trap, key and no abusive slug at end

hello,

I would like to put an idea about the trap...

the goal here is to stop the slug from ending abusive game (because when you wait 10min on the ground it’s never fun) the goal here is that when there are 2 survivors to show the trap but closed in order to reintroduce the keys at the same time especially when there are 2 generators or a trigen (often is not the killer’s fault ) The aim here also is to define also the conditions of victory 4 survivors in life total victory of the survivors and conversely 0 that of the killer mais2 survivors in life would become an equality and 3 in life a small victory and 3 deaths vice versa.

the goal of the trap system that I propose to reintroduce the keys but not as at the beginning and also prevent abusive slug.

cordially a player

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