Anti-Looping
Ok. Killers get an anti-camping debuff in the PTB. Thats cute.
Now, when will survivors get anti-loop debuff? Run in the same area for 20 seconds, get a speed debuff and trigger exhaustion maybe? I'm a survivor main. But the camping debuff seems a bit drastic. There's no counter to it while Killers can continuously get looped around a single structure while they get gen-rushed.
Comments
Killers still got bloodlust, use it.
You can't compare those debuffs because one is related to the emblem system while the other one can get you killed.
So you are perfectly fine with a survivor being able to infinitely loop around a structure that breaks LOS so Bloodlust takes much longer to trigger? But i'm a survivor main? I'm trying to help fix the looping problem a lot of lower tier killers have.
But they had to nerf looping spots in the PTB because of infinite spots.. but you can't.Okay.
Can we stop calling them infinites. We need a new term.
How about, to be objective, "Two-gen's worth loop", etc.,
So that way we can show exactly how bad that particular loop is on a specific building tile.
The bloodlust is there for it.
Looking forward to a killer whose power is to leave a sticky/slimy trail behind them which slows any survivors who try to loop back through it...
Or maybe a perk that activates when Bloodlust does (like Beast of Prey), laying down a trail of Entity spikes along the ground that only the killer can walk across at full speed.