Feedback and Suggestions
Our team will be happy to read these!
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I know there's some update coming out in the future, but if it came out yesterday, it is still horribly long overdue. 90% of games, someone is getting tunneled out or proxy camped. And probably around a third of these games, it's just a hard tunnel right off of hook. This is absolutely insane. These jerk killer players are KILLING THIS GAME. To everyone who says "tunneling is a valid strategy"12 comments 241 views last activity
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With the recent change, map offerings only grant a 20% chance to get the map you want, which is pretty much unusable, would you rather have a chance to get a map or have more bloodpoints or spawn alone? You cannot even tell if the offering worked since you can still get the map even if the offering didn't really do anything. I think right now we have two options, buffing them back to 100% isn't23 comments 401 views last activity
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READ BEFORE CONTINUING: please don't just downvote and not respond, I want people's feedback so the devs, myself & many others, can get a better understanding of what people are looking for when it comes to changes to both killers & Survivors, rather it be perks, addons, ect, that and it seems rude to just downvote and not explain WHY you don't like ideas, this kind of behavior doesn't he3 comments 81 views last activity
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First we only had Garden of Joy.Then almost 2 years later, Greenvile was added, which people liked. It made the map offering less consistent, since the map was very one-sided. Also, its a nice realm with two maps based on original otherwordly killers. Then a year later, Freddy Fazbear's Pizzaria was added which was weird, and now literally the next patch the Walking Dead map is pushed onto that r4 comments 432 views last activity
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The meta has been the same for over a year, and the changes we got so far isn't enough. Even this is an asymmetrical game, every other game that has a decent player number has a balance patch with better meta shake ups. The players should be sick of seeing the same perks/killers over and over again but others perks/killers are down in the dirt when they need more love by the devs. There are perks8 comments 141 views last activity
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ik its fnaf but does this not sound crazy: a killer with aliens portal ability, when he appears he god dam invisible like WHAT a killer with a axe (not like huntresses) and a aura which addons can give it specific effects, also i really don't mind this feature but the speed the killer gets when throwing the axe into a survivor or with specific build is stupid and defo need to be checked becaus26 comments 542 views last activity
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If you need feedback, all that you need is listed here. https://forums.bhvr.com/dead-by-daylight/discussion/447863/houndmaster-revisited If you have comments, questions, concerns, ask away. I have answers. All bug reports have been sent in with logs, tons of videos. If you need more of whatever I will help, but please. It’s painful. I’m happy to help in anyway but p28 comments 381 views last activity
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I was playing quietly, not bothering anyone - during the game I got banned in the game itself, and a couple of hours later in Steam. I wrote to tech support - they've been silent like partisans for 14 days. request number - 1886570 ID: 738cb114-7be0-4472-9db5-5b4cefd9258f What can I do???0 comments 21 views last activity
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I have been completely locked out of the game on Xbox Series X since the "fix" you deployed in the Monday update. Yes, I've tried everything to resolve the issue (making sure the game/console are up to date, clearing the game/console cache, restarting the game/console, hard resetting the console, uninstalling/reinstalling the game, etc.). Nothing is working and no other gam0 comments 11 views last activity
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The amount of times where the server has crashed and disconnected everyone in the lobby and yet I still get hit with a 5min DC penalty is ridiculous. Like not only do I lose all my progress and bloodpoints (a lot of times after a 20min match) because YOUR servers are unstable but then I also get hit with a punishment for something that's completely out of my control. How is this acceptable? And12 comments 161 views last activity
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I'm a main killer, and I not only hear non stop about this topic and I do also understand it, slugging and tunneling makes the game miserable, and unfun. Most solutions I hear are punishments to the killer, and I do not like this, each time you punish a strat killers come with an even more cancerous strat, you killed slug, facecamping became meta, you killed it, 3gen became the new AIDS, you kil4 comments 81 views last activity
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The 1 biggest thing I would change about Ghoul is- his cooldown to M1/hit you after canceling power needs to be longer. He uses his power to slingshot into you, then cancels it, then he can essentially immediately M1/hit you. It is too fast. He is too mobile to be able to just slingshot across the map from miles, catch you out of nowhere, ride your behind, cancel power, and bam you're hit. T6 comments 161 views last activity
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The buffs given to Clown and Knight don't offset the downsides given to them at all, and are nerfs to overall weak killers. This isn't news, but instead of getting mad, let's salvage this. Clown Invigorated bottles work for survivors as well as Clown, so those are a side grade. Reload is nice, but the Tonic nerfs and the faster blooms remove the skill of Clown. Some changes can be kept, but m1 comments 131 views last activity
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MUST READ! I am not advocating for or against buffing/nerfing the killers, I am simply stating my opinion on the rework of add-ons. Most of the kilers add-ons are, to put it mildly, "garbage" that have such a tiny effect that it is almost unnoticeable. I want to be able to experiment with add-ons and have them be at least a little useful. Iridescent Eye Patch - While Enrage Mode, performing a0 comments 111 views last activity
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Quest Rewards should scale up as the objectives get harder or rather more complex and time consuming. I mean you have Rift quests to complete 20 generator repairs or to kill 20 survivors and the reward is 10,000 blood points, which you can spend in a blood web on 3 nodes.. The amount of matches you must play to complete said quests will net you 500,000 blood points.. Ridiculous. Another exampl1 comments 41 views last activity
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Hello everyone.Recently I found out that the game Dead by Daylight was "BAN". As it turned out, my child was playing, Eh, and accordingly, as it turned out, dishonestly. Please be kind and unban my account. I promise that the child will not do this anymore.My account STeam "nikitaknjazev1".1 comments 51 views last activity
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press 1 for yes or 2 for no choose wisely i would love to here some ideas4 comments 41 views last activity
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His addon rework was really well done. It gave us a lot of variety, creativity, and options to use. Use this example in the future for addon reworks or new killers!4 comments 81 views last activity
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I play killer allot about 5 hours a day for the last 6 months and I would really like a perk to help mind games be easier. I’m good at mind games but I think a perk that makes it so you can make the red stain flip to your back for the survivors so you can walk full speed and see where your going but the survivors will see the red stain behind your head facing the other way. This would only be act0 comments 1 views last activity
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Hi everyone, today I will be delving into my thoughts regarding Dracula's add-ons and what I think should be changed to make them more viable and perhaps add more variety in the encounters with Dracula as a survivor and playing him as killer. Without further adieu, HAVE AT THEE! Iridescent Ring of Vlad I recently made a bug report of this add-on since it is either bugged that it does not track0 comments 21 views last activity
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(Rework) Ghost face, base kit Chucky, manual scamper back but slow with steath add-ons with a 3 second on the scamper to not infinity scamper like wesker when he vaults a pallet Skull merchant, Base kit (Buff) Trapper, Trapper sack base kit Micheal Myers base kit on his stalk and speed Spring trap, axe to 3 meters (Nerf) Nurse, her blink Blight, 4 rushes Ghoul, vault speed on pallets0 comments 21 views last activity
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I’m not a big fan of the map mainly just because while I love the Easter eggs and the interior of the map the rest just kind of sucks because it’s literally just Freddy Fazbear’s pizza slapped in the middle of the aisle which sucks because it would’ve been cool to have a whole indoor around it but instead, it just feels like Greenville theater but smaller in this sucks even more because we are0 comments 22 views last activity
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Hey I don't think many people would think about this but something I would love in dead by daylight would be a story mode. Or a campaign of some kind. Where you could pick a killer or survivor to play as and each would have their own levels and challenges. And at the end we would get a new ending for each kinda like mortal Kombat or injustice 2. Where either they get to go home or they become hig0 comments 11 views last activity
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Survivors are constantly (and intentionally) killing themselves on hook and it's leaving the rest of the team at a HUGE DISADVANTAGE (there will be 1 less player in the match). They do this because they got hooked early, they're playing against a killer they don't like, etc. It's been like this for the longest time and the DBD team isn't doing anything about this. The self-unhook mechanic does21 comments 962 views last activity
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I'd like to pose a solution to a problem that has been in the game since its inception: the lack of options, boredom and perceived unfairness of matches that enter the 1v2 before the exit gates have been powered. As Survivor, this situation leaves you with very little to do: if gens aren't close to completion, you either wait around for your teammate to die for hatch, or your teammate is slugged12 comments 261 views last activity
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So I was playing Skull Merchant earlier and I had this conversation in end-game The conversation was very lovely, This player just wanted to know why I was so fast and I explained to them that SM's power Hinders them and gives me Haste after they get scanned 3 times, they took this information in, expressed their thanks, and then we moved on. But this c11 comments 252 views last activity
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I reworked this entire feedback I don't think the killer much of a rework these are my opinions and my thought don't call me stupid or an idiot just if you have different ideas share them with me give me your thoughts Hide Ho increase cooldown to 13 seconds-Nerf Footfalls colour change to red-Change lullaby within 18 meters-Change Slice and Dice hit box smaller-Nerf slice and dice duration 14 comments 81 views last activity
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Hello devs is it possible for me to send in killer and survival suggestions?0 comments 1 views last activity
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Survivors - Lithe, Windows, Resilience, Decisive Strike, De ja vu Killer - corrupt, pain res, dms, surge, lethal Any ideas how to break it?29 comments 332 views last activity
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Ghoul: 1: remove the ability to latch onto Survivors on the first leap 2: revert the distance from 14 to 16 3: make the max distance for the m2 attack only 6-8 meters max otherwise, itll be a normal leap Xenomorph: 1: buff or rework acid blood, it's almost useless & extremely situational and could use a buff or rework, like, automatically destroying pallets if hit by one within the time3 comments 61 views last activity
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I was actually really excited for this cosmetic when it was first announced on the Anniversary stream, at the time I only had a somewhat blurry picture from the stream to go off of, but when I finally saw renders & the skin itself in-game, I didn't realise it had what looks like…spiral shells addorning it's face. I know it's a very minor detail, and one that you theortically wouldn't see i0 comments 11 views last activity
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first off, semi-banning players from disconnecting/quitting due to tunneling killers or camping ones is absolutely stupid to say the least. you’ve implemented bot gameplay so the team isn’t “losing” a player technically. I get you wanting to punish those who just leave or throw the game but the same doesn’t apply for all. I don’t think it’d take a genius to figure that out. Secondly, since y3 comments 51 views last activity
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Solo queue system: Solo queue players can de-prioritize certain killers from their queues. Maybe 2 or 3 killers they can reduce their chances of playing against. This does not include new content (killers) released to the game. It also doesn't mean they will never see those killers. If solo queue can de-prioritize themselves from facing nurses, blights, or other killers they find frustrating (gh11 comments 151 views last activity
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Hey there new to the forums after years of playing, but i felt compelled to bring this to the DEV teams attention, I think Bulk spending needs some kind of priority built in or allow us to select things we want prioritized. I was using the feature and felt i was getting virtually 0 bonus to blood point offerings like Envelopes, Cakes Bloody party streamers etc. So i did a test, I did not think to12 comments 201 views last activity
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after 90 seconds, hatch is revealed to both players when the hatch is shut, after 20 seconds, killer gets permanent aura on the survivor should guarantee that endgame can wrap up within 2-3 minutes instead of sometimes going on for silly amounts of time like it currently can. i don't think the aura being 'unfair' here is a problem, since the survivor has already lost the game and missed the1 comments 41 views last activity
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So uhhh.. Is the Huntress ever gonna make it to the doctor about being constantly out of breath in the lobby?0 comments 11 views last activity
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The current killer meta is - as it was for many years: slow down perks on top of slow down We have seen many variants: Ruin/Undying meta, Gen kick meta, Scourge hook meta… literally any strong slowdown perks have been touched by the devs at some point in history of the game. But this does not fix the issue, one perks rotates out, another one rotates in Slow down meta is the norm for balanc5 comments 131 views last activity
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Pig has been topic for quite some time with the meme "nerf the Pig." While she got big nerfs, she recently got some buffs that though won't really take her away from being about 3rd weakest killers. I'll skip two stages, those are when RBT activated in EGC or when leaving with inactive trap and when Ambush was considered as basic attack. Because those changes were neccessary to bring her in bet0 comments 71 views last activity
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BL honestly feels pretty pointless to use and occupy an entire perk slot in comparison to any other exhaustion perk. But i understand how strong it could’ve been in the right hands, especially around certain tiles. But on the other hand i think taking up an entire slot just to completely remove stagger is a pretty good cost. Maybe give it a cool down like finesse . I mean I’ve been playing for up2 comments 51 views last activity
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I think current version requires too much time to activate, and also maintaining 60s of chase is too difficult to achieve. Maybe we can reduced required chest to open by 1 or reduce the time needed to activate to 40s? Or maybe both can be done. How do you think?2 comments 51 views last activity
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right now there is no reason to p100 any character so for all the players who spent hours on this game receive nothing except for a number that players can’t even see until the match ended. And the reason why they won’t add cosmetics or even something as simple as a badge/banner is so bullshit.8 comments 121 views last activity
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always thought it was yet for some reason its not you as a killer literally can't counter this, not to mention the fact its bugged and give way more speed a 60/50/40 cooldown just like every exhaustion perk makes sense to me (maybe less) an ideas because tbh this is just giving me deja vu to balanced landing15 comments 291 views last activity
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We all already know Custom Icons exist, Changing the Perk Icons, Character Portraits, Even the Items, Wouldn't it be nice if we got a Steam Workshop update to legalize it? Then it'd all be built into Steam, It'd be more accessible to be a fun, Cosmetic only thing without needing to install a third party to do it for us And while i don't entirely understand how the anti cheat works, yes i know6 comments 251 views last activity
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The shrine reseting weekly is pointless and should reset daily. Many players do not have access to licensed survivors/killers and therefore can't get their perks without using the shrine. It makes no sense how you have to wait a week just to HOPE to get a perk your looking for.2 comments 83 views last activity
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Gives 5% haste once you've been outside chase for 9/8/7 seconds. Allows slow killers (pyramid head, trapper) to cross the map when they can't find anyone. - Balance A: If you teleport or your speed would exceed that which the haste offers, (so blight, hillbilly, nurse, springtrap) then the perk becomes weaker, enters, a cooldown, is disabled, or changes into a different, less powerful effe0 comments 41 views last activity