Feedback and Suggestions

Our team will be happy to read these!
  • How about separate rituals for Survivors and Killers? I know quite a few people who only play as a survivor and there has been a few times where all of their rituals are for killers. Then when they try and clear them to try and get survivor rituals, they just get more killer ones. I'm sure the same is for players who only play killer as well. It might double the amount of rituals one can do
    0 comments 1 views last activity
  • Hello guys, I am a Taiwanese player, main survivor. I play as a survivor and one mouth ago I got survivor RK1. After that , I went to play as a killer, but that is the beginning of tragedy. I have to waste a lot of time to wait a match when I was a killer RK20. However, that is not the worst. No matter I play which killer, I always match some people that their RK is similar with me. Sounds
    1 comments 71 views last activity
  • If the survivor is no longer interacting with a generator after getting a skliicheck he should no longer be able to hit it.(i.e.Overcharge)
    1 comments 41 views last activity
  • You can change your profile picture but what the others see is one of the default avatars that ps4 forces you to choose. Are there any plans on including DbD characters as avatars for ps4?
    3 comments 41 views last activity
  • Squad family at dbd, it's some bs. Just give us some way to stay on the hook, like kick a #########, when a bad or greedy teammate comes through with a "save attempt". Much appreciated.
    1 comments 21 views last activity
  • I know the complaints were that Lampkin Lane was way too dark, but I think you guys overshot the target now, and not just a bit. That is just way too bright.
    1 comments 81 views last activity
  • In order to encourage killers to go after different survivors, why not give bonus points to killers when they hook a survivor who is not the last survivor they hooked (while lowering the base amount of BP given for hooks)
    22 comments 141 views last activity
  • Consequences You become obsessed with one survivor Each time your obsession throws down a pallet, or vaults a window while you are chasing him you gain 1 token up to a maximum of 2/4/6 each token will grants you a 2% bonus to vaulting windows and survivors get a 5% penalty to repairing generators Your obsession is not affected by the effects of consequences
    6 comments 41 views last activity
  • So I was getting chased in a game just now and I had a key I found so I used it in the hatch and escaped. I spectated and the remaining 2 survivors ran for the hatch but the killer just stood on top of it nodding at them and gloating. I managed to record the end of it but I'm not sure how to upload videos. How is this fine? Why is the killer able to block the option for the survivor to jump
    10 comments 152 views last activity
  • With a spoon... to strike survivors... again... and again.. and again and again... and again and again and again... and again... https://www.youtube.com/watch?v=9VDvgL58h_Y Accurate ?
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  • Name: Spoopy Ghost Man Thats all I got so far...
    1 comments 31 views last activity
  • I have a simple suggestion that adds more quality of life to the game in a scenario where a killer just wipes the floor with the whole lobby. If all survivors are hooked in a dying state, a rank 1 player who queues up for a match with a key offering has a chance to spawn out of the hatch, using the key and the hatch game is no longer in play unless it's down to 1 survivor again. This can happ
    7 comments 72 views last activity
  • God this is so ######### ridiculous. If you use the 1/2 it gives you on the school since all the activity takes place around there then you're absolutely #########. Just had 2 survivors both hatch camping. First one escaped my grasp before I could get them to the hook next to the playground area and I had to down them again. After that hook went the other was able to break free, then run down an
    11 comments 91 views last activity
  • I have a good NET but always always I have lag in a match, can fix this?
    2 comments 21 views last activity
  • God this is so ######### ridiculous. If you use the 1/2 it gives you on the school since all the activity takes place around there then you're absolutely #########. Just had 2 survivors both hatch camping. First one escaped my grasp before I could get them to the hook next to the playground area and I had to down them again. After that hook went the other was able to break free, then run down an
    0 comments 1 views last activity
  • Ok So here's my list of things I notice need the attention of the devs. I give my view as an esports competitive player of this game. I play on PS4. 1- This is most present when playing Killer as they rely on sound a lot more than the survivors do and are punished a lot more for not using them(some killers more than others). The sound of things like rain, chase music, killer sounds in general(
    16 comments 211 views last activity
  • My 1st impression with Legion was that the base duration of the Frenzy was too short, and needed to be buffed. But then I had another idea that adds a bit more skill to the use of the power. Instead of just resetting the duration when applying Deep Wounds, what if you added the current duration to the reset. So if you apply deep wounds quick enough, you add to the remainder to the base dura
    0 comments 11 views last activity
  • So it's nearly 2019 and I think a lot of players are waiting for the crossplay, some games like Fortnite already started crossplay and its a bit unfair because of the aiming, but I guess in dbd aiming wouldnt be that much of a problem because its basically just hitting a big ass tareget with a big ass crosshair but anyway, another problem people said would be is the moonwalk on pc/the quick 360/
    0 comments 161 views last activity
  • The perks we've ALL been waiting for: BBQ&CHILI. Holy moly have i saved up my 2000 for so so many weeks and never ever did i see it in the shrine of secrets. Make it happen! (Also miniwish: Pharmacy) The end (:
    7 comments 131 views last activity
  • Just a subject for people who main Feng Min, but wouldn't it be nice if they fixed the engine to where's her hair would move as pink hair Neas? Stiff as a board and I'd like to see that hair flow! Lol.
    3 comments 171 views last activity
  • I want to switch over to PC, but I’ve spent so much time into this game on my Xbox and don’t want to restart all that grinding on unlocking perks. Especially since I have every perk on my Kate! (Kate Denson is the best character..Hands Down...lol) I also have a lot of cosmetics that I would hate to not have or be forced to rebuy. It be neat if there was a way to just port my Xbox Dead by daylig
    1 comments 21 views last activity
  • I can't seem to bodyblock him because his legs are so skinny. Can we at least get him some baggy jeans? https://www.youtube.com/watch?v=tHnUSOvleLI
    8 comments 351 views last activity
  • Your presence alone instils great fear. Survivors within your Terror Radius have a 30/40/50 % penalty to the Healing progression speed. Once outside terror radius of the killer, this effect persists for 10 seconds.
    4 comments 72 views last activity
  • If you don't fix gen rush in new mid-chapter balance update I dodge this game. If you don't fix Freddy in new Mid-Chapter Balance Update I dodge this game. If you don't fix Bubba in new mid-chapter balance update I dodge this game. If you don't fix toxicity in 2019 spring I dodge this game. If you don't fix huge or/and annoying bugs I don't dodge this game but it's annoying. If you don't fix
    0 comments 22 views last activity
  • I miss when we used to have DBD mods on our friends list, able to send major issues to them and have it fixed right then and there. I understand the in-game report system is supposed to make things easier, but it just slows things down to me and takes away from the one on one support that people like. People want to feel heard, and that's just not the case here. It used to be, but not anymore. I'
    Mod
    17 comments 291 views last activity
  • It would be great to have a new emote to snap our fingers to get another Survivor's attention. It would save some of us 3 minutes of chasing down an injured survivor who won't stop to look behind them every once in a while. I don't use flashlights for toxicity or for saves; I use them for the clicking noise to get another survivor's attention.
    1 comments 161 views last activity
  • Borrowed time repeatedly does not trigger when a survivor is hit by leatherface's chainsaw. Is this a bug or intended?
    4 comments 351 views last activity
  • Surveillance: You have a supernatural bond with the generators in the trial. Whenever a survivor is repairing a generator for 25/20/15 seconds, that generator is highlighted in white to you until the survivor stops repairing that generator. Gain a visual notification at a generator that stopped regressing due to a survivor. How is this version better? This version of Surveillance will provide t
    7 comments 71 views last activity
  • @Janick @Patricia I had an idea that could very well solve the majority of frustrations from both sides. It would require hard work from the devs, but I truly believe that if the game is to be truly fixed for both sides, it needs more than band-aid solutions like Hex: Ruin. The game needs to become more complex so that it can be properly balanced. This idea would: Revamp the Survivor
    57 comments 462 views last activity
  • I think some people will agree with me when saying that the ultra rare add ons for legion are terrible, ultra rare add-ons are supposed to be game changers and give the killer a notorious advantage, but you can barely note the changes of the add-ons when using them. Iridescent button is decent but i feel it doesnt fit legion´s playstyle I had this idea for it -Terror radius is moderately
    2 comments 62 views last activity
  • I know this isn't original, i'm not pretending to be the one to come up with the core of the idea. But here's my try on it... Blessed Totems & Blessed Perks When a Survivor has a Blessed Perk equipped and find a Dull Totem, they can cleanse it with M1 like usual (which takes 14 seconds), or they can use M2 to start an interaction to put that Perk's Blessing on it. (Which also takes 14
    5 comments 371 views last activity
  • Hello! A brief introduction before I get into this post: Im Smoothie, and have played this game for a few years now, ever since I was given a closed beta key with just the first three survivors and good ol chuckles. I've got about 600 hours, and love this game! I play killer when I'm alone, and usually duo with a good friend of mine to play survivor. I'd say I have equal playtime in both survivor
    3 comments 111 views last activity
  • Ok So hear me out my idea is a indoor map but it has 4 Floors in which all the gens could be spaced the basement floor which has the basement and is the only place the hatch spawns with rng and a exit first floor that has the gates no gens floors 3 has 3 gens and floor4 has 4 gens simple but easy to work with because if you run a basement build you got to chase survivors to it first or near it whi
    4 comments 31 views last activity
  • Hey DEVS, I really would like to see options for a higher sensitivity in both the killer and the survivor menus. This makes a lot more sense because it would make killers like the nurse and other killers more viable in the means of console gameplay because as of right now consoles don’t have nearly as much opportunities to get 4K’s or just play better compared to PC. For example, the nurse is
    1 comments 11 views last activity
  • I'm assuming that there's going to be revisions to totem placement (someday...), and this suggestion is with that in mind. There should be Killer offerings that make 1/2/3 more dull totems appear on the map that game, and these should be secret offerings. Reasons this would be useful: Having more totems total would make hex builds... less nonviable, since as is, someone crazy enough to r
    1 comments 21 views last activity
  • I never liked this addons (and as far as I saw online, almost nobody does, not even devs) since it doesn't add nothing to the gameplay except making a powerful ability just a lot more powerful, while at the same time requiring a rare addon to no being bad (only 1 hatchet IS bad considering how unreliable the hitboxes are), so I'd like to change this addon this way: A glass-like Hatchet head m
    25 comments 221 views last activity
  • Hello, everyone i want to discuss about some change to be made to these perks below. This is just some ideas to increase perk diversity. Buff Surveillance as you may know is the worst perk for killers in the game, so i suggest to remove time the perk stay active and show when he is worked on and repair is stopped for 1/2/3 seconds. Spies from the shadows i think it's a good perk but it
    11 comments 231 views last activity
  • as people discuss how to make Legion playable i realised a way to not only to do so but also makes the game possibly balanced and enjoyable first Gen mechanics; gens need appromixately 80sec to be completed so we can say it has 800TP needed and each survivor adds 8points per second as Gens have 4 phases being worked, how making that the 2nd phase onward each phase decrease the progres
    4 comments 91 views last activity
  • Jason - Friday the 13th Chucky - Child's Play Leprechaun - Leprechaun Sadako Yamamura - The Ring Creeper - Jeepers Creepers Kayako - The Grudge Ghostface - Scream The Thing - The Thing Pennywise - It Cujo - Cujo The Candyman - The Canydman off the top of my head these come to mind first. jason's got that lawsuit thing right now preventing the continuation of friday 13th's dlc c
    2 comments 74 views last activity
  • I am starting to get irritated with Survivors enjoying to linger around after the Exits are open and they choose to stay for sometime to play with me as I fail to sacrifice them and not only that, why can the Survivor just leave already to make the session end already? seriously, there has to be a punishment for not leaving the game after 10 seconds, because it is just plain dumb to keep fooling
    27 comments 321 views last activity
  • Give Lithe the functionality of Balanced Landing. Any fast vault starts sprint, no more chase only! Also give it one of the following bonuses like BL. 1. You can vault windows quickly with little momentum built up. You only need 1m of run up to achieve a fast vault, (compared to 2.5m normally. I'd prefer this one but my 2nd would be nice too. 2. You can vault very quickly, even with no momentum b
    1 comments 21 views last activity
  • Aura reading is ruining this stealth game. No matter how good you are at hiding, killer will find you without any tracking effort from his side. This is just annoying. I was so tired of BBQ, so I equipped Distortion. But the Doctor can still see my aura when I scream, so I equipped Calm Spirit additionally. But the Legion can still see me after he hits someone with his special abilities, no ma
    15 comments 871 views last activity
  • Interacting with chests, unhooking and recovery speeds should be affected while survivor is in a dream world.
    0 comments 1 views last activity
  • If I don't escape and there was hatch or a hex totem I always want to know just where the hell it was. It would be cool if the game did that circling camera movement it does at the beginning of the match for survivors to reveal where the hatch and hexes were.
    1 comments 31 views last activity
  • Since we got a cat mask for her, can we get a catsuit too? Pls.
    2 comments 51 views last activity
  • How can we balance window more? Some placements are still a thorn.
    2 comments 51 views last activity
  • I play on Xbox so I can’t say whether or not PC/PS4 has the same issues. In the lobby screen you should allow us to see the killers gamer tag, not the killer itself. So we can see if we are getting paired up with the same killer repetitively. My wife and I play almost everyday and sometimes we get stuck with some pretty unsportsmanlike killers. Camping/tunnelling/rude messages. It would be nice
    11 comments 91 views last activity
  • Borrowed time repeatedly doesn't work when a survivor is hit by leatherface's chainsaw. Is this intended or a bug?
    0 comments 11 views last activity
  • It would be nice if you could stay in the lobby after a match instead of having to invite everyone all over again
    0 comments 21 views last activity
  • As of now, when playing Trapper, the trap's auras are a red color. This makes it extremely difficult for colorblind people such as myself to see the traps as I often have to go behind a solid object such as a tree in order to see it. Seeing as the Huntress' axes inside lockers have a yellow aura when she needs to restock on hatchets, I believe that the Trapper's traps should also have the same au
    0 comments 31 views last activity