Mirrored Illusion
This is just such a fun perk to use, but it would be nice if it worked more like Blast Mine in the sense that it could be used repeatedly throughout the trial regardless of it fooling the killer into attacking it.
This is just such a fun perk to use, but it would be nice if it worked more like Blast Mine in the sense that it could be used repeatedly throughout the trial regardless of it fooling the killer into attacking it.
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Comments
I actually had the exact same belief and opinion you have here, in that you can only use it again after its 120 second duration wore off or it was destroyed, and you repaired a generator for another 45 seconds afterwards.
After trying to make the perk work for multiple games, I realized the UI for it is just awful and that is not actually the case.
This is how the perk actually works:
Unfortunately since there's no indication on when the perk gets recharged while an illusion is up, all you can do is see if you get the prompt to place another illusion down. If you do, it recharged and you can place it elsewhere (destroying and replacing your old illusion). Then you can repeat the process for as long as there are generators to repair.
—That said, given how easy the illusion is to spot, I wish you could put multiple down or they ran away when the killer approached.
At the very least, I would like a way to see how many charges I need for the next illusion when one is already active.
Nevermind, being able to charge the perk while an illusion was active was a bug that was just fixed in today's patch.
Source:
https://www.reddit.com/r/deadbydaylight/comments/1djkhi5/802_bugfix_patch/
I was reminded of this thread and felt the need to revive it because I think this is a horrible change, and now you're not likely to use it multiple times in a match. The perk is back to having a 3 minute cooldown.
I mean c'mon guys, the perk was bad enough.
Don't kick it when it's down.
they should make illusion repairs gens at 0.25 charges a second. Forces killer to kill illusion to kick gens. April fools perk.
It is crazy to me that they would nerf an already niche perk just to stay consistent with with gen perks.
This drive for consistency when it is not needed is really ridiculous. Mirrored Illusion is nothing like Blast Mine or Wire Tap and therefore doesn't need the same exact requirements.
If BHVR is going to make the perk even less useful, BHVR should at least make the illusion use the fixing gen animation when it is active.
It's honestly ridiculous that they would fix such a trivial bug. It's a meme perk, there is no benefit to running the perk other than getting to see the killer fall for the illusion.
This is exactly what makes it weird. It's not even close to being in the same tier as Wiretap and Blast Mine. It's basically just a silly meme perk.