Infinite recovery when?

When will there be infinite recovery? Because man does this game become SO FUN when every killer slugs at 4 gens just to mori people. I play both survivor and killer so its aggravating on both ends. A survivor that has crawled away and hid somewhere so their survivor friends may or may not pick them up or the last one alive and the killer just bleeds them out on the ground with nowhere to go. How is that supposed to promote a fun and healthy gameplay when you allow this to happen? Unbreakable isn't the way to go. You're allowed to pick yourself up once. That's not enough nor is it fun to deal with.

Comments

  • Soul guard used to do that but it required a hex totem to be running

    it still works against bleedout builds cause many killers tend to bring hex third seal for these kind of builds

  • @XenRedspike said:

    Maybe there could be an anti-slug mechanic like anti-facecamp where if you're being slugged for an inordinate amount of time while being in close enough proximity to a hook so that a Killer could hook you if they wanted but are intentionally choosing not to, then you should be granted a free Unbreakable with Soul Guard endurance and haste so the Killer can't just immediately down you again.

    Or you could just alt-tab out and do something else, that's what I do when a Killer bleeds out all 4 Survivors for kicks.

    My idea personally is that the devs just make hex perks feel viable and worth bringing to the point where they are guaranteed to always be in the game and survivors just bring soul guard for its secondary effect -which is giving you infinite unbreakable until the hex totem is cleansed- instead of another in game mechanic to counter it