Feedback and Suggestions

Our team will be happy to read these!
  • How would you guys feel about Wishmaster, punpkinhead, pinhead, maybe some sort of werewolf, and some Greek mythology type character, in the game?
    3 comments 101 views last activity
  • I would like to be able to save several different loadouts that can be quickly switched to instead of having to manually switch out perks, addons, or offerings; especially when there's not enough feasible time remaining to do so.
    25 comments 231 views last activity
  • So, mmr is arrived. i hope we get soon some details how it is calculated. but for now i have some ideas for more statistics. after a game / or better in a extra tab available from everywhere are some stats saved. like: surv: how many gens are done by you, how long you were within a killer chase, how much heal/gen states you have performed (like: 23% gen and 130% healed. 130% = 1 full and a se
    0 comments 11 views last activity
  • After every game, a fat blue chunk of text pops up over the chat. I get u can click on it then click off and it will dissapear, but it still takes a good few seconds to go away. Im just trying to talk to the team and the killer after the game. If they say something and it takes me a good 5 seconds jsut to be able to see it and I reply 15 seconds after then they have left already. Im just trying t
    2 comments 41 views last activity
  • For me is the unpredictability when playing/playing against her. I like testing the IQ of the survivors and how they about to counter than phasing. (( I pray I get the vault the pallet right into me survivor. ))
    5 comments 31 views last activity
  • Would showing number of totems remaining (like gens) be a good idea to encourage survivors to cleanse them? Or is not knowing a good mystery to keep?
    2 comments 41 views last activity
  • I know there are reasons that they cannot, but I do think they should be allowed, at least, a LIMITED chat option with the survivors in pre-game lobby. If anything I think it could be funny and in a good amount of situations could just allow the killer to say "GLHF" before every match to maybe defuse potential toxicity before a match even starts. It could also give some killers a chance to say "H
    18 comments 891 views last activity
  • When do survivors nefs? the game is so ######### easy for surv, and premades are soo freaking toxic. DO SOMETHING, game is boring 😡 😡
    14 comments 191 views last activity
  • If you are lucky enough to get yourself off the hook you should get some sort of a buffer similar to borrowed time!
    0 comments 11 views last activity
  • Mashing the button isnt always the easiest for people and mostly annoying if im being honest. Just holding the button would be enough and wouldnt take away from the games feel or anything.
    4 comments 31 views last activity
  • to play survivor effectively I have to change my monitor resolution to 1080p, while prior to the change it was fine at 1440p. please unrevert this change from 4.1.0.
    0 comments 1 views last activity
  • It's honestly kinda sad how the game evaluates you without letting YOU know. Why do you treat your fanbase like that? Just let people know. Or at least promise you will once you get it going.
    4 comments 91 views last activity
  • Now I know this is an unpopular suggestion. But here me out BVHR. I get it. People dont like being in match with bs killers. But what about the people playing the game? Time and time again, players DC because their loop didnt work and the killer knocked them down only once. People DC cause a killer is tunneling. People DC just because a killer found them. It makes playing the game for others more
    17 comments 101 views last activity
  • We had rank 5-16 killers all the time after new matchmaking announcement, which was like 10 games at least. Only 1 or 2 was able to get 1 or more kills. Matchmaking where? Is it on PTB or something?
    1 comments 21 views last activity
  • Ebony and Ivory mori are op af, as a survivor you can't do much before you hooked and nothing after. It escalates heavily when killer is tunneling. Why is it so hard to change mori so a killer can use it after 2 hooks? We've been asking for it for ages and it's still not changed. I'm so tired of people disconnecting while loading, just change it already
    17 comments 231 views last activity
  • Is it just me who finds the charm sorting category for "set/outfits" confusing? It seems they just order them in alphabetical order after rarity. I think it'd make more sense if they were sorted into their individual collections. Like the Tome II archive charms would all be next to each other in the "Tome: II Collection" since they have that in their item description.
    0 comments 1 views last activity
  • Can you guys add an visual indication of how high our MMR with the killer is?
    0 comments 41 views last activity
  • 0 comments 21 views last activity
  • I know a few people who like using names associated with their favorite killer, and I've seen a lot of other survivors do the same, and ended up matched against those specific killers because they changed in the lobby (I've changed killers for that on a few occasions as well) but I guess removing the ability to change killers after queueing up will also mean no more requests for specific killers
    2 comments 61 views last activity
  • When you prestige a character you automatically get the 3 unique character perks on all characters. The tier of the perks depends on what prestige. So prestige 1 is tier 1 of all 3 perks, prestige 2 is tier 2, and prestige 3 is tier 3
    13 comments 81 views last activity
  • First of all, I believe the new auras, while looking aesthetically nice, are gameplay wise AWFUL, especially hook auras, I want them changed back as they were before this patch. Now onto the suggestion, what if the new auras could be used to buff some of the less used/useful perks like Distortion, Boil Over or Knockout. Distortion would work the same, 3 tokens, everytime your aura was to be re
    0 comments 21 views last activity
  • By far one of the most frustrating things in the game to go against. For survivors is a killer that only needs to hook you once then down you again to remove you from the game completly, for killer is an item that basically gives survivor a free escape that can also give other survivors that same quick escape, with the killer having almost no options to stop it. Here are my rework ideas for these
    0 comments 12 views last activity
  • This feature is being suggested to get some in-game value for items, add-ons, and offerings that you will never use. Basically, you trade items to receive BP or 1 replacement item. The numbers can be easily tweaked, but here’s my original suggestion. -8 items are placed up for Conversion, 4 survivor based and 4 killer based. Rewards change weekly. -Each item you have with have point values tha
    0 comments 11 views last activity
  • Firstly, In my opinion (this is my opinion) they should rework mori or remove *Ebony Mori* the rest of the mori's are fine, The problem with ebony mori is that it is too easy to kill survivors if they want to rework mori that I suggest to make ebony mori to killing 1 survivor hooked cause that is already huge since your one survivor has 25% participation in the whole game and that % is gone since
    4 comments 31 views last activity
  • It's a minor thing, but I find a bit annoying that when I load the game and alaways get the news pop-up even if there is no actual news.
    0 comments 11 views last activity
  • They're both unfun and ruin the game in my opinion.
    1 comments 21 views last activity
  • I'm a butcher player. I think BBQ is useless. I can delete this skill. I can't even see where my totem is. What's the fuzzy red color that makes me think I'm looking at the mosaic so that I knock down people, but I can't find the nearest hook? Is that a gift? Please change it to the original version. I can't bear to play butcher. It makes me vomit. I hate this version - NEW AURAS。 PLZ
    2 comments 31 views last activity
  • If there is survivor with a Key then i would like to see a progress bar to open it, my idea: 4 survivors: it will take 12 seconds to open with key 3 survivors: it will take 9 seconds to open with key 2-1 survivors: it will take 7 seconds to open with key if there is only one last survivor standing after the rest has BEEN KILLED/SACRIFICED (Not escaped) then it will take 5 seconds to open t
    1 comments 41 views last activity
  • first the latest oni comsetics and now clown , stop with the poorly made ugly naked killer cosmetics please and actually make more cosmetics for pyramid head wich just released or make new weapons
    11 comments 91 views last activity
  • I would like to suggest a that there should be a way to kill the killer. Yes it should be very difficult and challenging. I think this would add a great element to the game. Thoughts ?
    1 comments 31 views last activity
  • I mean, numbers don't lie, you shouldn't be ignoring it. (I'll try to be short) Like, first of all, Kill Rates: Freddy Krueger after the rework felt awfully strong in every match, later i check the stats of 2019 and then I noticed I was right; you just over buffed him; and it feels like you just don't wanna adjust it because of fear of people complaining. Though, he is strong as hell. (And
    11 comments 91 views last activity
  • Thought I'd make a thread about perks and how to maybe improve some of them? I ain't a game designer, so I cannot actually say if its balanced or not. Mindbreaker Now adds a second of exhaustion status debuff for every second worked on a generator, up to a maximum of 10/20/30 seconds. Overcharge In addition to a difficult skill-check when survivors start repairing a kicked generator, t
    1 comments 11 views last activity
  • Not sure if this has been suggested before, but doing multiple "Loadouts" for killers would be a welcomed change in my opinion. It would allow consistent players to "swap playstyles" on the fly.
    0 comments 11 views last activity
  • I used to be good with Leatherface / Bubba. But now I can't rev up his chainsaw without forcing him into a fit. I barely have any time to chase a survivor with the chainsaw, and its not faster movement speed at base levels. Bubba barely moved a few feet! You redesigned him to require movement speed add ons just to use his chainsaw at all. His throwing a fit is now ridiculous cause it happens if y
    7 comments 101 views last activity
  • [these are just suggestions, don't them that seriously plz] [BUFFS] Flip-Flop (current version): You have an uncanny ability to escape the inevitable. While in the Dying State , 50% of your recovery progression is converted into wiggle progression when you are picked up by the Killer, up to a maximum of 40 / 45 / 50 % total wiggle progression. Flip-Flop (my version) : You have
    2 comments 41 views last activity
  • I think something that could help the game and just look nice would be to have a option in the settings to change the colour of auras and scratch marks I think this would help colour blind people and wouldn't affect gameplay that much because you know the colours are meant to stand out in the first place, what difference would it make if I had scratch marks purple or red, or my auras the colour
    0 comments 31 views last activity
  • This isn't a very huge rework, but I guess this is going to change the way Spirit is played as and against. I'm going to highlight the changes I've made in her power with that kind of text. I'm hoping this would solve the issue of "good headphones = win" and get rid of most guessing spirit has in her power. Yamaoka's Haunting The Spirit can use her power, Yamaoka's Haunting, to enter etherea
    3 comments 61 views last activity
  • Firstly, In my opinion (this is my opinion) they should rework mori or remove *Ebony Mori* the rest of the mori's are fine, The problem with ebony mori is that it is too easy to kill survivors, if they want to rework I suggest to make ebony mori only kills 1 survivor hooked cause that is already huge since your one survivor has 25% participation in the whole game and that % is gone since the pers
    0 comments 11 views last activity
  • Sorry but this killer is really broken there is legit 0 counterplay or mindgame possible in chase againts him , he need actual long animations when he put and remove his sword from the ground , his current animations are so fast you can't do anything , if you drop the pallet or vault the window you are trying to use in chase he just use his power that he readied in advance and that doenst even sl
    15 comments 91 views last activity
  • This last update put DBD in a bad state on the killer side... Im a survivor main that can get to rank 5 killer and this last update is horrible for high ranks... Can't see ######### with the auras. Hard time seeing gens, or even hooks. BBQ is just for points now. Gen speed is through the roof in high ranks Not sure but the feel of killer is different Don't ruin your game. Do something,
    0 comments 11 views last activity
  • So here is what I find unfair and ridiculous. So the hillbilly chainsaw uncharged when you stop and so does Cannibal. But how is it fair the the Shape can stalk a little, walk across the map, stalk a little more and 99 it so he can charge in and last second expose us? That needs to get nerfed. I play both killer and survivor and I've played the Shape and I find it to be a totally unfair tactic. S
    53 comments 281 views last activity
  • we happy with this game, and this game have unique gameplay, but every time every season, we not see new mode, i have some idea, i hope my idea can help in future, my this not my idea because i see some game do like this, but this game have another sensation i love zombie mode in another game like, Zombie infection, where someone be zombie, and some player be survivor, but in another game it'
    0 comments 51 views last activity
  • First of all, I must say in an ideal game moris shoud not exist. But as I know devs want a game with these kind of things to reach that feeling of "each match is different", at least read this suggestion. To execute a mori, killer need to hook every survivor once. And with this we leave to promote camping and tunneling first surv, we're promoting now killers want to leave hooks to chase other s
    4 comments 51 views last activity
  • while in tier 3 madness you must "snap out of it" before you can do just about anything I feel as though a few things need to be changed: shouldnt be able to unhook in tier 3 SHOULD be able to mend from borrowed time (because you dont have enough time to snap out of it before going down) Idk just a thought and complaints from my friend thanks and have a great day <3
    20 comments 111 views last activity
  • As more of your chases become more efficient against the Killer, you become harder to find and the Killer's Aura-reading abilities towards you are disrupted. Each time you escape a chase, you gain a token. Each token grants you an ability to reduce the range of reading your aura towards the killer by 14/16/18 metres. You can get maximum to 4 tokens. Each time you get a hit, you lose 2 tokens.
    1 comments 21 views last activity
  • Hey devs!! You guys are awesome! Im new to the game but I LOVE the horror genre in its entirety... I was hoping soon (maybe not TOO soon) but just for fun, you guys should add a Terminator killer. Just play off this concept: A Killer that wounds a survivor and then mimics the survivors looks just like a Terminator would? His special ability would be to mimic and he/she can only mimic after th
    1 comments 31 views last activity
  • Shadow-nerfing Engravings and then saying that they stayed the same in the patch notes, really cool. Revert the Death Engraving back to 15% and Doom Engraving back to 20% or change the patch notes so it says that these two add-ons got nerfed. Why do you have to shadow-nerf Billy's add-ons on top of nerfing his base kit? Why do you have to lie in the patch notes? Alternatively, if you want to ke
    5 comments 91 views last activity
  • Not sure why the auras were changed. I cannot see the new ones at all. Completely nerfs all aura reading abilities. I suggest it be changed back. No need to fix something that isnt broken.
    3 comments 31 views last activity
  • Why not add/consider adding new game mode- Kill with your friends The only way you can play with your friends are through SWF, but it does get little boring as you play for certain period of time. So normally if this is the case, we end up playing killer separately or move on to other game. But why not add new game mode such as kill with your friends where its 2v6-8 or 3v10-12. Ok it might s
    1 comments 61 views last activity
  • I don't know if I'm the only one who thinks this, but I feel like Pyramid Head's ability is far too complicated and advanced to make the game fun. He is soooooo versatile, his ability allows him to counter many survivor perks (DS, BT, We'll make it, etc.), and it allows him to counter loops as he is not punished for baiting his ability at all. I don't understand how it can be fun to play a kill
    8 comments 131 views last activity