Feedback and Suggestions
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I have originally posted this on the Steam forum but no one has replied As we well know, lots of people have given up on the idea of playing stealthily.This has happened as a result of the many aura/detection perks and addons the killers have at their disposal. Although a couple of them like BBQ&Chilly and a Nurse's Calling are perfectly fine, given that they can be countered, most of t6 comments 133 views last activity
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Now that the hatch close will not be a thing and the hatch continue to be the most boring thing in the game EVER. I was thinking here about how to change and solve that problem. An this alternative came up in my mind. What do you guys think if they make an new secret offer to sacrifice and that offer increases the number of gens you need to finish to spawn the hatch, like... a yellow 1 more gen,2 comments 31 views last activity
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Since almost every Killer now has alternate skins, maybe we can have multiple Mori animations too. It's be nice to see something different in terms of killing a Survivor, y'know?0 comments 11 views last activity
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I made some good friends on the US east coast. Now days I'm just seeing the same survivors in europe all the time. I miss being able to switch over and play with different people from all over. Sure, there is a chance that it could be more laggy for some people but It's up to them if they want to switch. They know the consequences.0 comments 1 views last activity
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In the official Wiki of Dead by Daylight is written that there are some unreleased maps in the game code: if they have been really developed, if you spent time and money to design them, let people enjoy new places and tactics! Release all these maps, please!1 comments 22 views last activity
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It would be great if Saboteur granted a good toolbox from the first chest searched, like Pharmacy does with the med kit.17 comments 161 views last activity
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Can we have a survivor that is a little overweight ? Ala Officer Dick from the Tony Hawk series. I need mustaches and sloppy clothes. Potential for a hairy body, coupled with balding hairstyle. Would be amazing .0 comments 11 views last activity
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Warning: Everything said in this thread can be changed later on if there are some flaws in my version. Please before commenting, look at the time last edited to see if I changed the system so you don't make a opinion that isn't valid since you didn't know that I changed the system. Additionally, remember that these are just rough numbers and estimates to provide a idea on how the new ranking sys2 comments 61 views last activity
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I would love if they added a Remothered Chapter with Rosemary as the survivor and Felton or The Nun as the killer. Do you think this could happen?4 comments 61 views last activity
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Can you clear up his vision and make it less foggy, with more color when you do rework on him? Whenever there's an addon that thickens the mist it makes it nearly impossible to see on the darker maps.2 comments 51 views last activity
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We're Gonna Live Forever allows you to lift and walk with a survivor in a dying state saving a Dead Hard also adds a charge Dead Hard if the skill hurts the killer, he stuns him for some time (can be used as a stun pallet) No Mither you can move with a trap in your leg there is a 10% chance to avoid hitting damage2 comments 31 views last activity
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Why does it not count to gain token while you are hooked? Devs try to do so much about camping, but that simple step is left out? That would help a mediocre perk to find more use. Anything is better than seeing the same perks over and over again.4 comments 31 views last activity
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It would be neat if each perk had 5 tiers, and they were each balanced around each rarity, with Tier 1 being common and Tier 5 being ultra rare. To reduce the grind, all perks will start out at Tier 1 when you start leveling up a character. Reaching Prestige one will make all perks start out at Tier 2, and so on to starting out at Tier 4 when you reach Prestige three. Should the changes be imp2 comments 62 views last activity
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What if DS increased the stun time for successfully palleting the killer instead of working with wiggling? Maybe it could also increase the stun time when you wiggle out normally, if the devs really want it to effect escaping the killers grasp.3 comments 21 views last activity
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So how many time have we seen survivors and killers constantly running the same perks? To me it gets boring and repetitive doing the same strategy over and over. What about a new way to power up perks using other perks in conjunction So you could use agitation and iron grip together and get a 3 second reveal survivor aura. Hex ruin and no one escapes death together could cause an extra hex totem0 comments 11 views last activity
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The no sound bell needs to be removed immediately. That is one of the biggest unfair advantages in this game and completely goes against the whole concept of the game. If you use that along with the fast decloak, there is no way you should ever come close to losing or the survivors getting anywhere near the generators repaired. I played with it and I am not that great at being the killer nor d29 comments 281 views last activity
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I can't get a name for the perk right now, but: At the beginning of the match, the killer get to chose the exact point were to place the entrance of the basement, as long as it is no the lower floor level. Wile it can be useless at low ranks, at top rank this perk can turn the match to be really hard even for experienced survivors. Killer MUST chose were the basement is before he can do any2 comments 41 views last activity
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See the title. Several times today I've had Survivors disconnect themselves after being sacrificed in order to deny me Bloodpoints. I mean, how petty can you get?4 comments 51 views last activity
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As usual Tyde is summing the problems up pretty well … https://www.youtube.com/watch?v=I-klas-5Q4k67 comments 751 views last activity
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So far all the cosmetics that we got for Kate I really enjoy however would it be possible that you guys would make a hoodie for her aswell as a skirt outfit? Preferably a skirt with physics like the one Meg has and a hoodie with a cute monkey on it.0 comments 21 views last activity
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I wasn't sure if this post should be a bug report, or if it should be a balancing request, so I'm going to try and combine the two. So, while playing Leatherface there are times when I appear to be "on top of" a survivor with my chainsaw out, which I assume should put them into the dying state. However, as you can see in these videos, that's not the case. The attacks just complete as if I had7 comments 111 views last activity
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One thing that has been in the game pretty much since totems were a thing, is survivors spawning next to your totems. This is almost the equivalent of a survivor spawning next to the killer. The devs have fixed this issue of survivors spawning next to killers in the past and it happened again in the most recent patch. Which the devs prioritized to fix and is being implemented on the following pat5 comments 61 views last activity
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Freddy's DLC sales in China are not very optimistic, many people are reluctant to buy, even known as the weak dream, human Quentin Smith's skill night watchman is a very powerful skill before locking the fatigue value, but because This change causes it to fall into the altar. Can you consider: "Restoring fatigue at 75% speed while running" to join the night watchman's skills can also promote DLC0 comments 21 views last activity
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Eddie Gluskin (aka The Groom) from Outlast would be a terrifying new killer. His map could be similar to his area in the game, just with less lockers.8 comments 962 views last activity
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Killer Power: Douse -The Arsonist has the ability to douse generators, pallets, totems, exit gates, and survivors. -Dousing is a channeled ability, with a cooldown. -Dousing a generator/totem/exit gate lasts x seconds. Any attempt at repairs on the generator, cleansing the totem, or opening the exit gate will ignite it, sending a quick flame that injures any survivors within the vicinit2 comments 31 views last activity
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https://www.youtube.com/watch?v=SvGGisvHiEw this could be the trailer and they not say anything else about him until his release to make people think they were hacked or something1 comments 71 views last activity
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So near the end of the game there's two people left. The killer slugs one and goes looking for the other. That's fine, I have no problem with that. However recently I've noticed a trend where the killer gets the survivor to work for them. So the killer slugs a survivor....then just stands behind them. You can't go in for the heal because you know it's a trap and the killer will down you before13 comments 151 views last activity
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Need proof? Here: https://www.youtube.com/watch?v=I-klas-5Q4k The ONLY PERSON who seems to know what's going on and why it's bad for the game. You're welcome. Get a clue please.27 comments 281 views last activity
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Hi all, I'm a newbie here but ONE BIG BAD immediately evident = I'm not able to play in lvl 2 against "pro" players also with lvl 2 but with 400hours of gameplay. Why do not simply create lobby with 10less hours players or a balanced range ? Another bad news its the infinite wait time that I must wait to find 4 more players to play with. Unbelievable that the best spent time of the gam1 comments 11 views last activity
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Would be nice to see how the weapon will look when used in a trail before we purchase it. Or maybe being able to inspect the weapons in the store, to spin them around to see the details.0 comments 11 views last activity
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So here is a thought.. what if they gave the killer a nice fov to where they can rework shadowborn to something else and then reduce the fov (maybe) on M&A but keep the TR benefits the same... thoughts?? I do wish that they would do this BTW1 comments 21 views last activity
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What I mean by this is like a class system, where your combination of perks is saved in a slot that you could load whenever you feel like running a specific build. I find myself writing perk builds down on a text file to reference because playing multiple builds with killers is really fun.0 comments 1 views last activity
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I really like the recent perk reworks the devs made. It made a lot of weak perks more fun. However, there are a couple of other perks that I think need a rework. But give your opinion wither these are good or bad reworks. Surveillance - Original: Unlocks potential in one's Aura reading ability. The last 1 regressing Generator's / 2 regressing Generators'/ 3 regressing Generators' Aura(s)0 comments 21 views last activity
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Old version: The crows found in the world can communicate directly with you. 50/50/75 % of the time, cawing Crows give you a visual cue when you are within a 16/24/36 metres. "In the shadows they torment, scarring our minds with each scream." New version: The crows found in the world can communicate directly with you. 50/75/100 % of the time, cawing Crows give you a2 comments 171 views last activity
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WE GOTTA GET ENGINE.INI BACK!! https://www.youtube.com/watch?v=yP3mKjnXCIs0 comments 21 views last activity
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I absolutely love Huntress, she's my favorite killer and I've put so much damn time into her. However, I will admit Iridescent Head (when combined with Infantry Belt at least) is busted due to her having an ability to insta-down from a distance, something not even Hillbilly can manage without some luck. Normally I'd be opposed to a nerf on something, but while I find Iri Head by itself to be okay,13 comments 251 views last activity
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So I will be frank alot of my games as killer that I've lost and got a depip from people have just tbagged me because they could and one even had the nerve to do it on the hatch so could we please put in 3 things to stop it 1 all survivors are affected with a random debilitation effect from exhausted/broken or exposed for 60 seconds 2 if the gates are open and they do it blood warden is activated7 comments 61 views last activity
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Can you please make this "Rancor" tracking for the killer a moving aura based sense because the current one is horrible. if there are three people in the background when I'm chasing someone it obscures my vision.2 comments 11 views last activity
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This game is a 16 survivor perks versus 4 killer perks, and the survivor perks are impactful on their own (some make you waste a lot of time), so to balance this problem you could give 6 perk slots to the killers.14 comments 111 views last activity
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I think all time limited exclusive items should be added to our steam inventory. Especially now with the new hollowed blight cosmetics around the corner this would be a nice addition. With Legacy i mean anything that isn't available anymore, like the "Untamed donkey jacket", "Pro-pain", Original Legacy etc. Your Legacy Items would be safe from a file wipe, i already lost my Legacy 1 Claud0 comments 162 views last activity
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one thing that we all agree on is that sometimes when a survivor is hit you can tell they shouldn't of got hit and sometimes you can tell they should of got hit. the problem is they have gotten us use to the hitbox being this long pill like structure that works 80% of the time but some places are literally the air. if they fixed hitboxes and made it the survivors then the problem begins to be wel0 comments 1 views last activity
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hey bringing out the grudge would be something (; lol, somethin crawling while chasing you. OOF you don’t know how many people get creeped out by things that crawl1 comments 21 views last activity
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Ok. Killers get an anti-camping debuff in the PTB. Thats cute. Now, when will survivors get anti-loop debuff? Run in the same area for 20 seconds, get a speed debuff and trigger exhaustion maybe? I'm a survivor main. But the camping debuff seems a bit drastic. There's no counter to it while Killers can continuously get looped around a single structure while they get gen-rushed.8 comments 132 views last activity
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I will buy your skins if they are either nice or help me win. I will abuse the weaknesses of your mechanics as long as the game survives long enough for me to play a game within a reasonable time frame. I will also, jump ship and never be heard from again if you never increase your playability. You can have a community that takes pride in a job well done, or you can facilitate a community tha2 comments 51 views last activity
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So the perk Fire Up has plus to action speed. This includes speed bonus to pick up, drop, pallet break, gen break and vaults. Thanatophobia has negative to action speed but only includes repair, healing and sabo. These 2 perks could have an action that both survivors and killers have in common. Vault speed. I think that this should be in Thanatophobia that vault speed would be effected and make T3 comments 51 views last activity
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The killers all have unique powers that only he or she can have; however, the survivors only have their 3 starter perks. Eventually, with teachable perks all survivors become mixed together and blended so it does not matter too much in the end whom you are using. How about giving each survivor a unique trait that distinguishes each survivor from the others. This would require a big change, but11 comments 91 views last activity
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there are 2 teams, each team contains 1 killer and 4 survivors there are 8 generators on a map, 8 gens need to be done to escape the gates hatch does not exists killers need to kill other survivors, and protect their own all survivors have collision, so they can block each other, as usual killers can stun each other by hitting (M1), and it stuns similar to the DS, but only f6 comments 21 views last activity
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I was watching some Hybrid Panda videos and came across a community Magpie Objective. I don't remember how long ago, or who posted the idea(so i can't give credit) but I'd like to suggest an Achievement for collecting items in a dangerous place. After 10 games Magpie-ing, this is actually fairly hard to get more than 3 items into the basement without detection/stealth perks. The entire objecti4 comments 221 views last activity
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Ok to preface this rant its 3am, im very tired and my ideas may or may not be very legible, make much sense or actually be very balanced but here we go: To me atm, the general consensus from the community is that survivors are op, and that gens move far to fast. i believe that in order to fix this, we should not only add extra objectives, but some way for the survivors to slow the game down to g0 comments 11 views last activity
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I feel like 1,000,000 is very low, I dont see what is wrong with saving up blood points, why can't it be atleast 2mil or 2.5mil, 1 million is about 30-40 games (20 with BBQ,Gonna live forever and bloodpoint offerings)5 comments 231 views last activity