Feedback and Suggestions
Our team will be happy to read these!
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There is an issue where when Wesker grabs me as survivor, the camera starts wobbling. I can't run straight (holding up) after being grabbed with Wesker's power. It happened to me a lot of times. I am sure it happens to other players as well. Just wondering if this Is a known bug to behaviour. If so, when will it get fixed? It is very annoying.3 comments 81 views last activity
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seria bem interessante se voçes poderem imprementar suporte para mouse e teclado na plataforma do game, pois jogar com o controle nao é agradavel para todas as pessoas, principalmente quem esta acostumado a jogar com mouse e teclado,tipo eu sou acostumado jogar dbd com mouse e teclado mais nao estou jogando por que estou sem pc e jogo pelo xbox game pass0 comments 71 views last activity
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go watch Terraformer that’s all I’m gonna say behavior if that doesn’t come to pass game is game at the end of the day0 comments 11 views last activity
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PLEASE. I still don't know why this isn't a scenario. I just had a match I bled out on the floor because Vecna really wanted the 4k and Ada was hiding the whole time. Add something to make the survivor on the floor bleed out faster or just add the abandon option. It's so annoying and just want to go next instead of waiting 4 minutes on the floor.16 comments 281 views last activity
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What I'm talking about is the red markings on character portraits here: I think it would be nice if there could be a way to get this portrait on characters that previously did not have it, and my idea for it is that it would involve getting said character to P100. Once you get them to P100, you unlock an option in the bloodweb to COMPLETELY reset all pr1 comments 232 views last activity
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I found out the awesome news that this issue is being looked at! I look forward to happier Sadako, Alien, Plague, and future Springtrap mains!4 comments 61 views last activity
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Haywire, perk nerfed to its unusable state because of one killer. Singularity Situational Awerness, Perk nerfed because of 1 killer, Nurse Undone, perk intentionaly bad because of 1 killer, Doctor I think there would be more examples of that, like gen kick meta nerfed cuz of knight or manga nerd. Why dont we use perk tiers to nerf them on specific killers? Like singularity would have tier9 comments 141 views last activity
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Recently in the QnA, the devs said that in a recent update they normalised Survivor sound levels. Now, I personally haven't noticed much, so I decided to test it. I loaded in against bots, and tested their injured grunts and scream sounds. This video (https://youtu.be/3Vib9EThQg8) is my results (I don't own all Characters, so I couldn't test all.) And personally, I found them to be different.0 comments 32 views last activity
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I would like to see The Clown’s & The Nightmare’s Hindered Statuses reworked so their duration aren’t impacted by Vigil. Vigil’s Impact As it currently stands, Vigil reduces The Clown’s Linger from 2 seconds to 1.2 seconds (1 second to 0.6 seconds in the PTB). Vigil also reduces The Nightmare’s Hindered from 4.2 seconds to 2.52 seconds. The Problem The issue is that these powers already0 comments 31 views last activity
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When a survivor is unhooked, they receive two conditional effects: Entity’s Protection (30 seconds): A Decisive Strike -like effect activates. If the survivor is downed by the killer during this 30-second window, the effect is retained until one of the following happens: The survivor uses the stun against the killer (4-second stun). The survivor is picked up by a teammate or picks themse9 comments 162 views last activity
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In the current state of the game ranks honestly just feel like an indicator of playtime at best. I’m not sure what the need for the change was but back then ranks felt like a mostly sure way to have an idea of how good someone was , when you thought of red ranked players you thought about actually skilled killers and competitive Survivors and that definitely feels like it’s missing now. And th22 comments 282 views last activity
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When a survivor is unhooked, they receive two conditional effects: Entity’s Protection (30 seconds): A Decisive Strike -like effect activates. If the survivor is downed by the killer during this 30-second window, the effect is retained until one of the following happens: The survivor uses the stun against the killer (4-second stun). The survivor is picked up by a teammate or picks themse6 comments 71 views last activity
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Hear me out, what if you add a feature so that when someone is downed and on your shoulder — and only under those circumstances — you can see their hook state? I don't know if this is an AWFUL idea, but from the way I see it this could solve a small chunk of tunnelling at the very least. I am a killer main. I've been playing only since around 2023, but I always keep finding myself in circumsta4 comments 51 views last activity
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Wouldn't it be cool if "Shy Guy" was a killer?!!! I cant remember what scp he is, but it think it would be a really cool one. Or even the witch from left4dead. Some killer that has a crying sound until it is chasing someone then it screams instead. It would be really creepy. I just don't know what their "power" would be. Just an idea. Feel free to discuss further. I'd love you hear your ideas!0 comments 11 views last activity
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Am i the only one that wants new KILLER perks that apply the broken satus effect? Especially since healing seems so fast nowdays, and to be fair we really only have like 3 of those. No quarter (trash) - needs a buff so it activates on normal heals too, not just self heals. Forced penance (ok) (very situational) terminus (good) ALSO if u have any ideas for perks that apply (broken) feel fre6 comments 332 views last activity
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6 comments 91 views last activity
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I'm so sick of the obnoxious level of endurance carrying people through tis game. (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) "Ha ha, ggez, I'm so good7 comments 101 views last activity
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So long story short, tunneling is probably the biggest problem for continued larger enjoyability of this game. its one of the most suggested problems and without a doubt sucks to be tunneled out. yada yada old man yells at cloud. And while I'm sure we could discuss tunneling yet again on these forums, that isn't the topic here, make your own thread. What I want to discuss is what you guys thin56 comments 977 views last activity
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Good day, BHVR! I've asked this before, but I’m not giving up—I’ll be asking every day from now on. There are less popular games with African servers, and South Africa already has AWS and Google Cloud servers that you could use. The infrastructure is there; we just need you to make the move! Dead by Daylight has a passionate player base in Africa, but we’re stuck dealing with high ping (think 214 comments 242 views last activity
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Is it just me or does the healing feel a tad overtuned? It really feels like you HAVE to bring anti heal perks or be an anti-Heal Killer to do anything about it. Hit and Run is effectively dead right now. I thought we were all for making more Killer playstyles viable not less. Certainly something feels overtuned. I can't be the only one seeing this, right? Could we please reevaluate the wisdom46 comments 671 views last activity
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Overcome is a good exhaustion perk, you get injured and get a bigger speed boost to reach someplace you maybe wouldn't have reached if you didn't have Overcome. But it only works from healthy to injured. I think it would be a good quality of life change if Overcome also worked when being put into deep wound from injured. This for instance would be good against a tunneling scenario, where the ki0 comments 51 views last activity
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I’d like to propose a small but impactful change to the Rift Completion system: allow players to complete each tier’s “completion quest” with up to 3 quests skipped. For example, if a tier has 65 quests total, the reward would unlock after completing 62. Under the old Rift and Tome system, we could reach the epilogue of each chapter by choosing our quest paths, allowing us to bypass specific cha0 comments 11 views last activity
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It was such a banger! Sure it was a little loud, but nothing a slight volume reduction can’t fix. Regardless it was really good :) (Why did we change it to begin with?) https://youtu.be/rA0tMfaL-3s?si=UEP8nVfX-QYIUGRp7 comments 101 views last activity
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🔪🎃 Power – Manifest Evil : “Y ou feel it in your chest, the slow breathing, the stillness… He’s watching. But is it really him? ” Michael Myers can place Manifestations, haunting, motionless illusions of himself across the map blending in with it. These ghostly projections strike terror into the hearts of survivors by blurring the line between presence and paranoia. Manifestation Details6 comments 402 views last activity
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I know that a lot of people in the Dead by Daylight community have been wanting a dinosaur killer for quite a while now and i think it would be pretty cool and interesting to play as a literal dinosaur chasing down people like Lara Croft, the Entity can clearly bring in creatures and people from the past and future so why not add something like a raptor or a literal t-Rex into the fog? I would1 comments 11 views last activity
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With the release of the The Walking Dead chapter nearing closer, I just wanted to put out a post reminding BHVR that well over half of their balance changes in the update were outright bad and should be added. I didn't forget, and I don't wanna let them either. As a reminder of the standout problem children: The Knight and Clown changes bastardize the killers, devolving them to demanding they re4 comments 111 views last activity
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Dear developers, you have already added 2 skins for Rebecca, which were present in the game as costumes. But in Resident Evil there are several more costumes for Rebecca, for example, a maid costume. I really hope that soon more skins will be released for her <30 comments 345 views last activity
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1 comments 21 views last activity
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The yellow bottle change means you can just spam yellow bottles at your feet, while also destroying high skill plays of throwing them ahead for zoning. Reading this I was honestly so disappointed this wasn't among the things being reverted.0 comments 11 views last activity
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Name 1 thing you absolutely love about this game! <3 Now…Name one thing that frustrates the heck out of you. (Be constructive for feedback purposes please, do NOT be negative) I LOVE the variety when it comes content such as chapters, perk choices on builds, new killers. I get really frustrated with bugs. VERY. Especially when they get fixed only to return. They not only take the fun out27 comments 351 views last activity
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This game has two different pools of bloodpoints. The one that you gain bloodpoints by playing matches that is capped on 5 million then there is the one that is where all the quest/tome rewards, code bloodpoints etc. go and is not capped and does not count towards the 5 million cap. I am suggesting to show both pools of bloodpoints separately when you hover over the bloodpoints amount in game. C0 comments 31 views last activity
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So after a recent discussion on this thread talking about which Killers are in bad need of changes in this area, coupled with the seemingly great upcoming Executioner addon pass, I've decided to jot down a boat load of ideas just for the hell of it. It's unlikely any of these will be used or make it into the game but I wanna show that Nemesis in his current basekit form can have great addons. Th0 comments 71 views last activity
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Botany was fine the way it was, please rollback. With Botany now applying to medkits, I see a huge increase in selfish healing. I run my altruistic healing build, ppl don't come to me. they prefer to selfish heal in the corner. I run a boon build, ppl don't go there for help. they prefer to selfish heal in the corner. This kind of sucks. It's less engaging, less interplay. It kills off other7 comments 101 views last activity
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Now whenever a survivor is within X amount of meters of the survivor that is picked up by the killer you will see the “Wiggle Progress Bar” I figured swfs can relay this detail to teammates no matter how far or close they are to their teammate, SoloQ would appreciate this detail/QOL feature.0 comments 11 views last activity
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Currently when selecting characters we can filter them by owned, name etc. would love to have prestige level filter - where characters are filtered according to their prestige level, thanks!1 comments 11 views last activity
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I'm not saying that the perk itself is too strong. The perk is fine on like 90% of the Killers of the game. But the remaining 10% are too strong with this perk. Killers like Nurse, Blight, Springtrap, Xenomorph and Wraith who can either teleport instantly to the other side of the map or just run there in the same amount of time are just busted with this perk. Either this perk needs to be re12 comments 251 views last activity
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Why Clown, Knight has to be nerfed in some way when they are allready bit struggling compare to any A+ tier killer? Why Trapper sits still in bottom toilet tier for almost a decade? Why Pyramid Head just gets direct buffs (very small nerfs) when he is allready great killer? Why Blight and Nurse, Kaneki just sits S tier without being nerfed? I don't understand balance of killers in this game.51 comments 1,001 views last activity
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In so many maps, you'll have pallets spawn right next to each other. Literally not even five meters apart. Hawkins, for example. You can have a pallet inside the room, and then two more pallets on the outside corners.3 comments 71 views last activity
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Would it be possible to show this bar for other survivors to see as well? ☺️ If I understood Dork correctly here? (Side note. I adore her! 🥰) https://youtu.be/D_Vi0nNDFHg?si=yMYyHdQBDnX0LFxH7 comments 121 views last activity
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I was playing the Forgotten Ruins map, and i teleported and my dog wasn't teleported with me, and i happen to find a survivor too. So how is it fair that i get my power removed from teleporting? I lose so much pressure because my dog is not there with me. Or for example, i tell the tog to vault a window, but at the split second it must of gone somewhere else instead of the window, boom, i lost13 comments 183 views last activity
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I have zero interest in buying a skin from the Waterfront Massacre collection or those FNAF t-shirts. The latter look like cheap goodies. However, those collections have absolutely gorgeous lobby music that you can only hear if you equip the character/cosmetics that unlock it. Would it be possible to be able to select the lobby music for any collection/character you have bought regardless of0 comments 61 views last activity
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Make it so they work only on hex totems that are lit from the start of the mach not anything that gets lit after getting hit. I had a Dredge with Thrill, Undying, Face The Darkness and Ruin. how on God's green earth is that fair? Undying should.never protect a hex that lights up like Face The Darkness after getting hit and neither should Thrill for that matter. No one had any chance of cleansing4 comments 61 views last activity
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Bots are broken, just run in circles from the killer, never unhook/heal, when they do they stop halfway. honestly would rather just have three players than 3 players and a bot, please fix bots 🙏9 comments 101 views last activity
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I believe this is the only realm in the game where it's possible for there to be nowhere to use Balanced Landing. There's a couple "elevated" spots inside the main building, but they aren't high enough to trigger it. If the basement spawns inside the main building, it's also surrounded and unable to be dropped into which renders the perk entirely unusable. Could the elevated sections either be r2 comments 61 views last activity
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I forgot to mention this in the ptb thread but basically I think it's a FANTASTIC idea to delete useless addons in survivor items and keeping them to just 5. Survivor bloodwebs have so much cluster that its impossible to get what you want. For reference, two characters that I have raised in this event (i.e. I didnt farm for them besides the normal p3 to get their perks) are cheryl and pyramid hea9 comments 131 views last activity
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just curious Brutal strength, Agitation, Pain res, thrilling0 comments 11 views last activity
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ever since springtrap released generators have been a complete nightmare for killer I have been having games are getting done in less than six minutes consistently .my normal is Pain res, gift of pain, dying light, and PWYF. Three slowdown perks, and I feel like I can do nothing about it. Tunneling and slugging has felt more necessary, and this needs to be fixed. Also fix the spawn locations of12 comments 191 views last activity
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I liked the actual Milestone quests pretty much, except for one that requires to "Sacrifice or kill 165 survivor(s)", because it takes much longer than the others. That Milestone ends next week and I completed that final quest weeks after the others and with only 6,5 days left, even though we had 2v8 at one point. If it returns in the next Milestone, I hope you decrease the amount of sacrifices /0 comments 51 views last activity
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2 comments 91 views last activity
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Smaller terror radius to make locating the tarps more difficult. He should get the same treatment that skull merchant, pig and ghosty got some time ago. He would be so much better with a 24 or 28 meter terror radius. Traps spawn armed at pallets and windows, which would reduce the early game set up time by bit and maybe give a potential down. He can carry more traps. 2 is very limited and makes0 comments 21 views last activity