Feedback and Suggestions

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  • I play this game a fair bit. I've got over 2k hrs and I've collected alot of offerings. However I have characters that have many BP offerings. Especially Vecna who now has over 150 8 year anniversary offerings due to getting him to P3 to share his perks. I propose that offerings that are BP based get shared amongst all characters or at the very lease of the same character type. Any BP offerings
    2 comments 31 views last activity
  • I've been obsessed with Vecna since he came out. I love him. He's my favorite now, and I have been playing him so much in the anniversary. The remote hook thing you can do in the anniversary event, in my opinion, fits with him SO well. It feels awesome to magically send a survivor away. It makes me feel like a sorcerer who can't be bothered to take the survivor to the hook manually so I just
    10 comments 161 views last activity
  • This is just such a fun perk to use, but it would be nice if it worked more like Blast Mine in the sense that it could be used repeatedly throughout the trial regardless of it fooling the killer into attacking it.
    5 comments 422 views last activity
  • I feel like it takes absolutely too long to prestige characters for example it takes too long to prestige survivors and it is easy to do it for killer because killer gains way more blood points than survivor plus I think the devs should have a quicker way for prestige to work even faster because it takes too long knowing people have jobs and other things to do it is absolutely insane.
    6 comments 442 views last activity
  • The knights banner is not working properly and is still inactive after the 5 seconds so this is no counter play right now please fix
    2 comments 81 views last activity
  • Now I tried to be as open minded as possible, to not confuse my lack of skill to what actually I think needs changing. Also tried to keep in mind that a lot of killers are "broken" due to Map Dependency, Perk Choice, Playstyles, etc. but anyways: Add mouse and keyboard integration for console users. Since this is a crossplay game, PC users have an extreme advantage against console players in te
    0 comments 14 views last activity
  • This "feature" is just terrible design and it should be removed along with luck being reworked.
    0 comments 31 views last activity
  • my biggest recurring frustration with this game is the lack of ability to compliment other players. People tend to vacate the post game quickly and there are not many means of communication you have other than in-game actions, which can be, up to interpretation. What I would like to see is a system to send one of a few preset compliments to other players after the match. stuff like "smart play" o
    8 comments 131 views last activity
  • I've been trying to get this achievment since vecna came out. Out of the last 5 times i've actually got the eye or the hand, 4 games my team inted on first hook presumably because vecna isn't that fun to play against and the last one i got it the killer (joshinki on YT) got the last survivor to show him where i was after it was just 2 of us and they were on 2 hookstates and injured, in the endgam
    0 comments 41 views last activity
  • Yep. I'm a survivor main asking for the addition of exit gate regression. Why? Because I don't want to die at a 99% exit gate again because someone thought it would be a good idea to keep the only way out closed. There is absolutely no reason whatsoever to EVER 99 an exit gate. You get plenty of time to deal with any end game collapse situation once the gate is opened. The longer those gates are
    12 comments 202 views last activity
  • So when using the auto purchase feature in the blood web it always targets the cheapest items (assuming there is no perks available) and it seems to target things like brown 50% extra blood point items instead of things like the 108% extra blood point offerings. A good feature would be able to pick specific items/offerings/add-ons through a menu of some sort so you could pick what you want to bu
    1 comments 21 views last activity
  • He is so useless in high mmr. I'm trying to prestige him to 100. But it feels like I'm in hell.
    7 comments 71 views last activity
  • Basically I want the option to spawn in as survivor without a killer. I'd like to be able to look around maps and practice fast vaults on the weird areas without any pressure or sandbagging my team. That's it.
    1 comments 51 views last activity
  • So this is really a question for bHVR, not much we can say about it and out personal experiences. Im asking cause I don't usually play Survivor, but it has not been a balanced 65% win/lose ratio. That's why I want to ask bHVR to maybe give us some internal numbers on this. They have numbers on this. If a player does not play a particular role for a long time, how long does it take for their MMR
    3 comments 81 views last activity
  • A lot of the feedback on The Xenomorph that I've seen has come from a poor understanding of the killer, and it makes me very worried that, if the developers ever do something to change this killer, that they'll do so in an unhealthy way based on said feedback. One of the main complaints I see from survivors that makes me worry is that "turrets don't do anything." I think this comes from an expec
    12 comments 241 views last activity
  • So getting prestige 100 and 50 has no real benefit which is why I think you should get some sort of achievement for getting either one, another option is to maybe give something like custom badges or banners for each character. Another option would be giving out the red special portraits that they gave out but that might take away from the authenticity of others who earned it when they changed th
    1 comments 31 views last activity
  • Flight of the damned was already easily dodgeable The Vorpal Sword was practically a downgrade to the normal power before Ring of Telekenesis is now completely situational Mage Hand was fine before except for the fact that it could stop a survivor in the middle of vaulting a pallet.
    1 comments 131 views last activity
  • Do you ever look at the stats of what your matchmaking is doing? I understand that it's hard and inherently it's much easier to play killer on the lower skill bracket than on the higher one. So me being a really bad survivor is hard to balance but this matchmaking doesn't even try. If you want some proof here is me playing the game for 3h as survivor in solo q while being able to escape once,
    9 comments 121 views last activity
  • I know getting the rights to use characters and permission can be a pain but, in the future, if we are ever to have more cosmetics for licensed killers I beg to see: -Sanitorium Patient RZ Michael Myers skin - Thomas Hewitt 2006 skin for Bubba I will go feral and maybe even cry(joyfully)! Thoughts?
    0 comments 61 views last activity
  • Boil over is the most toxic perk to run in dbd, now let me explain. Its clear how to tell who is running boil over if they lead a chase to an upper floor and make a dumb mistake. All they do is constantly run up the stairs forcing you the killer to slug them. Now, recently bhvr made adjustments to make hooking survivors easier to avoid this playstyle. But, its still possible to do and ruins the
    0 comments 51 views last activity
  • Title pretty much so after getting P100 on survivor you only get 50 levels again and again which is most expensive level and get only one cake per level... On average you have to use 35-45K per level making cakes very expensive. So please increase amount of cakes you get per level on P100 characters because feels it's not worth at all to play P100 characters during the event.
    0 comments 11 views last activity
  • 4th game in a row where the survivors just give up on first hook. Can’t even enjoy the event. I shouldn’t have to play “fun” killers in order to play the game.
    72 comments 1,181 views last activity
  • Can this be removed/reworked in some way? I have been playing unknown and felt that when i broke sight between me and survivor, they still losing the weakened status effect even when they are not looking directly at me for like 2 seconds. Its really strong taking into account that the weakened status effect vs the cooldown of your power only has 3 seconds of difference if the survivor has been st
    2 comments 41 views last activity
  • I know others have disagreed about this topic many times. But I just think it would be nice for those who want chill games like causal players. I know we are getting another mode but that’s a limited time mode. So anyway my point is that I would like to have mode where everyone can grind as much as they want and also be able to explore any map they want as well on both killer and survivor. I als
    9 comments 191 views last activity
  • Having played a lot more during anniversary and been messing around with some less typical perks too see in my opinion I've noticed that a lot of survivors don't know when something is a perk or not. My main two examples are when I've used Plot Twist and reassurance, with the first it's so common for people to try and get you up even if you go against it (I know sometimes it's useful for the hel
    2 comments 71 views last activity
  • I don't know why this isn't a thing already but some perks should alter the effect of other perks. (in case of unique perks two should be from the same character) Imagine a couple of these: DH + No Mither —> DH doesn't have hook requirement Calm Spirit + Iron Will —> Iron will becomes 100% again / 75% isn't linked to exhaustion Decisive Strike + Object of Obsession —> Stunning the k
    2 comments 41 views last activity
  • Not much of a discussion, just my personal reasons for leaving. No one has to agree with me, just saying my goodbyes. I started playing this game when Moris worked after 1 hook, and DS stayed permanantly, must have been 2018 or so I think. Played my way up through the ranks, got rank 1, and eventually after a while I got bored, quit playing for a few years, and came back in 2022. My favorite pl
    35 comments 532 views last activity
  • If a survivor is in the dream world it makes sense that Freddy would be able to bypass all the busy work of manually walking them to a hook. And remote pallet breaking is a strong chase tool that Freddy desperately needs. Obviously these powers would need to be toned down if they were to be apart of Freddy's basekit. Remotely hooking a survivor could send them to a distant hook, and remotely
    1 comments 41 views last activity
  • As a veteran player with 6k+ hours i'm really done of leveling every new survivor/killer that arrives every 3 months to p3 (perks) ~ p6 (blood cosmetics). I already have every perk unlocked at this point. But can you ever imagine a new player joining dbd at this moment? There's a lot of grind they have to do to unlock every single perk to p3. I know it was waaaay worse in the past, but every 3
    23 comments 851 views last activity
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  • I like the added flavor of having her pop in and out with random commentary, it makes the game more fun IMO. Don't keep the cards because that should be kept for the anniversary event. Tryks popping in and being chaotically random with different comments on how the survivors and killers are doing just adds so much more fun to the game.
    11 comments 411 views last activity
  • A couple months ago it was reduced from the insane 100 downs to 20 for the trophy requirement, sadly after some testing this is in TEXT ONLY. The requirement in-game is still 100 which according to some reddit posts has always been so, this is ridiculous and should be fixed
    0 comments 31 views last activity
  • Just had a map issue with Memorial Hospital playing against a Ghost Face. (Ghost face agreed with me too) That the generators biased on one side of the map more than the other. Tiles must be bugged. bummer. : = ( All generator engines were grouped to one side only. .
    1 comments 11 views last activity
  • Myers needs a complete rework, Bubba and Billy need to make you deep wound and hemorage. Insta downing takes no skill and makes the game unejoyable (killer main btw)
    89 comments 1,171 views last activity
  • I know you guys on the Dev team are busy, but since March Ive been getting booted out of matches on the regular. Almost daily. Bans ranging from 3 minutes to 24 hours and more. None of it is my fault. My ISP is stable, 800bps download speeds, consistently operating at 111-130% efficiency. This is NOT on my end. Apparently, a lot of people on reddit are having the same problem, some say
    3 comments 101 views last activity
  • Good morning! Hiya, I'd like to suggest The Medium, a horror game developed by Blooper Team. Marianne as survivor and The Maw as the killer. Kind Regards. <3
    0 comments 22 views last activity
  • It'd make sense, since Alan himself has voice lines. As the co-protagonist, she should get some too. I know it's unlikely, but it'd be really cool. Also, I'd love to see an Alex Casey legendary skin too!
    0 comments 11 views last activity
  • So I have been playing a lot of The Unknown recently and every time I switch to it and/or getting out of a match and having to deal with it getting really close to the camera can get very irritating after a while.
    0 comments 21 views last activity
  • Its so frustrating how when I play Oni on console, I have no mobility to turn at all. Its god awful. I have my sensitivity up to 100% and it still gets me nowhere. I just eat pallets, my time gets wasted because they predrop everything. When I finally get power I can barely get hits because I cant turn…. When I go to PC its a whole different story. Oni isnt designed for console in mind it fee
    0 comments 21 views last activity
  • To preface this I’m a killer main who plays the vast majority of my matches as killer and am loving the new Franklin/Weave combo. However as a solo survivor it’s a nightmare to play against, particularly if you like being able to get one or two heals without relying on teammates so I think a perk similar to Lightborn but for survivors that stops the killer from being able to force you to drop y
    13 comments 191 views last activity
  • Can you please add a reconnect option I keep getting disconnected because of my wifi and I'm afraid to play now during the anniversary event im upset and would really like a solid solution to dcing
    0 comments 11 views last activity
  • Put simply, instead of seeing pop pain res every single game just make gen kicking actually good, and nerf Gen defense perks commensurately, or rework them to do something tangentially useful that might also involve gens such as touching skill checks or maybe increasing the animation time required to start fixing a generator so that survivors have a harder time tapping them. I would also suggest
    1 comments 51 views last activity
  • Reason I ask is I have TONS of fun with this (as a creepy ghost thematic build) and before Juniper Bonsai + Dried Cherry Blossom would yield a total of -2s cd passive phase reduction & +0.75s duration. Now we are only left with Juniper Bonsai at a total of -1s cd passive phase reduction & +50% duration. Why the nerf? Did not seem like an OP add-on whatsoever. Just plain fun. Hoping to g
    12 comments 291 views last activity
  • Ok So I really love the Mascarade, but i think it is the most prank i've ever ssen. You give killers the hability to one shot people, you give killers the hability to tp hook people, you give everything to make the game unbalanced. This mascarade is litterally broken for killers and unplayable for survivors. Half of the perks are useless cause killers can instant tp hook people, and we can't do a
    13 comments 242 views last activity
  • Currently remote hooks deny a lot of playstyles and survivor perks. You can't flishlight saves, pallet saves, sabo, power struggle and it makes tunneling even easier because there's nothing that stops the killer for hooking you. Honestly, remote hooks are taking the fun out of this event.
    13 comments 181 views last activity
  • There's too many issues in regards to elevation changes. For example, on Lampkin Lane he can cast the skulls through houses that are sitting on foundations and they are unavoidable. Same thing when cast from stairs or anything else that causes elevation changes. It just feels like it's a lack of foresight to have the crouching counter be completely nullified by elevation change in terrain.
    10 comments 271 views last activity
  • I just started today with the event. Played Surv and Killer and in both cases and in every match there are some weird endgame results. Example: Surv Match: 3 escaped. Me on thrid place with 40.000. Second place 42.000. Killer around 35.000. So far so good. But the first place had over 100.000BP and I can't remember that he did much. I unhooked 3 guys, healed 2, repaired 3 gens, stunned the ki
    3 comments 41 views last activity
  • Ik BtVS is a super niche show these days, but eventually DBD is going to start running out of huige licenses, and maybe in the next few years they'll do some smaller licenses like Buffy / Angel. I think the shows are a perfect match for everything that DBD is and stands for, the perfect level of campiness and genuine horror. Buffy would be the PERFECT survivor, could have great perks, and could h
    0 comments 32 views last activity
  • Quick one. BHVR, please buff the hitboxes of Flight of the Damned to be uncrouchable. The audio cue for Flight is at least 16m so that means it's almost unusable at a distance to snipe survivors on gens, and, funny enough, a survivor's hitbox is smaller while on a gen + being healed. You're reliant on: Using Flight at pallets during an animation lock and facing against survivors who liter
    8 comments 142 views last activity
  • My friends and I have always tossed around the idea of having slenderman as a killer. I think it would be really cool. It would also be awesome if they could somehow work collecting pages into it, similar to the onryo. We've even talked about him using the tentacle things on his back being used in his mori. They could also give him an ability to put static on your screen. I'm not sure what the be
    1 comments 101 views last activity
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