivor perks, and four for killer perks (that technically have five since3 comments 41 views last activity
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On the roadmap you mentioned making changes to the mangled status effect and reworking Sloppy butcher to reflect those changes. But what about Gift of Pain? A significant portion of its utility comes from the secondary effect of applying the hook version of sloppy butcher (considering the slowdown only applies on the first hook). Are there any plans to rework Gift of Pain to reflect the change in2 comments 41 views last activity
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I was wondering why I've only seen 1 or two Tricksters since the release on Tuesday, so I went to go do some testing on him myself. All I can say is he just feels absolutely awful to play as. The throw rate is extremely slow, main event doesn't even feel like a power with how slow the knives are thrown, and the 8 knife health states take about 4-5 seconds just for 1 injury, which is absolutely i0 comments 21 views last activity
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I've done about 50 games as, and 50 games against chucky by now, and I Can say I am loving both ends of it. It's super fun to loop Chucky, and he's got the jump scare factor of scratch mirror Myers built in, which always make for some screams. The one thing I've noticed however, is that whether you land a hit or not, you are taking at least 20 seconds just to use your power again, which feels rea0 comments 31 views last activity
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Am talking about when people just get into hide-ho mode to go under a pallet and charge instantly slice & dice afterwards with hug tech; makes 0 sense that chucky can do this if we compare this with Wesker and legion, those killers had downsides and counterplay on this type of cases around pallets / windows but chucky just ignores all of this for free making him almost better than blight at t5 comments 141 views last activity
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almost everytime someone gets killed by basement the killer will put them on the hook right at the back aka the ######### hook and camp the top of basement so nobody can get the save and if they do go for the save it’s always a trade. might be a hot take but personally i think basement should be removed or reworked into something less killer sided. i’m tired of my solo q games going from a-ok t13 comments 552 views last activity
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Change to Ultimate Weapon: Start the trial with 4 tokens. Lose a token when a survivor is sacrificed. When you open a locker this perk activates for 30 seconds. Ultimate Weapon deactivates while undetectable. Survivors within 8 meters per token scream, revealing their position and gain Blindness for 30 seconds. (The Ultimate Weapon perk icon is shown to survivors while active.) ---- All 4 su8 comments 122 views last activity
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The option to choose what chase music plays when on killer. I wanna be able to hear Legion's theme when playing Wesker and maybe be able to hear the mixtapes without needing to use the tape addons. Hell, hearing Wesker's theme on Blight would go crazy. A little menu next to the player profile to select preferred chase music with the default setting being for the current selected killer's music.0 comments 11 views last activity
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The devs decided the best course of action was to remove all the PTB buffs, but keep all the PTB nerfs. Why?? We really need an expiation for this one. “but they removed the recoil!” Could we please stop acting like recoil was any kind of issue? It was a minor annoyance at worst. Am I happy it’s gone? Meh. It was more then manageable. ”But he’s a 115 killer now!” Yes, this is true, and all it8 comments 292 views last activity
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In yesterday's stream, it was mentioned that the Twins will be receiving a "power rework". Does that mean that their power design is going to change, and is that really necessary? I feel like all they need is faster switching time, so it doesn't take 10 years. That, and fix random instances where Victor randomly dies. I really like their current design, and I feel like it would be a shame if we12 comments 111 views last activity
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Is there any plans to ever add outfits for Rebecka Chambers? Would be great if someday even a few new ones were added :(0 comments 11 views last activity
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I don't know about you guys, but there are a few too many pixels for died/escaped, perks, offerings, and items. You might actually figure out what happened in the match now! I did a mockup of how it could be improved below. /s end Ok, but honestly it looks horrible, too cluttered, and important info isn't even properly visible anymore.5 comments 81 views last activity
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Take three since for whatever reason it's not showing my other attempts of sharing my suggestions. I think it would be a good idea(especially given the Tiffany skin) to make a new "carry" animation just for chucky. My idea is that instead of his ghost appearing and carrying the doll with the victim, he stays in doll form and drag his victims instead. I just feel it would be more esthetically pl0 comments 21 views last activity
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A silly idea I thought of that could have some merits. Generators have wheels, so why can't survivors move them? If 3-gens are an issue then give the players an in-game method of tackling it. Basically survivors can slowly move generators. The killer will be able to see this with Gen auras moving so they're aware which ones are being moved. At first pushing is very slow, but as more gens are co1 comments 41 views last activity
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When will there be infinite recovery? Because man does this game become SO FUN when every killer slugs at 4 gens just to mori people. I play both survivor and killer so its aggravating on both ends. A survivor that has crawled away and hid somewhere so their survivor friends may or may not pick them up or the last one alive and the killer just bleeds them out on the ground with nowhere to go. How3 comments 51 views last activity
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I wish the player level was still visible from the menu, without having to click onto Player Profile. I can't really understand why it was moved or "hidden" behind the new Player Profile, as XP-numbers feels alot more useful in that menu than Cells and Shards.0 comments 21 views last activity
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Not sure exactly how to give the dbd creators an idea for a new killer0 comments 11 views last activity
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I cannot overstate how underwhelming and unrewarding being a survivor currently is. As if the painfully obvious fragmented survivor perks aren't limiting and discouraging enough, we deal with the constant hacking experience of being matched with unskilled players looking for an unfair advantage. The worst part is when you've played an almost perfect survivor match, only to be faced with unfairl0 comments 21 views last activity
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7% is just way too much ms. And thanks to MFT we learned that 3% is a lot extra for Survivors especially. I think it should be changed to 3% ms and then also increase healing when the exit gates are powered by 45% and 25% faster totem cleanse speed, making it a counter to NOED. Essentially giving you a medkit heal. 7% just makes it wayyyyy too hard to catch. This change would still give the Survi9 comments 171 views last activity
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The killer can camp and tunnel for free. No perks slots needed. The survivors can try to "punish" camping and tunneling by rushing gens, but then H:NOED counters that. It's ridiculous. Corrupt Intervention is disabled when the first survivor is put into enters the dying state. Hex: Ruin is disabled when cleansed or the first survivor is sacrificed. I suggest that the aura be removed from H24 comments 331 views last activity
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It creates situations like this. I had 2 hooks in the middle, both were destroyed, the way the hooks spawned caused it to not be possible for me to pick her up and hook and she wiggled. So now we both get to sit here for 4 minutes while she bleeds out because i could not physically hook her despite winning the game. This is not fun for anyone.24 comments 521 views last activity
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I've been playing dbd for several years, and I'm very tired of this one animation of survivors for everyone. After a few games it looks very dated2 comments 71 views last activity
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Hello! I play DBD with a few friends who play on a console. One quite annoying thing that has been happening a lot is when someone is next to a pallet, the console players are unable to drop it because it's the same button to heal and to drop the pallet. I added a clip bellow showing my friend trying to drop the pallet during a chase, but end up healing me instead. It's not possible to vault a2 comments 122 views last activity
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The Bot will immediately self heal on unhook. Remove Endurance and possibly cost me Unsafe Unhook.2 comments 31 views last activity